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Questions and Answers
According to Mayo, what motivates employees besides money?
According to Mayo, what motivates employees besides money?
- Vacation time
- Health insurance
- Social needs (correct)
- Retirement benefits
Valuing employee opinions and encouraging teamwork are aspects of what?
Valuing employee opinions and encouraging teamwork are aspects of what?
- Human relations theory (correct)
- Risk assessment
- Supply chain management
- Financial planning
What is a potential result of valuing employee opinions?
What is a potential result of valuing employee opinions?
- Greater personal satisfaction (correct)
- Increased costs
- Reduced innovation
- Decreased productivity
What does teamwork encourage in problem-solving?
What does teamwork encourage in problem-solving?
What can happen when employees are made redundant?
What can happen when employees are made redundant?
According to Maslow, how many levels of human needs are there?
According to Maslow, how many levels of human needs are there?
In Maslow's hierarchy of needs, when do higher-level needs start to matter?
In Maslow's hierarchy of needs, when do higher-level needs start to matter?
According to Taylor's scientific management, what primarily motivates employees?
According to Taylor's scientific management, what primarily motivates employees?
What type of task did Taylor believe employees should do?
What type of task did Taylor believe employees should do?
What is piece rate according to Taylor?
What is piece rate according to Taylor?
What did Taylor treat employees like?
What did Taylor treat employees like?
What is a potential consequence of treating employees like machines?
What is a potential consequence of treating employees like machines?
What is labor turnover?
What is labor turnover?
What does the human relations theory encourage managers to do?
What does the human relations theory encourage managers to do?
What two things results in repetitive, boring jobs?
What two things results in repetitive, boring jobs?
When does productivity increase??
When does productivity increase??
Whose needs model states that there are five levels of human needs?
Whose needs model states that there are five levels of human needs?
What is something that Taylor did not advocate for?
What is something that Taylor did not advocate for?
What does encouraging teamwork accomplish?
What does encouraging teamwork accomplish?
What can happen, as a result communication between employees and managers not being always positive?
What can happen, as a result communication between employees and managers not being always positive?
Flashcards
Human Relations Theory
Human Relations Theory
A theory of motivation that suggests employees are motivated by social needs and being treated as people, not just by money.
Maslow's Hierarchy of Needs
Maslow's Hierarchy of Needs
A motivational theory outlining five levels of needs which employees look to have fulfilled at work; these needs are structured into a hierarchy.
Taylor's Scientific Management
Taylor's Scientific Management
Management approach that views employees as motivated primarily by pay, needing close supervision, and performing small, repetitive tasks.
Piece Rate
Piece Rate
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Study Notes
Regular Expressions
- Regular expressions (Regexp, or Regex) are character strings that serve to describe sets of strings according to specific syntactic rules.
- They are primarily used in software development.
Applications
- Testing if a string matches a search pattern: Search patterns are templates that must meet certain criteria.
- Replacing strings that match a search pattern: All occurrences of a pattern in a string could be replaced with another string.
- Extracting substrings that match a search pattern: This finds all parts of a string that match a specific pattern and returns them.
Syntax
Characters
Character | Description |
---|---|
. |
Represents any character except a line break. |
\d |
Represents a digit (0-9). |
\D |
Represents a character that is not a digit. |
\w |
Represents a "word character" (letters, digits, underscore). |
\W |
Represents a character that is not a "word character." |
\s |
Represents a "whitespace" character (space, tab, line break). |
\S |
Represents a character that is not a "whitespace" character. |
[abc] |
Represents one of the characters in the brackets (here: a, b, or c). |
[^abc] |
Represents a character that is not in the brackets. |
[a-z] |
Represents a lowercase letter between a and z. |
^ |
Represents the beginning of the string (or line, depending on the mode). |
$ |
Represents the end of the string (or line, depending on the mode). |
\b |
Represents a word boundary. |
\ |
Deactivates the special function of a character (e.g., to search for a period). |
Quantifiers
Character | Description |
---|---|
* |
The preceding character or group occurs zero or more times. |
+ |
The preceding character or group occurs one or more times. |
? |
The preceding character or group occurs zero or one time. |
{n} |
The preceding character or group occurs exactly n times. |
{n,} |
The preceding character or group occurs n or more times. |
{n,m} |
The preceding character or group occurs at least n and at most m times. |
Groups
Character | Description |
---|---|
( ) |
Groups an expression. |
| |
OR-connection. |
(?: ) |
Groups an expression without saving it (useful for quantifiers or OR-connections). |
\Zahl |
References a previously saved group (e.g., \1 for the first group). |
Examples
Expression | Description |
---|---|
a. |
Finds all two-digit strings that start with "a," e.g., "ab," "ax," "a2." |
\d+ |
Finds all numbers, e.g., "123," "42," "0." |
[aeiou] |
Finds all vowels (a, e, i, o, u). |
^Hallo |
Finds all lines that start with "Hallo." |
Welt$ |
Finds all lines that end with "Welt." |
\bKatze\b |
Finds the word "Katze" (cat), but not "Katzen" (cats) or "Entkatzen" (de-cat). |
(Hallo|Welt) |
Finds either "Hallo" or "Welt." |
(\d{2}.\d{2}.\d{4}) |
Finds a date in the format DD.MM.YYYY, e.g., "01.01.2023." The parentheses save the individual parts of the date into groups that can be accessed later. |
(.)\1+ |
Finds all repetitions of characters, e.g., "aa," "bb," "ccc." The parentheses save the repeated character in a group that is accessed with "\1." |
.* |
Finds HTML headings from H1 to H6. |
- **
- The exact syntax and function support may vary depending on the programming language or tool used.
Economics
- Economics is the study of how societies use scarce resources to produce valuable goods and services and how they distribute them among different individuals.
Key Ideas in Economics
- Goods are scarce
- Society must use its resources efficiently
Branches of Economics
- Economics is divided into two main branches:
- Microeconomics deals with the behavior of individual entities such as markets, firms, and households.
- Macroeconomics deals with the overall performance of the economy.
The Logic of Economics
- Economists use the scientific approach to understand economic events. This involves:
- Observation of economic phenomena
- Formulating theories
- Testing theories
Common Errors in Economic Reasoning
- The post hoc fallacy: Assuming that because one event occurred before another, the first caused the second.
- Failure to hold everything else constant: When analyzing the impact of a variable, it is important to hold all other variables constant.
- The fallacy of composition: Assuming that what is true for one part of the system is also true for the whole.
Positive vs. Normative Analysis
- Positive economics deals with facts and behavior.
- Normative economics involves value judgments.
Central Questions of Economics
- What goods and services are produced and in what quantities?
- How are these goods produced?
- For whom are these goods produced?
Types of Economies
- Market economy: Decisions are made primarily in markets.
- Planned economy: The government makes most of the economic decisions.
- Mixed economy: A combination of market and planned economies.
Technological Possibilities of Society
- Inputs are commodities or services that are used to produce goods and services.
- Products are the various goods and services that result from the production process.
The Production Possibility Frontier (PPF)
- The PPF shows the maximum amounts of production that an economy can obtain, given its technological knowledge and the amount of inputs available.
Applications of the PPF
- Efficiency: To produce the maximum quantity of goods and services with the available resources
- Opportunity cost: The value of the good or service that must be given up to obtain another.
- Economic growth: An outward shift of the PPF.
Momentum and Collisions
Linear Momentum
- Linear momentum is the product of the mass and velocity
Definition of Linear Momentum
-
The linear momentum $\vec{p}$ of a particle or an object that can be modeled as a particle of mass $m$ moving with a velocity $\vec{v}$ is defined to be the product of the mass and velocity:
$\qquad \vec{p} \equiv m\vec{v}$
-
Linear momentum is a vector quantity because it equals the product of a scalar quantity $m$ and a vector quantity $\vec{v}$.
-
The SI units of momentum are kg * m / s
-
Linear momentum is related to kinetic energy $\qquad K = \frac{p^2}{2m}$
Example Momentum
- A 6.0 kg bowling ball is moving at 12.0 m/s
- Therefore it's momentum is $p = mv = (6.0 , \text{kg})(12.0 , \text{m/s}) = 72 , \text{kg m/s}$
Newton's Second Law in Terms of Momentum
$\qquad \sum \vec{F} = \frac{d \vec{p}}{dt} = m\vec{a}$
- The time rate of change of the momentum of a particle is equal to the resultant force acting on the particle.
- This form is valid when $m$ is constant and also when $m$ changes.
Conservation of Momentum
- Whenever two or more particles in an isolated system interact, the total momentum of the system remains constant.
- The momentum of the system is conserved, not necessarily the momentum of the individual particles.
General Form of Momentum Conservation
$\qquad \vec{p}_{total} = \vec{p}_1 + \vec{p}_2 = \text{constant}$
$\qquad \vec{p}_{1i} + \vec{p}_{2i} = \vec{p}_{1f} + \vec{p}_{2f}$
Impulse and Momentum
Impulse
$\qquad \vec{I} \equiv \Delta \vec{p} = \vec{F} \Delta t$
- Is known as the impulse approximation
- The impulse is a vector quantity
- The magnitude of the impulse is equal to the area under the force-time curve
- The impulse can also be expressed as $\qquad \vec{I} = \overline{\vec{F}} \Delta t$ where $\overline{\vec{F}}$ is the average force
Impulse Momentum Theorem
- Impulse is the change in momentum of an object $\qquad \vec{I} = \Delta \vec{p} = \vec{p}_f - \vec{p}_i = m \vec{v}_f - m \vec{v}_i$
- Is known as the impulse-momentum theorem
- Is equivalent to Newton's Second Law
Collisions
- Collision is an event during which two particles come close to each other and interact by means of forces.
- The time interval during which the velocity changes from $\vec{v}{1i}$ to $\vec{v}{1f}$ is assumed to be short.
- There are two types of collisions
- Elastic collision - both momentum and kinetic energy are conserved
- Inelastic collision - momentum is conserved but kinetic energy is not
Perfectly Inelastic Collisions
- A perfectly inelastic collision is one in which the objects stick together after the collision.
- The objects move as one mass after the collision.
- Momentum is conserved $\qquad m_1 \vec{v}{1i} + m_2 \vec{v}{2i} = (m_1 + m_2)\vec{v}_f$
Elastic Collisions
- both momentum and kinetic energy are conserved $\qquad m_1 \vec{v}{1i} + m_2 \vec{v}{2i} = m_1 \vec{v}{1f} + m_2 \vec{v}{2f}$ $\qquad \frac{1}{2} m_1 v_{1i}^2 + \frac{1}{2} m_2 v_{2i}^2 = \frac{1}{2} m_1 v_{1f}^2 + \frac{1}{2} m_2 v_{2f}^2$
Problem-Solving Strategy Collisions
- Conceptualize , isolate the system and simplify the situation
- Categorize, Elastic or inelastic?, Isolated system?
- Analyze and set up the equations
- Finalize & Consider your results
Glancing Collisions
- For a two-dimensional collision, both the $x$ and $y$ components of momentum are conserved $\qquad m_1 v_{1ix} + m_2 v_{2ix} = m_1 v_{1fx} + m_2 v_{2fx}$ and $\qquad m_1 v_{1iy} + m_2 v_{2iy} = m_1 v_{1fy} + m_2 v_{2fy}$
- If the collision is elastic, kinetic energy is also conserved.
The Center of Mass
- The center of mass of a system is the point that moves as if all of the mass were concentrated there and all of the external forces were applied there.
- The system can be a group of particles or an extended object
- For a two-particle system: $\qquad x_{CM} \equiv \frac{m_1 x_1 + m_2 x_2}{m_1 + m_2}$
Center of Mass, cont.
- The center of mass in three dimensions is located at $\qquad x_{CM} = \frac{1}{M} \sum_i m_i x_i, \quad y_{CM} = \frac{1}{M} \sum_i m_i y_i, \quad z_{CM} = \frac{1}{M} \sum_i m_i z_i$ where $M = \sum_i m_i$ is the total mass of the system.
- The center of mass can be located outside the object
Center of Mass, Extended Object
- The object is divided into elements of mass $\Delta m_i$ with coordinates $x_i, y_i, z_i$
- The coordinates of the center of mass are $\qquad x_{CM} = \lim_{\Delta m_i \rightarrow 0} \frac{1}{M} \sum_i x_i \Delta m_i = \frac{1}{M} \int x , dm$ $\qquad y_{CM} = \lim_{\Delta m_i \rightarrow 0} \frac{1}{M} \sum_i y_i \Delta m_i = \frac{1}{M} \int y , dm$ $\qquad z_{CM} = \lim_{\Delta m_i \rightarrow 0} \frac{1}{M} \sum_i z_i \Delta m_i = \frac{1}{M} \int z , dm$
- where $M$ is the total mass of the object
Center of Mass, Motion
- The velocity of the center of mass is $\qquad \vec{v}{CM} = \frac{d \vec{r}{CM}}{dt} = \frac{1}{M} \sum_i m_i \vec{v}_i$
- The total momentum equals the total mass multiplied by the velocity of the center of mass: $\qquad \vec{p}{total} = M \vec{v}{CM}$
- The acceleration of the center of mass is $\qquad \vec{a}{CM} = \frac{d \vec{v}{CM}}{dt} = \frac{1}{M} \sum_i m_i \vec{a}_i$
Forces and the Center of Mass
- The sum of all the forces acting on the system is equal to the total mass of the system multiplied by the acceleration of the center of mass: $\qquad \sum \vec{F}{ext} = M \vec{a}{CM}$
- The system moves as if all the mass were concentrated at the center of mass and the external force were applied at that point
- Assume the system is isolated:
- Then $\sum \vec{F}_{ext} = 0$
- and $\vec{a}_{CM} = 0$
- The total momentum of the system is constant
Systems of Many Particles
- total momentum of the system as the vector sum of the momenta of all the particles: $\qquad \vec{p}_{total} = \sum_i \vec{p}_i = \sum_i m_i \vec{v}_i$
- The total momentum of the system is equal to the total mass multiplied by the velocity of the center of mass: $\qquad \vec{p}{total} = M \vec{v}{CM}$
- Newton's Second Law can be extended to a system of particles: $\qquad \sum \vec{F}{ext} = \frac{d \vec{p}{total}}{dt} = M \vec{a}_{CM}$
Conservation of Momentum for a System of Particles
- An isolated system is one for which there are no external forces
- Therefore, the derivative of the total momentum of the system is zero $\qquad \sum \vec{F}{ext} = \frac{d \vec{p}{total}}{dt} = 0$
- When no external forces are present, the total momentum of the system is constant in time: $\qquad \vec{p}_{total} = \text{constant}$
Rocket Propulsion
- Thrust on the rocket is due to the expulsion of the exhaust gases
- Rockets operate on the principle of action and reaction
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