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Questions and Answers
What is the minimum acceptable level for the refresh rate, measured in hertz (Hz)?
What is the minimum acceptable level for the refresh rate, measured in hertz (Hz)?
- 60 Hz (correct)
- 48 Hz
- 24 Hz
- 72 Hz
In the context of monitors, what does the frame rate measure?
In the context of monitors, what does the frame rate measure?
- The content of the primary frame buffer found on the video card
- The speed a video source can provide an entire frame for the display (correct)
- The rate at which the monitor displays frames per second
- The number of times images are refreshed on the display
What does it mean when the monitor's refresh rate and the application's FPS are out of sync?
What does it mean when the monitor's refresh rate and the application's FPS are out of sync?
- The monitor and the video card are not in sync
- They need to be reset to default settings
- It results in smoother display performance
- The refresh rate can be different from the application's frame rate (correct)
What happens during the blank period in a monitor refresh cycle?
What happens during the blank period in a monitor refresh cycle?
If a monitor's refresh rate is 60 Hz, how many times does it refresh in 1 second?
If a monitor's refresh rate is 60 Hz, how many times does it refresh in 1 second?
How does a monitor's refresh rate impact an application's frame rate?
How does a monitor's refresh rate impact an application's frame rate?
What happens if an application's frame rate is lower than the monitor's refresh rate with vSync turned on?
What happens if an application's frame rate is lower than the monitor's refresh rate with vSync turned on?
How does vSync affect the display when an application generates a new frame that misses the monitor's refresh time?
How does vSync affect the display when an application generates a new frame that misses the monitor's refresh time?
How does vSync impact an application's frame generation if the monitor's refresh rate is higher than the application's FPS?
How does vSync impact an application's frame generation if the monitor's refresh rate is higher than the application's FPS?
In the context of vSync, what does it mean when an application's frame rate is 'locked' to half the monitor's refresh rate?
In the context of vSync, what does it mean when an application's frame rate is 'locked' to half the monitor's refresh rate?
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