Podcast
Questions and Answers
Projectile motion involves the study of objects in ______
Projectile motion involves the study of objects in ______
motion
To find the vertex of a quadratic equation, one method is by completing the ______
To find the vertex of a quadratic equation, one method is by completing the ______
square
Factoring and applying the zero-product property is a method to solve quadratic equations and find ______
Factoring and applying the zero-product property is a method to solve quadratic equations and find ______
x-intercepts
In standard form of a quadratic function, the equation is y = ax^2 + bx + ______
In standard form of a quadratic function, the equation is y = ax^2 + bx + ______
The factored form of a quadratic function is y = a(x - r)(x - s), where r and s are the ______
The factored form of a quadratic function is y = a(x - r)(x - s), where r and s are the ______
Determining the domain and range for quadratic functions helps define their ______
Determining the domain and range for quadratic functions helps define their ______
Flashcards are hidden until you start studying
Study Notes
Quadratic Applications
- Projectile motion and Bridge arch problems can be modeled using quadratic equations
- Finding Maxima and Minima: e.g., Max area, height, etc. using quadratic equations
Revenue and Profit
- Revenue = Price × Quantity
- Profit = Revenue – Expenses = (# sold)(price) – (#sold)(cost price)
- Vertex represents maximum revenue or profit
Finding the Vertex of a Quadratic
- Completing the square to find the vertex
- Calculating the midpoint of the x-intercepts and then substituting back into equation to find y
- Using the formula x = -b / 2a to calculate the x-coordinate of the vertex (axis of symmetry) and then substituting back into equation to find y
- Vertex represents the highest/lowest point (max if a < 0 /min if a > 0)
Solving Quadratic Equations
- Factoring and applying the zero-product property to find x-intercepts
- Using the quadratic formula: x = (-b ± √(b² - 4ac)) / 2a to find x-intercepts
- X-intercepts represent where the object hits the ground (or similar)
Converting between Quadratic Forms
- Converting between standard form, vertex form, and factored form
- Refer to Flowchart on Page 3 for summary
Graphing Quadratic Functions
- Graphing quadratic functions in standard form: y = ax² + bx + c
- Graphing quadratic functions in vertex form: y = a(x – h)² + k, where (h, k) = vertex
- Graphing quadratic functions in factored form: y = a(x – r)(x – s), where r, s are the x-intercepts
- Key points to label: y-intercept, x-intercepts, vertex
Domain and Range
- Determining the Domain and Range for quadratic functions using proper notation
Studying That Suits You
Use AI to generate personalized quizzes and flashcards to suit your learning preferences.