Programming for Problem Solving Overview
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Algorithm

A finite set of instructions that, when followed, accomplishes a specific task.

Flowchart

A visual representation of the sequence of steps used to solve a problem.

Pseudocode

A written description of an algorithm using a combination of plain English and programming-like constructs.

Syntax Errors

Errors that occur when the program's code violates the rules of the programming language.

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Logical Errors

Errors that occur when the program runs but produces incorrect results due to logical flaws in the code.

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Conditional Branching

A feature that allows code to execute different blocks of statements based on the evaluation of a given condition.

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Loop

A construct that repeats a block of code until a specified condition becomes false.

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if Statement

A basic branching structure that executes a block of code if the condition is true. If the condition is false, it skips the block.

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if-else Statement

A branching structure that provides an alternative block of code to execute if the condition in the if statement is false.

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else if Ladder

A branching structure where more than one condition can be tested sequentially. Each condition is evaluated in order until one is found to be true, and the corresponding block is executed.

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switch Statement

A versatile branching structure that lets you select one block of code to execute out of multiple options based on a single value.

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for Loop

A looping construct that repeatedly executes a block of code for a specific number of times.

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while Loop

A looping construct that repeatedly executes a block of code as long as a specified condition remains true.

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do-while Loop

Similar to a while loop, but it guarantees the block will be executed at least once before checking the condition.

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goto Statement

A statement that allows the code to transfer control to a specific location within the program.

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break Statement

A statement that terminates the current loop or switch statement, and control passes to the statement immediately after the loop or switch.

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continue Statement

A statement that ends the current iteration of a loop, but control immediately jumps to the beginning of the loop for the next iteration.

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Array

A data structure that stores a collection of elements of the same data type in a contiguous block of memory, accessed by an index.

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One-dimensional Array

An array that stores a list of elements in a single dimension, accessed by a single index.

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Two-dimensional Array

An array that stores elements in rows and columns, accessed by two indices (row and column).

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Linear Search

A search algorithm that starts at the beginning of an array and examines each element one by one until the target element is found.

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Binary Search

A search algorithm that works on a sorted array. It repeatedly divides the array in half and compares the target element to the middle element.

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Study Notes

Programming for Problem Solving (GR24A1006) Lecture Material

  • Course Overview: This course aims to introduce B.Tech first-year students to fundamental Computer Programming concepts using the GR-24 (Autonomous) syllabus.
  • Course Objectives: The course aims to familiarize students with computer programming concepts and fundamental language skills methodically. The material is designed to meet the requirements of programming for problem-solving.
  • Course Content: Lecture material covers topics like introduction to programming, algorithms, flowcharts, pseudocode, C programming fundamentals. The materials also include examples of adding two numbers, calculating an average, and finding the largest among a set of numbers. It also includes swapping two numbers, simulating an algorithm and flowchart for finding factorial of a number. The course further details flowchart symbols, different types of algorithms, examples, and limitations. Further, it covers topics like creating, compiling, and executing programs. The course also covers the structure of C programs with example programs that include documentation, link sections, global declaration and main function sections. The course defines and illustrates various data types in C with ranges and formats. It includes arithmetic operations on characters along with examples, logical, assignment, increment and decrement operators along with their syntax and flow charts, and example program usages. In addition the study program tackles conditional branching and loops, using for, while, do-while, go to, break, and continue statements, concepts of one-dimensional and two-dimensional arrays (declaration, initialisation, and manipulation) with example code, search and sort methods along with their algorithms and flowcharts, along with other types of files, operations and their syntax in detail.

Preface

  • Authors: The lecture materials have been contributed and verified by faculty members from the Centre for Product Development and Services (CPDS) in the CSE, ECE, CSD, and CSM departments.
  • Syllabus Adherence: The notes and examples conform to the GRIET GR-24 (Autonomous) syllabus.

Unit-I: Introduction to Programming

  • Algorithms and Flowcharts: Algorithms are step-by-step procedures for solving a problem. Flowcharts are visual representations of algorithms using standardized symbols.
  • Pseudocode: Pseudocode is an informal representation of an algorithm, using a mixture of natural language and programming-like constructs
  • C Programming Language: Introduction to basic C programming, including variables, data types, operators, I/O.

Flowcharts

  • Purpose: Flowcharts provide visual representation, communication, an overview of elements, their relationships and program logic.
  • Limitations: Time consuming to create, difficulty in drawing complex logic, and lack of visual representation for programming constructs.

Flowchart Symbols

  • Flow Lines: Connect symbols, showing the flow of logic.
  • Terminal: Start and end points of the flowchart.
  • Input/Output: Represents input and output operations.
  • Processing: Represents calculations and data manipulation.
  • Decision: Represents decision points (e.g., if-then-else statements).
  • Connector: Joins flowchart branches.
  • Sub Function: Represents user-defined functions.

UNIT-II Conditional Branching and Loops

  • Conditional Statements: Usage of if, if-else, nested if-else, else if ladder and switch statements for decision-making in a program based on logical conditions

UNIT-II: Conditional Branching and Loops :

  • Keywords and Expressions in Control Statements: Explains how to use keywords like if, else if, else, while,do, and for in a program to control the flow through conditional statements.

UNIT-II: Loops and Arrays

  • Iterations: Explains how while loop, do-while loop, and for loop work using examples.
  • Jumping Statements: Describes and explains how break and continue work, with appropriate examples

Conditional Branching and Loops

  • Flow Control: Explains structured programming concepts such as if, if-else, and switch statements for making decisions and controlling program flow. Iterative statements such as while, do-while, and for are discussed in detail and illustrated with examples, and the concept of jumping statements like break and continue is introduced. The syntax and uses of each statement are illustrated with example code.

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This quiz covers the fundamental concepts of Computer Programming as outlined in the GR-24 syllabus for B.Tech first-year students. It includes topics such as algorithms, flowcharts, pseudocode, and C programming fundamentals. Engage with practical examples to solidify your understanding of problem-solving through programming.

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