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Questions and Answers
What is the purpose of the errno
variable?
What is the purpose of the errno
variable?
What is the purpose of the fseek
function?
What is the purpose of the fseek
function?
What is the purpose of the assert
statement?
What is the purpose of the assert
statement?
What is the purpose of the perror
function?
What is the purpose of the perror
function?
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What is the purpose of the try
-catch
block?
What is the purpose of the try
-catch
block?
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What is the purpose of the malloc() function in C?
What is the purpose of the malloc() function in C?
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What is the difference between passing by value and passing by reference in function arguments?
What is the difference between passing by value and passing by reference in function arguments?
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What is the purpose of the free() function in C?
What is the purpose of the free() function in C?
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What is the main characteristic of a linked list?
What is the main characteristic of a linked list?
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What type of error is caught by the compiler during compilation?
What type of error is caught by the compiler during compilation?
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What is the purpose of a function in a program?
What is the purpose of a function in a program?
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What is the purpose of a struct in C?
What is the purpose of a struct in C?
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What is pointer arithmetic used for?
What is pointer arithmetic used for?
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Study Notes
Pointers
- A pointer is a variable that stores the memory address of another variable.
- Declared using the asterisk symbol (*) before the pointer name.
- Can be used to dynamically allocate memory using
malloc()
andfree()
functions. - Pointer arithmetic:
- Incrementing a pointer (
ptr++
) moves it to the next memory location. - Decrementing a pointer (
ptr--
) moves it to the previous memory location. - Adding an integer to a pointer (
ptr + n
) moves it to the nth next memory location.
- Incrementing a pointer (
- Pointer types:
-
void*
: generic pointer that can point to any data type. -
char*
: pointer to a character. -
int*
: pointer to an integer.
-
Functions
- A function is a block of code that can be called multiple times from different parts of a program.
- Declared using the
return-type function-name(parameters)
syntax. - Function types:
-
void
: function that does not return a value. -
int
: function that returns an integer. -
char*
: function that returns a string.
-
- Function arguments:
- Passed by value: a copy of the variable is passed to the function.
- Passed by reference: a pointer to the variable is passed to the function.
- Function recursion: a function that calls itself repeatedly until a base case is reached.
Data Structures
- Arrays:
- Declared using the
type name[size]
syntax. - Elements are stored in contiguous memory locations.
- Can be initialized using the
type name[] = {values}
syntax.
- Declared using the
- Structures:
- Declared using the
struct name { members }
syntax. - Members are variables of different data types.
- Can be used to create complex data structures.
- Declared using the
- Linked Lists:
- A dynamic collection of nodes, each pointing to the next node.
- Each node contains a value and a pointer to the next node.
- Can be used to implement stacks, queues, and other data structures.
Error Handling
- Error types:
- Compile-time errors: caught by the compiler during compilation.
- Runtime errors: caught during program execution.
- Logical errors: incorrect program logic.
- Error handling techniques:
- Using
if
statements to check for error conditions. - Using
assert
statements to check for error conditions. - Using
try
-catch
blocks to handle exceptions.
- Using
- Error handling functions:
-
errno
: a global variable that stores the error code. -
perror
: a function that prints the error message.
-
File Input/Output
- File modes:
-
r
: read mode. -
w
: write mode. -
a
: append mode. -
r+
: read and write mode.
-
- File functions:
-
fopen
: opens a file and returns a file pointer. -
fclose
: closes a file. -
fread
: reads data from a file. -
fwrite
: writes data to a file. -
fseek
: moves the file pointer to a specific location. -
ftell
: returns the current file pointer location. -
rewind
: moves the file pointer to the beginning of the file.
-
Pointers
- A pointer is a variable that stores the memory address of another variable, declared using the asterisk symbol (*).
- Pointers can be used to dynamically allocate memory using
malloc()
andfree()
functions. - Pointer arithmetic is possible, and it includes incrementing, decrementing, and adding an integer to a pointer.
Functions
- A function is a block of code that can be called multiple times from different parts of a program, declared using the
return-type function-name(parameters)
syntax. - Functions can return different data types, such as
void
,int
, andchar*
. - Function arguments can be passed by value or by reference.
- Function recursion is a technique where a function calls itself repeatedly until a base case is reached.
Data Structures
- Arrays are declared using the
type name[size]
syntax and elements are stored in contiguous memory locations. - Arrays can be initialized using the
type name[] = {values}
syntax. - Structures are declared using the
struct name { members }
syntax and can be used to create complex data structures. - Linked Lists are a dynamic collection of nodes, each pointing to the next node, and can be used to implement stacks, queues, and other data structures.
Error Handling
- Error types include compile-time errors, runtime errors, and logical errors.
- Error handling techniques include using
if
statements,assert
statements, andtry
-catch
blocks. - Error handling functions include
errno
, which stores the error code, andperror
, which prints the error message.
File Input/Output
- File modes include
r
for read mode,w
for write mode,a
for append mode, andr+
for read and write mode. - File functions include
fopen
, which opens a file and returns a file pointer,fclose
, which closes a file,fread
, which reads data from a file, andfwrite
, which writes data to a file. - Other file functions include
fseek
, which moves the file pointer to a specific location,ftell
, which returns the current file pointer location, andrewind
, which moves the file pointer to the beginning of the file.
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Description
Learn about pointers in C programming, including declaration, dynamic memory allocation, and pointer arithmetic. Understand how to use pointers to manipulate memory locations.