Pointers and Linked Lists

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Questions and Answers

Under what circumstance is a linked list not the most efficient choice for data storage?

  • When the data requires frequent insertions and deletions.
  • Linked lists are always the most efficient storage mechanism.
  • When memory usage must be minimized regardless of access time. (correct)
  • When the data consists of a large number of distinct elements.

Which principle accurately describes the behavior of a stack?

  • Random Access
  • First-In, First-Out (FIFO)
  • Priority Queue
  • Last-In, First-Out (LIFO) (correct)

What is the risk if a dynamically allocated memory is no longer pointed to by a pointer variable?

  • Memory Leak (correct)
  • Pointer Exception
  • Stack Overflow
  • Improved Program Performance

When implementing a linked list class, which of the following should you implement to manage memory correctly?

<p>Destructor, copy constructor, and assignment operator. (C)</p>
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What does the arrow operator (->) do?

<p>Specifies a member of a struct or class given a pointer to that object. (D)</p>
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When comparing a stack to real-world situations, how can a stack best be described?

<p>A pile of books, where you take the most recently placed book. (B)</p>
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What happens when you assign one linked list to another (list1 = list2) without an overloaded assignment operator?

<p>list1 and list2 both point to the same list in memory. (C)</p>
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What is the purpose of setting a pointer variable to NULL?

<p>To signify the end of a list or that the pointer does not currently point to valid memory. (D)</p>
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In the context of a linked list, what is the significance of the head pointer?

<p>It points to the first node in the list. (B)</p>
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What does "popping" from a stack refer to?

<p>Removing data from the stack. (B)</p>
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If NodeTypePtr is a pointer type to a node in a linked list, what does NodeTypePtr head; actually allocate?

<p>Only the memory for a pointer variable. (D)</p>
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Aside from constructors, what are the fundamental operations associated with a stack?

<p>push, pop, and empty (C)</p>
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Given a pointer head to the first element of a linked list, How would you check that the list is empty?

<p><code>if (head == NULL)</code> (C)</p>
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Which of the following best describes the structure of an object?

<p>A struct or class object that contains one or more member variables that are pointer variables. (D)</p>
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Which C++11 keyword serves as a superior alternative to NULL for distinguishing between a null pointer and the numerical value 0?

<p><code>nullptr</code> (B)</p>
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Which function is used to add data into the stack?

<p>push (A)</p>
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Which code would put the value of 3 in the item part of the first node in the linked list given: struct Node { int item; Node* link;};

<p><code>head-&gt;item = 3;</code> (A)</p>
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Which is the correct way to allocate memory for the first item in the list given: struct Node { int item; Node* link;}; typedef Node* NodePtr; NodePtr head;?

<p><code>head = new Node;</code> (A)</p>
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Given that iter is a node pointer, which operator can be used to traverse through a linked list?

<p>iter=iter-&gt;link (A)</p>
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What behavior does a stack exhibit?

<p>First-in/first-out (A)</p>
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Flashcards

What is a linked list?

A list constructed using pointers.

Which has higher precedence: * or . ?

The dot operator (.) has higher precedence.

What operators does the arrow operator combine (->)?

Dereferencing and dot operators.

What is the first node in a linked list generally named?

Head.

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In a linked list, what should the last node's pointer point to?

NULL.

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Code to make head point to new node?

head = new Node;

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Dynamically allocated memory that is no longer pointed to?

Memory leak.

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What is a struct or class object that has one or more pointer variables?

Node.

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How can a stack be implemented?

Linked-list or an array

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What is the function to put data into a stack called?

push.

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What is the function to get data at the top stack called?

Pop.

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The number of possible nodes in a linked list is...

Determined by the size of the freestore.

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When adding a node to a linked list, which do you update first?

The pointer variable in the new node.

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If you want to make your linked list a class, include...

Big three (copy constructor, destructor, and the assignment operator).

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A stack can hold what kind of data.

Any valid data type.

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Apart from constructors, the operations for a stack in the text are...

Pop, Push and Empty.

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Apart from constructors, the operations for a queue in the text are...

Add, Remove and Empty.

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Keyword to distinguish between the null value and the number 0?

nullptr

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What behavior does a stack exhibit?

A stack exhibits last-in/first-out behavior.

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How to add an item to a stack?

To add an item to a stack, we call the push function.

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Study Notes

  • Pointers and Linked Lists

Linked Lists

  • A linked list is constructed using pointers.
  • Linked lists are not always the most efficient storage for data.
  • Linked lists allow dynamic sizing, which is a key advantage.
  • The first node in a linked list is commonly named 'head'.
  • The pointer in the last node of a linked list should point to NULL.
  • You cannot directly access the nth node of a linked list.
  • The number of possible nodes is determined by the freestore size.
  • To add a node, update the pointer variable in the new node first.
  • If creating a linked list class, implement the destructor, copy constructor, and the assignment operator.
  • You need to include the big three (copy constructor, destructor, and assignment operator) for a linked list class.
  • If there are any nodes following the head node when inserting an element via headInsert, they would be lost
  • If you need to access the last element of a linked list with N nodes, N comparisons are needed.
  • You move 0 nodes to insert an element at the front of a list with N nodes.
  • A linked list can be implemented using linked-lists or arrays
  • Use a linked list over an array or dynamic array when you do not know the maximum size.
  • The pointer in a node points to the whole node.
  • To declare a pointer to a node of type MyNode, the correct syntax is MyNode* ptr.
  • If declaring a node type struct and typedef a pointer type, declare the node first and then the typedef.
  • If you have a node pointer named head pointing to a valid node, access the 'item' member variable using head->item or (*head).item.
  • The arrow operator (->) specifies a member of a struct or class that is pointed to by a pointer variable.
  • To signify that a pointer variable doesn't point to memory, generally set it to NULL.
  • The actual value of NULL is 0.
  • The pointer variable 'head' points to the first node in the list.
  • NodeTypePtr head; allocates only the memory for a pointer variable.
  • 'head -> item = 3' would put the value of 3 in the item part of the first node in the linked list.
  • 'head = new Node;' allocates memory for the first item in the list
  • The following loop correctly uses iter as an iterator to move through the nodes of the linked list: for( iter=head; iter != NULL; iter=iter->link)

Operators

  • The dot operator (.) has higher precedence than *.
  • The arrow operator (->) combines dereferencing and dot actions.

Memory

  • Dynamically allocated memory that is no longer pointed to by any pointer variable causes a memory leak.

Nodes

  • A 'Node' is a struct or class object that has one or more member variables that are pointer variables.
  • When adding a node to a linked list the pointer variable in the new node is updated first.

NULL vs nullptr

  • C++11 uses 'nullptr' instead of NULL to distinguish between the null value and the number 0.

Stacks and Queues

  • A stack is a specialized type of list
  • Stacks exhibit last-in/first-out behavior.
  • Most applications using a stack store a struct or class object on the stack.
  • A queue is first-in-first-out data structure.
  • A stack can be implemented using linked-lists or arrays
  • A stack exhibits last-in/first-out behavior.
  • Push is used to put data into a stack.
  • Pop is used to get the data at the top (or front) of the stack.
  • Pop removes an item from the stack.
  • If you push items 1,4,8,16 onto a stack, 16 is at the top.
  • Data is removed from a stack in reverse order to how it was entered.
  • Stacks do not resemble a line of people at a bank (First in First Served)
  • Pushing onto a stack inserts data at the top.
  • Popping involves removing data from a stack.
  • Error checking is needed when pushing or popping a stack.
  • Data is inserted at the back of a queue.
  • Operations for a stack include pop, push, empty.
  • Operations for a queue include add, remove, empty.

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