Physics Module for 2014 E.C.ESSLCE Exam

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What is the difference between scalars and vectors?

Scalars are physical quantities with only magnitude, while vectors have both magnitude and direction.

How are vectors represented analytically?

Vectors are represented analytically by a letter with an arrow over its head or with bold face letter.

Which method is used to represent vectors by drawing a straight line with an arrow to scale?

Geometrical method

Vector addition is not simple algebraic addition, it obeys the laws of vector addition. The resultant of two vectors having the same direction is the ________ of the two vectors.

algebraic sum

How is the direction of the resultant vector determined when two vectors act at right angles to each other?

The direction is determined using trigonometry, typically by finding the arctan of the ratio of the magnitudes of the two vectors.

What are the types of forces according to Chapter Four: Dynamics? (Select all that apply)

Applied force

Angular position, angular velocity, and angular acceleration are topics covered in which chapter?

True

What is the type of motion discussed in Chapter Six?

Oscillatory motion

______ is the law discussed in Chapter Eight related to electric charges.

Coulomb Law

Match the following topics with the correct chapter in the physics module:

Work, energy, and power = Chapter Five Electrostatics and Magnetism = Chapter Eight Electric current and Magnetism = Chapter Nine Electromagnetic Induction and AC current = Chapter Ten

What is the equation representing angular momentum according to Eqn. 3.6?

$L = I\omega$

What does Eqn. 3.7 represent?

$I_i \omega_i = I_f \omega_f$

What is the condition for two or more vectors to be equal?

The same physical quantities, have the same magnitude, and have the same direction.

What are the units for the gravitational constant G?

N m² / kg²

What is the formula for calculating the magnitude and direction of the car's resultant displacement?

Magnitude = 39.0 km, Direction = 39.0 degrees west of north.

In dynamics, what are the fundamental concepts that are described by Newton's laws of motion?

All of the above

What are the components of a vector in a three-dimensional space?

Ax î + Ay ĵ + Az k̂

What is a unit vector and how is it represented?

A dimensionless vector with unit magnitude, represented as  = A / |A|.

Explain the scalar-vector multiplication and provide one rule associated with it.

Scalar multiplication changes the magnitude but not the direction of a vector. One rule is that multiplying by 1 does not change the vector.

What is the formula for the dot product of two vectors A and B?

A · B = |A||B| cos(θ)

What is the result of the cross product of vector A = (ax î + ay ĵ + az k̂) and vector B = (bx î + by ĵ + bz k̂)?

(ay bz - az by) î + (az bx - ax bz) ĵ + ( ax by - ay bx) k̂

What is the free-fall acceleration on the planet where an astronaut can jump a maximum horizontal distance of 15.0m with an initial speed of 3.00m/s?

9.81 m/s^2

What is the term used to describe the acceleration that is always toward the center of a circle, perpendicular to velocity?

Centripetal acceleration

What is the time taken for one complete rotation known as?

Period (T)

What is the unit of angular displacement?

Radian (rad)

How is average angular velocity defined?

Rate of change of the angular displacement of an object with respect to time

What is the equation that describes the relationship for uniformly accelerated angular motion?

ω = ωo + αt

What quantity is expressed as a cross product of distance from the axis of rotation and linear momentum?

Angular momentum (L)

What does the moment of inertia of a body depend on?

Size of the body, shape of the body, point of axis of rotation

Define Torque.

Rotational effect of force; Measure of force that causes an object to rotate around an axis.

What factors does the magnitude of torque depend on?

Size of force, moment arm of force, line of action of force

What is the formula for calculating torque?

τ = F rsin(θ)

An electron in a cathode ray tube accelerates uniformly from 2.0 x 10^4 m/s to 6.0 x 10^6 m/s over 1.5 cm. How long does the electron take to travel this 1.5 cm?

2.85 x 10^-8 s

An electron in a cathode ray tube accelerates uniformly from 2.0 x 10^4 m/s to 6.0 x 10^6 m/s over 1.5 cm. What is its acceleration?

1.40 x 10^14 m/s^2

A track covers 40m in 8.5s while smoothly slowing down to a final speed of 2.8m/s. What is its original velocity?

9.76 m/s

A track covers 40m in 8.5s while smoothly slowing down to a final speed of 2.8m/s. What is its acceleration?

-0.41 m/s^2

A car traveling at a constant speed of 45m/s passes a trooper hidden behind a billboard. One second after the car passes, the trooper sets out to catch it at an acceleration of 3.0m/s^2. How long does it take for the trooper to overtake the car?

15 s

A jet lands on an aircraft at 140 mi/hr and stops in 2s due to an arresting cable. What is its acceleration?

-31.06 mi/hr^2

A jet lands on an aircraft at 140 mi/hr and stops in 2s due to an arresting cable. If the jet touches down at position xi = 0, what is the final position of the plane?

140 mi

A jet plane lands with a speed of 100 m/s and slows down at a rate of 5 m/s^2. What is the time interval needed for the jet to come to rest?

20 s

A jet plane lands with a speed of 100 m/s and slows down at a rate of 5 m/s^2. Can this jet land on an airport where the runway is 0.8 km long?

No

What is the mathematical expression of the restoring force dependent on?

Specific physical system

What is the defining property of linear momentum?

Ability to cause change through motion

Linear momentum is the product of mass of the system with its ________.

velocity

Linear momentum is a scalar quantity.

False

What is impulse defined as?

Product of the force acting on an object and the time for which the force acts

Match the following collision types with their descriptions:

Elastic Collision = Collision type where both kinetic energy and momentum are conserved Inelastic Collision = Collision type where only momentum is conserved but kinetic energy is not conserved Perfectly Elastic Collision = Collision type where kinetic energy is fully conserved Perfectly Inelastic Collision = Collision type where colliding objects stick together after collision

Which of the following statements is true about the relationship between the dot product of two vectors and the product of the magnitudes of the vectors?

A ~ could be larger or smaller than AB, depending on the angle between the vectors

Which of the following is equivalent to the scalar product: (A ~ × ~A) • ~B?

(A ~ × ~A) • (B ~ × B)

Which of the following statements is true about the relationship between the magnitude of the cross product of two vectors and the product of the magnitudes of the vectors?

|A ~ × B| is smaller than AB

Is the triple product defined by A • (B × C) a scalar or a vector quantity?

Scalar

What are the directions of (a) A × B and (b) B × A if vector A is in the negative y direction and vector B is in the negative x direction?

(a) -k̂, (b) k̂

Calculate the M • N, M × N, and the angle between M and N given M = 6î + 2ĵ - k̂ and N = 2î - ĵ - 3k̂.

M • N = 8, M × N = -8î + 18ĵ - 10k̂, Angle between M and N = 98.13 degrees

Study Notes

Vectors

  • Scalar quantities: physical quantities with only magnitude, e.g., electric charge, density, mass
  • Vector quantities: physical quantities with both magnitude and direction, e.g., velocity, force, torque, electric field

Vector Representation

  • Analytical methods: represented by a letter with an arrow over its head or with bold face letter, e.g., →F or F, →P or P, →A or A
  • Graphical/Geometrical methods: represented by a straight line with an arrow, where length is the magnitude and arrow direction is the direction

Vector Addition and Subtraction

  • Resultant vector (R): the sum of two or more vectors
  • Vector subtraction: addition of the negative vector, e.g., →R = →A - →B = →A + (-→B)
  • Vector addition laws:
    • The resultant of two vectors with the same direction is the algebraic sum of the two vectors with the same direction as both.
    • Not commutative: order of vectors matters, e.g., →A + →B ≠ →B + →A
    • Associative: (→A + →B) + →C = →A + (→B + →C)

Key Concepts

  • Magnitude: the size or amount of a vector
  • Direction: the orientation or direction of a vectorHere are the study notes for the text:

Kinematics

  • Definition: Kinematics is a branch of mechanics that describes the motion of an object without reference to the cause of motion (force).

One or Two Dimensional (2D) Motion

  • Motion: Continuous change of position with time.
  • Position: Location of an object with respect to a chosen reference frame or point.
  • Reference Frame: A system of graduated lines symbolically attached to a body that serves to describe the position of points relative to the body.

Types of Motion

  • Translational Motion: When all points of an object move the same distance in a given time.
    • Rectilinear motion: Object moves in a straight line (e.g. car moving in a straight line, bullet being fired).
    • Curvilinear motion: Object moves along a curved path (e.g. child going down a slide, bird flying in the sky).
  • Rotational Motion: When an object moves about an axis and different parts of it move by different distances in a given interval of time.
    • Examples: Blades of a rotating fan, merry-go-round, blades of a windmill.
  • Vibrational Motion: When a body moves to and fro about its mean position.
    • Examples: Pendulums, swings, tuning forks.

Let me know if this meets your requirements!### Vibrational Motion

  • Vibrational motion can be periodic or non-periodic

Kinematics of the Particle

Motion in 1D

  • Motion of a particle along a straight line in a fixed direction (or motion along one coordinate axis)
  • Example: a car moving along a flat straight narrow road

Kinematical Terms

  • Distance: total path length covered by the moving object
  • Displacement: change of position (shortest distance between start and end of motion)
  • Speed: rate of change of distance in a unit time
  • Average Speed: total distance traveled by the total time required to cover the distance
  • Velocity: rate of change of displacement as a function of time
  • Average Velocity: change of displacement divided by the time interval during which the displacement occurs
  • Instantaneous Velocity: velocity of the particle at a given instant of time (limit of average velocity as Δt approaches to zero)
  • Instantaneous Speed: magnitude of instantaneous velocity

Acceleration

  • Acceleration: rate of change of velocity
  • Average Acceleration: change in velocity divided by the time interval during which the change in velocity occurs
  • Instantaneous Acceleration: acceleration of the particle at a given instant of time (limit of average acceleration as Δt approaches to zero)

Uniform Motion in 1D

  • Uniform Motion: equal distances traveled in equal intervals of time
  • Acceleration: zero
  • Velocity: remains constant
  • Speed: equal to the actual speed
  • Instantaneous Velocity: equal to the actual velocity

Uniformly Accelerated Motion in 1D

  • Uniformly Accelerated Motion: motion with constant acceleration
  • Velocity: changes with uniform rate
  • Equations of Motion:
    • v(t) = vi + at
    • ∆x = vi t + (1/2) at^2
    • v^2 = vi^2 + 2a∆x

Free Falling Bodies

  • Free Falling Bodies: objects moving freely under the influence of gravity alone
  • Equations of Motion:
    • vy = gt
    • ∆y = (1/2) gt^2
    • vy^2 = 2g∆y

Two-Dimensional Motion

  • Two-Dimensional Motion: motion in a plane (two coordinate axes simultaneously)
  • Displacement: ∆~r = ~rB - ~rA
  • Average Velocity: vav = ∆r / ∆t
  • Instantaneous Velocity: v(t) = lim (∆~r / ∆t) as Δt approaches to zero
  • Average Acceleration: aav = ∆v / ∆t
  • Instantaneous Acceleration: a(t) = lim (∆~v / ∆t) as Δt approaches to zero

Projectile Motion

  • Projectile Motion: motion of an object in a plane under the influence of gravity alone
  • Trajectory: parabolic path
  • Horizontal Motion: uniform motion (ax = 0)
  • Vertical Motion: uniformly accelerated motion (ay = -g)
  • Equations of Motion:
    • x(t) = v0x t
    • y(t) = v0y t - (1/2) gt^2
    • v0y = v0 sinθ
    • ymax = v0y^2 / 2g
    • t = 2v0y / g
    • R = v0^2 sin(2θ) / g

Circular Motion

  • Circular Motion: motion in a circular path at a constant speed
  • Uniform Circular Motion: constant speed and direction
  • Velocity: not constant due to continuous change in direction
  • Acceleration: radial acceleration (a = v^2 / r)

This quiz is a part of the Pre-University Remedial Program for the 2014 E.C.ESSLCE exam in Ethiopia, covering the Physics Module, specifically vectors and scalar quantities.

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