Physics Chapter on Vectors and Scalars
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Questions and Answers

What defines a scalar quantity?

  • It has both magnitude and direction.
  • It can be represented as a vector.
  • It always requires vector addition.
  • It has magnitude but no direction. (correct)

What is the result of multiplying a vector by a negative real number?

  • The magnitude increases and direction reverses.
  • The vector is unchanged.
  • The magnitude decreases and direction remains the same.
  • The magnitude decreases and direction reverses. (correct)

What does a position vector represent?

  • The shortest path taken by an object between two points.
  • The vector showing the object's position relative to a reference point. (correct)
  • The overall distance traveled by an object.
  • The vector indicating only the starting point of movement.

Which statement about displacement vectors is correct?

<p>Displacement vectors are not dependent on the path taken. (D)</p> Signup and view all the answers

What characterizes the interaction of vectors under the triangle law of addition?

<p>Vectors can be drawn sequentially to form a closed triangle. (D)</p> Signup and view all the answers

In a two-dimensional coordinate system, how is a vector typically represented?

<p>As a line segment with direction and magnitude. (C)</p> Signup and view all the answers

What does the term 'uniform circular motion' imply regarding vectors?

<p>The speed is constant, but the direction of the velocity vector changes continuously. (D)</p> Signup and view all the answers

What is the principle behind combining scalars for vector addition?

<p>Scalars are combined through ordinary algebraic operations. (B)</p> Signup and view all the answers

If vector $oldsymbol{C}$ is the sum of vectors $oldsymbol{A}$ and $oldsymbol{B}$, what can be inferred about their directions?

<p>The resultant may point in either direction depending on magnitudes. (C)</p> Signup and view all the answers

What is the result of subtracting vector B from vector A using the graphical method?

<p>A + (-B) (D)</p> Signup and view all the answers

Which law of vector addition states that the order of vectors does not affect the resultant?

<p>Commutative Law (D)</p> Signup and view all the answers

What is the correct expression for finding the resultant of two vectors A and B in component form?

<p>R = (Ax + Bx)i + (Ay + By)j (A)</p> Signup and view all the answers

In the context of vector addition, which property allows you to distribute a scalar across the addition of vectors?

<p>Distributive Property (B)</p> Signup and view all the answers

When resolving vector A at an angle θ with the x-axis, what is the formula for the x-component?

<p>Ax = A cos θ (A)</p> Signup and view all the answers

What equation defines the magnitude of vector A in a 3-dimensional space?

<p>|A| = √(Ax^2 + Ay^2 + Az^2) (D)</p> Signup and view all the answers

Which of the following statements is false regarding vector addition?

<p>The sum of two vectors is independent of their directions. (C)</p> Signup and view all the answers

What is the geometric interpretation of the parallelogram law of vector addition?

<p>The resultant is equal to the diagonal of the parallelogram formed by the two vectors. (A)</p> Signup and view all the answers

If vector A makes angles α, β, and γ with the x, y, and z axes, respectively, how do you find its components?

<p>Ax = A cos α, Ay = A cos β, Az = A sin γ (D)</p> Signup and view all the answers

Which equation correctly expresses the relationship between velocity and acceleration in a two-dimensional motion with constant acceleration?

<p>$ ext{v} = ext{v}_0 + ext{a}t$ (A)</p> Signup and view all the answers

How can the position of an object in motion with constant acceleration be represented mathematically?

<p>$x = x_0 + v_0t + rac{1}{2}at^2$ (D)</p> Signup and view all the answers

What is the primary benefit of representing motion in a plane using vector components?

<p>It simplifies calculations by allowing independent analysis of each direction. (C)</p> Signup and view all the answers

In the context of relative velocity in two dimensions, what scenario best illustrates this concept?

<p>A boat moving upstream against the current while measuring its speed relative to the shore. (B)</p> Signup and view all the answers

Which of the following statements accurately reflects the concept of acceleration in a plane?

<p>Acceleration can change both the speed and the direction of motion. (D)</p> Signup and view all the answers

Considering the motion represented by vectors in a plane, what can be concluded about the direction of the resultant vector?

<p>It can vary significantly based on the magnitudes and directions of component vectors. (D)</p> Signup and view all the answers

What is the relationship between the angle of projection and the range of a projectile?

<p>The range is maximized at an angle of 45 degrees. (B)</p> Signup and view all the answers

How does the maximum height of a projectile relate to its velocity of projection?

<p>Maximum height is directly proportional to velocity squared. (A)</p> Signup and view all the answers

What happens to the time of flight if the angle of projection is increased beyond 90 degrees?

<p>Time of flight is not defined. (B)</p> Signup and view all the answers

Which of the following statements is true regarding the projectile motion in absence of air resistance?

<p>The horizontal velocity remains constant throughout the flight. (D)</p> Signup and view all the answers

Which equation correctly describes the time of flight for a projectile launched at an angle θ?

<p>T = 2usinθ/g (A)</p> Signup and view all the answers

If two projectiles are launched with the same initial speed but at different angles, how does their range compare?

<p>The projectile with the angle closest to 45 degrees will have a greater range. (B)</p> Signup and view all the answers

Which factor has no effect on the maximum range of a projectile launched on level ground?

<p>Mass of the projectile (D)</p> Signup and view all the answers

How is the range of a projectile affected if the initial velocity is doubled, while keeping the angle constant?

<p>The range is increased fourfold. (C)</p> Signup and view all the answers

What is the maximum height reached by a projectile with an initial speed u and angle θ?

<p>H = u²sin²θ/2g (D)</p> Signup and view all the answers

What is the angular displacement if the radius vector turns through an angle of 2 radians in a uniform circular motion?

<p>2 radians (D)</p> Signup and view all the answers

Which statement about centripetal force in uniform circular motion is correct?

<p>It acts as a variable force that changes direction. (D)</p> Signup and view all the answers

What is the formula for average angular velocity?

<p>ω = θ / t (B)</p> Signup and view all the answers

What is the work done by centripetal force in uniform circular motion?

<p>Zero work is done (D)</p> Signup and view all the answers

If a particle is undergoing uniform circular motion, what can be inferred about its kinetic energy?

<p>Kinetic energy remains constant. (D)</p> Signup and view all the answers

In the formula for centripetal force F = mv²/r, what does the term 'r' represent?

<p>The radius of the circular path (D)</p> Signup and view all the answers

Which of the following equations relates linear velocity to angular velocity?

<p>v = ωR (A)</p> Signup and view all the answers

What happens to the power developed by centripetal force in uniform circular motion?

<p>It remains zero. (C)</p> Signup and view all the answers

Which of the following correctly describes angular velocity?

<p>Change in angular displacement per unit time (D)</p> Signup and view all the answers

Which of the following statements correctly characterizes angular position?

<p>It is the angle made by the radius vector with a reference line. (C)</p> Signup and view all the answers

Flashcards

Scalar

A quantity that has only magnitude, no direction.

Vector

A quantity with both magnitude and direction.

Vector Addition

Combining vectors using the triangle law.

Multiplication of vector by a number

Changing the magnitude of a vector by a scalar factor.

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Position vector

Vector from origin to an object's position in a coordinate system.

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Displacement vector

Change in position; vector connecting initial and final positions.

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Vector Addition (Graphical)

Combining two or more vectors using geometric methods like the triangle or parallelogram law.

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Angular Position

The angle made by a radius vector with a reference line.

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Vector Addition (Analytical)

Adding vectors by combining their x and y components.

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Angular Displacement

The angle through which a radius vector turns.

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Vector Subtraction

Finding the difference between two vectors; it's essentially adding the negative of one vector to the other.

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Angular Velocity

Rate of change of angular displacement.

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Uniform Circular Motion

Circular motion with constant speed.

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Commutative Property

Vector addition does not change when the order of the vectors is reversed (A + B = B + A).

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Centripetal Force

Force that keeps an object moving in a circle.

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Associative Property

(A + B) + C = A + (B + C). Vector addition holds.

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Distributive Property

n(A + B) = nA + nB. A vector multiplied by a scalar can be distributed over addition.

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Centripetal Force Equation

F=mv^2/r

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Rectangular Components

Components of a vector along perpendicular axes (x and y in a plane), or x, y, and z in 3D.

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Resolution of Vectors

The process of splitting a vector into its perpendicular components.

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Magnitude of a 2D Vector

The length of a vector calculated using the Pythagorean theorem (|A|= √(Ax² + Ay²)).

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Projectile

An object thrown at an angle to the horizontal.

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Angle of Projection

The angle between the projectile's initial velocity and the horizontal.

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Velocity of Projection

The initial speed of the projectile.

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Time of Flight

The total time the projectile is airborne.

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Range

Horizontal distance covered by the projectile.

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Max Height

Highest point reached by the projectile.

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Projectile Motion Equation (Range)

R = u²sin(2θ)/g, where R is range, u is initial speed, θ is launch angle, and g is acceleration due to gravity.

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Projectile Motion Equation (Time of Flight)

T = 2usinθ/g, where T is time of flight, u is initial speed, θ is launch angle, and g is acceleration due to gravity.

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Projectile Motion Equation (Max Height)

H = u²sin²θ/2g, where H is max. height, u is initial speed, θ is launch angle, and g is acceleration due to gravity.

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Plane Motion with Constant Acceleration

Motion in a two-dimensional space where the acceleration remains constant.

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Velocity Vector

A vector specifying both speed and direction of motion.

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Acceleration Vector

A vector describing how velocity changes over time.

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Relative Velocity

Velocity of an object as observed from another moving object.

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Component Form

Breaking down a vector into its separate horizontal and vertical parts.

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Velocity Equations

Formulas relating velocity, acceleration, and time for constant acceleration.

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Position Equations

Formulas relating position, initial velocity, acceleration, and time for constant acceleration.

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