Physics AP Formulas Flashcards

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Questions and Answers

What does the formula V = d/t represent?

  • Acceleration
  • Displacement
  • Final velocity
  • Average speed (correct)

What does V = ΔX/Δt calculate?

Average velocity

In the formula V = (Vo + V)/2, what does V represent?

Average velocity

What does ΔX = (V + Vo/2)t calculate?

<p>Displacement</p> Signup and view all the answers

What is represented by the formula V = Vo + at?

<p>Final velocity</p> Signup and view all the answers

What does X = Xo + Vot + (1/2)at^2 calculate?

<p>Final position</p> Signup and view all the answers

What does V^2 = Vo^2 + 2a(X - Xo) compute?

<p>Final velocity</p> Signup and view all the answers

In the formula Vy = Voy - gt, what does g represent?

<p>Gravity</p> Signup and view all the answers

What does the equation y = Yo + Voyt - (1/2)gt^2 determine?

<p>Final position</p> Signup and view all the answers

What does Vy^2 = Voy^2 - 2g(y - yo) represent?

<p>Final velocity</p> Signup and view all the answers

What does V = Vo + at represent in terms of motion?

<p>Final velocity in own power</p> Signup and view all the answers

What does y = yo + Voyt + (1/2)at^2 calculate for upward motion?

<p>Final position</p> Signup and view all the answers

What does Vy^2 = Voy^2 + 2a(y - yo) signify?

<p>Final velocity in own power</p> Signup and view all the answers

What does Vy = Voy - gt calculate?

<p>Final velocity in projectile motion</p> Signup and view all the answers

What is represented by the formula Y = yo + voyt - (1/2)gt^2?

<p>Final position in projectile motion</p> Signup and view all the answers

What does Vy^2 = Voy^2 - 2g(Y - Yo) represent in terms of motion?

<p>Final velocity in projectile motion</p> Signup and view all the answers

What does X = Voxt compute for a projectile?

<p>Final horizontal position</p> Signup and view all the answers

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Study Notes

Speed and Velocity Formulas

  • Average speed is calculated as ( V = \frac{d}{t} ) where ( V ) is speed, ( d ) is distance, and ( t ) is time.
  • Average velocity is given by ( V = \frac{\Delta X}{\Delta t} ), with ( \Delta X ) representing displacement and ( \Delta t ) representing the time interval.
  • Average velocity can also be determined from initial (( V_o )) and final velocity (( V )) using ( V = \frac{(V_o + V)}{2} ).

Displacement and Time

  • Displacement in uniformly accelerated motion can be calculated using the formula ( \Delta X = \left( \frac{V + V_o}{2} \right)t ), taking into account final velocity, initial velocity, and time.
  • For constant acceleration, the final velocity is expressed as ( V = V_o + at ), where ( a ) is acceleration.

Position and Acceleration

  • The final position in uniformly accelerated motion is defined by ( X = X_o + V_o t + \frac{1}{2} a t^2 ), relating final and initial position, initial velocity, acceleration, and time.
  • For calculating final velocity in terms of position and acceleration, use ( V^2 = V_o^2 + 2a(X - X_o) ).

Free Fall Motion

  • In free fall, the final Y velocity is given by ( V_y = V_{oy} - gt ) where ( g ) is the acceleration due to gravity.
  • The Y position during free fall is derived from ( y = Y_o + V_{oy} t - \frac{1}{2} g t^2 ), incorporating initial position and initial velocity.

Vertical Motion Equations

  • Final velocity in a vertical motion context is defined as ( V_y^2 = V_{oy}^2 - 2g(y - Y_o) ), connecting vertical positions and velocities.
  • Upward or downward projectile motion can be described by ( V_y = V_{oy} - gt ) where initial velocity and time are considered.

Projectile Motion

  • Horizontally launched projectile motion is described by ( X = V_{ox}t ), using initial velocity in the x-direction and time.

Summary of Key Equations

  • ( V = \frac{d}{t} ) - Average speed
  • ( V = \frac{\Delta X}{\Delta t} ) - Average velocity
  • ( V = \frac{(V_o + V)}{2} ) - Average velocity from initial and final values
  • ( \Delta X = \left( \frac{V + V_o}{2} \right)t ) - Displacement with acceleration
  • ( V = V_o + at ) - Final velocity with acceleration
  • ( X = X_o + V_o t + \frac{1}{2} a t^2 ) - Final position with constant acceleration
  • ( V^2 = V_o^2 + 2a(X - X_o) ) - Final velocity in relation to displacement
  • ( V_y = V_{oy} - gt ) - Final vertical velocity during free fall
  • ( y = Y_o + V_{oy} t - \frac{1}{2} g t^2 ) - Vertical position in free fall
  • ( V_y^2 = V_{oy}^2 - 2g(y - Y_o) ) - Final vertical velocity relating to positions
  • ( X = V_{ox}t ) - Horizontal projectile motion.

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