Oblique Collisions in Physics

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Questions and Answers

What is the purpose of resolving velocities into i and j directions during an oblique collision?

  • To determine the initial speeds of the particles
  • To calculate the total momentum of the system
  • To isolate the directional components that affect the collision (correct)
  • To find the energy lost in the collision

Which formula would you use to calculate the change in energy during an oblique collision?

  • v²/2
  • mgh
  • mv
  • ½ mv2 (correct)

How is the angle of deflection, B, determined when analyzing a collision?

  • By adding the angle of approach and angle of exit
  • By taking the arctangent of the i and j components
  • By finding the average of the angle of approach and angle of exit
  • By subtracting the angle of exit from the angle of approach (correct)

Why is the i axis significant in solving oblique collisions?

<p>It serves as the axis along which particle velocities can change (B)</p>
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What is the main outcome of solving a 1D collision using only the i components?

<p>To calculate the final speed of the particles (A)</p>
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If a question asks for the resultant speed after a collision, which steps must be taken?

<p>Compute the square root of the sum of the squares of i and j velocities (B)</p>
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What is the assumption made about the forces exerted by particles on each other in an oblique collision?

<p>Forces are exerted only along the axis through their centres. (C)</p>
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In an oblique collision, which components of velocity change?

<p>Only the i components (C)</p>
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What is the purpose of finding the resultant velocity in an oblique collision?

<p>To find the final speed of the particles (C)</p>
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What is the relationship between the angle of approach, A, and the angle of exit, A+B?

<p>The angle of exit is equal to the angle of approach plus the angle of deflection (D)</p>
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When analyzing an oblique collision, what can be said about the original j components of velocity?

<p>They remain the same after the collision (D)</p>
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What does the angle of deflection, B, represent in an oblique collision?

<p>The difference between angle of approach and angle of exit (B)</p>
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When resolving velocities during an oblique collision, which direction is primarily considered for the collision?

<p>The axis joining the centres of the particles, the i axis (D)</p>
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What must be done to find the resultant velocity after an oblique collision?

<p>Add the original j components to the resolved i components (B)</p>
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In the context of an oblique collision, which statement is true about the forces exerted between the particles?

<p>Forces are exerted only along the i axis (A)</p>
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Which of the following describes what happens during the resolution of velocities in an oblique collision?

<p>Velocities must be resolved into i and j directions before solving any components (A)</p>
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Study Notes

Oblique Collisions

  • Particles that collide at an angle deflect off each other, with forces exerted only along the axis through their centers.
  • Velocities can only change along this axis.

Steps for Solving Oblique Collisions

  • Define the axis joining the centers as the i axis.
  • Resolve velocities into i and j directions.
  • Solve a 1D collision involving only the i components.
  • Add the original j components to get the final velocities.

Additional Considerations

  • To find speed, find the resultant of i and j velocities.
  • To find change in energy, use ½ mv^2 with the speeds.
  • To find change in impulse, use mv with the speeds.

Particle Directions

  • The angle between the i axis and the direction a particle moves off with can be solved using trigonometry.
  • The difference between the angle of approach, A, and angle of exit, A+B, is called the angle of deflection, B.

Oblique Collisions

  • Particles that collide at an angle deflect off each other, with forces exerted only along the axis through their centers.
  • Velocities can only change along this axis.

Steps for Solving Oblique Collisions

  • Define the axis joining the centers as the i axis.
  • Resolve velocities into i and j directions.
  • Solve a 1D collision involving only the i components.
  • Add the original j components to get the final velocities.

Additional Considerations

  • To find speed, find the resultant of i and j velocities.
  • To find change in energy, use ½ mv^2 with the speeds.
  • To find change in impulse, use mv with the speeds.

Particle Directions

  • The angle between the i axis and the direction a particle moves off with can be solved using trigonometry.
  • The difference between the angle of approach, A, and angle of exit, A+B, is called the angle of deflection, B.

Oblique Collisions

  • Particles that collide at an angle deflect off each other, with forces exerted only along the axis through their centers.
  • Velocities can only change along this axis.

Steps for Solving Oblique Collisions

  • Define the axis joining the centers as the i axis.
  • Resolve velocities into i and j directions.
  • Solve a 1D collision involving only the i components.
  • Add the original j components to get the final velocities.

Additional Considerations

  • To find speed, find the resultant of i and j velocities.
  • To find change in energy, use ½ mv^2 with the speeds.
  • To find change in impulse, use mv with the speeds.

Particle Directions

  • The angle between the i axis and the direction a particle moves off with can be solved using trigonometry.
  • The difference between the angle of approach, A, and angle of exit, A+B, is called the angle of deflection, B.

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