Object-Oriented vs Procedure-Oriented Programming

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Questions and Answers

What is the primary building block of object-oriented programming?

  • Procedures
  • Modules
  • Functions
  • Classes (correct)

What does encapsulation in OOP refer to?

  • Bundling data and methods within one unit (correct)
  • The reuse of existing code
  • Hiding complex implementation details
  • The ability to inherit properties from another class

How does OOP improve manageability compared to procedure-oriented programming?

  • By requiring exhaustive documentation
  • Through encapsulation and modularity (correct)
  • By focusing only on data and ignoring functions
  • It eliminates the need for functions

Which OOP concept allows different objects to respond differently to the same method call?

<p>Polymorphism (C)</p> Signup and view all the answers

What is the purpose of a constructor in a class?

<p>To initialize the object's attributes (D)</p> Signup and view all the answers

What is a characteristic of a subclass?

<p>It is derived from a superclass. (D)</p> Signup and view all the answers

What distinguishes procedural programming from object-oriented programming?

<p>OOP organizes code through classes and objects, while POP focuses on procedures. (A)</p> Signup and view all the answers

Which statement is true about non-static classes?

<p>They require instantiation to create objects. (C)</p> Signup and view all the answers

Which statement correctly describes inheritance in OOP?

<p>It allows one class to inherit properties and behaviors from another class. (C)</p> Signup and view all the answers

What does abstraction achieve in object-oriented programming?

<p>It hides the underlying complexity and shows only necessary features. (D)</p> Signup and view all the answers

What defines the attributes of an object?

<p>The structure of the class. (C)</p> Signup and view all the answers

What is the role of an interface in programming?

<p>To indicate that a class contains certain behaviors. (D)</p> Signup and view all the answers

Which type of method does not operate on an instance of a class?

<p>Static method. (B)</p> Signup and view all the answers

What happens to the state of an object when a method is invoked?

<p>The current values of attributes may change. (B)</p> Signup and view all the answers

What does a package do in Java programming?

<p>It groups related classes and interfaces. (D)</p> Signup and view all the answers

Which of the following best describes attributes in object-oriented programming?

<p>They represent the state or characteristics of objects. (D)</p> Signup and view all the answers

What is the correct way to instantiate an object from a class named 'MyClass'?

<p>MyClass objectAko = new MyClass(); (A)</p> Signup and view all the answers

Which method of the Scanner class scans the next input token as a double?

<p>nextDouble() (D)</p> Signup and view all the answers

What is the purpose of importing a package in Java?

<p>To make classes from other packages accessible. (C)</p> Signup and view all the answers

What does the BufferedReader class primarily do?

<p>Read user input from the console. (A)</p> Signup and view all the answers

Which of the following is NOT a method provided by the Scanner class?

<p>nextCharacter() (C)</p> Signup and view all the answers

How do you refer to the Color class in the java.awt package?

<p>java.awt.Color (C)</p> Signup and view all the answers

Which method in the BufferedReader class would you use to read an entire line of text?

<p>readLine() (A)</p> Signup and view all the answers

What is a characteristic of the Scanner class?

<p>It can scan input as various data types. (D)</p> Signup and view all the answers

What is the purpose of the main method in a Java program?

<p>To serve as the entry point for the Java Virtual Machine (C)</p> Signup and view all the answers

Which keyword in the main method denotes that the method can be accessed from other classes?

<p>public (A)</p> Signup and view all the answers

What is the correct signature of the main method in a Java application?

<p>public static void main(String[] args) (C)</p> Signup and view all the answers

What does the 'static' keyword indicate about the main method?

<p>The method is tied to the class, not instances of the class (C)</p> Signup and view all the answers

Which statement about the arguments of the main method is true?

<p>They can be named anything, but 'args' is a common choice (D)</p> Signup and view all the answers

What does the 'println()' method do in Java?

<p>It outputs text and moves the cursor to a new line (B)</p> Signup and view all the answers

What is the role of the 'System.out' object in Java?

<p>To send output to the console (B)</p> Signup and view all the answers

Which of the following is not a valid way to declare the main method's arguments?

<p>String args (B)</p> Signup and view all the answers

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Study Notes

Procedure-Oriented Programming (POP)

  • Focuses on organizing a program into functions or procedures
  • Each procedure performs a specific task

Console Programming

  • Uses text-only interfaces

Swing Programming

  • Creates graphical user interfaces (GUIs)

Object-Oriented Programming (OOP)

  • Uses objects as building blocks for software development
  • Objects represent real-world entities

Key Differences: OOP vs. POP

  • Organization:
    • OOP: Data and functions are encapsulated within objects
    • POP: Data and functions are separate
  • Reusability:
    • OOP: Objects can be reused and extended through inheritance, classes are reused and extended
    • POP: Functions can be reused, but managing related data requires more manual effort
  • Maintainability:
    • OOP: Encapsulation and modularity make code easier to maintain
    • POP: Managing and understanding data flow can be complex as the program grows

Key Concepts of OOP

  • Encapsulation: Bundling attributes and methods within one unit
  • Inheritance: One class inheriting properties and behaviors from another class
  • Polymorphism: Different objects responding to the same function call in different ways
  • Abstraction: Hiding implementation details, only displaying necessary features
  • Modularity: Coding and understanding specific parts of the system without needing to understand the entire system
  • Reusability: Flexibility of reusing programs
  • Constructor: A method used to initialize object attributes when an object is created

Classes

  • A blueprint or template for creating objects
  • Defines structure (attributes) and behavior (methods) of objects

Superclasses

  • Base class, ancestor class

Subclasses

  • Derived class, descendant class, child class

Non-Static Class

  • Requires instantiation

Static Class

  • Doesn't require instantiation

Objects

  • An instance of a class
  • Possesses attributes and behaviors
  • Each object can have unique attribute values

Attributes

  • Variables within a class that represent the state or characteristics of objects
  • Store data that can be manipulated by methods

State

  • The current values of object attributes
  • State can change as an object interacts with methods

Methods

  • Actions performed by an object
  • Functions defined within a class that specify object behavior

Abstract Methods

  • Empty methods

Interfaces

  • A collection of methods indicating a class has specific behavior beyond its inherited properties
  • Defines a common set of methods that classes can implement

Types of Methods

  • Instance Method: Operates on an object (instance of the class)
  • Static Method: Belongs to the class, not an instance; called on the class itself

Packages

  • Group related classes and interfaces in a structured way
  • Enable access only to needed groups of classes
  • Eliminate potential conflicts among class names

Instantiation

  • Process of creating an object from a class
  • Example:
    • MyClass objectAko = new MyClass();

Scanner Class

  • Reads user input from the java.util package
  • Declare an input Scanner in the main method to use Scanner class methods
  • Syntax:
    • Scanner scan = new Scanner(System.in);
  • Methods:
    • nextLine(): Reads a String
    • nextInt(): Reads an integer
    • nextDouble(): Reads a double
    • nextFloat(): Reads a float
    • nextBoolean(): Reads a boolean
    • nextByte(): Reads a byte
    • nextLong(): Reads a long integer
    • nextShort(): Reads a short integer

BufferedReader Class

  • Reads user input from the java.io package
  • Syntax:
    • BufferedReader read = new BufferedReader(new InputStreamReader(System.in));
  • Methods:
    • read(): Reads a single character
    • readLine(): Reads a line of text

Comments in Java

  • Single Line: //
    • Example: // defines a class named HelloWorld
  • Multi-Line: /* */
    • Example:
      • public class SampleNo1 // defines a class named SampleNo1 { public static void main (String [ ] args) { System.out.println (“ Java is fun! “); System.out.print (“ Let’s enjoy learning it!”); } // end of main } // end of class

public static void main(String[] args) Method

  • Entry point to the program for the JVM
  • public: Accessible by other methods in the code
  • static: Automatically executed by the Java VM
  • void: Doesn't return any value
  • main: Name of the method
  • (String[] args): Accepts an array of strings as arguments

System.out.println()

  • Used to send output to the screen
  • System.out is the object used for sending output
  • println() is the method used to send the output
  • The item(s) in parenthesis are arguments which provide information for the method to carry out its action
  • println() prints the output and then moves to a new line

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Related Documents

Lesson-1-OOP-Intro.pdf

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