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Questions and Answers
What is the primary building block of object-oriented programming?
What is the primary building block of object-oriented programming?
What does encapsulation in OOP refer to?
What does encapsulation in OOP refer to?
How does OOP improve manageability compared to procedure-oriented programming?
How does OOP improve manageability compared to procedure-oriented programming?
Which OOP concept allows different objects to respond differently to the same method call?
Which OOP concept allows different objects to respond differently to the same method call?
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What is the purpose of a constructor in a class?
What is the purpose of a constructor in a class?
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What is a characteristic of a subclass?
What is a characteristic of a subclass?
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What distinguishes procedural programming from object-oriented programming?
What distinguishes procedural programming from object-oriented programming?
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Which statement is true about non-static classes?
Which statement is true about non-static classes?
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Which statement correctly describes inheritance in OOP?
Which statement correctly describes inheritance in OOP?
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What does abstraction achieve in object-oriented programming?
What does abstraction achieve in object-oriented programming?
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What defines the attributes of an object?
What defines the attributes of an object?
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What is the role of an interface in programming?
What is the role of an interface in programming?
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Which type of method does not operate on an instance of a class?
Which type of method does not operate on an instance of a class?
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What happens to the state of an object when a method is invoked?
What happens to the state of an object when a method is invoked?
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What does a package do in Java programming?
What does a package do in Java programming?
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Which of the following best describes attributes in object-oriented programming?
Which of the following best describes attributes in object-oriented programming?
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What is the correct way to instantiate an object from a class named 'MyClass'?
What is the correct way to instantiate an object from a class named 'MyClass'?
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Which method of the Scanner class scans the next input token as a double?
Which method of the Scanner class scans the next input token as a double?
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What is the purpose of importing a package in Java?
What is the purpose of importing a package in Java?
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What does the BufferedReader class primarily do?
What does the BufferedReader class primarily do?
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Which of the following is NOT a method provided by the Scanner class?
Which of the following is NOT a method provided by the Scanner class?
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How do you refer to the Color class in the java.awt package?
How do you refer to the Color class in the java.awt package?
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Which method in the BufferedReader class would you use to read an entire line of text?
Which method in the BufferedReader class would you use to read an entire line of text?
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What is a characteristic of the Scanner class?
What is a characteristic of the Scanner class?
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What is the purpose of the main method in a Java program?
What is the purpose of the main method in a Java program?
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Which keyword in the main method denotes that the method can be accessed from other classes?
Which keyword in the main method denotes that the method can be accessed from other classes?
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What is the correct signature of the main method in a Java application?
What is the correct signature of the main method in a Java application?
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What does the 'static' keyword indicate about the main method?
What does the 'static' keyword indicate about the main method?
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Which statement about the arguments of the main method is true?
Which statement about the arguments of the main method is true?
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What does the 'println()' method do in Java?
What does the 'println()' method do in Java?
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What is the role of the 'System.out' object in Java?
What is the role of the 'System.out' object in Java?
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Which of the following is not a valid way to declare the main method's arguments?
Which of the following is not a valid way to declare the main method's arguments?
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Study Notes
Procedure-Oriented Programming (POP)
- Focuses on organizing a program into functions or procedures
- Each procedure performs a specific task
Console Programming
- Uses text-only interfaces
Swing Programming
- Creates graphical user interfaces (GUIs)
Object-Oriented Programming (OOP)
- Uses objects as building blocks for software development
- Objects represent real-world entities
Key Differences: OOP vs. POP
-
Organization:
- OOP: Data and functions are encapsulated within objects
- POP: Data and functions are separate
-
Reusability:
- OOP: Objects can be reused and extended through inheritance, classes are reused and extended
- POP: Functions can be reused, but managing related data requires more manual effort
-
Maintainability:
- OOP: Encapsulation and modularity make code easier to maintain
- POP: Managing and understanding data flow can be complex as the program grows
Key Concepts of OOP
- Encapsulation: Bundling attributes and methods within one unit
- Inheritance: One class inheriting properties and behaviors from another class
- Polymorphism: Different objects responding to the same function call in different ways
- Abstraction: Hiding implementation details, only displaying necessary features
- Modularity: Coding and understanding specific parts of the system without needing to understand the entire system
- Reusability: Flexibility of reusing programs
- Constructor: A method used to initialize object attributes when an object is created
Classes
- A blueprint or template for creating objects
- Defines structure (attributes) and behavior (methods) of objects
Superclasses
- Base class, ancestor class
Subclasses
- Derived class, descendant class, child class
Non-Static Class
- Requires instantiation
Static Class
- Doesn't require instantiation
Objects
- An instance of a class
- Possesses attributes and behaviors
- Each object can have unique attribute values
Attributes
- Variables within a class that represent the state or characteristics of objects
- Store data that can be manipulated by methods
State
- The current values of object attributes
- State can change as an object interacts with methods
Methods
- Actions performed by an object
- Functions defined within a class that specify object behavior
Abstract Methods
- Empty methods
Interfaces
- A collection of methods indicating a class has specific behavior beyond its inherited properties
- Defines a common set of methods that classes can implement
Types of Methods
- Instance Method: Operates on an object (instance of the class)
- Static Method: Belongs to the class, not an instance; called on the class itself
Packages
- Group related classes and interfaces in a structured way
- Enable access only to needed groups of classes
- Eliminate potential conflicts among class names
Instantiation
- Process of creating an object from a class
- Example:
- MyClass objectAko = new MyClass();
Scanner Class
- Reads user input from the java.util package
- Declare an input Scanner in the main method to use Scanner class methods
- Syntax:
- Scanner scan = new Scanner(System.in);
-
Methods:
- nextLine(): Reads a String
- nextInt(): Reads an integer
- nextDouble(): Reads a double
- nextFloat(): Reads a float
- nextBoolean(): Reads a boolean
- nextByte(): Reads a byte
- nextLong(): Reads a long integer
- nextShort(): Reads a short integer
BufferedReader Class
- Reads user input from the java.io package
- Syntax:
- BufferedReader read = new BufferedReader(new InputStreamReader(System.in));
-
Methods:
- read(): Reads a single character
- readLine(): Reads a line of text
Comments in Java
- Single Line: //
- Example: // defines a class named HelloWorld
- Multi-Line: /* */
- Example:
- public class SampleNo1 // defines a class named SampleNo1 { public static void main (String [ ] args) { System.out.println (“ Java is fun! “); System.out.print (“ Let’s enjoy learning it!”); } // end of main } // end of class
- Example:
public static void main(String[] args)
Method
- Entry point to the program for the JVM
- public: Accessible by other methods in the code
- static: Automatically executed by the Java VM
- void: Doesn't return any value
- main: Name of the method
- (String[] args): Accepts an array of strings as arguments
System.out.println()
- Used to send output to the screen
-
System.out
is the object used for sending output -
println()
is the method used to send the output - The item(s) in parenthesis are arguments which provide information for the method to carry out its action
-
println()
prints the output and then moves to a new line
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Description
Explore the fundamental differences between Object-Oriented Programming (OOP) and Procedure-Oriented Programming (POP) through this quiz. Test your understanding of key concepts such as encapsulation, reusability, and maintainability in programming. Perfect for students learning software development.