Object-Oriented vs Procedure-Oriented Programming
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Questions and Answers

What is procedure-oriented programming also known as?

  • Object-oriented programming
  • Functional programming
  • Declarative programming
  • Structured programming (correct)
  • What does OOP stand for?

    Object-oriented programming

    In OOP, __________ refers to the bundling of attributes and methods that operate on the data within one unit.

    encapsulation

    In object-oriented programming, functions and data are kept separate.

    <p>False</p> Signup and view all the answers

    What is the special method in a class used to initialize an object's attributes?

    <p>constructor</p> Signup and view all the answers

    Match the following terms with their definitions:

    <p>Encapsulation = Bundling attributes and methods in one unit Inheritance = Mechanism to inherit properties and behaviors from another class Polymorphism = Ability to respond to the same function call in different ways Abstraction = Hiding complex implementation details</p> Signup and view all the answers

    A non-static class requires instantiation.

    <p>True</p> Signup and view all the answers

    What is a class in object-oriented programming?

    <p>A blueprint for creating objects</p> Signup and view all the answers

    What are attributes in a class?

    <p>Variables representing the state or characteristics of objects</p> Signup and view all the answers

    Which of the following is NOT a key concept of OOP?

    <p>Looping</p> Signup and view all the answers

    What is the difference between an instance method and a static method?

    <p>Instance methods operate on an instance of the class; static methods belong to the class itself.</p> Signup and view all the answers

    Interfaces in programming define a common set of methods that classes can implement.

    <p>True</p> Signup and view all the answers

    Study Notes

    Procedure- Oriented Programming

    • Focuses on a program's organization into functions or procedures.
    • Each function carries out a specific task.

    Console Programming

    • Uses text-only interfaces within the Java programming method.

    Swing Programming

    • Enables developers to design graphical user interfaces.

    Object-Oriented Programming (OOP)

    • Utilizes objects as the core building blocks of software development.
    • Objects represent entities with attributes (data) and behavior (methods).

    Key Differences between OOP and Procedure-Oriented Programming

    Organization

    • Procedural: Data and functions are separate. Functions operate on global or passed data.
    • OOP: Data (attributes) and functions (Methods) are encapsulated within objects.

    Reusability

    • Procedural: Functions can be reused, but managing related data requires manual effort.
    • OOP: Objects are reusable and extensible, allowing creation of new classes based on existing ones (inheritance).

    Maintainability

    • Procedural: Managing and understanding the flow of data and functions can become complex as the program grows.
    • OOP: Encapsulation and modularity improve maintainability by localizing changes to a class.

    Key Concepts of OOP

    • Encapsulation: Bundling attributes and methods within a single unit.
    • Inheritance: A class inheriting properties and behaviors from another class.
    • Polymorphism: Different objects responding to the same method call in unique ways.
    • Abstraction: Hiding complex implementation details and showcasing only necessary features of an object.
    • Modularity: Allows coding and understanding specific parts of a system without understanding the entire system.
    • Reusability: Provides flexibility to use programs repeatedly.

    Constructor

    • A special method initializing object attributes upon object creation.

    Classes

    • Blueprints or templates for creating objects.
    • Define the structure (attributes) and behavior (methods) of objects.
    • Objects of the same class share the same structure and behavior.

    Super Class vs. Sub Class

    • Super Class: The base class, ancestor class, or parent class.
    • Sub Class: The derived class, descendant class, or child class.

    Non-Static Class vs. Static Class

    • Non-Static Class: Requires instantiation.
    • Static Class: Does not require instantiation.

    Objects

    • Instances of a class with attributes and behaviors.
    • Can have unique values for their attributes, even if created from the same class.

    Attributes

    • Variables representing object state or characteristics within a class.
    • Store data manipulable by methods.

    State

    • The current values of an object's attributes at a particular time.
    • Can change as the object interacts with methods or other objects.

    Methods

    • Actions done by an object.
    • Functions defined within a class specifying object behavior.
    • Manipulate data within objects.

    Abstract Method

    • An empty method.

    Interfaces

    • Collections of methods indicating that a class has specific behavior beyond what it inherits from its superclasses.
    • Define a common set of methods implementable by various classes according their needs.

    Types of Methods

    • Instance Method: Operates on an instance of the class (an object).
    • Static Method: Belongs to the class, not any object instance. Doesn't modify object attributes and can be called on the class itself.

    Packages

    • Group related classes and interfaces in a structured manner.
    • Enable groups of classes to be available only if needed.
    • Eliminate potential conflicts among class names in different groups.

    Notable Facts about Packages

    • Java class libraries are contained in the package java.
    • By default, Java classes only have access to classes within java.lang.
    • To use classes from other packages, use an import statement.

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    Related Documents

    Lesson-1-OOP-Intro.pdf

    Description

    This quiz covers key concepts in programming paradigms, specifically focusing on the differences between Object-Oriented Programming (OOP) and Procedure-Oriented Programming. Learn about their organization, reusability, and the role of functions and objects in software development.

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