Object-Oriented Programming (OOP) Fundamentals

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다형성은 다양한 클래스의 객체가 동일한 메서드 호출에 응답할 수 있는 능력입니다.

True

객체 지향 프로그래밍에서 상속은 코드 재사용을 방해하는 원칙입니다.

False

단일 책임 원칙은 클래스가 여러 가지 이유로 변경할 수 있어야 한다는 원칙입니다.

False

인터페이스 분리 원칙은 클라이언트가 사용하지 않는 인터페이스에 의존하지 않아야 한다는 원칙입니다.

True

캡슐화는 데이터와 메서드를 클래스 외부에 노출하는 원칙입니다.

False

컴퓨터 프로그램은 무엇을 pentru하는가?

컴퓨터가 수행할 수 있는 sæt of instructions으로 특정 작업 또는 문제를 수행하거나 해결하는 것

소프트웨어 개발의 분석 단계에서는 무엇을 수행합니까?

문제를 식별하고 프로젝트의 требования를 정의하며 프로젝트의 가능성을 확인

프로그램을 배포하는 소프트웨어 개발의 단계는 무엇입니까?

Deployment

애자일 방법론의 핵심은 무엇입니까?

점진적이고 유연한 접근

스크럼 방법론의 주요 강조점은 무엇입니까?

팀워크, 책임, 점진적进展

Study Notes

Object-Oriented Programming (OOP)

Key Concepts

  • Classes:
    • Templates for creating objects
    • Define properties and behaviors of objects
  • Objects:
    • Instances of classes
    • Have their own set of attributes (data) and methods (functions)
  • Inheritance:
    • Process by which one class can inherit properties and behavior from another class
    • Allows for code reuse and facilitates creation of a hierarchy of classes
  • Polymorphism:
    • Ability of an object to take on multiple forms
    • Enables objects of different classes to respond to the same method call
  • Encapsulation:
    • Concept of bundling data and methods that operate on that data within a single unit (class)
    • Hides internal implementation details from the outside world
  • Abstraction:
    • Showing only essential features while hiding non-essential details
    • Enables focus on key aspects of an object or system

OOP Principles

  • Single Responsibility Principle (SRP):
    • A class should have only one reason to change
    • Each class should have a single, well-defined responsibility
  • Open-Closed Principle:
    • A class should be open for extension but closed for modification
    • Enables adding new functionality without modifying existing code
  • Liskov Substitution Principle:
    • Subtypes should be substitutable for their base types
    • Ensures that derived classes can be used wherever their base classes can be used
  • Interface Segregation Principle (ISP):
    • A client should not be forced to depend on interfaces it does not use
    • Breaks large interfaces into smaller, more focused ones
  • Dependency Inversion Principle (DIP):
    • High-level modules should not depend on low-level modules, but both should depend on abstractions
    • Decouples high-level modules from low-level modules

Benefits of OOP

  • Modularity: Breaks down large programs into smaller, independent modules
  • Reusability: Enables code reuse through inheritance and polymorphism
  • Easier maintenance: Allows for modification of individual modules without affecting the entire program
  • Improved readability: Organizes code in a logical and structured way

Test your understanding of OOP concepts, principles, and benefits. Covers classes, objects, inheritance, polymorphism, encapsulation, abstraction, and SOLID principles.

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