Object-Oriented Programming: Abstraction and Classes
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Questions and Answers

What type of association is assumed in UML, unless otherwise specified?

  • Unidirectional
  • Bidirectional (correct)
  • Multidirectional
  • None of the above
  • What does the arrowhead in a unidirectional association point to?

  • The known class (correct)
  • The superclass
  • The subclass
  • The unknown class
  • Where are multiplicity notation symbols typically placed?

  • Near the center of the class diagram
  • Near the ends of an association (correct)
  • Below the class name
  • Above the class name
  • What does the '+' symbol indicate in UML?

    <p>Public visibility</p> Signup and view all the answers

    What type of relationship is established through inheritance?

    <p>Generalization</p> Signup and view all the answers

    What is the direction of the arrowhead in a generalization relationship?

    <p>From the subclass to the superclass</p> Signup and view all the answers

    What is the 'is a kind of' relationship also known as?

    <p>Generalization</p> Signup and view all the answers

    What type of relationship indicates a 'uses' relationship between two classes?

    <p>Dependency</p> Signup and view all the answers

    What is the purpose of multiplicity notations in UML?

    <p>To indicate the number of instances of a class</p> Signup and view all the answers

    What type of association is represented by a solid line with no arrowhead?

    <p>Bidirectional</p> Signup and view all the answers

    Study Notes

    Data Abstraction

    A concept that represents essential features without including background details or explanations

    Classes use data abstraction and are defined as a list of attributes (e.g. size, weight, cost) and functions to operate on these attributes

    Encapsulates all essential properties of an object to be created

    Attributes are called data members, as they hold data, and functions that operate on this data are called member functions

    Classes use data abstraction, making them abstract data types (ADTs)

    Inheritance

    Mechanism by which one class can inherit properties of another

    Allows for building a hierarchy of classes, from most general to most specific

    Base class defines common qualities, and derived class inherits these and adds specific properties

    Provides reusability in OOPs, with base class representing general description and derived class adding specific traits

    Polymorphism

    Ability to take more than one form

    Example: an operation has different behavior in different instances, depending on data type used

    Achieved through function overloading and operator overloading in C++ programs

    Binding

    Linking a procedure call to code executed in response to the call

    Dynamic binding: code associated with a procedure call is not known until run-time, depending on polymorphic reference

    Message Passing

    Involves specifying object name, function (message) name, and information to be sent

    Object-oriented program consists of objects communicating with each other through message passing

    Unified Modeling Language (UML)

    General-purpose modeling language

    Includes concepts like association (unidirectional and bidirectional), multiplicity, visibility, generalization, and dependency

    Association

    Unidirectional: two classes are related, but only one class knows the relationship exists

    Bidirectional: both classes are aware of each other and their relationship

    Multiplicity: indicates number of instances of one class linked to one instance of another class

    Visibility

    Signifies who can access information contained within a class

    Denoted with +, -, # symbols

    Generalization

    Relationship between a general thing (superclass) and a more specific kind of that thing (subclass)

    Established through inheritance, represented by a solid directed line with a large open arrowhead pointing to the parent class

    Dependency

    Indicates a "uses" relationship between two classes

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    Description

    Understand the concept of abstraction in object-oriented programming, including classes, attributes, and member functions. Learn how to define and use classes to represent objects and their properties.

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