Podcast
Questions and Answers
Which statement accurately describes a class in C++?
Which statement accurately describes a class in C++?
- A loop construct for collection iteration.
- A specialized array capable of holding mixed data types.
- A user-defined type encapsulating data and functions. (correct)
- A built-in data type intrinsic to the C++ language.
Which access specifier restricts member accessibility to within the class and friend functions only?
Which access specifier restricts member accessibility to within the class and friend functions only?
- protected
- internal
- private (correct)
- public
What is the default access specifier for class members in C++ if not explicitly defined?
What is the default access specifier for class members in C++ if not explicitly defined?
- public
- protected
- There is no default; it must be explicitly specified
- private (correct)
Which of the following function prototypes represents an accessor function (getter)?
Which of the following function prototypes represents an accessor function (getter)?
What is the primary function of a constructor in C++?
What is the primary function of a constructor in C++?
Which statement accurately describes destructors in C++?
Which statement accurately describes destructors in C++?
What is the most accurate description of an Abstract Data Type (ADT)?
What is the most accurate description of an Abstract Data Type (ADT)?
What is the key distinction between struct
and class
in C++?
What is the key distinction between struct
and class
in C++?
Which of the following best defines the concept of information hiding?
Which of the following best defines the concept of information hiding?
Under what condition is a member function automatically considered for inlining by the compiler?
Under what condition is a member function automatically considered for inlining by the compiler?
What is a static data member within a class?
What is a static data member within a class?
What kind of relationship does inheritance primarily establish between classes in object-oriented design?
What kind of relationship does inheritance primarily establish between classes in object-oriented design?
In the context of C++ inheritance, what term describes a class that inherits properties and behaviors from another class?
In the context of C++ inheritance, what term describes a class that inherits properties and behaviors from another class?
Which keyword is most appropriate when you are intentionally replacing a virtual function in a derived class?
Which keyword is most appropriate when you are intentionally replacing a virtual function in a derived class?
In what sequence do constructors execute during the creation of an object of a derived class?
In what sequence do constructors execute during the creation of an object of a derived class?
In what sequence do destructors execute during the destruction of a derived class object?
In what sequence do destructors execute during the destruction of a derived class object?
Which of the following is essential to include in a derived class's header file?
Which of the following is essential to include in a derived class's header file?
Which class is at the very top of the C++ stream class hierarchy?
Which class is at the very top of the C++ stream class hierarchy?
Which inheritance type maintains the public accessibility of base class members in the derived class?
Which inheritance type maintains the public accessibility of base class members in the derived class?
What kind of relationship does composition establish between classes?
What kind of relationship does composition establish between classes?
Which OOD principle involves bundling data and the methods that operate on that data together within a class?
Which OOD principle involves bundling data and the methods that operate on that data together within a class?
Which Object-Oriented Design (OOD) principle enables a class to acquire properties and behaviors from another class?
Which Object-Oriented Design (OOD) principle enables a class to acquire properties and behaviors from another class?
Which OOD principle allows objects of different classes to respond to the same method call in their own specific way?
Which OOD principle allows objects of different classes to respond to the same method call in their own specific way?
What fundamental data does a pointer variable store?
What fundamental data does a pointer variable store?
What is the correct way to declare a pointer to an integer variable in C++?
What is the correct way to declare a pointer to an integer variable in C++?
What is the primary function of the address-of operator (&) in C++?
What is the primary function of the address-of operator (&) in C++?
How would you correctly access a member of a class through a pointer in C++?
How would you correctly access a member of a class through a pointer in C++?
What is the defining characteristic of a dynamic variable in C++?
What is the defining characteristic of a dynamic variable in C++?
Which operator is used in C++ to allocate memory on the heap for a single object?
Which operator is used in C++ to allocate memory on the heap for a single object?
If p
is a pointer to an integer, what memory location does p + 2
point to?
If p
is a pointer to an integer, what memory location does p + 2
point to?
Which of the following demonstrates the correct method for dynamically allocating an array of 10 integers in C++?
Which of the following demonstrates the correct method for dynamically allocating an array of 10 integers in C++?
Why are range-based for loops incompatible with raw dynamic arrays in C++?
Why are range-based for loops incompatible with raw dynamic arrays in C++?
What actually happens when a pointer is passed as an argument to a function in C++?
What actually happens when a pointer is passed as an argument to a function in C++?
What is a shallow copy in the context of object copying?
What is a shallow copy in the context of object copying?
What fundamental principle does the 'Rule of Three' (now often the Rule of Five) articulate in C++?
What fundamental principle does the 'Rule of Three' (now often the Rule of Five) articulate in C++?
Under what specific circumstance is the copy constructor of a class invoked in C++?
Under what specific circumstance is the copy constructor of a class invoked in C++?
What critical issue does a properly implemented copy assignment operator address?
What critical issue does a properly implemented copy assignment operator address?
What is the principal function of a virtual destructor in a base class?
What is the principal function of a virtual destructor in a base class?
Which keyword signifies a function will use dynamic binding?
Which keyword signifies a function will use dynamic binding?
What is the defining characteristic of an abstract class in C++?
What is the defining characteristic of an abstract class in C++?
How does the address-of operator relate to classes and their objects in C++?
How does the address-of operator relate to classes and their objects in C++?
What is the key difference between function overloading and function overriding in C++?
What is the key difference between function overloading and function overriding in C++?
Flashcards
What is a class in C++?
What is a class in C++?
A user-defined data type that encapsulates data members and member functions.
Private Access Specifier
Private Access Specifier
The private
access specifier restricts member access to within the class itself and by friend functions.
Default Access Specifier in Class
Default Access Specifier in Class
The default access specifier for members of a class is private
.
Accessor Function Definition
Accessor Function Definition
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Purpose of a Constructor
Purpose of a Constructor
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Destructor Syntax
Destructor Syntax
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Abstract Data Type (ADT)
Abstract Data Type (ADT)
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Struct vs Class Default Access
Struct vs Class Default Access
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Information Hiding Definition
Information Hiding Definition
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Automatic Inlining of Member Functions
Automatic Inlining of Member Functions
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Static Data Member
Static Data Member
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Inheritance Relationship
Inheritance Relationship
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Derived Class Definition
Derived Class Definition
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Overriding Keyword
Overriding Keyword
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Constructor Execution Order
Constructor Execution Order
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Destructor Execution Order
Destructor Execution Order
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Derived Class Header
Derived Class Header
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Root of C++ Stream Class
Root of C++ Stream Class
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Public Inheritance
Public Inheritance
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Composition Relationship
Composition Relationship
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Encapsulation Definition
Encapsulation Definition
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Inheritance OOD Principle
Inheritance OOD Principle
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Polymorphism Definition
Polymorphism Definition
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What a Pointer Stores
What a Pointer Stores
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Declare Integer Pointer
Declare Integer Pointer
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Address-of Operator
Address-of Operator
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Access Class Member via Pointer
Access Class Member via Pointer
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Dynamic Variable
Dynamic Variable
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Heap Allocation Operator
Heap Allocation Operator
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Pointer Arithmetic
Pointer Arithmetic
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Allocate Dynamic Array
Allocate Dynamic Array
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Range-based For Loops and Dynamic Arrays
Range-based For Loops and Dynamic Arrays
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Passing Pointers to Functions
Passing Pointers to Functions
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Shallow Copy
Shallow Copy
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The Rule of Three
The Rule of Three
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Study Notes
Chapter 10 - Classes and Data Abstraction
- A class in C++ is a user-defined data type that encapsulates data members and member functions.
- The private access specifier makes members accessible only within the class itself and by friend functions.
- The default access specifier for members of a class is private.
- An accessor function is string
getName() const
. - The primary purpose of a constructor is to initialize objects when they are created.
- Destructors are prefixed with a tilde (~) symbol.
- An Abstract Data Type (ADT) defines data and operations from a user's perspective, independent of implementation.
- The main difference between a struct and a class in C++: in structs, members are public by default; in classes, they are private by default.
- Information hiding restricts access to implementation details while exposing a controlled interface.
- A member function is automatically inlined in C++ when it is defined inside the class definition.
- A static data member in a class exists regardless of how many objects of the class have been created.
Chapter 11 - Inheritance and Composition
- Inheritance represents an Is-a relationship between classes.
- A derived class inherits characteristics from another class.
- The
override
keyword is recommended to use when overriding a base class member function in modern C++. - Constructors are executed in the order of base class constructor, then derived class constructor when a derived class object is created.
- Destructors are executed in the order of derived class destructor, then base class destructor when a derived class object is destroyed.
- The base class header file should be included in a derived class header file.
ios_base
is at the root of the C++ stream class hierarchy.- Public inheritance makes base class public members public in the derived class.
- Composition represents a Has-a relationship between classes.
- Encapsulation principle of OOD involves bundling data and methods that operate on that data.
- Inheritance OOD principle allows a class to inherit attributes and behaviors from another class.
- Polymorphism OOD principle allows objects of different classes to respond to the same method in different ways.
Chapter 12 - Pointers, Classes, Virtual Functions, and Abstract Classes
- A pointer variable stores a memory address.
- The declaration of a pointer to an integer in C++ is
int *x;
- The address-of operator (&) returns the memory address of a variable.
- A member of a class is accessed through a pointer using
pointer->member
. - A dynamic variable allocated on the heap during program execution.
- The
new
operator is used to allocate memory on the heap for a single object. - If
p
is a pointer to an integer,p+2
points to the integer 2 positions away from the original location. - A dynamic array of 10 integers is allocated using
int *array = new int[10];
- Range-based for loops cannot be used with raw dynamic arrays because the size information is not available at compile time.
- When a pointer is passed to a function, the function receives a copy of the pointer.
- A shallow copy duplicates only the object's member values, not what its pointers refer to.
- The "Rule of Three" in C++ states: If a class defines any of destructor, copy constructor, or copy assignment operator, it should define all three.
- A copy constructor is called when an object is created from another object of the same class.
- The purpose of a virtual destructor is to ensure proper destruction of derived class objects when deleted through a base class pointer.
- A properly implemented copy assignment operator solves memory leaks, double deletion, and self-assignment issues.
- A function is made virtual in C++ when it is declared with the keyword "virtual".
- An abstract class in C++ is a class that cannot be instantiated, typically containing at least one pure virtual function.
- The address-of operator can be overloaded for a class to change how addresses are obtained.
Chapter 13 - Overloading and Templates
- Overloading is for functions with the same name but different parameters; overriding is for redefining inherited virtual functions.
- The scope resolution operator :: cannot be overloaded in C++.
- The "this" pointer refers to the address of the current object.
- A friend function has access to private and protected members of a class.
- Non-member function overloads are generally preferred for binary operators like + and -.
- The assignment operator is properly overloaded as
ClassName& operator=(const ClassName& other);
- When overloading binary arithmetic operators as member functions, they take one parameter.
- Insertion and extraction (
<<
and>>
) operators must be overloaded as non-member functions because the left operand is a stream object, not the class object. - A function template is a function that can be used with arguments of different types.
- A class template for a Stack that can hold any type is declared as
template <typename T> class Stack { ... };
- The "Rule of Five" adds move constructor and move assignment operator to the "Rule of Three".
- A move constructor is typically called when an object is created from an rvalue (temporary).
- A move assignment operator typically transfers ownership of resources instead of copying them, unlike a copy assignment operator.
Chapter 14 - Exception Handling
- The purpose of exception handling in C++ is to handle runtime errors in a structured way.
- The try block contains code that might throw an exception.
std::exception
is a standard C++ exception class.- A custom exception class in C++ is created by typically deriving from
std::exception
or one of its subclasses. - Re-throwing an exception means catching an exception and then throwing it again from within a catch block.
- Logging the error and continue exception handling technique continues execution after logging the error.
- Stack unwinding in exception handling is the process of destroying automatic objects and calling destructors when an exception is thrown.
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