Network Software Architecture Quiz

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Questions and Answers

What is the purpose of a protocol in network communication?

  • To agree on the method of communication between parties (correct)
  • To perform error checks on the data packets
  • To provide a physical connection between two devices
  • To designate a specific hardware device for communication

What is meant by a protocol stack?

  • A security feature for network communication
  • A list of protocols used in a system, one per layer (correct)
  • An electronic device that stores data packets
  • A type of physical connection used in networking

Which statement accurately describes connection-oriented service?

  • It uses intermediate nodes without addressing messages
  • It guarantees reliable delivery and data acknowledgment (correct)
  • It is synonymous with store-and-forward switching
  • Messages are sent without prior setup or connection

Which of the following is NOT a design issue for protocol layers?

<p>Data Encryption (C)</p> Signup and view all the answers

In connectionless service, how is each message routed within the system?

<p>Each message carries its full destination address (C)</p> Signup and view all the answers

What is a characteristic of reliable services in network communication?

<p>They never lose data and require acknowledgment of receipt (A)</p> Signup and view all the answers

Which method is NOT associated with connection-oriented service?

<p>Routing through intermediate nodes (B)</p> Signup and view all the answers

What is the primary overhead introduced by reliable connection-oriented services?

<p>Delays due to the acknowledgment process (B)</p> Signup and view all the answers

Flashcards

Protocol Hierarchy

A list of protocols used by a system, one per layer, demonstrating how communication happens layer by layer.

Connection-Oriented Service

A service where a dedicated communication path (connection) is established before data transfer begins, like a phone call.

Connectionless Service

A service where each message carries its own destination address, routed independently, like a letter in the postal system.

Protocol

An agreement on how communication happens between two entities.

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Peer Entities

Corresponding entities on different machines communicating using the specified protocol.

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Reliable Service

A service that ensures data is not lost by requiring acknowledgment from the receiver.

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Addressing or naming

How entities identify each other in a network.

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Error Control

Methods for detecting and correcting errors during data transmission.

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Flow Control

Mechanisms to regulate the rate of data transmission to prevent overwhelming the receiver.

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Congestion

A situation where the network traffic becomes excessive, potentially slowing down or blocking communication.

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Statistical Multiplexing

Sharing the same communication channel among multiple users based on need.

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Routing

The process of determining the best path for data to travel through the network.

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Scalability

Ability for a network to grow and handle increasing amounts of data without significant performance degradation.

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QoS (Quality of Service)

Ensuring a certain level of performance for critical data, like real-time applications.

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Study Notes

Network Software Architecture and its Layers and Protocols

  • Network software architecture uses layers and protocols
  • Protocol hierarchies are essential for network communication
  • Design issues for network layers include addressing, error control, flow control (congestion), statistical multiplexing, routing, scalability, QoS (real-time), reliability, and security
  • Connection-oriented and connectionless services exist
  • A circuit is a connection with resources like fixed bandwidth (modeled on phone networks)
  • Connectionless service models the postal system; each message has a destination address and is routed independently
  • Reliability distinguishes services; reliable services (like message sequences and byte streams) prevent data loss through acknowledgment mechanisms. Unreliable services (like datagram service) do not acknowledge
  • Six service types exist: reliable message stream, reliable byte stream, unreliable connection, unreliable datagram, acknowledged datagram, and request-reply
  • Service primitives (LISTEN, CONNECT, RECEIVE, SEND, DISCONNECT) manage connection-oriented communication
  • The client-server interaction involves specific steps for requests and replies
  • A protocol is an agreement for communication between entities
  • Entities (peers) at corresponding layers in different machines communicate using protocols
  • A protocol stack lists all the protocols used in a system, one per layer
  • The philosopher-translator-secretary architecture illustrates the interaction between different parties, translating between different languages
  • An example of information flow in layer 5 is shown in a diagram

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