Multimedia Tools and Applications

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10 Questions

What was the purpose of a hypertext system?

To be read nonlinearly by following links to other parts of the document

Which of the following is an essential characteristic of hypermedia?

Can include media like sound, video, and images in addition to text

What is the World Wide Web (WWW) considered as?

An example of Hypermedia application

How is multimedia different from traditional media?

It includes audio, graphics, images, video, and animation in addition to traditional media

What is considered the first mass communication medium according to the text?

Newspaper

What was the concept behind motion pictures when it was conceived in the 1830s?

To observe motion too rapid for perception by the human eye

'Augmented Interaction Applications' are primarily used for:

'Augmented storytelling' tasks between real and virtual humans

'Digital Fashion' aims to enhance human interaction by:

Developing smart clothing that can communicate wirelessly

'3D Motion Capture' technology is primarily used for:

'Multiple actor capture' for realistic animated models

'Camera-Based Object Tracking Technology' provides user control of the process through:

'Tracking of control objects'

Study Notes

Multimedia Software Tools

  • Music sequencing and notation: Adobe Audition, Cakewalk, Cubase
  • Graphics and image editing: Adobe Illustrator, Adobe Photoshop
  • Video editing: Adobe Premiere, Adobe After Effects, Final Cut Pro
  • Animation: Adobe Animate, Unity, Powtoon, Animaker

Examples of Multimedia Applications

  • Digital video editing and production systems
  • Electronic newspapers/magazines
  • World Wide Web (WWW)
  • On-line reference works: e.g., encyclopedia, games, etc.
  • Home shopping
  • Interactive TV
  • Multimedia courseware
  • Video conferencing
  • Interactive movies

Importance of Multimedia

Business

  • Sales and marketing presentation
  • Trade show production
  • Staff training application
  • Company kiosk

Education

  • Courseware/simulations
  • E-learning/distance learning
  • Information searching

Entertainment

  • Games (leisure/educational)
  • Movies
  • Video on demand
  • Online

Home

  • Television
  • Satellite TV
  • SMS services (chats, voting, reality TV)

Public Places

  • Information kiosk
  • Smart cards, security

Challenges of Multimedia Computing

  • Storage requirements for continuous media (video)
  • High bandwidth transmission requirements
  • Automatic analyzing, indexing, and organizing multimedia information
  • Complex algorithms and hardware platforms needed

Multimedia Projects

  • Camera-based object tracking technology
  • 3D motion capture
  • Multiple views
  • 3D capture technology
  • Specific multimedia applications for handicapped persons and the elderly
  • Digital fashion
  • Electronic house call system
  • Augmented interaction applications

History of Multimedia

  • Newspaper: first mass communication medium using text, graphics, and images
  • Motion pictures: conceived in 1830s
  • Wireless radio transmission: Guglielmo Marconi, 1895
  • Television: 20th-century medium changing mass communications

Hypermedia and Multimedia

  • Hypertext system: non-linear reading with links
  • Hypermedia: includes graphics, images, sound, and video
  • World Wide Web (WWW): best example of a hypermedia application
  • Multimedia: representation through audio, graphics, images, video, and animation

Test your knowledge on various software tools used for music sequencing, graphics and image editing, video editing, and animation. Explore examples of multimedia applications and their uses.

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