Multimedia Systems: Chapter 1 Intro

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Questions and Answers

Which attribute is NOT typically associated with a multimedia system?

  • Integrated components
  • Computer controlled
  • Digitally represented information
  • Static content (correct)

Which set of devices is most essential for the 'capture' stage in a multimedia system?

  • Hard disks, CD-ROMs and DVD-ROMs
  • Speakers, printers, and scanners
  • Video cameras, audio recorders, and graphics tablets (correct)
  • Microphones, keyboards, and monitors

Multimedia systems are logically grouped into three conceptual parts. Which of the following is NOT considered one of these parts?

  • Content production
  • Compression and storage
  • Content distribution
  • Content interaction (correct)

What role do 'media encoders' play in multimedia systems?

<p>They compress video, audio, and graphics for efficient storage and transmission. (B)</p> Signup and view all the answers

Which of the following differentiates 'hypermedia' from 'multimedia'?

<p>Hypermedia provides interactive links, while multimedia is generally linear. (C)</p> Signup and view all the answers

According to the content, what is the primary role of the World Wide Web (WWW) in the context of multimedia?

<p>To act as a global hypermedia system facilitating distribution and navigation of multimedia. (C)</p> Signup and view all the answers

Which organization helps to maintain and develop WWW technologies?

<p>The World Wide Web Consortium (W3C) (C)</p> Signup and view all the answers

Which of the following areas has NOT been significantly impacted by multimedia applications?

<p>Theoretical physics (B)</p> Signup and view all the answers

What is the primary reason 'high processing power' is listed as a challenge in multimedia computing?

<p>Large data processing and real-time delivery of media content are computationally intensive. (D)</p> Signup and view all the answers

Why is 'data compression' essential in the context of multimedia?

<p>To reduce the storage space required and increase transmission efficiency. (D)</p> Signup and view all the answers

Which technology was a crucial step toward modern multimedia by enabling the recording and reproduction of sound?

<p>The phonograph (B)</p> Signup and view all the answers

Which of these is NOT a goal of the W3C for the World Wide Web?

<p>Monitoring all web content for accuracy (D)</p> Signup and view all the answers

What is meant by 'synchronization' as a challenge in multimedia computing?

<p>Maintaining a proper relationship between different types of media, such as video and sound, at a particular moment. (D)</p> Signup and view all the answers

Which of these technologies could be categorized under 'content creation' within a multimedia system's architecture?

<p>Digital cameras (C)</p> Signup and view all the answers

Why is the development of more efficient algorithms important for multimedia data management?

<p>To enable the automatic analysis, indexing, and organization of information in audio, image, and video. (B)</p> Signup and view all the answers

Which of the following is a characteristic of 'linear' multimedia?

<p>Users progress through a set sequence of events. (A)</p> Signup and view all the answers

Which of the following is categorized as 'discrete' or 'static' media, characterized by not changing over time?

<p>Text and images (B)</p> Signup and view all the answers

How can interactive multimedia be described?

<p>It allows the user to make decisions that control the presentation. (C)</p> Signup and view all the answers

What is a key role of 'computer systems' in the hardware and software requirements of multimedia systems?

<p>To encode and decode MPEG/video files (D)</p> Signup and view all the answers

How does a digital camera contribute to the 'content creation' functionality of a multimedia system?

<p>By capturing images in a digital format. (C)</p> Signup and view all the answers

Which of the following media types is considered 'continuous' or 'dynamic'?

<p>Audio (D)</p> Signup and view all the answers

How does the concept of 'integration' apply to multimedia systems?

<p>Different media types are combined and synchronized to deliver a unified experience. (A)</p> Signup and view all the answers

What role do components like 'tactile sensors' play in a multimedia system?

<p>They provide a sensory input method for user interaction. (A)</p> Signup and view all the answers

Which of the following would be least relevant to efficiently distributing multimedia content across networks?

<p>Storage devices (A)</p> Signup and view all the answers

Which of the following accurately describes the relationship between multimedia and hypermedia?

<p>Multimedia is the text which links to other texts, while hypermedia presents mixed modes of information. (C)</p> Signup and view all the answers

What is a primary function of communication networks within a multimedia system?

<p>To enable special high speed networks (B)</p> Signup and view all the answers

Which of these software tools is specifically designed for editing digital audio?

<p>Digital Audio Workstation (DAW) (D)</p> Signup and view all the answers

If a multimedia system aims to deliver high-definition video content, which hardware requirement is most critical?

<p>A high-bandwidth network connection (C)</p> Signup and view all the answers

What is the key advantage of accessing multimedia through the World Wide Web?

<p>Access to a vast amount of information with easy navigation. (D)</p> Signup and view all the answers

What is the role of a 'display device' in a multimedia system?

<p>To present output to the user (D)</p> Signup and view all the answers

Which of the following factors typically contributes to the demand for 'high memory space' in multimedia systems?

<p>The large file sizes associated with audio and video data. (D)</p> Signup and view all the answers

Which of the following is an example of a multimedia system?

<p>A computer game (A)</p> Signup and view all the answers

Who first wireless radio transmission?

<p>Guglielmo Marconi (C)</p> Signup and view all the answers

Flashcards

What is Multimedia?

Something people can see, touch, hear, and read, found on websites, radio, television, video games, phone applications, retail stores, cinema halls and ATMs.

What does 'Media' refer to?

Refers to different types of data representation such as text, images, graphics, speech, audio, and video.

What does 'Multimediameans'?

A combination of more than one medium to communicate information using multiple channels.

What is Multimedia all about?

Storage, transmission, interchange, presentation, and perception of different information types such as text, graphics, voice, audio, and video.

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What is the working definition of Multimedia?

The field concerned with computer-controlled integration of text, graphics, drawings, still and moving images, animation, and any other media.

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What is a Multimedia System?

A system capable of processing multimedia data and applications, involving processing, storage, generation, manipulation, and distribution.

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What is the first characteristic of multimedia systems?

Multimedia systems must be computer-controlled.

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What are 'Capture devices' in multimedia?

Include video cameras, video recorders, audio microphones, mice, keyboards, graphics tablets, 3D input devices, tactile sensors, VR devices, and digitizing hardware.

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What are 'Storage devices' in multimedia?

Devices like hard disks, CD-ROMS, DVD ROMS, and cloud storage.

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How are multimedia systems grouped?

Logically grouped into content production, compression and storage, and distribution to end users and platforms.

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What does 'content creation' involve?

Captures different media types in digital format using instruments like digital cameras, video cameras, sound recording devices, and scanners.

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What does 'Compression' entail?

The use of various compression technologies to compress video, audio, and graphics, using hardware and software elements like media encoders and storage devices.

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What does 'Media distribution' involve?

Distribution across low-bandwidth and high-bandwidth networks, following standards protocols for reliable information delivery to end receivers.

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What is 'Hypertext'?

A text that contains links to other texts, acting like a button on the internet.

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What is 'Hypermedia'?

An extension of hypertext, is a nonlinear way medium of information that includes graphics, audio, video, plain text and hyperlinks.

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What is WWW?

The largest and most commonly used hypermedia application, popular due to information availability, capacity to post information, and ease of web browser navigation.

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Who maintains WWW technology?

Maintained and developed by the World Wide Web Consortium (W3C), with the Internet Engineering Task Force (IETF) standardizing technologies.

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What are the applications of multimedia?

Various areas of application with the help of Web technologies like hypermedia courseware and conferencing.

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What is one challenge of Multimedia Computing?

Need very high processing power to deal with large data processing and real-time delivery of media.

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What is the memory space requirement?

Multimedia data needs a lot of space to store.

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Bandwidth

Very high bandwidth to transmit.

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Multimedia needs?

More complex and more efficient algorithms.

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Multimedia need what?

Multimedia need efficient hardware platform.

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Study Notes

Multimedia Systems Introduction

  • Multimedia allows people to see, touch, hear, and read content.
  • Multimedia can be found on websites, radio, television, video games, phone applications, retail environments, movie theaters, and ATMs.
  • Multimedia applications are available in education, business, creative industries, entertainment, IT, and research
  • Multimedia distributes and presents information using computers.
  • Chapter 1 aims to define multimedia and its elements including the necessity of interactivity.
  • Chapter 1 aims to explain the relationship between multimedia and hypermedia
  • Chapter 1 aims to list the characteristics of a multimedia system
  • Chapter 1 aims to describe challenges for multimedia systems

What is Multimedia?

  • The word "multimedia" is derived from "multi" (multiple/many) and "media," referring to multiple sources of information.
  • Media refers to different data types, including text, images, graphics, speech, audio, and video.
  • Multimedia describes multiple media forms and content represented as digital signals.
  • The term means the combination of more than one medium
  • It's a field concerned with the computer controlled integration of data types such as text, graphics, drawings, still and moving images (video), animation

Key Aspects of Multimedia

  • Multimedia refers to the storage, transmission, interchange, presentation, and perception of different information types like text, graphics, voice, audio, and video.
  • It is the computerized presentation of information incorporating text, graphics, audio, video, and animation
  • General Definition: multimedia integrates text, graphics, drawings, still/moving images, animation, and similar media.
  • The content is delivered through electronic or digitally manipulated means
  • Multimedia data can be represented, stored, transmitted and processed.

Multimedia in Today's Digital World

  • Digital devices record, play, display, and provide content
  • These devices include: smartphones, tablets, laptops, PCs, smart TVs and games consoles
  • Multimedia is accessible on servers and datacenters and can be distributed via wired and wireless networks, tapes, hard disks and flash disks

Multimedia System Characteristics

  • A multimedia system can process multimedia information and is characterized by generation, storage and manipulation of data
  • These systems must be computer controlled, integrated, and digitally represented.
  • The interface for the final presentation of media is usually interactive

Hardware and Software

  • Hardware and software required includes: capture devices, storage devices, communication networks, computer systems and display devices
  • Capture devices are video cameras, video recorders, audio microphones, mice, keyboards, graphics tablets, 3D input devices, tactile sensors, VR devices, digitizing hard wares
  • Storage devices are hard disks, CD-ROMS, DVD ROMS, cloud storage, etc.
  • Communication networks are local networks, intranets, internet, multimedia, etc.
  • Computer systems include desktops, workstations, MPEG/video hard wares
  • Display devices include speakers, HDTVs, SVGA displays, high resolution monitors and smart phones

Multimedia Systems Components

  • Multimedia systems have three logical parts: content creation, compression and storage, and distribution.
  • Content creation captures different media types in a digital format, including digital cameras, video cameras, sound recording devices, scanners, and 3D graphics.
  • Individual media elements combine through software (S/W) and hardware (H/W) elements to create coherent presentations
  • Compression uses compression technologies to compress video, audio and graphics, using hardware and software elements (media encoders and storage devices).
  • Media distribution occurs across both low and high bandwidth networks
  • Distribution methods use cellular, wireless, cable, DSL and satellite networks, following standard protocols to collate and send information reliably.
  • Common end receivers include computers, televisions, cell phones, and game consoles.

History of Multimedia

  • 1826: Camera that produces natural image
  • 1839: Camera for commercial use with wet copper plates with silver
  • 1870s: Commercial camera that uses dry plates
  • 1877: Phonograph and recording of sound
  • 1887: Motion picture camera
  • 1895: First wireless radio transmission
  • 1884: Tv system that is electromechanical
  • 1907: Cathode ray tube(CRT)
  • 1967: Architecture Machine Group at MIT
  • 1969: Early hypertext editor called FRESS
  • 1982: First Compact Disc(CD)
  • 1991: MPEG-1
  • 1991: Personal digital assistant(PDA)
  • 1992: JPEG
  • 1995: JAVA language
  • 1996: First Digital versatile disc(DVD)
  • 1998: First Handheld mp3 player.

Types of media

  • Human perceive information through perception media.
  • Auditory media transmits sounds, music and voice
  • Visual media transmits images, text, and moving pictures
  • Discrete (or Static) media is information that can be processed independently of time
  • Discrete media examples are text, image, graphics which do not change over time.
  • Continuous (or Dynamic) media require time to pass in order for the presentation
  • Continuous media are audio, video and animation
  • Linear multimedia progresses through a set sequence
  • Powerpoint is an example of linear multimedia.
  • Nonlinear multimedia allows users to navigate content
  • E.g. Hypertext is a form of nonlinear media

Multimedia Data Types

  • Multimedia data includes various formats:
    • Text: ASCII/Unicode, HTML, Postscript, PDF
    • Audio: Sound, music, speech, structured audio (e.g., MIDI)
    • Still Image: Facsimile, photo, scanned image
    • Video: Movie, a sequence of pictures
    • Graphics: Computer-produced image
  • Animation: A sequence of graphics images

Hypertext vs. Hypermedia

  • Hypertext: text with links to other texts, acting as a button.
  • Hypermedia: nonlinear graphics, audio, video, unformatted text, hyperlinks to other texts
  • Hypermedia creates a structure for users when accessing different media for manipulation, and data encapsulation
  • Interactive multimedia is controlled by the user and involves hypermedia in the form of clickable text, graphics, or animation
  • The World Wide Web (WWW) is an example of hypermedia
  • Multimedia authoring, computer games and virtual reality are also examples of hypermedia

Multimedia and the World Wide Web (WWW)

  • Multimedia is closely linked to the WWW, a global hypermedia system on the Internet.
  • Without networks, multimedia is limited to local machine display
  • The WWW delivers rich content to a large audience.
  • The WWW enables: a large amount of accessible information, the capacity to post such information and accessible navigation
  • Technology standards of the WWW are maintained and developed by the World Wide Web Consortium
  • Internet Engineering Task Force standardizes other technologies
  • W3C's three goals for the WWW are:
    • Universal access to web resources.
    • Effective navigation.
    • Responsible use of posted material.

Application of Multimedia

  • The help of web technologies supports different applications of multimedia
  • Education: hypermedia courseware, e-learning, online tutorials, Video calling ect
  • Business: multimedia, shopping,, advertising, video-on-demand etc
  • Digital and virtual libraries
  • Entertainment: Games and interactive movies
  • Advertisements and interactive television
  • Scientific research and virtual worlds
  • Engineering: Computer-aided design
  • Medicine: Virtual surgery
  • Mathematics and art

Multimedia Technologies

  • Digital video editing and production systems
  • TV broadcasts
  • Virtual reality
  • Distributed lectures for higher education
  • Tele-medicine
  • WWW(World Wide Web)
  • Online reference works
  • Electronic newspapers/Magazines
  • Groupware for collaborating on projects and information sharing.

Challenges of Multimedia Computing

  • Need processing power for large data processing and real-time delivery of media
  • Memory space requirements: Multimedia data need a lot of space to store
  • Data transmission bandwidth for distributed networks
  • Multimedia needs very high bandwidth to transmit
  • Faster network (up to 25Mbs per video stream) with very high bandwidth to transmit
  • Algorithms must be more efficient because multimedia is more complex
  • Analyzing, indexing, and organizing information in audio, image and video is more complex than organizing text.
  • Synchronization of media e.g. Movie (video) and sound, must have relationship
  • There arises the issue of synchronization.
  • Analog data must convert to digital data.
  • Converting data must be compressed

Software and Hardware Needs

  • Better CPU, graphics card, video card, and sound card

Software Tools Available

  • Music sequencing and notation
  • Digital audio
  • Graphics and image editing
  • Video editing
  • Animation
  • Multimedia authoring

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