Mobile Programming Course Overview
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Questions and Answers

Which of the following is a common monetization model for mobile apps?

  • Paid apps with no ads
  • Free apps with built-in GPS
  • Freemium apps with additional features (correct)
  • Subscription-based apps with one-time payments

What are the first two stages of the mobile app development lifecycle?

  • Design and Maintenance
  • Deployment and Maintenance
  • Ideation & Planning and Design (UI/UX) (correct)
  • Development and Testing

Which programming language is specifically designed for iOS development?

  • Dart
  • Swift (correct)
  • JavaScript
  • Java

Which mobile development framework is known for cross-platform app building using JavaScript?

<p>React Native (D)</p> Signup and view all the answers

What does Flutter primarily utilize to create apps?

<p>Widgets with customization options (B)</p> Signup and view all the answers

What is the minimum attendance percentage required to sit for the final exam?

<p>80% (B)</p> Signup and view all the answers

Which component has the highest weight in the course assessment?

<p>Final exam (C)</p> Signup and view all the answers

What should a student do if they anticipate missing a deadline for a quiz or assignment?

<p>Email the instructor BEFORE the deadline. (D)</p> Signup and view all the answers

Which of the following is NOT classified as a primary mobile device?

<p>Desktop computers (B)</p> Signup and view all the answers

What is a notable advantage of developing apps for Android?

<p>Ability to publish apps for a one-time fee (D)</p> Signup and view all the answers

What outcomes result from cheating or plagiarism in the course?

<p>No marks awarded (A)</p> Signup and view all the answers

What is the primary purpose of mobile application development?

<p>To create applications for mobile devices (D)</p> Signup and view all the answers

Which iOS feature helps reduce fragmentation among users?

<p>80% of users on the latest version (C)</p> Signup and view all the answers

Which statement is true regarding the process of app development for iOS?

<p>You need a Mac to develop iOS applications. (B)</p> Signup and view all the answers

Which of the following mobile operating systems is mentioned in the content?

<p>Android (A)</p> Signup and view all the answers

How is the grading system structured in the class?

<p>Based on points earned throughout the course (B)</p> Signup and view all the answers

What is one of the cons of the Android operating system?

<p>Significant fragmentation between OS versions (B)</p> Signup and view all the answers

What aspect of iOS could developers find disadvantageous?

<p>Stringent App Store guidelines (D)</p> Signup and view all the answers

In terms of graphics performance, how does iOS differ from Android?

<p>iOS has standard APIs for graphics performance. (D)</p> Signup and view all the answers

How does app publishing differ between iOS and Android?

<p>iOS requires an annual subscription for publishing. (D)</p> Signup and view all the answers

What is a significant drawback of using Android for app development compared to iOS?

<p>Delayed upgrades through manufacturers and carriers. (C)</p> Signup and view all the answers

What is the primary role of the ViewModel in MVVM architecture?

<p>To handle the presentation logic and interact with the Model (B)</p> Signup and view all the answers

Which aspect of MVVM architecture contributes to its testability?

<p>Separation of concerns (C)</p> Signup and view all the answers

What is a disadvantage of using MVVM architecture in small applications?

<p>Learning curve for new developers (C)</p> Signup and view all the answers

In the given example of a weather app, what is the responsibility of the Model?

<p>To fetch weather data from an API and store it (D)</p> Signup and view all the answers

Which statement best describes the View in MVVM architecture?

<p>It is passive and observes the ViewModel. (A)</p> Signup and view all the answers

What does the process of two-way data binding allow in MVVM architecture?

<p>Automatic synchronization between the Model and the View (A)</p> Signup and view all the answers

What is the primary function of the Controller in an MVVM architecture?

<p>To listen for user actions and update the Model (C)</p> Signup and view all the answers

Which of the following is NOT an advantage of the MVVM architecture?

<p>Increased code complexity (A)</p> Signup and view all the answers

What is the primary role of the Model in MVC architecture?

<p>To manage the data and business logic of the application (B)</p> Signup and view all the answers

Which of the following accurately describes the Controller's function in MVC architecture?

<p>It acts as an interface between the user input and the application. (D)</p> Signup and view all the answers

What is a major advantage of using MVC architecture?

<p>Separation of concerns (B)</p> Signup and view all the answers

What is a disadvantage of MVC architecture?

<p>Increased complexity (B)</p> Signup and view all the answers

In the context of an e-commerce app, what type of data does the Model manage?

<p>Information about products including price and description (B)</p> Signup and view all the answers

How does the View in MVC architecture primarily function?

<p>It represents the data and handles what the user sees. (A)</p> Signup and view all the answers

Which relationship best describes the connection between View and Controller in MVC architecture?

<p>The Controller updates the View based on Model changes. (B)</p> Signup and view all the answers

What is a feature of the Clean Architecture compared to MVC?

<p>It promotes a more modular organization of code. (A)</p> Signup and view all the answers

What is the primary function of the Entities layer in Clean Architecture?

<p>It contains core business logic and rules independent of UI. (B)</p> Signup and view all the answers

Which layer of Clean Architecture is responsible for handling user-triggered actions such as refreshing data?

<p>Interface Adapters (D)</p> Signup and view all the answers

What does the Frameworks & Drivers layer include in Clean Architecture?

<p>Data sources, APIs, and the user interface (D)</p> Signup and view all the answers

How does the Application Layer interact with the Entities layer in Clean Architecture?

<p>It defines application logic and orchestrates data flow. (A)</p> Signup and view all the answers

What principle does the Frameworks & Drivers layer adhere to regarding dependencies in Clean Architecture?

<p>It should depend on inner layers. (A)</p> Signup and view all the answers

Which layer in Clean Architecture uses the concept of interactors?

<p>Use Cases (B)</p> Signup and view all the answers

What is the primary purpose of the Interface Adapters layer?

<p>Transform data from Use Cases for UI display. (A)</p> Signup and view all the answers

Which layer is considered the innermost layer of Clean Architecture?

<p>Entities (D)</p> Signup and view all the answers

Flashcards

Android Pros

Android development can occur on various platforms. It provides open access to app functionality, enabling call history access, inter-app notifications, and content sharing. Apps can be installed from several sources, and publication to Google Play is low-cost (one-time $25 fee).

Android Cons

Android faces significant fragmentation across OS versions, impacting app compatibility. Upgrades are delayed by manufacturer/carrier customizations, demanding complex user experience adaptation. Graphics performance can be slower on some Android devices.

iOS

iOS is a mobile operating system based on Unix, developed for iPhones, iPads, and other Apple devices. It has multiple layers, including Core OS, Core Services, Media, and Cocoa Touch. It's known for its multi-touch gestures.

iOS Pros

iOS upgrades are generally well-adopted; a high percentage of users are on the latest version. New features roll out quickly. The OpenGL API is consistent across iOS devices; navigation isn’t prescribed, allowing app-specific designs.

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iOS Cons

iOS development is restricted to Mac computers. Publication requires an annual fee for developer access. Inter-app communication is restricted. The App Store's strict guidelines can be complex.

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Mobile Programming Class Rules

Guidelines for the mobile programming class, prohibiting noises and encouraging question asking. Attendance of 80% is required for the final exam.

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Course Assessment

Grading breakdown for the mobile programming course, including final exam (50%), midterm (20%), quizzes (10%), and project (20%). Cheating and plagiarism are unacceptable.

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Mobile Device

A portable computer designed for internet access, including tablets, e-readers, and smartphones.

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Mobile App Development

Creating software applications for mobile devices (like smartphones and tablets), often for different operating systems (like Android and iOS).

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Attendance Requirement

Requirement of 80% attendance for sitting the final exam in the Mobile Programming course

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Final Exam Weight

The final exam contributes 50% of the total grade in Mobile Programming.

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Project Weight

The project contributes 20% of the total grade.

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App Store Monetization

Methods for earning revenue from apps, including free with ads, freemium, paid apps, and subscriptions.

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Mobile App Development Lifecycle

The stages involved in creating a mobile app, from initial planning to ongoing maintenance.

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Mobile Development Languages

Programming languages used to build mobile apps (Java, Swift, JavaScript, Dart).

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Android Studio

Integrated development environment (IDE) for Android app development.

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Xcode

Apple's IDE for iOS/macOS app development.

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React Native

Cross-platform framework for mobile app development using JavaScript.

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Flutter

Google's cross-platform framework for building mobile, web, and desktop apps.

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Google Play Store

The leading app distribution platform for Android devices.

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Apple App Store

The primary platform for distributing iOS applications.

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MVC Model

Holds data and business logic, independent of the UI. Updates controller when data changes.

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MVC View

The user interface, representing data. Displays model data and user interface.

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MVC Controller

Intermediary between model and view; processes user input and updates model or view.

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MVC Separation of Concerns

Different parts (model, view, controller) handle distinct tasks.

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MVC Reusability

Components of MVC can be reused.

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MVC Maintainability

Easy to modify or update one part without affecting the others.

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MVC Testability

Individual components can be tested independently.

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MVC Complexity

Increased complexity of a mobile app's architecture.

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MVC Tight Coupling

View and controller are too dependent, making changes hard.

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E-Commerce App Model

Product data and business logic (adding items, discounts)

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E-Commerce App View

Displays product list, cart, and purchase buttons.

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Clean Architecture Entities

The core business logic and rules in an app, independent of UI or data sources. Highly reusable and testable.

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Clean Architecture Use Cases

Logic that manages how business rules interact and orchestrate data flow between the UI and entities.

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Clean Architecture Interface Adapters

Layer where ViewModels, Presenters, or Controllers are found. Transforms Use Case data for UI display.

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Clean Architecture Frameworks & Drivers

The outer layer in Clean Architecture, including data sources (APIs, databases) and UI frameworks.

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ViewModel Updates

Automatic updates to the UI when the weather data changes.

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User Actions

Allow users to trigger actions like refreshing data or changing settings.

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Controller (in MVVM)

Listens to user actions, updates the Model, and tells the View to show changes.

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Model (in MVVM)

Holds the data and business logic, similar to MVC.

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View (in MVVM)

Displays data to the user; it's passive and doesn't hold logic.

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ViewModel (in MVVM)

Links the View and Model; handles presentation logic.

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MVVM Architecture

Software design pattern separating Model, View, and ViewModel for better organization and testability.

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Separation of Concerns

Each part of the app (Model, View, ViewModel) focuses on its own task.

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Two-Way Data Binding

Changes in the View automatically update the Model, and vice versa, in MVVM.

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Testability (in MVVM)

The ability to easily test individual parts of the app.

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Reusable Components in MVVM

Components that can be used in various parts of the app

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Advantages of MVVM

Separation of concerns, two-way Data Binding, testability, Reusable Component, Reduced View Code

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Disadvantages of MVVM

Complexity, Steep learning curve, Overhead for small apps.

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Study Notes

Class Rules

  • Students can do anything except make noises (e.g., chatting, singing).
  • Students may interrupt with questions.
  • Attendance is required, according to university policy.
  • 80% attendance is required to sit the final exam.

Course Assessment

  • Final exam: 50%
  • Midterm: 20%
  • Quizzes: 10%
  • Project (2-3 members): 20% (requires a report and presentation)
  • Cheating and plagiarism will result in no marks.

Mobile Programming - General Information

  • Final grades are based on points, not the accumulation of grades.
  • Students start with zero points and earn points throughout the course.
  • Students must communicate with the instructor if they have any issues or problems.
  • Students should inform the instructor if they will not be able to meet deadlines.

What is a Mobile Device?

  • A mobile device is a portable computer designed to connect to the internet.
  • Mobile devices are easy to use and carry everywhere.
  • Some devices are more powerful than others and can perform tasks similar to a desktop or laptop computer.
  • Main types are: tablet computers, e-readers and smartphones.

What is Mobile Application Development?

  • Mobile app development creates software designed for mobile devices (e.g., smartphones, tablets).
  • This software runs on various operating systems like Android and iOS, among others.

Types of Mobile Applications

  • Native Apps: Developed for specific operating systems like iOS or Android, using languages like Java/Kotlin or Swift/Objective-C respectively.
  • Hybrid Apps: Developed using web technologies (HTML, CSS, JavaScript), bundled into a native app container, and run on different operating systems.
  • Web Apps: Accessible through mobile browsers, like Progressive Web Apps (PWAs). They do not require installation but may have restricted access to device hardware.

Mobile Platforms

  • Android: Developed by Google, is the most common mobile OS, using Java, Kotlin, and C++. It has an open ecosystem.
  • iOS: Apple's proprietary OS for iPhones and iPads. Known for security, usability, and strict Apple App Store guidelines.
  • Other platforms such as Windows Mobile and BlackBerry have decreased in use.

Mobile Operating Systems

  • Palm OS
  • WML
  • J2ME/JME (Java 2 Platform, Micro Edition)
  • Windows Mobile
  • Android
  • iOS

Android

  • Formed by the Open Handset Alliance.
  • Open-source mobile OS.
  • Used in various devices like tablets, smartphones etc.
  • Commonly used manufacturers include Samsung, Motorola, HTC, LG and Sony.

Android - Pros

  • Develop on various platforms.
  • Open environment: call history, notifications, etc. accessible to more apps.
  • Apps can be self-signed.
  • Publishing is simple, with a single-time fee of $25 to Google Play.

Android - Cons

  • Fragmentation among different Android OS versions leads to issues.
  • Mobile upgrades may be delayed due to implementation by manufacturers.
  • Developers must accommodate varied OS versions (different years).
  • Graphics performance may be less smooth than compared to some other systems.

iOS

  • Based on Unix OS.
  • Rebranded from iPhone OS.
  • Designed primarily for iPhones and iPads.
  • Layers include Core OS, Core Services, Media, and Cocoa Touch.
  • User interface based on multi-touch gestures.

iOS - Pros

  • Less fragmentation across OS updates.
  • Faster access to new features.
  • A standard graphics application programming interface (API).
  • Flexible user navigation within applications.

iOS - Cons

  • Considered a closed platform limiting inter-application communication.
  • Only usable with Mac products.
  • Requires subscription to Apple Developer Programme and adhering to App Store guidelines to publish apps.
  • Installation requires an Apple certificate.

App Stores & Monetization

  • Google Play Store and Apple App Store dominate app distribution.
  • Monetization models include: free apps with advertisements, freemium (free with in-app purchases), paid apps, and subscriptions.

Mobile App Development Lifecycle

  • Ideation and Planning
  • UI/UX Design
  • Development
  • Testing
  • Deployment
  • Maintenance

Programming Languages for Mobile Development

  • Java
  • Swift
  • JavaScript
  • Dart

Mobile Development Frameworks

  • Android Studio (official IDE for Android development) and Xcode (official IDE for iOS development).
  • React Native (used for cross-platform development, enabling one code base for both Android and iOS).
  • Flutter (Google's framework for cross-platform development).
  • Provides an easy way to build apps for mobile, web and desktop using a single codebase.

Mobile App Architecture

  • MVC (Model-View-Controller)
  • MVVM (Model-View-ViewModel)
  • Clean Architecture

MVC Architecture

  • Model: Manages application data and business logic.
  • View: Handles UI, representing data to the user.
  • Controller: Connects the View and Model, handling user interactions and data updates.

MVVM Architecture

  • View: Represents UI, passive, observing ViewModel.
  • ViewModel: Manages presentation logic, fetching and formatting data from the Model.
  • Model: Manages data and business logic.

Clean Architecture

  • Entities (Domain Layer): Contains the core business logic.
  • Use Cases (Application Layer): Specific application logic (interactors).
  • Interface Adapters (Presentation Layer): Responsible for transforming data between the Use Cases and the UI.
  • Frameworks & Drivers (Infrastructure Layer): Handles data sources, frameworks and UI.

Good Practices

  • UI/UX design considerations
  • Mobile application performance optimization.
  • Application security.
  • Deployment and publishing processes.

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Description

This quiz covers the essential rules and assessments for the Mobile Programming course, including attendance policies, grading criteria, and the definition of mobile devices. Understanding these components is essential for success in the class and to avoid academic dishonesty.

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