Podcast
Questions and Answers
Which of the following best exemplifies the primary function of a mobile operating system?
Which of the following best exemplifies the primary function of a mobile operating system?
- Defining the features and functions of mobile devices, such as keypads and application synchronization. (correct)
- Providing a platform for running desktop applications on mobile devices.
- Enabling advanced graphic rendering for high-end mobile games.
- Managing the device's hardware resources, including CPUs and memory.
In the context of mobile application development, what is the key advantage of using an open-source operating system like Android?
In the context of mobile application development, what is the key advantage of using an open-source operating system like Android?
- Automatic optimization for high-performance gaming.
- Developers have access to unlocked hardware to create new programs. (correct)
- Enhanced security features that prevent malware.
- Guaranteed compatibility with all hardware devices.
Consider a scenario where a mobile app user requires access to information regardless of internet connectivity. Which benefit of mobile applications is most applicable?
Consider a scenario where a mobile app user requires access to information regardless of internet connectivity. Which benefit of mobile applications is most applicable?
- Personalization
- Convenience (correct)
- Interactivity
- Productivity
How does the 'speed' benefit of mobile applications primarily address the limitations of slow internet connections?
How does the 'speed' benefit of mobile applications primarily address the limitations of slow internet connections?
What is the significance of Integrated Development Environments (IDEs) in the context of mobile application development?
What is the significance of Integrated Development Environments (IDEs) in the context of mobile application development?
In Android Studio, what role does the layout editor, combined with drag-and-drop functionality, play in application development?
In Android Studio, what role does the layout editor, combined with drag-and-drop functionality, play in application development?
What role does the Universal Windows Platform (UWP) play in Visual Studio, particularly for mobile app development?
What role does the Universal Windows Platform (UWP) play in Visual Studio, particularly for mobile app development?
When designing a mobile application, what implications does ‘screen size’ have on user interface (UI) and navigation?
When designing a mobile application, what implications does ‘screen size’ have on user interface (UI) and navigation?
What is the primary issue that arises from using hard-coded pixel values and single-set images when dealing with varying screen densities in mobile app development?
What is the primary issue that arises from using hard-coded pixel values and single-set images when dealing with varying screen densities in mobile app development?
How does the concept of 'resource management' specifically challenge developers of mobile applications when compared to desktop or server systems?
How does the concept of 'resource management' specifically challenge developers of mobile applications when compared to desktop or server systems?
In the context of Android app development, how does each app operate within a multi-user Linux system?
In the context of Android app development, how does each app operate within a multi-user Linux system?
What is the role of a 'content provider' in an Android application?
What is the role of a 'content provider' in an Android application?
What is the significance of the AndroidManifest.xml file in Android application development?
What is the significance of the AndroidManifest.xml file in Android application development?
What is the role of an Intent in Android app development, and which component types can it activate?
What is the role of an Intent in Android app development, and which component types can it activate?
During the 'Building, Debugging, and Testing' phase of the Android application workflow, what is the final output produced?
During the 'Building, Debugging, and Testing' phase of the Android application workflow, what is the final output produced?
What role does the Android Debug Bridge (ADB) play in Android development?
What role does the Android Debug Bridge (ADB) play in Android development?
What is the purpose of the Android Developer Tools (ADT) plugin for Eclipse?
What is the purpose of the Android Developer Tools (ADT) plugin for Eclipse?
What is the role of 'mapping to a system image' in the context of setting up Android Virtual Devices (AVDs)?
What is the role of 'mapping to a system image' in the context of setting up Android Virtual Devices (AVDs)?
How does debugging over USB with an Android-powered device compare to debugging using an Android Virtual Device (AVD)?
How does debugging over USB with an Android-powered device compare to debugging using an Android Virtual Device (AVD)?
Why is the CPU Usage Display helpful in developer options on an Android-powered device?
Why is the CPU Usage Display helpful in developer options on an Android-powered device?
What is the primary function of an Android Project in the context of mobile app development?
What is the primary function of an Android Project in the context of mobile app development?
What is the primary function of a 'module' within an Android project?
What is the primary function of a 'module' within an Android project?
In the context of Android application project modules, what is the purpose of a 'Test Module'?
In the context of Android application project modules, what is the purpose of a 'Test Module'?
What is the role of Android Project Files in the structure of an Android application?
What is the role of Android Project Files in the structure of an Android application?
What is the primary function of the User Interface in a program or application?
What is the primary function of the User Interface in a program or application?
What role does the App Bar (or Action Bar) play in the user interface of a mobile application?
What role does the App Bar (or Action Bar) play in the user interface of a mobile application?
How do Notifications enhance user experience in mobile applications?
How do Notifications enhance user experience in mobile applications?
What is a 'layout' in the context of user interface design, and what role does it play in structuring an interface?
What is a 'layout' in the context of user interface design, and what role does it play in structuring an interface?
When declaring UI layouts in Android projects, what are the advantages of using XML over instantiation of elements at runtime?
When declaring UI layouts in Android projects, what are the advantages of using XML over instantiation of elements at runtime?
What is the primary function of the android:orientation
attribute in a LinearLayout, and how does android:layout_weight
complement this?
What is the primary function of the android:orientation
attribute in a LinearLayout, and how does android:layout_weight
complement this?
In the context of RelativeLayout, how does the android:layout_alignParentTop
attribute function?
In the context of RelativeLayout, how does the android:layout_alignParentTop
attribute function?
What is the primary use case for Radio Buttons in user interface design?
What is the primary use case for Radio Buttons in user interface design?
What is the fundamental characteristic of a Toggle Button?
What is the fundamental characteristic of a Toggle Button?
In Android app development, what defines the 'Visible lifetime' of an activity?
In Android app development, what defines the 'Visible lifetime' of an activity?
What marks the ‘Foreground lifetime’ of an activity in the lifecycle of an Android application?
What marks the ‘Foreground lifetime’ of an activity in the lifecycle of an Android application?
In what context are the onCreate()
, onCreateView()
, and onPause()
methods essential, according to the Android lifecycle?
In what context are the onCreate()
, onCreateView()
, and onPause()
methods essential, according to the Android lifecycle?
When working with fragments, what is the purpose of the onCreateView()
method?
When working with fragments, what is the purpose of the onCreateView()
method?
Flashcards
Mobile Operating System (OS)
Mobile Operating System (OS)
OS built exclusively for mobile devices responsible for mobile device features and functions.
Android
Android
An open source mobile OS created by Google, with support from various device manufacturers.
iOS
iOS
A mobile OS developed by Apple distributed exclusively for Apple hardware and is known for its multi-touch gestures.
Convenience of Mobile Apps
Convenience of Mobile Apps
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Interactivity of Mobile Apps
Interactivity of Mobile Apps
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Personalization of Mobile Apps
Personalization of Mobile Apps
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IDE
IDE
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Android Studio
Android Studio
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Xcode
Xcode
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Swift
Swift
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Visual Studio
Visual Studio
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Platforms and Device Compatibility
Platforms and Device Compatibility
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Screen Size
Screen Size
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Screen Density
Screen Density
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Android Apps
Android Apps
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APKs
APKs
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Android OS Security
Android OS Security
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Android App Isolation
Android App Isolation
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Application Components
Application Components
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Activity (app component)
Activity (app component)
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Service (app component)
Service (app component)
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Content Provider (app component)
Content Provider (app component)
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Broadcast Receiver (app component)
Broadcast Receiver (app component)
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Manifest file
Manifest file
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Intent
Intent
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Setup Phase (Android Workflow)
Setup Phase (Android Workflow)
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Development Phase (Android Workflow)
Development Phase (Android Workflow)
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Building, Debugging, and Testing (Android Workflow)
Building, Debugging, and Testing (Android Workflow)
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Publishing (Android Workflow)
Publishing (Android Workflow)
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Android SDK (Android Development Tools)
Android SDK (Android Development Tools)
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Android Debug Bridge (ADB)
Android Debug Bridge (ADB)
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Gradle
Gradle
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Android Developer Tools (ADT)
Android Developer Tools (ADT)
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Android Runtime
Android Runtime
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Hardware Profile (AVD)
Hardware Profile (AVD)
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Mapping to a System Image (AVD)
Mapping to a System Image (AVD)
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Dedicated storage area (AVD)
Dedicated storage area (AVD)
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AVD Manager
AVD Manager
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Android Project
Android Project
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Module
Module
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Study Notes
- Mobile App 1 Reviewer - 3rd Quarterly Exam
Mobile Operating System
- Exclusively built for mobile devices like smartphones, tablets, PDAs
- Responsible for defining features and functions including keypads, application synchronization, and text messaging
Current Software Platforms
- Android, by Google, is a commonly installed mobile OS with support from manufacturers and open-source access
- iOS (originally iPhone OS), by Apple, is exclusively for Apple hardware with multi-touch gestures
- Windows Phone, by Microsoft, features real-time updating apps and full support for Microsoft products
- Other Mobile OSes include Blackberry (exclusive to Blackberry phones) and Symbian (discontinued OS last used by Nokia)
Benefits of Mobile Applications
- Convenience: Users can access and share information anytime, anywhere, often without internet
- Interactivity: Touch-based user input allowing greater control
- Personalization: User customizable settings
- Speed: Eliminates loading wait due to stored information
- Productivity: Facilitates report writing, reading, presentation, multimedia management, and sharing
Development Environments
- Integrated Development Environments (IDEs) are packaged as application programs
Official IDEs for Mobile OSes
- Android Studio: Official IDE for Android development based on IntelliJ IDEA, includes code templates, a rich layout editor, and Google Cloud Platform support
- Xcode: Create apps for iPhone and iPad, allowing users to build and run apps on Apple devices; features user interface testing
- Swift: The programming language used by Apple for iOS, OS X, and watchOS development
- Visual Studio: Flexible IDE for creating apps for Windows, Android, and iOS, with features like Universal Windows Platform development and multiple language support, UWP apps run on any Windows-powered device
Factors to Consider in Mobile App Development
- Platforms and Device Compatibility: Consider the target platform, technology, and required mobile capabilities
- Screen Size: Simplify the design and rethink navigation for smaller screens
- Screen Density: Avoid hard-coded pixel values to prevent UI scaling issues on higher-end phones
- Phone Function Integration: Integrate phone-specific functions, like calls
- Resource Management: Optimize code due to limited computing power
Android App Development Basics: Fundamentals
- Android Apps: Programs that run on the Android mobile operating system, written in Java
- Android Packages (APKs): Contain all the contents of an Android app and installation resources
- Android runs with a multi-user Linux system, where each app is a different user; and a unique Linux user ID is assigned by the system, by default
- Every process has it's own virtual machine for code to run seperately, running it's own Linux process by default
Application Components
- Components exist as their own entity and play specific roles in an app's operation
- Has four types of app components
Four Types of App Components
- Activity: Represents a single screen with a user interface
- Service: Performs background operations
- Content provider: Manages shared app data
- Broadcast receiver: Responds to system-wide broadcast announcements
Others
- Manifest file: Details the components that exists in an app, and is an XML file that uses the filename AndroidManifest.xml
- Intent: An asynchronous message that activates three of the four component types: activities, service, and broadcast receivers, binding individual components to each other at run time
- Four phases of application workflow
Four application workflow phases
- Setup: Install and set up the IDE, and create an Android Virtual Device (AVD); connect hardware devices to install apps
- Development: Set up and develop the Android project and application modules
- Building, Testing, and Debugging: Build the project, debug using the IDE, and test the app using Android SDK tools
- Publishing: Configure the app, build for release, and distribute it to users
Android Development Tools (ADT)
- Android Software Development Kit (Android SDK): Tools for creating, compiling, and packaging Android applications
- Android Debug Bridge (ADB): allows connection to Android virtual or real device(s)
- Gradle: Advanced build toolkit for managing dependencies and custom build logic
- Android Developer Tools (ADT): Plugin for the Eclipse IDE, for quickly setting up Android projects, creating a UI, adding packages based on the Android Framework API
Android Development Tools (ADT) (Cont'd)
- Android Studio: Official IDE for Android App development
- Android Runtime: Managed runtime used by applications and some system services on Android
Setting Up Virtual Devices
- AVD Components
- Hardware profile: Defines hardware features
- Mapping to a system image: Defines the Android version
- Dedicated storage area: Stores device user data and emulated SD card
- Other options: Specify emulator skin or SD card
Others to setup a virtual device
- Via AVD Manager: Tool in Android Studio for creating and managing AVD's, such as device configurations, for loading to the Android Emulator
- Via Command Line: For stand-alone SDK tools
- Via Emulators: Virtual mobile devices running on a computer
Using Hardware Devices
- Developer Options for Developing Using Android-Powered Devices
- Debugging over USB: Debugging apps installed on a device connected via USB
- Bug Report Capturing: Captures bug reports for easier debugging
- CPU Usage Display: Shows CPU usage to aid in app resource management
- Debugging Information Drawing: Allows devices to draw debugging information onscreen
How to enable developer options in Android device
- On device, navigate to settings
- Choose About Phone or similar
- Tap Build Number seven times
Managing Projects
- Android Project: Contains everything for the Android app, and follows a structure for correct compilation and packaging
- Module levels of source code files and resources
- Android Application Module: Contains the app's code, resources, and application settings; Built into a file, the apk
- Test Modules: Tests the application project
- Library Modules: Holds shared Android sources and resources
- App Engine Module: Allows implementation of sending push notifications
- Android Project Files: Provide project-wide settings
User Interface
- User Interface Components
- User Interface: The face of a program or application that a user interacts with
- View Object: An object that draws something the user can interact with on the screen
- ViewGroup Object: Holds other View and/or ViewGroup objects to define the interface layout
Common user interface components
- App Bar (or Action Bar): Provides visual structure and interactive elements that provides dedicated space for app identity, indicating user location, access to important actions, and navigation
- Dialog: A small window that prompts user action before proceeding
- Notifications: Messages displayed outside the application, shown as an icon in the notification area
- Toasts: Small pop-ups that give simple feedback
Layout Types
- Layout: Interface "framework" that arranges content
- Two Ways to Declare Layouts in Android Projects:
- Declared UI elements in XML: An XML vocabulary quickly designs a UI, similar to HTMl elements in construction.
- Instantiation of Elements at Runtime: The application can create View and ViewGroup objects with properties that can be manipulated during runtime
Common types of App layouts
Linear Layout- aligns all children in a single direction
- android:orientational attribute: specifies the direction of the layout while android: layout_weight enables you to indicate how much space to occupy Relative Layout - displays child views in relative positions
- Offers certain view properties, such as android: layout_alingParentTop (matches the top edge of current view to the top edge of the parent) and android: layout_toRightOf (positions the left edge of this view to the right of the given anchor of view ID)
- Others include · android:layout_alignLeft · android:layout_centerVertical · android:layout_below List View: displays items in a vertically scrolling list, and it dependent on the swipe function of a mobile device Grid View: displays items in a two-dimensional scrollgrid, the layout is similar to the Home menu of most Android devices Input Controls
Input Controls
- Allows a user to enter a character, number, email address or sentence into an app
Buttons properties
- Button Classes: contains a text, icon or both to generate their own set of events that can be handled
- ImageButton Calsses
- Buttons and icons with both
Others
Text Fields: Has enables capabilities for texts, command of cut, copy and paste Checkboxes: allows multiple options from sets of choices Radio buttons: one option from a set of choices Toggle buttons: enables/disables settings Spinners: quick way to choose values Pickers: select time and date
Android App Activities
- This is an application component with a single screen with a user interface
- Each has one connection from the others, which starts other activities for different actions
Activity states
- Running/Resumed: The activity is in the foreground
- Paused: Another activity is in the foreground but is still visible
- Stopped: The activity is in the background
Workflow, lifetimes, etc.
- Callbacks (methods)
- Visible lifetime: Happens between the call to onStart() and the call to onStop()
- Foreground lifetime: Happens between the onResume() and the call to onPause().
- Fragments: Modular section of an activity with its own lifecycle
- Three essential callback methods in order to be implemented
- onCreate()
- onCreateView() _ onPause()
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