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Level Up Your Gamification Skills
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Level Up Your Gamification Skills

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Study Notes

Gamified Instruction: Principles and Examples

  • Gamified instruction is an approach to teaching and learning that uses game mechanics, engines, and strategies to encourage learning.
  • It empowers students to own their learning and improves their capacity for persistence.
  • Self-direction is obligatory in a gamified classroom and is developed through games.
  • It also develops social skills and encourages students to build self-directed learning communities.
  • The democratic and meritocratic nature of gamified instruction encourages risk-taking.
  • A playful approach to learning is a natural consequence of gamified instruction.
  • A powerful sense of flow is an inherent part of gamified instruction.
  • Gamified instruction is not the same as game-based learning (GBL).
  • In gamified instruction, the teacher starts with the learning objective and considers specific kinds of games that offer mechanics for gamification.
  • The popular board game Machi Koro can be used as an engine for gamified instruction.
  • The Machi Koro engine can be used to teach complex historical events, like the Salem Witchcraft Crisis.
  • Students can play the game with cards that accelerate or mitigate the crisis and reflect on their experience.

Gamified Instruction: Principles and Examples

  • Gamified instruction is an approach to teaching and learning that uses game mechanics, engines, and strategies to encourage learning.
  • It empowers students to own their learning and improves their capacity for persistence.
  • Self-direction is obligatory in a gamified classroom and is developed through games.
  • It also develops social skills and encourages students to build self-directed learning communities.
  • The democratic and meritocratic nature of gamified instruction encourages risk-taking.
  • A playful approach to learning is a natural consequence of gamified instruction.
  • A powerful sense of flow is an inherent part of gamified instruction.
  • Gamified instruction is not the same as game-based learning (GBL).
  • In gamified instruction, the teacher starts with the learning objective and considers specific kinds of games that offer mechanics for gamification.
  • The popular board game Machi Koro can be used as an engine for gamified instruction.
  • The Machi Koro engine can be used to teach complex historical events, like the Salem Witchcraft Crisis.
  • Students can play the game with cards that accelerate or mitigate the crisis and reflect on their experience.

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Test your knowledge on gamified instruction with this quiz! Explore the principles and examples of gamified instruction and learn how to use game mechanics to encourage learning in the classroom. From self-direction to social skills, discover the benefits of gamified instruction and how it differs from game-based learning. See if you can identify specific games that offer mechanics for gamification and how they can be used to teach complex topics like history. Take the quiz now and level up your gamification skills!

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