Lecture 5: Software Design Concepts

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Questions and Answers

What is one of the key principles in design that helps to minimize errors during its creation?

  • Design should accommodate change gracefully. (correct)
  • Design should be assessed for quality after completion.
  • Design should avoid integration of different components.
  • Design should exhibit uniformity only.

Which concept emphasizes breaking down a complex problem into manageable pieces?

  • Separation of concerns (correct)
  • Modularity
  • Abstraction
  • Refactoring

What does the principle of 'functional independence' refer to?

  • High coupling between components.
  • Interdependence among different classes.
  • Single-minded function with low coupling. (correct)
  • Focus on multiple functionalities within a module.

Which of the following is NOT considered a fundamental design concept?

<p>Software Licensing (D)</p> Signup and view all the answers

What does the term 'refactoring' in software design imply?

<p>Simplifying the design through reorganization. (D)</p> Signup and view all the answers

What is the primary purpose of data/class design in software engineering?

<p>To transform analysis classes into implementation classes and data structures (B)</p> Signup and view all the answers

Which design focuses on how software elements, hardware elements, and end-users communicate?

<p>Interface design (B)</p> Signup and view all the answers

How does architectural design contribute to software development?

<p>It defines relationships among the major software structural elements (D)</p> Signup and view all the answers

Which diagram is primarily associated with the component-level design in software engineering?

<p>State diagrams (B)</p> Signup and view all the answers

In the context of software design, what do flow-oriented elements primarily represent?

<p>Processes and interactions within the software (A)</p> Signup and view all the answers

What is a primary benefit of information hiding?

<p>Reduces side effects (D)</p> Signup and view all the answers

Which characteristic of functional independence indicates how well a module performs its task?

<p>Cohesion (A)</p> Signup and view all the answers

What does effective information hiding discourage?

<p>Use of global data (B)</p> Signup and view all the answers

What does coupling measure in software modules?

<p>The complexity of module interfaces (A)</p> Signup and view all the answers

How does information hiding contribute to software quality?

<p>By limiting local design decisions' global impact (B)</p> Signup and view all the answers

What is the ideal focus of a cohesive module?

<p>A single task requiring minimal interaction (D)</p> Signup and view all the answers

Which of the following does NOT describe a benefit of achieving functional independence?

<p>Enhancing communication through local data (D)</p> Signup and view all the answers

What is the primary focus of data abstraction?

<p>Representing the structure and behavior of data (A)</p> Signup and view all the answers

Which of the following best defines procedural abstraction?

<p>Detailing specific algorithms related to function execution (A)</p> Signup and view all the answers

What aspect of architectural design focuses on how components interact?

<p>Structural properties (C)</p> Signup and view all the answers

Which property is NOT typically addressed in the architectural design description?

<p>Component implementation methods (A)</p> Signup and view all the answers

Which statement best describes the concept of 'architecture' in software engineering?

<p>It defines the overall structure and conceptual integrity of a system. (A)</p> Signup and view all the answers

What encapsulation function do objects serve in software architecture?

<p>They encapsulate both data and operations that manipulate that data. (C)</p> Signup and view all the answers

Which component is emphasized in the definition of structural properties?

<p>Modules and Objects (C)</p> Signup and view all the answers

What separates extra-functional properties from structural properties in architectural design?

<p>They relate to system performance and characteristics. (C)</p> Signup and view all the answers

Flashcards

Software Design

The process of transforming analysis model components into implementable design elements like data structures, architectural components, and software units.

Interface Design

Defines how software elements, hardware components, and users interact and exchange information.

Data/Class Design

Transforms analysis classes into implementation classes and data structures. This involves defining the attributes and methods of classes and determining the relationships between them.

Architectural Design

Focuses on designing the overall structure of the software, including the relationships between major software components like modules and subsystems.

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Component-Level Design

Specifies the procedural descriptions of software components, detailing how each component functions internally. This includes defining algorithms, data structures, and how components interact with each other.

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Abstraction

The process of simplifying complex concepts and representing them in a more manageable way.

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Architecture

The overall structure of the system, defining how different components interact and relate to each other.

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Design Patterns

Reusable design solutions that address common software design problems.

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Separation of Concerns

Dividing a complex problem into smaller, independent modules or units to make it easier to manage and understand.

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Modularity

Organizing software into self-contained units, each encapsulating data and function.

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Data Abstraction

A way to represent data in software, hiding complex details and offering a simplified view.

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Procedural Abstraction

A way to represent actions in software, hiding complex implementation details and showing a simple interface.

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Software Architecture

The high-level structure of a software system, defining components and their interactions.

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Extra-functional Properties

Characteristics of a software system that are not directly related to its functionality (e.g., performance, security).

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Structural Properties

Components of a software system that are grouped together to encapsulate data and operations (e.g., modules, objects).

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Object-Oriented Architecture

A design approach where data structures and processes are combined to form cohesive units.

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Adaptability

A software system's ability to adapt to changing requirements.

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Capacity

Designing a system to accommodate many users and large amounts of data.

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Information Hiding

A design decision where internal implementation details of a module are hidden from other parts of the system.

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Why is Information Hiding Important?

Minimizes side effects when one module changes, reduces global impact of local decisions, and encourages controlled communication.

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Cohesion

A module performs a single, well-defined task with limited interaction with other modules.

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Coupling

Measures the interdependence between modules. High coupling means modules are tightly connected and rely heavily on each other.

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Cohesion and Coupling Effects

Strong cohesion and low coupling promote loose interactions between modules, making software easier to understand, maintain, and modify.

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Functional Independence

Designing modules to be functionally independent helps achieve modularity, which makes software easier to develop, maintain, and reuse.

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High Quality Software

Lower coupling and higher cohesion increase the quality of the software, resulting in better maintainability, extensibility, and reusability.

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Study Notes

Lecture 5: Design Concepts

  • Lecture 5 focuses on design concepts related to software creation.
  • The topics covered include: What is design?, Designing Software, and Design Concepts.

What is Design?

  • Design is the explanation of an idea/concept, typically using diagrams.
  • Design's purpose is to serve as a blueprint that enables construction of a product or system.
  • A design provides detailed information needed for implementation.

Designing A House

  • A diagram illustrates a house's layout, including rooms (Kitchen, Living Room, Room 1, Room 2) and essential elements (WC).

Design

  • Mitch Kapor, the creator of Lotus 1-2-3, presented a software design manifesto in Dr. Dobbs Journal.
  • Good software design should show:
    • Firmness: No bugs hindering functionality.
    • Commodity: Suitable for intended purposes.
    • Delight: User-friendly experience.

Software Design

  • Encompasses guiding principles, concepts, and practices for high-quality system development.
  • Design principles form an overriding philosophy to guide the designer.
  • Design concepts should be understood before applying design practices.
  • Software design practices continuously evolve through better analysis and new methods.

Designing Software

  • Software design starts from understanding the problem.
  • The analysis model is translated into a design model.
  • Information is mapped from the analysis model to design representations (data design, architectural design, interface design, component-level design).

Software Engineering Design

  • Data/class design translates analysis classes into implementation classes and data structures.
  • Architectural design defines the relationships among software components.
  • Interface design specifies how software components interact.
  • Component-level design provides procedural descriptions of software components.

Analysis Model → Design Model

  • A diagram showcasing the relationship between analysis model and design model is included.

Design and Quality

  • The design must include all explicit and implicit customer requirements.
  • Designs should be readable, understandable, and supportive for code generation, testing, and maintenance.
  • Design should completely address data, functional, and behavioral domains from an implementation perspective.

Quality Guidelines

  • Designs should follow established architectural styles (patterns).
  • Designs should be modular, partitioned into elements or subsystems.
  • Designs should consist of distinct representations for data, architecture, interfaces and components.
  • Designs should create appropriate data structures for the implemented classes.

Design Principles

  • Design should not be limited by 'tunnel vision'.
  • Designs should relate to analysis models.
  • Designs should avoid reproducing existing solutions.
  • Designs should minimize the gap between software and real-world problems.
  • Designs should maintain uniformity and integration.
  • Designs should be adaptable to changes.
  • Designs should degrade gracefully facing unusual circumstances.
  • Design is distinct and different from coding.
  • Design quality should be evaluated and corrected continuously rather than after completion.

Fundamental Concepts

  • Core concepts include abstraction (data, procedure, control), architecture (overall system design), patterns (proven design solutions), separation of concerns (divide problem into manageable pieces), modularity (breaking software into manageable modules), refinement (working out details), information hiding (protecting internal details), functional independence (single-minded functions), aspects (handling cross-cutting concerns), refactoring (improving design without changing behavior), and object-oriented (OO) design.
  • OO design encompasses design classes (entity, boundary, controller), inheritance (inheriting properties from parent classes), messages (stimulating actions in objects), and polymorphism (adapting to different situations).

Data Abstraction

  • Real-world objects (a door) can be implemented as a data structure in software.
  • Each attribute (manufacturer, model, type etc.) becomes a field in the data structure.

Procedural Abstraction

  • A procedural level abstraction that includes an "opening" algorithm.

Architecture

  • Software architecture refers to the overall structure and how the structure provides conceptual integrity.
  • Structural aspects define the components (e.g., modules, objects, filters) and interactions.
  • Additional aspects include extra-functional properties and families of related systems.

Patterns

  • Pattern name, intent, synonyms, motivation, applicability, structure, participants, collaborations, consequences, and related patterns are elements of design patterns.

Separation of Concerns

  • Complex problems can be handled more efficiently by dividing them into independent parts.
  • Each part should address a single concern.

Divide And Conquer

  • Divide and conquer is an approach to problem-solving where a larger problem is broken down into smaller sub-problems.

Modularity

  • Modularity is a key attribute of software that allows software to be intellectually manageable.
  • The use of modules helps to manage complexity.
  • The optimal number of modules balances the cost of development and integration.

Sizing Modules

  • The size of modules is a crucial aspect that balances the development cost with the integration cost.

Information Hiding

  • A design approach to prevent external modification of internal module structures.

Why Information Hiding

  • Reduced side effects and global impact of local decisions.
  • Easier communication via controlled interfaces and discouragement of global data.

Functional Independence

  • Functional independence is an important concept when designing software modules.
  • Modules should have high cohesion (single task) and low coupling with other modules.
  • Cohesion and coupling can be used as quality measurement indicators.

Stepwise Refinement

  • Building designs incrementally, starting with a broad description progressively adding detail.

Aspects

  • Addressing cross-cutting concerns in software design.
  • Cross-cutting concerns affect several parts of the system.

Aspects - An Example

  • Example usage of cross-cutting concerns applied to an e-commerce system ( SafeHomeAssured).

Refactoring

  • Refactoring is improving the internal structure without changing the external behavior.
  • It addresses issues such as redundancy, unused elements, inefficient algorithms, and more.

OO Design Concepts

  • Design classes, inheritance, messages, polymorphism-characteristics of Object-oriented programming (OOP).

Design Classes

  • Classes crucial for creating software interfaces (boundary classes), managing data and interactions (controller classes), and representing data elements (entity classes).
  • Design classes can be further categorized by attributes and characteristics like completeness, primitiveness, high cohesion, and low coupling.

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