Podcast
Questions and Answers
What is the primary function of printers in output devices?
What is the primary function of printers in output devices?
- Facilitating online communications
- Displaying data on screens
- Converting data into sound
- Producing hard copies of processed data (correct)
Which of the following best describes the role of monitors in personal computing?
Which of the following best describes the role of monitors in personal computing?
- To serve as input devices for automation
- To provide a primary display for various applications (correct)
- To replace traditional print documentation
- To enhance audio output for gaming
What distinguishes biometric input devices from traditional passwords?
What distinguishes biometric input devices from traditional passwords?
- They are easier to remember
- They can be shared among multiple users
- They are based on unique, physiological traits (correct)
- They require physical interaction
Which of the following is NOT a typical example of an input device?
Which of the following is NOT a typical example of an input device?
In professional settings, what is the primary benefit of using monitors at workstations?
In professional settings, what is the primary benefit of using monitors at workstations?
What is the golden principle in Human-Computer Interaction (HCI)?
What is the golden principle in Human-Computer Interaction (HCI)?
Which of the following is NOT mentioned as a factor affecting user abilities?
Which of the following is NOT mentioned as a factor affecting user abilities?
What is the recommended default font size for legibility in HCI?
What is the recommended default font size for legibility in HCI?
How many pieces of information can most individuals hold in their short term memory according to Miller's law?
How many pieces of information can most individuals hold in their short term memory according to Miller's law?
Which of the following enhances the process of memorization according to the content?
Which of the following enhances the process of memorization according to the content?
What is meant by 'readability' in the context of user-friendly writing?
What is meant by 'readability' in the context of user-friendly writing?
What aspect of writing focuses on how clear text appears to the reader?
What aspect of writing focuses on how clear text appears to the reader?
What cognitive limitation primarily affects how users interact with technology?
What cognitive limitation primarily affects how users interact with technology?
What is a primary feature of gaming keyboards?
What is a primary feature of gaming keyboards?
Which type of mouse uses optical electronics to track its movement?
Which type of mouse uses optical electronics to track its movement?
What feature distinguishes a flatbed scanner from a handheld scanner?
What feature distinguishes a flatbed scanner from a handheld scanner?
What is NOT a common application of embedded machines?
What is NOT a common application of embedded machines?
Which type of input device allows users to interact through a projected virtual interface?
Which type of input device allows users to interact through a projected virtual interface?
What is a characteristic of wireless mice?
What is a characteristic of wireless mice?
What type of keyboard appears on a device's screen as a software interface?
What type of keyboard appears on a device's screen as a software interface?
Which statement about mechanical mice is FALSE?
Which statement about mechanical mice is FALSE?
What is one major drawback of using a handheld scanner?
What is one major drawback of using a handheld scanner?
Which characteristic is essential for a photo scanner?
Which characteristic is essential for a photo scanner?
What does computer vision aim to achieve?
What does computer vision aim to achieve?
Natural language processing (NLP) primarily enables computers to:
Natural language processing (NLP) primarily enables computers to:
What role does sensor technology play in various industries?
What role does sensor technology play in various industries?
The Internet of Things (IoT) refers to:
The Internet of Things (IoT) refers to:
What technology allows a device to interpret body movements as video game inputs?
What technology allows a device to interpret body movements as video game inputs?
Voice scanners verify a person's identity by:
Voice scanners verify a person's identity by:
What is a limitation of using a voice scanner for biometric identification?
What is a limitation of using a voice scanner for biometric identification?
Which of the following accurately describes virtual reality?
Which of the following accurately describes virtual reality?
What biological features are typically used in biometric identification?
What biological features are typically used in biometric identification?
What can face scanners do apart from identifying a person?
What can face scanners do apart from identifying a person?
Which of the following is NOT considered a type of biometric device?
Which of the following is NOT considered a type of biometric device?
Which of the following is an example of a visual output device?
Which of the following is an example of a visual output device?
What kind of technologies assist disabled individuals in interaction?
What kind of technologies assist disabled individuals in interaction?
What is the purpose of data output devices?
What is the purpose of data output devices?
Flashcards
Human Factors in HCI
Human Factors in HCI
Understanding human capabilities and limitations when designing computer systems, with a focus on user experience and accessibility.
User Abilities
User Abilities
Diverse characteristics of users including culture, cognitive abilities, experience, and physical attributes (age, disabilities, etc.) which influence their interaction with technology.
Information Processing Model (Human)
Information Processing Model (Human)
A model describing how humans take in, process, and store information. It has different stages, such as perceptual input, memory, and control of actions.
Human Vision
Human Vision
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Legibility
Legibility
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Readability
Readability
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Short-Term Memory
Short-Term Memory
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Chunking
Chunking
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Chunking Example
Chunking Example
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Embedded Computer
Embedded Computer
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Input Devices (computers)
Input Devices (computers)
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Output Devices (computers)
Output Devices (computers)
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Gaming Keyboard
Gaming Keyboard
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Virtual Keyboard
Virtual Keyboard
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Optical Mouse
Optical Mouse
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Flatbed Scanner
Flatbed Scanner
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Handheld Scanner Drawback
Handheld Scanner Drawback
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Photo Scanner
Photo Scanner
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Computer Vision
Computer Vision
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Natural Language Processing (NLP)
Natural Language Processing (NLP)
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Sensor Control
Sensor Control
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Internet of Things (IoT)
Internet of Things (IoT)
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Eye Gaze Scanner
Eye Gaze Scanner
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Voice Scanner
Voice Scanner
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Print Output Devices
Print Output Devices
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Sound Output Devices
Sound Output Devices
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Input Devices (computers)
Input Devices (computers)
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Biometric Input Devices
Biometric Input Devices
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Typical input devices
Typical input devices
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Voice Scanner Biometrics
Voice Scanner Biometrics
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Face Scanner
Face Scanner
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Virtual Reality (VR)
Virtual Reality (VR)
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Output Devices (Visual)
Output Devices (Visual)
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Input Interaction (Security)
Input Interaction (Security)
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Biometrics
Biometrics
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Categories of Output Devices
Categories of Output Devices
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Input Interaction (Disabled)
Input Interaction (Disabled)
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Study Notes
Lecture 2: Human and Computer
- Human users interact with computers.
- The golden principle in Human-Computer Interaction (HCI) is that "people should come first".
- Users have different abilities: culture, cognitive abilities, experience, physical (age, hand size, height, strength, disabilities).
Why Understand Humans in HCI?
- Humans have limited information processing capacity.
- This has implications for design.
- Interacting with technology is a cognitive process.
Information Processing Model in Humans
- Perceptual: handling sensory input from the outside world (input/output).
- Memorization: memory, which controls actions.
The Perceptual System (Input)
- Vision
- Hearing
- Smell
- Taste
- Touch
Human Vision
- Central vision: focused area
- Peripheral vision: surrounding area (rods are important for night/low-light vision; insensitive to color).
Peripheral Vision Example
- Fixate on a central point.
- Letters/symbols around the point should be equally readable.
Legibility
- Clear text is required.
- Legibility depends on:
- Size
- Contrast
- Typeface
- Spacing
Readability
- Readability is about general content complexity.
- Guidelines for readable writing:
- Keep it simple
- Keep it short
Simplicity Example
- Bad example: complex sentence
- Good example: short, clear sentence
Short Example
- Bad example: lengthy description
- Good example: Concise and to the point.
Design Choices (Sounds)
- Attention: attracting attention to critical situations or process end.
- Status information: continuous background sounds convey status (e.g., progress monitoring).
- Confirmation: sound confirms an action (e.g., sound when a file is deleted).
- Navigation: changing sounds indicate user location (like in hypertext).
Reaction
- A visual signal takes 200 ms for reaction time
- An auditory signal takes 150 ms for reaction time
- Reaction time for a pain signal is 700 ms
- Combinations of signals can increase speed of reaction
- Practice improves reaction time.
Human Memory
- The ability to store and retrieve information.
- Mechanisms for memory function need to be studied (how does it work)
- Arbitrary lists require studying and understanding of memory (how do we remember?)
- Memory ability varies, so individuals also need to be studied in memory.
Memory Types
- Sensory Memory
- Short-Term Memory (Working Memory)
- Long-Term Memory
Sensory Memory
- Buffers for stimuli from the senses.
- Sparkler Trail (iconic memory)
- Stereo Sound (echoic memory)
- Hot Surfaces (haptic memory)
- Properties
- Continuously overwritten (buffer)
- Information decay (~0.5 seconds)
Attention
- Asking someone to repeat an unheard question
- Cocktail Party Phenomenon
Short-Term Memory (Working Memory)
- Digit Span: e.g., 2653976208134
- Chunks Span: e.g., 265 397 620 8134
- Miller's Law: The capacity of short-term memory is approximately 7 +/- 2 items.
- Chunking: breaking up long strings of information into units. This makes remembering easier in short term memory.
Rehearsal
- Spending more time can eliminate the recency effect in memory
- Interference doesn't cause an entire loss of information
Long-Term Memory
- Properties:
- Huge (or infinite) storage capacity.
- Slow access time (0.1 second).
- Slow (or no) decay of stored information.
Computer
- Computers are now embedded in many devices: mobile phones, cameras, cars, washing machines, dishwashers, alarm clocks, ATMs, copy machines.
- Computer systems are diverse and have input/output devices each impacting user interaction.
- Input devices: text entry, pointing
- Output devices: screen (small, large), digital paper.
Keyboard Types
- Gaming keyboards: designed for gamers, offer special macro keys, backlighting, configurable keys (often with mechanical switches for responsiveness in gaming)
- Virtual keyboards: software-based keyboards on screen; commonly used in smartphones and tablets.
- Projection keyboards: virtual keyboards projected onto flat surface.
Mouse Types
- Mechanical mouse: uses a ball and rollers to track movement (often corded, high-performance).
- Optical mouse: uses optics to track movement.
- Wireless mouse: uses wireless tech (IrDA, Bluetooth, Wi-Fi) for cursor control.
Five-Finger Input Devices
- Touchscreens often use a five-finger input method.
Scanner Types
- Flatbed scanner: uses a glass pane and moving optical array to scan documents or images.
- Handheld scanner: smaller devices to scan items (often use hand-held operation to scan; barcode scanners a type).
- Photo scanner: often used for photographs, needing higher resolution and color depth; some come with image editing software for restoration.
Future Input Mechanisms
- Computer Vision: Enabling computers to identify and understand objects and people in images and videos.
- Neural Language Processing (NLP): Applying machine learning to enable computers to understand and communicate with human language.
- Sensor Control: Measuring and monitoring physical, chemical, or biological phenomena.
- Internet of Things (IoT): A network of physical objects connected and exchanging data.
Computer Vision Devices
- Eye Gaze/Retina or Iris Scanner: A device to observe eye movement for functions in video games and smartphones
- Sign Recognition recognizes the movement of a player for functions in games or on tablets/smartphones.
- Fingerprint/Finger Scanner/Reader: Identifies individual's fingerprints
Sensor
- (There are several images depicting different sensor devices)
NLP (Natural Language Processing)
- Voice Scanner: Voice prints are stored and used to verify identity (but not very reliable).
VR (Virtual Reality)
- Virtual environments generated by computers allow user interactions with virtual objects via devices such as headsets, gloves, or headphones. It gives users an experience without having to perform the action.
Biometric Devices
- Biometrics: identifies people using biological features (e.g., fingerprints, eye cornea, facial structure).
- Types: face scanner, retina/iris scanner, voice scanner.
Face Scanner
- Identifies people based on face measurements (e.g., distance between eyes, nose, mouth).
Input Interaction Fields
- Security: Fingerprint recognition, iris recognition, face recognition.
- Search: By image, by voice.
- Disable people: Sign language recognition, Speech recognition, Foot mouse, Eye mouse.
Input/Output Interaction
- Examples of input/output interactions (images).
Categories of Output Devices
- Visual output: displays processed data as text, images, or video (e.g., monitors, projectors).
- Data output: provides machine-readable output (e.g., plotters, 3D printers).
- Print output: creates hard copies (e.g., printers).
- Sound output: produces sound (e.g., speakers, headphones).
Applications of Monitor
- Personal computing: monitors are used in everyday tasks
- Workstations: monitors are primary display devices in professional settings
3D Printer
- A device that produces three-dimensional objects.
Common Input Devices Examples
- Keyboards, mice, touchscreens, webcams, graphic tools, scanners, microphones, game controllers. Each device has its own specific purpose and usage.
Enhancing Biometric Input Safety
- Biometric devices use unique physiological tendencies (fingerprints, patterns, facial characteristics) for automatic identity confirmation. These serve as a safer alternative to conventional passwords and reduce unauthorized access.
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