Language Bug Reporting Protocol

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What is a dev bug?

A bug that needs to be reported to the developers and cannot be fixed by editing the text

What should be done when encountering unsupported characters in-game?

Report the issue to the developers

What should 'Actual behaviour' section in a bug report describe?

Description of what the issue is

What does TTS stand for?

Text to Speech

What type of information is needed in 'Additional information' section of a bug report for LQA?

String ID and English source

What issue occurs when one or more strings go over an icon, other strings, or a banner, making the text difficult to read?

Overlap

What type of media should be attached to every bug report?

1 screenshot in English and 1 screenshot per affected language, with videos optional

Which software should be used for media capture and editing?

Software installed on the PC and verified by senior tester and lead

What is the consequence of using unauthorised software for media capture and editing?

Considered as a breach of NDA

Dev bugs can always be fixed by editing the text directly in the game.

False

Bug reports are written to communicate dev bugs to the clients/developers.

True

Bug templates are unique to each project.

True

Steps to reproduce in a bug report is a step-by-step walkthrough from the main menu.

True

The Actual Behaviour section in a bug report describes what the issue is.

True

The expected behaviour in a bug report indicates what should be seen in-game once the issue is solved.

True

The Additional Information section in a bug report may include String ID and English source.

True

Bug severity is defined by the clients and may lead to some bugs being waived towards the end of the project if not severe enough.

True

The purpose of vetting a bug report is to ensure it is clear and follows the bug template.

True

Developers are the only ones who can fix cut-off or overlap issues in the game's text.

False

If an issue cannot be fixed with a text change, testers should report it to the developers using a bug database.

True

Every bug report must include at least 1 screenshot in English for reference.

True

It is necessary to put a Red Square around the issue in all screenshots for bug reports.

True

Media capture and editing should only be done with authorised software.

True

Bug databases are used to assign bugs directly to the developers.

True

It is acceptable to report a bug on a bug database before vetting.

False

The purpose of providing feedback on bug reports is to ensure they meet clients' expectations.

True

Match the following bug types with their descriptions:

Text bleed = A word or sentence is flowing out from a specific text box, causing overlapping with a different text, object, or element in the game. Cut-off = A string is not fully displayed, letters or words are missing, hidden under another box or image. Overlap = One or more strings can go over an icon, other strings, a banner, making it difficult to read. Unlocalised Text = The text appears in the source/default language or another language instead of the one selected by the user.

Match the following bug-related terms with their explanations:

Bug tracker = Software tool used for monitoring and managing reported issues Bug report = Detailed document describing a discovered software problem Dev bug workflow = Process of dealing with software issues in the development phase Bug template = Predefined format for creating detailed issue reports

Match the Bug Report section with its description:

Steps to reproduce = A step-by-step guide on how to fix the reported bug Actual Behaviour = Description of what the issue is Expected Behaviour = What should be seen in-game once the issue is solved Additional Information = Includes String ID and English source

Match the Bug Workflow step with its description:

Check your text file = Understand what’s going on there and if you can fix the issue with a text change Check the bug tracker = See if the issue has already been reported Create a bug entry in the Bug Tracker = So that the rest of the team can check if their language is affected by the issue Notify the testing team of your bug = All bugs need to be checked across all supported languages

Match the following audio-related issues with their descriptions:

Concatenation = Joining and merging audio files together Cut-off = String is not fully displayed, letters or words are missing, hidden under another box or image Overlap = One or more strings go over an icon, other strings, a banner, making the text difficult to read Unlocalised Text = The text appears in the source/default language or another language instead of the selected one

Match the following subtitle-related checks with their descriptions:

Timing and date = Check that date and time are displayed correctly Audio Subtitles = Ensure that subtitles match the audio and are synchronized with it Subtitles = Check if the timing is right and if they stay too long on the screen Graphic Text Concatenation = Operation of joining character strings end-to-end

Learn about the protocol for reporting dev bugs in different languages and the process for getting them checked by senior testers before submission.

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