Podcast
Questions and Answers
Which of the following options is an example of non-gamified data collection?
Which of the following options is an example of non-gamified data collection?
- Ranking moods using a scale of 1 to 5. (correct)
- A time-based question involving sequence completion.
- A point-based question about identifying a correct word.
- Displaying a leaderboard of top performers.
Which of the following sequences appears in the quiz?
Which of the following sequences appears in the quiz?
- Monday, Tuesday, Thursday, Sunday, ... (correct)
- 1, 4, 9, 16, 25, ...
- January, March, May, July, ...
- Mercury, Venus, Mars, Jupiter, ...
Based on the provided information, what is the primary difference between point-based and time-based gamification?
Based on the provided information, what is the primary difference between point-based and time-based gamification?
- Point-based gamification values quick responses, whereas time-based gamification prioritizes accuracy.
- Point-based gamification focuses on accuracy, while time-based gamification focuses on speed. (correct)
- Point-based gamification is used for simple tasks, while time-based gamification is used for complex tasks.
- Point-based gamification rewards speed of response, while time-based gamification focuses on the complexity of the problem.
Which category would the question 'RHYTHM, CRISIS, BRANCH' fall into?
Which category would the question 'RHYTHM, CRISIS, BRANCH' fall into?
If a user prefers Time-Based Gamification, what number is associated with that preference in the feedback system?
If a user prefers Time-Based Gamification, what number is associated with that preference in the feedback system?
Flashcards
Kahoot! Quiz Format
Kahoot! Quiz Format
An interactive game-based learning platform that allows users to create quizzes and polls.
Odd One Out
Odd One Out
A type of question where one item does not belong to a group.
Sequence Questions
Sequence Questions
Questions that require the arrangement of items in a specific order.
Leaderboard Gamification
Leaderboard Gamification
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Point-Based Gamification
Point-Based Gamification
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Study Notes
Kahoot! Game Structure
- The classic quiz has 31 questions.
- Estimated time for completion is 15-20 minutes.
- Created by Manas Gaikwad.
Intro - Collecting Info (Poll)
- Feeling Today?: Mood rating on a scale of 1 to 5.
- Demographic Info: Collecting name, age, and sex.
Non-Gamified Questions
- Odd One Out (Questions): Examples include Python, Java, C++, Windows and Justice, Honesty, Wealth, Integrity.
- Sequence (Question): Example is Monday, Tuesday, Thursday, Sunday, ?
Leaderboard Gamification
- Correct Word: Example is SCHEME, MINGLE, BRIGHT, EMBLEM.
- Sequence: Example is 12, 11, 9, 6, 2, ?
Point-Based Gamification
- Correct Word: Example is RHYTHM, CRISIS, BRANCH.
- Odd One Out: Example is Copper, Silver, Gold, Diamond.
- Planet Sequence: Example is Uranus, Jupiter, Earth, ?
Time-Based Gamification
- Correct Word: Example is TONGUE, LODGER, GUILTY, SCARCE.
- Number Sequence: Example is 16, 4, 9, 19, 39, 79, ?
Feedback - System Preference
- System Preferences: Include non-gamified, leaderboard, and point-based.
- Time-based is also a gamification system preference.
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