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Questions and Answers
Which programming paradigm does Java support?
Which programming paradigm does Java support?
- Object-Oriented Programming (correct)
- Assembly Language Programming
- Procedural Programming
- Functional Programming
What is the primary focus of Object-Oriented Programming (OOP)?
What is the primary focus of Object-Oriented Programming (OOP)?
- Functions
- Algorithms
- Procedures
- Data (correct)
In OOP, what is a class?
In OOP, what is a class?
- A blueprint for objects (correct)
- A specific instance
- A collection of variables
- A type of function
Which of the following is NOT a characteristic of Procedural Programming?
Which of the following is NOT a characteristic of Procedural Programming?
What is the term for a specific instance of a class in OOP?
What is the term for a specific instance of a class in OOP?
Which approach does OOP use?
Which approach does OOP use?
What promotes code reusability in OOP?
What promotes code reusability in OOP?
What is the term for calling a function in Object Oriented Programming?
What is the term for calling a function in Object Oriented Programming?
What is another term for executing a method?
What is another term for executing a method?
Which access modifier allows any class to use a method?
Which access modifier allows any class to use a method?
If a method does not return any value, which return type is used?
If a method does not return any value, which return type is used?
Which of the following is a valid method name in Java?
Which of the following is a valid method name in Java?
What is contained within the parentheses of a method header?
What is contained within the parentheses of a method header?
What is the method body also known as?
What is the method body also known as?
Which method executes automatically when a Java program is run?
Which method executes automatically when a Java program is run?
What does the keyword static
indicate in a method header?
What does the keyword static
indicate in a method header?
What is the primary purpose of a class in OOP?
What is the primary purpose of a class in OOP?
Which of the following is the correct definition of an object in OOP?
Which of the following is the correct definition of an object in OOP?
What are methods in the context of OOP?
What are methods in the context of OOP?
Which of the following is an example of a class?
Which of the following is an example of a class?
Which option best describes the relationship between classes and objects?
Which option best describes the relationship between classes and objects?
What is another term used for the characteristics of an object?
What is another term used for the characteristics of an object?
What part of OOP is like nouns and verbs?
What part of OOP is like nouns and verbs?
In the context of a smartphone as an object, which of the following would be considered a data member?
In the context of a smartphone as an object, which of the following would be considered a data member?
What does data abstraction primarily focus on?
What does data abstraction primarily focus on?
What is the primary purpose of data encapsulation?
What is the primary purpose of data encapsulation?
In inheritance, what is another name for a base class?
In inheritance, what is another name for a base class?
What does 'poly' mean in the context of polymorphism?
What does 'poly' mean in the context of polymorphism?
What is operator overloading an example of?
What is operator overloading an example of?
What is the result of using the addition operator (+) with strings?
What is the result of using the addition operator (+) with strings?
What is the key characteristic of function overloading?
What is the key characteristic of function overloading?
Which concept involves hiding background details from the user?
Which concept involves hiding background details from the user?
What is a fully qualified identifier?
What is a fully qualified identifier?
Which of the following is an advantage of creating a separate method?
Which of the following is an advantage of creating a separate method?
What is the primary purpose of classes from which objects are created?
What is the primary purpose of classes from which objects are created?
Which part is a required element of a class header?
Which part is a required element of a class header?
What must a class name start with?
What must a class name start with?
Where is the class body written?
Where is the class body written?
What are the data components of a class called?
What are the data components of a class called?
Where are data fields declared?
Where are data fields declared?
What is the primary purpose of the displayHours()
method in the CompanyInfo
class?
What is the primary purpose of the displayHours()
method in the CompanyInfo
class?
Where should the displayHours()
method be placed within the CompanyInfo
class?
Where should the displayHours()
method be placed within the CompanyInfo
class?
Which method is always executed first in a Java application?
Which method is always executed first in a Java application?
Does the order in which methods appear in a class affect the order in which they are called?
Does the order in which methods appear in a class affect the order in which they are called?
In the given code example, what will be printed to the console before the business hours?
In the given code example, what will be printed to the console before the business hours?
Can methods overlap each other in Java?
Can methods overlap each other in Java?
What happens if you try to define a method inside another method in Java?
What happens if you try to define a method inside another method in Java?
Which of the following is a correct method signature for displayHours()
if it doesn't return any value and doesn't take any parameters?
Which of the following is a correct method signature for displayHours()
if it doesn't return any value and doesn't take any parameters?
Flashcards
Class
Class
A blueprint for creating objects, defining their properties and behaviors.
Object
Object
A specific instance of a class, with defined characteristics and behavior.
Method
Method
A function within a class that defines what an object can do.
Attributes
Attributes
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Data Members
Data Members
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Function Members
Function Members
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Automobile Object Attributes
Automobile Object Attributes
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Automobile Object Methods
Automobile Object Methods
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Object-Oriented Programming (OOP)
Object-Oriented Programming (OOP)
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Objects (vs. Variables)
Objects (vs. Variables)
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Classes (vs. User-defined Data Types)
Classes (vs. User-defined Data Types)
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Instance Variables (vs. Structured Members)
Instance Variables (vs. Structured Members)
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Methods (vs. Functions)
Methods (vs. Functions)
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OOP vs. Procedural: Decomposition
OOP vs. Procedural: Decomposition
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Data Abstraction
Data Abstraction
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Data Encapsulation
Data Encapsulation
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Inheritance
Inheritance
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Base/Parent/Superclass
Base/Parent/Superclass
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Derived/Child/Subclass
Derived/Child/Subclass
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Polymorphism
Polymorphism
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Operator Overloading
Operator Overloading
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Function Overloading
Function Overloading
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What is a Method?
What is a Method?
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What is the main() method?
What is the main() method?
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What does it mean to call/invoke a method?
What does it mean to call/invoke a method?
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What is a method header (declaration)?
What is a method header (declaration)?
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What does 'public' mean in a method header?
What does 'public' mean in a method header?
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What does 'static' mean in a method header?
What does 'static' mean in a method header?
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What does 'void' mean in a method header?
What does 'void' mean in a method header?
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What is a method body (implementation)?
What is a method body (implementation)?
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What does it mean to 'call' a method?
What does it mean to 'call' a method?
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Where are methods placed?
Where are methods placed?
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Method definition order vs Execution order?
Method definition order vs Execution order?
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What determines the order of method execution?
What determines the order of method execution?
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What is a class?
What is a class?
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What does public
mean in method declaration?
What does public
mean in method declaration?
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Fully Qualified Identifier
Fully Qualified Identifier
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Advantages of Using Separate Methods
Advantages of Using Separate Methods
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Types of Java Classes
Types of Java Classes
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Class Header Parts
Class Header Parts
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Class Body
Class Body
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Data Fields
Data Fields
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Where Are Data Fields Declared?
Where Are Data Fields Declared?
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Why Use Separate Methods?
Why Use Separate Methods?
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Study Notes
Introduction to Object-Oriented Programming (OOP)
- OOP is one of three programming paradigms, along with Procedural and Functional Programming.
- A programming paradigm refers to different approaches to structuring and organizing code.
- The term "paradigm" is synonymous with "pattern".
Procedural Programming
- Operations are executed one after another in a sequence.
- Variables are used to refer to named computer memory locations that hold data.
- Data is stored in a location and can be used for decisions, arithmetic, or output.
- The data stored in a variable can change during program execution.
- Basic construct is blocks of code called "procedures".
- Procedures are grouped into logical units based on individual operations.
- Procedures are also called functions, modules, subroutines, and methods (commonly in Java).
- A procedural program can pause to call a procedure and temporarily suspend the current logic.
- BASIC, C, C++, and Pascal support this paradigm.
Functional Programming
- This style builds programs by focusing on declarations and expressions rather than the execution of statements.
- Aims for code that is clearer and bug-resistant by avoiding flow-control statements.
- Functions are the basic units and are treated as first-class citizens.
- Functions can be assigned to a variable, passed as an argument, or returned from a function.
- Erlang, Scala, Haskell, and Elm support this paradigm.
Object-Oriented Programming (OOP)
- This is an extension of procedural programming.
- Employs a different approach to writing computer programs.
- Objects, which model objects in the real world, are the main building blocks.
- OOP was developed to eliminate the limitations of other paradigms.
- OOP makes programming more flexible, user-friendly, and less complex.
- Includes creating blueprints for objects (classes).
- Involves creating specific instances of those classes (objects).
- Creates applications that manipulate or use these objects.
- Java, Python, VB.NET, and C# support this paradigm.
Naming Conventions
- Procedural Programming uses Variables, User-defined Data Types, Structured Members, Functions, and Function Calls.
- Object-Oriented Programming uses Objects, Classes, Instance Variables, Methods, and Message Passing.
Differences Between Procedural and OOP
- Procedural Programming emphasizes procedures rather than data.
- Object-Oriented Programming emphasizes data rather than procedures.
- In Procedural Programming, data is not secured
- In Object-Oriented Programming, data is secured
- Procedural Programming uses a top-down approach.
- Object-Oriented Programming uses a bottom-up approach.
- Procedural Programming does not model real-world entities.
- Object-Oriented Programming models real-world entities.
- Procedural Programming decomposes programs into functions or procedures.
- Object-Oriented Programming decomposes programs into objects.
Advantages of OOP
- Programs are modularized by using classes and objects.
- Reduces code duplication and promotes reusability by allowing related objects to share code.
- Provides data security through encapsulation, making data inaccessible and unmodifiable by non-member functions.
- Reduces program complexity through inheritance.
- Reduces the time for creation and ease of OOP code implementation.
OOP Concepts: Class
- It is a group or collection of objects with common properties.
- Serves as the basic unit of programming in OOP.
- User-defined data type that stores complex data.
- It is like a blueprint that exists before any houses are built.
- A class definition describes what attributes objects will have and what those objects can do.
- An attribute details the characteristics of an object, serving as its properties.
OOP Concepts: Object
- It is a specific and concrete instance of a class.
- An identifiable entity with characteristics and behavior.
- A person, place, or table of data, and any real-world entity with existence.
- Data Members and Operations called Function Members are features.
- A smartphone's color, weight, and price are data members; making video calls, taking photos, or recording audio are function members.
OOP Concepts: Method
- Classes define the methods their objects can use, other than defining properties.
- A method is a self-contained block of program code that carries out actions and is similar to a procedure in Procedural Programming.
Class, Object, and Method Examples
- Class: Automobile; Object: Make, Model, Year, Color; Method: Forward, Backward, Gas Status.
- Class: Dog; Object: Breed, Name, Age, Vaccine; Method: Walking, Eating, Name Recognition.
- Object's class helps understand its characteristics.
- Objects are like nouns, methods are like verbs.
Data Abstraction
- Includes only essential details of an entity without including background details.
- Focuses on using features rather than internal workings.
- Hidden information is called abstracted data.
Data Encapsulation
- Wraps up data and functions into a class.
- Performs data hiding, which insulates data from outside programs.
- Data is not directly accessible outside the class, except through defined functions.
Inheritance
- The ability to create classes—the new classes—that share the attributes and methods of existing classes but with more specific features.
- The original class is a base class, parent class, or superclass.
- The new class is a derived class, child class, or subclass.
- Derived classes inherit properties from the base class.
Polymorphism
- Poly means many, while morph means forms.
- Languages allow the same word or symbol to be interpreted correctly in different situations based on the context.
- Examples include operator overloading and function overloading.
Operator Overloading
- Making an operator perform tasks in different instances.
- Using the addition (+) operator as an arithmetic operator or as a string concatenation operator.
Function Overloading
- Process of using two or more functions with the same name but with different return types or numbers of arguments.
- Such as: paint() furniture, paint() vehicle, and paint()building.
Methods Specifics
- Method is a program module that contains a series of statements that carries out a task and can be be called unlimited times.
- Main() method executes automatically when a program is run, and can execute additional methods.
- To execute a method, it is called or invoked.
- A calling method, or client method, invokes a called method.
Method Header
- Or method declaration, provides information about how other methods can interact with it.
Elements Of A Method Header
- public-an access modifier that allows any other class to use it.
- static-used when any method can be used without instantiating an object.
- void – a return type used when a method returns no data.
- Method Name can be any legal identifier for classes and variables.
- Parentheses – contains data to be sent to the method.
Method Body
- Contains the statements that carry out the work of the method.
- The method body is found between a pair of curly braces, and is called its implementation.
Method Placement
- Methods can be placed within a class, but outside of any other methods.
Method Order
- The main() method is always executed first in any Java application.
- The order in which the methods are called is what makes a difference in how an application executes.
Separate Methods
- A complete name that includes the class is a fully qualified identifier.
- Using a method call makes the main() method short and easy to follow.
- Using a well-named method makes it easy to see the overall intent of the separate println() statements.
- Methods are easily reusable.
Java Classes
- Java classes can be classified into the following types: Classes from which objects are not instantiated and Classes from which objects are created
- With OOP, a class can be created to and run as an application to instantiate objects from them and do both.
- When creating a class, a name must be assigned to it, and the data and methods that will be part of the class must be determined.
- A class header has three (3) parts: an optional access specifier, the keyword class, and any legal identifier in naming the class
Data fields
- The data components of a class are called data fields that are declared variables within a class but outside any method.
- A data field is static if it occurs once per class and non-static if it happens once per object.
- Assigning private access to a field means that no other classes can access the field's values except the methods of the same class.
- The principle used in creating private access is referred to as information hiding, an important component of object-oriented programs.
Methods
- Classes that instantiate objects contain both fields and methods.
- Methods that retrieve values are called accessor methods or getters that conventionally start with the prefix get.
- Methods that set or change field values are called mutator methods or setters that conventionally start with the prefix set.
Declaring Objects
- A two-step process is involved in creating an object that is an instance of a class: type and an identifier are supplied, and computer memory is allocated for that object.
- A new operator should to allocate the memory for an object such.
- Employee now also becomes a reference type as opposed to built-in types like int, which are primitive types.
- In object-oriented programming, a constructor is a special type of method that creates and initializes objects.
- After an object has been instantiated, the methods can be accessed using the object's identifier, a dot, and a method call.
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Description
Explore key concepts in Java and the principles of Object-Oriented Programming (OOP). Understand classes, objects, methods, and access modifiers. Learn about static methods and the main method in Java.