Introduction to Multimedia

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Questions and Answers

Which of the following is NOT typically considered a core element of multimedia?

  • Audio
  • Text
  • Smell (correct)
  • Video

Virtual reality is considered separate and unrelated to multimedia.

False (B)

Name the three primary stages of a multimedia project.

Pre-production, Production, Post-production

Multimedia systems must be controlled by a ______.

<p>computer</p> Signup and view all the answers

Match the multimedia application with its corresponding area.

<p>Entertainment = Video Games Education = E-learning modules Communication = Video conferencing Journalism = Online news reporting</p> Signup and view all the answers

What is the primary difference between linear and non-linear multimedia?

<p>Linear multimedia presents content sequentially, while non-linear allows for user-controlled navigation. (D)</p> Signup and view all the answers

In the production phase, the team does not have to carry out their assigned work according to the plan if pre-production was not done correctly.

<p>False (B)</p> Signup and view all the answers

What is 'captured media'?

<p>Information types captured from the real world</p> Signup and view all the answers

Multimedia provides important information in an ______ way.

<p>interactive</p> Signup and view all the answers

Which role is NOT typically part of a multimedia development team during the production stage?

<p>Marketing Manager (C)</p> Signup and view all the answers

Multimedia is primarily used for entertainment purposes and has limited applications in other fields.

<p>False (B)</p> Signup and view all the answers

What is the purpose of evaluating and testing the product after it is produced?

<p>To make sure the quality and success of the product</p> Signup and view all the answers

When a user is allowed to control the elements of multimedia, it then becomes ______ multimedia.

<p>interactive</p> Signup and view all the answers

During multimedia project pre-production, what is the first question the production team ask?

<p>Why do you want to develop a multimedia project? (C)</p> Signup and view all the answers

Match the following terms with their descriptions.

<p>Multimedia = Combination of text, graphic art, sound, animation, and video Hypermedia = Interactive multimedia, where the user controls the linked elements Captured media = Information types captured from the real world Synthesized media = Information types synthesized by computers</p> Signup and view all the answers

Which of the following is NOT a characteristic of multimedia systems?

<p>Static and unchangeable (A)</p> Signup and view all the answers

Archiving and Duplication is the stage in the process that tests and attempts to improve the quality and success of a product.

<p>False (B)</p> Signup and view all the answers

What does the acronym MIDI stand for?

<p>Musical Instrument Digital Interface</p> Signup and view all the answers

[Blank] is significant to the success of a product.

<p>Marketing</p> Signup and view all the answers

Which of the following is considered a User's Perspective when evaluating multimedia products?

<p>Subject and Content (A)</p> Signup and view all the answers

Flashcards

What is multimedia?

A combination of picture, text, sound, video and animation.

What is interactive multimedia?

Multimedia where users can control elements.

What is Hypermedia?

Interactive multimedia where the user controls the structure of linked elements.

What is captured media?

Information captured from the real world.

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What is synthesized media?

Information synthesized by computers.

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What is linear multimedia?

Multimedia viewed in a continuous sequence.

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What is non-linear multimedia?

Multimedia that is interactive.

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Characteristics of Multimedia

Multimedia systems must be computer controlled, integrated, digitally represented, and interactive.

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What is pre-production?

Process before producing a multimedia project.

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What is production?

Process in which the multimedia project is produced.

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What is post-production?

Process after the production of a multimedia project.

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Evaluating Multimedia

Testing and evaluating multimedia products from user and developer perspectives.

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Study Notes

  • Multimedia is something people can see, hear, touch, and read on websites, radio, television, video games, phone applications, retail stores, cinema halls, and ATMs.
  • Multimedia is a combination of picture, text, sound, video, and animation.
  • Multimedia provides information to the users in the form of text, audio, video, animation, and graphics.
  • Interactive multimedia allows the user to control elements.
  • Hypermedia is interactive multimedia where the user controls the structure of linked elements.
  • Multimedia includes text, graphics, audio, and video.
  • Multimedia is used in education, offices, airports, journalism, creative industries, entertainment, medicine, IT, and research.
  • Multimedia provides information interactively with images, graphics, animation, video, and audio.
  • Multimedia is gaining popularity as a powerful educational tool.
  • Storage for multimedia includes USBs, CDs, and DVDs.

Classification of Media Types

  • Captured media refers to real-world information types like still or moving pictures and sound.
  • Synthesized media refers to computer-generated information types, such as text, graphics, and computer animation.

Categories of Multimedia

  • Linear multimedia presents information sequentially from start to finish (e.g., cinema).
  • Non-linear multimedia is interactive and requires audience participation (e.g., Web Pages).

Characteristics of Multimedia

  • Multimedia systems must be computer-controlled.
  • Multimedia systems are integrated.
  • Multimedia information should be represented, stored, processed, and transmitted digitally.
  • The interface to the final presentation of media is interactive.

Applications of Multimedia

  • Multimedia is used in entertainment, education, communication, internet, and journalism.

Stages of Multimedia Project

  • The stages are pre-production, production, and post-production.

Pre-Production

  • Pre-production involves asking "why" you want to develop a multimedia project.
  • Important questions at this stage include marketability, profitability, effectiveness compared to print, requirements, task durations, the responsible party, and project costs.

Production

  • The production stage brings the planning into effect.
  • Key personnel includes a project manager, interface designer, computer graphic artist, audio/video specialist, computer programmer, and permission specialist.

Post-Production

  • Post-production involves assessing technical aspects to ensure a perfect, error-free project.
  • Testing/Evaluation: Testing the product on multiple computers and monitors.
  • Mastering: Writing the product to a CD-ROM or DVD.
  • Archiving and Duplication: Saving original files including audio, video, and software formats.
  • Marketing and Distribution: Promoting the product to reach the maximum audience.

Post-Production Evaluation

  • User's Perspective: Subject and content (interest), platform (equipment), usability (error rate), and cost.
  • Developer's Perspective: Content (users understand the message), performance (users have equipment), and interface (useful and user-friendly).

Multimedia Skills Required in a Team

  • Team members must communicate and share goals.
  • Specialists might be required to play more than one role.
  • Team members require extensive backgrounds in their fields as well as the ability to learn new skills.

Summary

  • Multimedia combines text, graphic art, sound, animation, and video.
  • Multimedia projects are linear or non-linear.
  • Multimedia projects are stored on CD-ROMs, DVDs, and the web.
  • Multimedia is widely used in: business, schools, public places, hospitals, research, and for at-home entertainment.
  • Virtual reality is an extension of multimedia.
  • Stages of multimedia: pre-production, production, post-production.
  • Evaluation is done from the perspectives of users and developers.
  • The team should be knowledgeable, experienced, and efficient.
  • Every team member should perform duties as well as helping others.

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