Introduction to Human-Computer Interaction (HCI)

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Questions and Answers

What is the primary goal of Human-Computer Interaction (HCI)?

  • To develop advanced programming languages
  • To increase the speed of internet connections
  • To reduce the cost of computer hardware
  • To create usable, effective, and enjoyable interactions between humans and computers (correct)

Flashcards

Usability

The ease with which users can learn, use, and understand a computer system or application. Key aspects include learnability, efficiency, memorability, errors, and satisfaction.

User-centered Design

A design philosophy that prioritizes the needs, tasks, and characteristics of the user throughout the design process. It involves user research, prototyping, and iterative design.

User Experience (UX)

The overall experience a user has while interacting with a product or system. It encompasses the emotional, physical, and mental responses to the interaction.

Human Factors (Ergonomics)

Applying scientific knowledge to the design of tools and systems to optimize performance and safety for human users. Includes physical ergonomics, cognitive ergonomics, and organizational ergonomics.

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Interaction Styles

Methods through which users interact with computer systems, including command-line interfaces, graphical user interfaces (GUIs), and natural language interfaces.

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Cognitive Models

Mental representations and processes of users during interaction with a computer system. These models help understand how users perceive, process, and respond to information.

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Consistency

Maintaining a standardized appearance, behavior, and terminology across the system to avoid user confusion.

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Feedback

Providing timely and clear information to users regarding their actions and the system's status.

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User Interviews

Gathering detailed insights from users through conversations.

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Surveys and Questionnaires

Collecting data from many users about their opinions and feelings towards a system.

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Usability Testing

Observing users interacting with a system to evaluate its usability and identify areas for improvement.

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Heuristic Evaluation

Experts evaluating a design based on established principles of good usability.

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Prototyping

Creating mock-ups or models of a system to test design ideas and user interaction before full development.

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Ethnographic Studies

Observing users in their natural environment to understand their tasks, behaviors, and needs.

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Accessibility

Ensuring that systems are usable and accessible to everyone, including people with disabilities.

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Emotional Design

Considering the emotional impact of a design to create a positive and engaging user experience.

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Study Notes

Introduction to Human-Computer Interaction (HCI)

  • HCI is a multidisciplinary field focusing on the design and use of computer technology in relation to human behavior and needs.
  • It aims to create usable, effective, and enjoyable interactions between humans and computers.
  • Key aspects include usability, learnability, efficiency, memorability, errors, and satisfaction.

Key Concepts in HCI

  • Usability: The ease with which users can learn, use, and understand a computer system or application. Crucial metrics include learnability, efficiency, memorability, errors, and satisfaction.
  • User-centered design: A design philosophy that prioritizes the needs, tasks, and characteristics of the user throughout the design process. It involves user research, prototyping, and iterative design.
  • User experience (UX): The overall experience a user has while interacting with a product or system. It encompasses the emotional, physical, and mental responses to the interaction.
  • Human factors (ergonomics): The application of scientific knowledge to the design of tools and systems to optimize performance and safety for human users. Includes physical ergonomics, cognitive ergonomics, and organizational ergonomics.
  • Interaction styles: Methods through which users interact with computer systems, including command-line interfaces, graphical user interfaces (GUIs), natural language interfaces, and more.
  • Cognitive Models: Mental representations and processes of users during interaction with a computer system. These models help understand how users perceive, process, and respond to information.

Design Principles in HCI

  • Consistency: Maintaining a standardized appearance, behavior, and terminology across the system to avoid user confusion.
  • Feedback: Providing timely and clear information to users regarding their actions and the system's status.
  • Affordance: Design elements that clearly indicate their function or purpose. The way something looks and behaves suggests how it should be used.
  • Visibility: Clearly indicating the system's status and available options at all times.
  • Constraints: Limiting user actions to prevent errors or unintentional choices. This can be physical (e.g., buttons only clickable) or conceptual (e.g., limited menu options).
  • Simplicity: Minimizing complexity and unnecessary features in the system. This makes it easily learnable and usable.

HCI Methods and Techniques

  • User interviews: Gathering insights directly from users through in-depth conversations.
  • Surveys and questionnaires: Collecting data from a larger number of users about their attitudes and opinions.
  • Usability testing: Observing users interacting with a system to identify areas for improvement and measure usability metrics.
  • Heuristic evaluation: Experts evaluating a design against established principles of good usability.
  • Prototyping: Creating mock-ups or models of the system to test design ideas and user interaction.
  • Ethnographic studies: Observing users in their natural environment to understand their tasks and needs.

Important Areas in HCI research

  • Accessibility: Ensuring that systems are usable by people with disabilities, through methods like providing alternative input ways (e.g., voice recognition), appropriate visual design elements, and support for assistive technology.
  • Emotional design: Considering the emotional impact of interaction design to create positive and engaging user experiences.
  • Social interaction: Designing systems for collaborative work and social interactions, such as communication platforms, multiplayer games, and online communities.
  • Mobile HCI: Developing interfaces that are appropriate for interactive devices like smartphones and tablets.
  • Wearable computing: Interaction design for wearable technologies such as smartwatches and fitness trackers.
  • Virtual and Augmented Reality (VR/AR): Designing systems for immersive interactions in virtual or augmented environments.
  • Human-robot interaction (HRI): Design of systems allowing human interaction with robots.
  • Intelligent interfaces: Systems that learn and adapt to user preferences.

HCI and Emerging Technologies

  • Artificial intelligence (AI) and machine learning: Using AI to personalize interactions, improve system responsiveness, and provide more intuitive support for users.
  • Internet of Things (IoT): Creating interfaces for controlling and interacting with devices in the IoT ecosystem.
  • Big data and analytics: Using data to understand user behavior and inform system design decisions.
  • The metaverse: Developing experiences for interactions in virtual, shared spaces.

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