Introduction to Computer Graphics
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Questions and Answers

What does rasterization accomplish in computer graphics?

  • Calculates ambient light in models
  • Projects 3D objects onto a 2D display (correct)
  • Creates complex 3D animations
  • Simulates light bouncing off objects

Which technique provides the most realistic lighting effects by considering all light interactions?

  • Global illumination (correct)
  • Ambient occlusion
  • Rasterization
  • Photon mapping

What is the primary purpose of ambient occlusion in modeling?

  • To generate realistic 3D animations
  • To calculate the lack of ambient light in obscured areas (correct)
  • To enhance the visual effect of lighting
  • To create more detailed textures

Which method of animation involves real-world motion being applied to digital models?

<p>Motion capture (C)</p> Signup and view all the answers

What does keyframing in animation allow an animator to specify?

<p>The states of objects at key moments (B)</p> Signup and view all the answers

In which field are computer graphics NOT typically used?

<p>Automobile manufacturing (A)</p> Signup and view all the answers

Which software tools are primarily used for the creation and manipulation of images?

<p>2D software (C)</p> Signup and view all the answers

What is a primary application of computer graphics in film and television?

<p>Producing visual and special effects (A)</p> Signup and view all the answers

What do raster graphics represent images as?

<p>A grid of pixels (C)</p> Signup and view all the answers

Which file formats are commonly associated with raster graphics?

<p>JPEG, PNG, and GIF (A)</p> Signup and view all the answers

What is the primary purpose of texturing in computer graphics?

<p>Applying surface details (C)</p> Signup and view all the answers

Which modeling technique is used for creating complex curves and surfaces?

<p>NURBS (A)</p> Signup and view all the answers

What does the process of rendering primarily involve?

<p>Transforming a 3D model into a 2D image (D)</p> Signup and view all the answers

Which color model is primarily used for digital screens?

<p>RGB (C)</p> Signup and view all the answers

What is a common use for procedural modeling in computer graphics?

<p>Generating complex patterns (A)</p> Signup and view all the answers

What is ray tracing used for in computer graphics?

<p>Calculating light interactions (D)</p> Signup and view all the answers

Flashcards

Raster Graphics

Images represented as a grid of colored squares (pixels).

Vector Graphics

Images defined by mathematical equations that create shapes and lines, scalable without loss of quality.

3D Modeling

Creating and manipulating 3D objects using software.

Polygon Modeling

Representing 3D shapes by connecting flat shapes (polygons).

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NURBS

Mathematical method for creating smooth, complex curves and surfaces.

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Subdivision Surfaces

Creating smooth surfaces by repeatedly refining polygons.

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Procedural Modeling

Creating shapes through algorithms, often to make repeating patterns or textures.

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Image Resolution

The number of pixels in an image, affecting detail.

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Color Models (RGB)

A way to represent colors numerically using Red, Green, Blue.

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Ray Tracing

Calculates how light interacts with objects to make realistic images.

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Modeling

The creation of 3D shapes.

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Texturing

Adding surface details like color and patterns to 3D objects.

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Lighting and Shading

Simulating light and how it affects objects in the scene.

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Rendering

Converting a 3D model into a 2D image (or series for animation).

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Rasterization

Converting 3D objects to a series of pixels for 2D display.

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Photon Mapping

Simulates light bouncing to generate realistic lighting and reflections.

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Global Illumination

Considers all light interactions, not just from a primary source.

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Ambient Occlusion

Calculates lack of ambient light in shadowed areas.

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Frame-by-Frame Animation

Creating animation by sequentially drawing images.

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Keyframing

Setting object states at key moments in animation.

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Motion Capture

Recording real-world movement for digital animation.

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3D Animation

Combining 3D modeling and animation techniques.

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Video Games

Creating virtual worlds, characters, and effects.

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Film/TV Visual Effects

Generating special effects and interactive content.

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Architecture/Design Visualization

Visualizing building designs and spaces.

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Medical/Scientific Visualization

Creating detailed images and simulating processes.

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Advertising/Marketing Graphics

Creating visually appealing content for promotions.

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Study Notes

  • Computer graphics is the use of computers to create and manipulate visual content. This includes images, animations, and 3D models.
  • Key applications include video games, film, advertising, and scientific visualization.
  • Fundamental concepts include:
    • Raster graphics: Represent images as a grid of pixels. Common file formats include JPEG, PNG, and GIF.
    • Vector graphics: Use mathematical equations to define shapes and lines, resulting in scalable resolution and precise details, commonly used for logos and illustrations.
    • 3D modeling: Creates and manipulates three-dimensional objects using software applications. Key techniques include polygon modeling, NURBS (Non-Uniform Rational B-Splines), and subdivision surfaces.
  • Key steps in creating computer graphics might include:
    • Modeling: Creation of 3D shapes.
    • Texturing: Application of surface details like colors and patterns.
    • Lighting and shading: Simulation of light interacting with objects.
    • Rendering: Transforming the 3D model into a 2D image, or a series of images for animation.

Image Representation

  • Digital images are represented as a grid of pixels, each with a specific color value.
  • Image resolution is determined by the number of pixels in the image (e.g., pixels per inch, PPI). Higher resolution means more detail.
  • Color models, such as RGB (Red, Green, Blue) and CMYK (Cyan, Magenta, Yellow, Key), define how colors are represented numerically.

3D Modeling Techniques

  • Polygon modeling: Consists of representing 3D shapes as interconnected polygons. This technique is straightforward but may not always represent complex curves or organic forms as accurately.
  • NURBS (Non-Uniform Rational B-Splines): Mathematical techniques providing greater flexibility for creating complex curves and surfaces. Used in CAD (Computer-Aided Design) and animation.
  • Subdivision surfaces: Generate smooth surfaces by iteratively refining polygons. Offer a balance of complexity and smoothness.
  • Procedural modeling: Creates shapes and textures through mathematical algorithms, commonly used for generating complex repetitive patterns or seamlessly repeating textures like fractals.

Rendering Techniques

  • Ray tracing: Calculates how light rays interact with objects in a scene to produce highly realistic images. The process involves tracing light from the viewer's eye through the scene to determine color and lighting.
  • Rasterization: Projects 3D objects onto a 2D display by converting them into a series of pixels that determine color values. The technique is less computationally intensive than ray-tracing but still produces high-quality imagery.
  • Photon mapping: Simulates light bouncing off objects and then tracing paths of the photons to illuminate the scene, generating visually accurate simulations of lighting and reflections.
  • Global illumination: Consider all light interactions in a scene, not just those from a primary light source, for very realistic visual effect recreations.
  • Ambient occlusion: Calculates the lack of ambient light in areas of a model which are obscured, improving realism and definition of depth.

Animation

  • Frame-by-frame animation: Creating a sequence of images to depict movement. This is a method common in traditional animation.
  • Keyframing: Specifying the states of an object at key moments within an animation. Interpolation happens between those points to build smooth motion.
  • Motion capture: Capturing real-world motion and applying it to digital models for realistic animation, often seen in film and video games.
  • 3D animation: Combining 3D modeling and animation techniques to create dynamic, lifelike movement in three dimensions.

Software Tools

  • Diverse software tools exist for creation and manipulation in computer graphics, including 2D software for working with images and illustrations, and 3D software for modeling, rendering, and animation. Common programs may feature specific functions for specific elements like lighting, textures, or materials.

Applications of Computer Graphics

  • Video games: Creating detailed virtual worlds, characters, and effects.
  • Film and television: Visual effects, special effects, and interactive content/features.
  • Architecture and design: Visualizing building designs and spaces.
  • Medicine and science: Generating detailed medical images, simulating scientific processes, and visualising complex data.
  • Advertising and marketing: Producing eye-catching imagery and animated content for commercials and promotional materials.

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Description

Explore the fundamental concepts of computer graphics, including raster and vector graphics, along with 3D modeling techniques. This quiz covers key applications such as video games and film, and essential steps in the graphics creation process. Test your understanding of how visual content is created and manipulated using computers.

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