Introduction to Coding Concepts
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Questions and Answers

What is a list in Python?

  • A container made by surrounding elements with square brackets (correct)
  • A type of variable that cannot change
  • A method for creating functions
  • A combination of variables defined by curly braces

What is a keyword in Python?

  • Any word that does not conflict with default libraries
  • A predefined word that has a specific meaning (correct)
  • A type of function that the user defines
  • A word that can be used as a variable name

What is meant by a logic error?

  • An error that prevents a program from running
  • A syntax error that is caught by the compiler
  • An error in memory allocation
  • An incorrect assumption within code leading to unexpected output (correct)

How is memory described in the provided content?

<p>A series of addressed locations that can store data (B)</p> Signup and view all the answers

What do leading zeros represent?

<p>Zeros that precede a number, affecting its value (B)</p> Signup and view all the answers

What best defines a literal in programming?

<p>A direct value entered into the code (A)</p> Signup and view all the answers

How much data does a megabyte represent?

<p>One thousand kilobytes (D)</p> Signup and view all the answers

Which of the following describes machine instructions?

<p>Instructions represented as 0s and 1s (D)</p> Signup and view all the answers

What must be true for an equality operator to evaluate to True between two sequences?

<p>All elements must be equal. (D)</p> Signup and view all the answers

What is the result of evaluating the expression x < y if x = [1, 5, 2] and y = [1, 4, 3]?

<p>False, as 1 and 1 match and further comparison is needed. (A)</p> Signup and view all the answers

What does the term 'output' refer to in programming?

<p>Information provided by a program to the user. (B)</p> Signup and view all the answers

What causes an OverflowError in programming?

<p>Assigning a value that is too large for the allocated memory. (B)</p> Signup and view all the answers

What are peripherals in the context of computers?

<p>Devices used for input and output operations. (C)</p> Signup and view all the answers

What do precedence rules in programming define?

<p>The order in which expressions are evaluated. (B)</p> Signup and view all the answers

What best describes the role of a processor in a computer?

<p>It executes instructions and performs operations. (B)</p> Signup and view all the answers

What is the purpose of parentheses in expressions?

<p>To make the order of evaluation explicit. (B)</p> Signup and view all the answers

How does a processor perform its tasks?

<p>Through executing instructions from memory. (C)</p> Signup and view all the answers

What does presentation type refer to in programming?

<p>The format in which values are represented in output. (C)</p> Signup and view all the answers

What is the purpose of an algorithm?

<p>To provide a sequence of instructions to solve a problem (A)</p> Signup and view all the answers

What is meant by 'abstraction' in programming?

<p>Providing less control by hiding details (A)</p> Signup and view all the answers

Which of the following best describes ASCII?

<p>A character encoding format for digital text (D)</p> Signup and view all the answers

What does an assignment statement do?

<p>Creates a new variable and assigns it a value (C)</p> Signup and view all the answers

Which statement about binary numbers is true?

<p>They consist of only 0’s and 1’s (C)</p> Signup and view all the answers

What does the term 'append' refer to in programming?

<p>Adding something to a data structure (D)</p> Signup and view all the answers

What is the function of the Basic Input/Output System (BIOS)?

<p>To set up the computer's basic peripherals upon startup (C)</p> Signup and view all the answers

Which of the following is NOT a characteristic of bits?

<p>They contain multiple data types (C)</p> Signup and view all the answers

In what context is 'argument' used in programming?

<p>Data passed to a function within parentheses (C)</p> Signup and view all the answers

What does 'backwards compatible' mean?

<p>Older versions can run on newer systems (C)</p> Signup and view all the answers

What best describes a programming language?

<p>A type of scripting language suitable for operating systems. (A)</p> Signup and view all the answers

What is the purpose of pseudocode?

<p>To provide a readable description of what a program should do. (A)</p> Signup and view all the answers

Which of the following describes a set in programming?

<p>A mutable, unordered collection of unique elements. (A)</p> Signup and view all the answers

What is a defining feature of Python as a programming language?

<p>It emphasizes simplicity and readability. (D)</p> Signup and view all the answers

What does scientific notation use to express very large or very small numbers?

<p>An 'e' preceding a power-of-10 exponent. (D)</p> Signup and view all the answers

What is the main purpose of a scripting language?

<p>To execute programs without the need for compilation. (A)</p> Signup and view all the answers

What does the acronym RAM stand for?

<p>Random-Access Memory. (A)</p> Signup and view all the answers

Which statement correctly describes a sequence type?

<p>It is an ordered collection that can be indexed. (C)</p> Signup and view all the answers

What is an example of refactoring in programming?

<p>Replacing complex expressions with simpler equivalents. (D)</p> Signup and view all the answers

What is the function of the len() in relation to sequence types?

<p>To determine the length of a sequence. (B)</p> Signup and view all the answers

What is a repeating decimal?

<p>A decimal that continues infinitely with a repeating sequence. (B)</p> Signup and view all the answers

What is a significant characteristic of a statement in programming?

<p>It represents a single program instruction. (D)</p> Signup and view all the answers

Which of the following statements is true regarding replacement fields in Python?

<p>They replace expressions in formatted string outputs. (D)</p> Signup and view all the answers

In the context of programming, what is the role of a seed?

<p>To create pseudo-random numbers based on time. (B)</p> Signup and view all the answers

What defines a runtime error?

<p>An error when an impossible operation is attempted during execution. (D)</p> Signup and view all the answers

What does the term 'respectively' mean in a mathematical context?

<p>In a specific sequence that matches two lists. (A)</p> Signup and view all the answers

What is primarily stored in a string data type?

<p>A sequence of characters enclosed in quotation marks. (D)</p> Signup and view all the answers

What distinguishes a list from a tuple in programming?

<p>Lists can be resized, while tuples cannot be modified. (C)</p> Signup and view all the answers

What is a key characteristic of Python Enhancement Proposal 8 (Pep 8)?

<p>It serves as a style guide promoting good practices. (A)</p> Signup and view all the answers

What does the term 'software' refer to in computing?

<p>The intangible parts comprising programs and applications. (A)</p> Signup and view all the answers

What is a method in programming?

<p>An instruction telling an object to perform an action (A)</p> Signup and view all the answers

Which statement correctly describes a microprocessor?

<p>It is a term for processors fitting on a single chip. (C)</p> Signup and view all the answers

What is the function of a module in Python?

<p>To contain code that can be imported and reused. (B)</p> Signup and view all the answers

What does Moore’s Law predict?

<p>The size and capability of integrated circuits will double every two years. (C)</p> Signup and view all the answers

What does mutable mean in programming?

<p>The value’s type or content can be altered. (A)</p> Signup and view all the answers

What is the purpose of naming conventions in programming?

<p>To create names that are meaningful and useful, avoiding confusion. (C)</p> Signup and view all the answers

How is name binding defined in programming?

<p>Associating names with interpreter objects. (A)</p> Signup and view all the answers

What is the meaning of non-volatile memory?

<p>Memory that retains its contents even when powered off. (C)</p> Signup and view all the answers

What does the operand refer to in programming?

<p>The values involved in a mathematical operation. (A)</p> Signup and view all the answers

What is an operator in programming?

<p>A symbol that indicates an operation to be performed. (B)</p> Signup and view all the answers

In which situation would nesting be appropriate?

<p>Embedding functions or commands within one another properly. (C)</p> Signup and view all the answers

Which of these modules comes pre-installed with Python for advanced math functions?

<p>Math Module (A)</p> Signup and view all the answers

What is the behavior of pseudo-random numbers generated by the random module?

<p>Numbers generated based on a defined algorithm. (A)</p> Signup and view all the answers

Flashcards

Absolute Value

The number itself, ignoring its sign (+ or -).

Abstraction

Hiding details to simplify things and give you less control.

Algorithm

A step-by-step set of instructions to solve a problem.

ASCII

The most common text encoding format for computers.

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Append

To add something to the end.

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Argument (Parameter)

A value passed into a function, typically placed in parentheses.

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Assignment Statement

Giving a value to a variable using an equal sign.

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Binary Number

Numbers represented using only 0 and 1.

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Bit

The smallest unit of data a computer can store (0 or 1).

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Base

The number system's foundation (like base 10 or base 2).

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Keywords

Words that Python already understands and cannot be used as variable names.

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Element (of a list)

A single item within a list.

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Index (of a list)

The position number of an element in a list, starting from 0.

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Literal

A value directly written into code, like 2 or 'hello'.

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Leading Zeros

Extra zeros before a number, like 007 instead of 7.

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Memory

A part of a computer that stores data in locations with addresses.

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Machine Instructions

Commands to a computer represented as 0s and 1s.

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Equality Operators

Operators that compare two sequences to determine if all corresponding elements are equal. If any element mismatches, the result is False.

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Relational Operators

Operators (like < or >) used to compare sequences element-by-element until a mismatch occurs, determining the overall relationship.

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OverflowError

An error occurring when trying to store a value that exceeds the maximum capacity allowed by the interpreter’s memory.

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Peripherals

External hardware components that connect to the computer to provide input or display output. They act as the interface between the computer and the outside world.

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Precedence Rules

Specifies the order in which operations are performed within an expression, defining which operation takes priority.

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Presentation Type

A format specification used to control the way a value is displayed as text in the output. It defines the visual representation of data.

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Processor (CPU)

The central processing unit responsible for executing instructions, performing operations, and managing data stored in memory.

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Output

Information produced by a program, sent to a user or another program for visualization or further processing.

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Input

Data entered into a computer from the user or another program, typically via peripherals like the keyboard or mouse.

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Process

A series of steps a computer performs, manipulating input data using operations to produce output.

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Method

An instruction for an object to perform an action, similar to a function but associated with an object. Methods make general classes more specific and can be called using dot notation.

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Microprocessor

A processor that fits on a single chip, becoming smaller and more powerful over time, following Moore's Law.

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Module

A Python file containing reusable code that can be used by other modules or scripts. Modules are imported using the 'import' statement.

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Moore's Law

The principle that the speed and capabilities of integrated circuits (ICs) double roughly every two years (now closer to 18 months).

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Mutable

A data type whose value or contents can be changed. Mutable objects are not fixed.

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Name Binding

Connecting a name (or identifier) to an object in Python. One object can have multiple names bound to it, but each name is bound to only one object.

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Naming Conventions

A system for giving consistent, meaningful names to functions, variables, and other elements in your code.

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Nesting

Placing commands within one another, typically using parentheses. Nesting should follow a logical structure like Russian nesting dolls.

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Numeric Type

A data type that supports mathematical operations like addition, subtraction, multiplication, and division.

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Object

A value representation created automatically by the Python interpreter when you execute a line of code. Objects are not explicitly made by the programmer, but rather created and manipulated as needed.

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Operand

The values (like numbers or variables) used in an equation or expression.

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Operator

A symbol that performs a built-in calculation (like + for addition). The meaning of an operator depends on the types of values involved.

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Non-Volatile

A data type that retains its contents even when the power is off. The opposite of volatile.

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Open-Source

Means that the community of users participate in creating and defining something. This allows for collaboration and improvement.

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Immutable

A data type whose value or contents cannot be changed. Immutable objects are fixed.

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Programming Language

A language used to create larger and more complex software, such as operating systems. It's distinct from scripting languages, which often handle smaller tasks.

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Pseudocode

A detailed, readable description of what a computer program should do, written for humans to understand before actual coding.

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Python Enhancement Proposal 8 (Pep 8)

The Python style guide that provides best practices for writing Python code. A consistent coding style increases readability and collaboration.

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Random-Access Memory (RAM)

A computer component that temporarily holds data read from storage. It allows for fast access to any data location.

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Refactoring

Simplifying or improving the code by making it more efficient, readable, and maintainable.

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Repeating Decimal

A number where the digits after the decimal point repeat infinitely, such as 4.3333333...

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Replacement Field

A placeholder in a string, denoted by curly braces ({}), which is replaced with a variable's value when printed.

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Respectively

In the order they are mentioned, individually or separately.

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Runtime Error

An error that happens during program execution even though the syntax is correct. This usually occurs when the program tries to do something impossible.

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Screen

The hardware component used to visually display information to a user. It's what you see and interact with.

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Scientific Notation

A compact way of writing very large or small numbers using powers of ten. It uses 'e' followed by the exponent.

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Script

A program whose instructions are executed by an interpreter, making it a saveable file.

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Scripting Language

Languages for running programs without needing compilation, often used for smaller tasks.

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Seed (Random Module)

A built-in integer based on time, used by random to generate a pseudo-random number.

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Sequence Type

A data type used to store items in a specific order, accessible by index (position).

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String / String Literal

A data type used to store text enclosed in quotation marks, including letters, numbers, spaces, and symbols.

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Set (or Set Type)

A mutable unordered collection of unique elements, meaning no duplicates allowed.

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Software

The intangible part of a computer, consisting of programs and instructions.

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Statement

A single instruction within a program, usually written on one line.

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Study Notes

Absolute Value

  • The number itself, ignoring whether it's positive or negative.

Abstraction

  • Hides the details; limits control.
  • Recipe title, omitting steps.
  • Opposite of an algorithm.
  • Used in coding with functions, variables, etc.

Algorithm

  • Sequence of steps to solve a problem.
  • Detailed instructions.
  • Opposite of abstraction.
  • Provides maximum control.

ASCII

  • Common text encoding format.
  • Basic text, without formatting.
  • Used by computers and the internet.

Append

  • To add something to the end of a data structure.

Application (App)

  • A program.

Argument (or Parameter)

  • Items passed to a function inside parentheses.
  • Separated by commas in some languages.
  • Example: math.sqrt(num).

Assembler

  • Translates assembly language instructions into machine instructions.
  • Human-readable instructions.

Assembly Language Instructions

  • Instructions slightly easier for humans to understand than machine language.
  • Translated to machine code using an assembler.

Assignment Statement

  • Gives a value to a variable using an equals sign.
  • Variable name on the left, value on the right.

Base

  • Base 2 (binary): Numbers 0 and 1 weighted by increasing powers of 2.
  • Base 10: Numbers 0-9 weighted by increasing powers of 10.

Basic Input/Output System (BIOS)

  • First program to run on starting a computer.
  • Sets up basic computer peripherals.

Binary Numbers

  • Using only 0 and 1.
  • A computer's basic storage unit.

Bits (or Binary Digits)

  • Smallest unit of data in a computer.
  • Two states: 0 or 1.

Bug (or Logic Error)

  • Coding error with flawed logic.
  • Code doesn't perform as expected.

Byte

  • A sequence of 8 bits.

Cache

  • Small, fast RAM on a processor chip for faster access.

Camel Case

  • Naming convention; start each word after the first with a capital letter.
  • Example: camelCase.

Case Sensitive

  • Uppercase and lowercase letters are treated differently.

Central Processing Unit (CPU)

  • See processor.

Circuits

  • Connections of switches.

Clock

  • Measures the speed of a processor's instructions.
  • Ticks at a specific frequency (e.g., MHz, GHz).

Code

  • Written representation of a program (using human-readable text)

Code Point

  • Unique number representing a character using Unicode.

Compilers

  • Programs automatically translate high-level code into machine instructions.
  • Creates executable programs.

Computational Thinking

  • Breaking down problems into smaller, logical pieces.
  • Looking for patterns in data and using them to create solutions,
  • Useful for big problems.

Computer

  • A device that interacts with a processor using memory.
  • Includes personal computers, laptops, tablets, and more devices.

Concatenate

  • Joining two or more strings together.

Container

  • Data structure for holding related values.
  • Example: list, tuple, string, set, dictionary.

Core

  • A processor contained within an IC.

Crash

  • Program closes unexpectedly (typically due to error).

Data Type (or Type)

  • Defines how data behaves.
  • Categorization of information (e.g., name, date).

Debugging

  • Process of finding and fixing program errors.
  • Troubleshooting a program.

Decrementing

  • Decreasing a variable by a certain amount repeatedly.
  • Opposite of incrementing.

Disk (or Hard Drive)

  • A storage device (non-volatile).
  • Stores data like files, etc.

Element

  • An item in a list or other sequence type.

End-of-Life

  • Point when a product no longer receives improvements, support, or fixes.

Error

  • Problems in a program.
  • Includes logic errors, syntax errors and runtime errors.

Escape Sequence

  • Two-part sequence within a program that tells the program to display, show, do something other than what it literally means.
  • Example: \n for a newline.

Evaluate

  • Doing the math or calculation in an expression.
  • A computation of results.

Executable (or Executable Program)

  • A program already formatted for direct execution on a machine.
  • A sequence of machine instructions.

Expression

  • Code that returns a value after evaluating.

Execute

  • Run a program or code.

Floating-Point (or Float)

  • Data type for real numbers (including decimals).

Format Specification

  • Rules to format a piece of data.

Formatted String Literal (f-string)

  • Using formatting placeholders inside strings.

Function

  • A set of statements that can be reused by referring to the function.
  • Can receive input via arguments (in parentheses after the function's name).

Garbage Collection

  • Automatically freed-up memory space (in some languages).

Gigabyte

  • A billion bytes.

Good (or Best) Practices

  • Coding conventions to improve readability, maintainability, and reduce future problems.
  • Example: proper naming conventions and comments.

Hardware

  • Physical parts and components of a computer.

High-Level Languages

  • Languages like Python where the instructions are more closely related to human language, as compared to machine language.

Identifier (or Name)

  • Label or name for something in a program.
  • Cannot be used for anything else in the program (e.g., reserved words).

Identity

  • Unique numerical identifier that's assigned to each object.
  • Shows the object's memory location.

Immutable

  • Data value Cannot be changed after created. Integer, string.

Increment

  • Increasing a variable repeatedly by a certain amount.

Incremental Development

  • Developing a program in small, manageable steps, testing them.

Index

  • An element's place in a sequence type (often starting at 0).

Input

  • Data entered into a program (e.g., using keyboard, file).

Integer

  • Data type for whole numbers (no decimals).

Interpreter

  • Program that executes scripts directly.

Irrational Numbers

  • Numbers that cannot be represented as a ratio of two integers.

Iteration

  • Repeating a block of code multiple times, especially in loops.

Keyboard

  • Peripheral that allows the user to input.

Keywords (or Reserved Words)

  • Words that are already used by the language and cannot be used for variable or other names.

Leading Zeros

  • Zeros before a number (e.g., 01, not 1).

Line

  • Row or line of program code.

List

  • Structure to hold sequence of objects.

Literal

  • Data written directly in a program, like 3.1415 or "hello".

Logic Error

  • An error in program logic causing unexpected results (a "bug").

Machine Instruction

  • Lowest level instruction a computer understands.
  • Usually binary (0 and 1).

Megabyte

  • A million bytes.

Memory

  • Computer's component for storing instructions and data.

Method

  • Function associated with an object.

Microprocessor

  • Central processing unit (CPU) on a single chip.

Module

  • A file containing Python code.

Mutable

  • Data values or contents of an object can be changed.

Name (or Identifier)

  • A label or name for something in a program.

Name Binding

  • Associating names (like variables) with objects in a program's runtime.

Naming Convention

  • Set of rules for naming variables and functions.

Nesting

  • Placing one block of code inside another block.

Non-Volatile

  • Data that remains stored when power is off.

Numeric Type

  • Data type including integers, floating-point numbers.

Object

  • Instance of a class in an object-oriented language.
  • Contains data (value)and type.

Operand

  • Values used in calculation in a program.
  • Example: 3 and 5 in 3 + 5.

Operator

  • Symbols that perform calculations (e.g., +, -, *, /).

Operating System (OS)

  • Program controlling and managing hardware.

Operator

  • Symbol that performs a calculation.

OverflowError

  • Occurs when a value is too large to be stored.

Output

  • Information a program gives to a user.

Operand

  • Values used in mathematical or logical operations.

OverflowError

  • Occurs when an operation in a program creates a value that's too large for a computer to record (in the provided memory).

Peripherals

  • Device that receives input.
  • Devices that provide output from a computer.

Precedence Rules

  • Order of operations in a calculation.
  • Order in which operations are performed in an expression.

Processor

  • Hardware that executes instructions.
  • Central processing unit.

Program

  • Sequence of instructions formatted for execution.

Programming Language

  • Language in which programs are written.

Pseudocode

  • Step-by-step description of code logic in human-readable language.

Pseudo-Random

  • A sequence of numbers that appears random, but is generated according to a formula (so it is predictable).

Random Module

  • Python module for generating pseudo-random numbers.

Reciprocal

  • The inverse of a given number; divide by 1.

Refactoring

  • Improving code without changing its functionality.
  • Changing the code's internal structure.

Repeating Decimal

  • A decimal number with an infinitely repeating pattern.

Replacement Field

  • Placeholder in strings, to be replaced by a value in a formatted string, such as an f-string.

Respectively

  • In the same order as previously mentioned.

Runtime Error

  • Programming error not caught at compile time but during runtime or execution.

Scientific Notation

  • Writing very large or small numbers (with scientific notation or exponential notation).

Script

  • A sequence of instructions (program) that are executed by an interpreter.

Scripting Language

  • Language often used for smaller tasks requiring simpler programs.

Screen (or Monitor)

  • Output device that displays images to a user.

Seed

  • Value (often a number) used by some algorithms to generate a sequence of numbers, typically to make the results repeatable.

Sequence Type

  • A set of items arranged in a specific order.
  • Elements can be accessed using an index (e.g., a string, list, or tuple).

Set

  • Unordered collection of unique elements.

Software

  • The programs that run on a computer's hardware (opposite of hardware).
  • Example: Operating System.

Statement

  • Line of code that tells the computer to do something.

String (or String Literal)

  • Sequence of characters.
  • Data type for text.

String Concatenation

  • Combining strings together.

String Literal

  • Literal values inside a string.

Storage

  • Hardware or software mechanism for storing data.

Switch

  • Component that turns something "on" and "off", either electronically or physically, controlling a circuit.

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