Introduction to C++ Programming

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Questions and Answers

Considering the evolution and standardization of C++, what complexities arise from using compilers released prior to the ANSI-C++ standard publication in November 1997, especially in terms of language capabilities?

  • Early compilers always require extensive code modifications to align with ANSI-C++ standards, regardless of the features used.
  • Pre-ANSI compilers are inherently more efficient in resource management and execution speed for all C++ programs.
  • Older compilers invariably lack support for fundamental data types, leading to compilation errors.
  • Legacy compilers might not fully support new capabilities introduced in ANSI-C++, potentially leading to unexpected behavior or errors. (correct)

In the context of C++ program development, how does an Integrated Development Environment (IDE) enhance the efficiency of creating, compiling, and running programs, particularly when compared to using a basic text editor like Notepad?

  • IDEs inherently enforce stricter coding standards, reducing the likelihood of runtime errors more effectively than standard text editors.
  • IDEs provide specialized editors and integrated tools that streamline creating, compiling, and running C++ programs, simplifying the development process compared to using separate tools. (correct)
  • IDEs completely abstract away the underlying operating system, creating truly cross-platform executables without additional configuration.
  • IDEs automatically optimize code for specific hardware architectures, a feature not available in basic text editors.

When creating a physical C++ program, what is the significance of the .cpp file extension, and how does it relate to the compiler's ability to process the source code?

  • The `.cpp` extension is merely a convention; the compiler relies solely on the file's internal metadata to determine its type.
  • The `.cpp` extension is used to encrypt the source code, protecting the intellectual property before compilation.
  • The `.cpp` extension signals to the compiler that the file contains C++ source code, influencing how the compiler preprocesses, parses, and translates the code. (correct)
  • The `.cpp` extension has no functional significance; any extension can be used as long as the compiler's flags are appropriately set.

Considering the nuances of compiling a C++ program on an IBM-compatible machine, what implications arise from the transformation of a source code file (e.g., myprogram.cpp) into an executable file (e.g., myprogram.exe)?

<p>The <code>.exe</code> file contains platform-specific machine code that can be directly executed by the operating system, making the program a standalone application. (C)</p> Signup and view all the answers

Elaborate on the phase of compilation known as 'linking,' particularly concerning its role in incorporating external functionalities such as writing messages to the screen or reading keyboard inputs.

<p>Linking involves integrating pre-compiled code from libraries that provide essential functionalities, such as I/O operations, allowing the program to interact with the operating system and hardware. (C)</p> Signup and view all the answers

Given the structure of a C++ program as a sequence of characters, how might the choice of character encoding (e.g., ASCII, UTF-8) impact the program's portability and internationalization capabilities?

<p>UTF-8 encoding facilitates support for a broader range of characters, enabling the creation of multilingual applications with minimal code modifications. (C)</p> Signup and view all the answers

What considerations must a programmer account for when choosing variable names in C++, especially given the constraints on length (up to 31 characters) and composition (letters, digits, underscore) and the importance of case sensitivity?

<p>Case sensitivity dictates that <code>myVariable</code>, <code>MyVariable</code>, and <code>MYVARIABLE</code> would be treated as distinct entities, requiring careful consistency in naming conventions to avoid ambiguity. (C)</p> Signup and view all the answers

Considering reserved keywords in C++ (e.g., int, char, float) and their case sensitivity, what potential ramifications arise from inadvertently using a keyword as a variable name, particularly if the casing is incorrect?

<p>If the casing is different (e.g., <code>Int</code> instead of <code>int</code>), the compiler may treat it as a user-defined identifier, potentially leading to unexpected behavior or conflicts. (A)</p> Signup and view all the answers

With respect to the declaration of variables in C++, what implications stem from declaring a variable without an initial value, and how does this contrast with the requirement for explicit initialization before usage?

<p>Uninitialized variables contain indeterminate values, and using them in calculations can lead to unpredictable results unless they are explicitly assigned a value first. (A)</p> Signup and view all the answers

Given that C++ allows variable declarations anywhere in the source code, what advantages or disadvantages arise compared to C's requirement of declaring variables at the beginning of a block, particularly in terms of code maintainability and potential for errors?

<p>C++'s flexibility can lead to scattered declarations, complicating code maintenance and potentially obscuring variable scopes, while C's approach enforces better organization. (C)</p> Signup and view all the answers

Considering the scope of variables in C++, how do the lifetimes and visibility rules differ between local variables declared within a function and global variables declared outside of any function, especially concerning access from different parts of the program?

<p>Global variables have program-wide visibility, while local variables are confined to the block in which they are declared, with their lifetimes tied to the execution of that block. (B)</p> Signup and view all the answers

Given C++'s support for various numerical constants, including decimal, octal, and hexadecimal representations, what potential pitfalls might a programmer encounter when mixing different number bases within the same expression, and how can these be mitigated?

<p>Implicit conversions between number bases may lead to unexpected results if the programmer is unaware of the base of each constant, necessitating explicit type casting or comments to clarify intent. (A)</p> Signup and view all the answers

Character constants and string constants in C++ involve escape codes (e.g., \n, \t). What are the implications of incorrectly using or interpreting escape sequences, particularly regarding output formatting and control character representation?

<p>Misinterpreting escape codes might lead to unintended formatting issues, control character insertions, or even security vulnerabilities if used in user input sanitization. (B)</p> Signup and view all the answers

In C++, how does the const keyword affect compile-time behavior, particularly in terms of memory allocation and potential for optimization during code generation?

<p>The compiler may perform optimizations based on the knowledge that <code>const</code> variables cannot change, potentially leading to more efficient code generation and memory usage. (D)</p> Signup and view all the answers

Considering the array of operators available in C++, how does the compiler resolve precedence and associativity in complex expressions, and what strategies can programmers employ to enforce desired evaluation orders unequivocally?

<p>Programmers can use parentheses to explicitly dictate the order of operations, overriding default precedence and associativity, thereby ensuring predictable and controlled expression evaluation. (D)</p> Signup and view all the answers

With regard to assignment operations in C++, what implications arise from the language's ability to use assignment as an rvalue, especially in terms of code readability and potential side effects?

<p>Assignment operations, when utilized as <code>rvalues</code>, can lead to concise but potentially obfuscated code, necessitating cautious usage to avoid unintended side effects and maintain clarity. (A)</p> Signup and view all the answers

Given that integer division in C++ truncates the decimal portion, what strategies must a programmer employ to accurately perform division operations and maintain precision when dealing with integer operands?

<p>The programmer must explicitly cast the integer operands to floating-point types before division to ensure accurate results, avoiding truncation. (B)</p> Signup and view all the answers

How does the modulus operator (%) in C++ function, and what are some crucial considerations regarding its application, particularly concerning negative operands or complex arithmetic expressions?

<p>The modulus operator yields the remainder of integer division, with the sign of the result dependent on the implementation, requiring care in handling negative operands. (D)</p> Signup and view all the answers

What are the nuances of the compound assignment operators in C++(e.g., +=, -=, *=), and how do they affect code readability and potential performance optimizations compared to their verbose equivalents?

<p>Compound assignment operators can enhance code conciseness and might enable compiler optimizations by directly modifying the variable in place, reducing redundant calculations or memory accesses. (A)</p> Signup and view all the answers

Considering increment (++) and decrement (--) operators in C++, what are the implications of using prefix versus postfix notations, especially within complex expressions or loops, and how does the order of evaluation influence the program's state?

<p>The prefix operator increments/decrements before the value is used in the expression; postfix does it after. This subtle difference matters. (C)</p> Signup and view all the answers

Given C++'s relational operators (e.g., ==, !=, >, <), what implications arise from their use when comparing floating-point numbers, particularly concerning precision and potential for unexpected results?

<p>Due to inherent limitations in floating-point representation, direct equality comparisons can be unreliable, necessitating the use of tolerance-based comparisons to account for potential rounding errors. (B)</p> Signup and view all the answers

How do C++'s logical operators (&&, ||, !) function in complex conditional statements, and what are the potential ramifications of short-circuit evaluation, especially concerning side effects or function calls within the conditional expressions?

<p>Short-circuit evaluation means operand evaluation can be skipped, so side effect calls get skipped, too. (A)</p> Signup and view all the answers

Considering C++'s conditional operator (? :), what are the trade-offs of using it compared to traditional if-else statements regarding code readability, potential for side effects, and suitability for complex conditional logic?

<p>This trade-off choice is up to individual developers, but complex conditions should steer clear of this operator. (A)</p> Signup and view all the answers

How do bitwise operators (&, |, ^, ~, <<, >>) function in C++, and what are some potential applications, especially in low-level programming, data manipulation, or efficient flag management?

<p>Bitwise operators manipulate individual bits, doing things like masking and setting. (C)</p> Signup and view all the answers

Discuss the nuances of explicit type casting operators in C++, and assess the possible outcomes when narrowing conversions lead to overflows or truncation of data.

<p>These conversions can happen and cause data corruption silently. (D)</p> Signup and view all the answers

What implications on operator behavior result from considering operator precedence in complex numerical computations? Justify your explanation with use cases.

<p>If you do not know the operator precedence, numerical errors will happen. (C)</p> Signup and view all the answers

In C++, how does sizeof() work and what type of parameter will it accept as input to provide the object size?

<p>The parameter passed to the operator must be a variable type. (A)</p> Signup and view all the answers

Given the precedence and associativity rules governing C++ operators, devise a scenario where misunderstanding these rules could lead to a critical runtime error.

<p>Not applying operator precedence correctly can lead to unexpected order of operation. Unexpected outcomes can affect runtime. (A)</p> Signup and view all the answers

Analyze the difference between linker scope, local scope, and global scope in C++, and propose a use case where each scope proves most effective.

<p>The scopes are very different. Global scope can be referred to anywhere within any function within the code. Local scope is limited to the code level it's declared. These scopes support separation of concerns so modules do not collide. (C)</p> Signup and view all the answers

Evaluate how the int value changes based on the machine word type, and how the value can be traditionally dependent on Windows vs x86 systems.

<p>A and C. (D)</p> Signup and view all the answers

Consider the implications of these datatypes: float, double, and long double, and how they can be used to represent decimal precision.

<p>These datatypes make it possible to make an assumption around storage and precision. (A)</p> Signup and view all the answers

How does a bool datatype work in C++, and what has changed in terms of its ANSI standards compliance and limitations?

<p>B and C. (B)</p> Signup and view all the answers

Differentiate between signed and unsigned variables and elaborate on different data type ranges and characteristics when using these C++ variables.

<p>Signed and unsigned types are critical in defining how datatypes are represented. (C)</p> Signup and view all the answers

Compare and contrast the declaration of variables, constants, expressions, and literals to writing readable and bug-free C++ code.

<p>Meaningful variable names should improve code. (D)</p> Signup and view all the answers

Compose key insights for local and global scope in code files and the accessibility when linking files together.

<p>The aspects lead to cause a variable to be visible, not only in the same source file, but in all linked files. (A)</p> Signup and view all the answers

Flashcards

Stages of Developing a Program

Creating, compiling, and running are the three steps.

file extension

The part of the filename after the . (dot).

compiling

Converts source code to instructions the computer can run.

linking

Combines program parts, like screen writing info, into an executable program.

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character set

The set of characters that can be used in a C++ program.

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variables

Basic data objects in a C++ program that hold values.

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initialize a variable

Assign a value to a variable before its use in a calculation.

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keywords

Reserved words in C++ for commands; cannot be used as variables.

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identifiers

A sequence of letters, digits, or underscores that name variables.

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byte

Minimum memory unit; can store a small data amount.

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Char

Data type for single characters.

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short

Data type for integers with a limited range.

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long

Data type for integers with a larger range.

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int

Data type typically 32 bits long (4 bytes).

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float

Data type for floating-point numbers.

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double

Data type for high-precision floating-point numbers.

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bool

Data type: true or false value.

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variable declaration

Declaration: Specify a variable's data type.

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signed or unsigned

Can indicate whether a number represented is signed or unsigned.

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variable initialization

Provide a variable with a starting value when it is declared.

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global variables

Variables available everywhere in the code after declaration.

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local variables

Variables limited to the code level in which they are declared.

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constants

Expressions with a fixed value that can be divided into numeric (int and float) char and non-numerical characters.

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octal numbers

Numerical constants represented as base 8.

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hexadecimal numbers

Numerical constants represented as base 16.

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escape codes

Special characters that cannot be expressed otherwise in source code.

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declared constants (const)

Declares constants with a specific type, like const int width = 100.

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operators

Symbols and keywords that operate on variables and constants.

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assignment operator (=)

Operator to assign a value to a variable.

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lvalue

Left side of assignment; must always be a variable.

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rvalue

Right side of assignment; constant, variable, or operation result.

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arithmetic operators

Symbols that perform math.

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modulus

Gives the remainder of division using percentage operator (%).

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compound assignment operators

Combine an operator with assignment (+=, -=, *=, /=).

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increase and decrease by value

Increment a variable increases 1

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relational operators

Operators used to compare between two expressions.

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logic operators

Operators that use boolean logic operations AND and OR.

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conditional operator (?)

Assign value based on a condition being true or false

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bitwise Operators

Modify individual bits of variables.

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explicit type casting operators

Operators allow conversion of a datum of a given type to another.

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Study Notes

Introduction to C++ Programming

  • The ANSI-C++ standard was accepted as an international standard in November 1997
  • C++ language existed long ago (1980s) prior to the ANSI standard
  • Many compilers do not support the new capabilities included in ANSI-C++, especially those released prior to the standard's publication

Compilers

  • Creating, compiling, and running programs are the stages of computer program development
  • An integrated development environment (IDE) typically integrates all these parts into one system
  • Compilers are specially tailored to make C++ program creation easier than using basic editors like Notepad
  • Compiling and running can be done from the same screen within an IDE

Creating

  • Program creation involves designing the program and physically creating it
  • Creating the physical program means typing the instructions into a text editor
  • C++ file names typically end with ".cpp"
  • Compilers often automatically add the correct filename extension
  • The filename part after the dot (.) is known as the file extension
  • Source code is the information held in the file, which is a plain text file understandable by text editors

Compiling and Running

  • To be executed by a computer, programs must be compiled to convert source code into machine instructions, creating an executable file
  • Compilation details depend on the computer system and software
  • A successfully compiled program results in an executable file, often with a ".exe" extension on IBM-compatible systems

Additional Notes on Executables

  • Changing a filename extension from .cpp to .exe does not create a program
  • Executable programs can be run by double-clicking, without needing the compiler

Linking

  • Linking is a compilation phase that merges necessary components to create a running program
  • Linking incorporates information for tasks like displaying messages and reading keyboard input
  • Without linking, programmers would need to manually code these functions

Fundamentals of C++ Programming Language

  • A C++ program is built from a sequence of characters

Character Set

  • Lowercase letters (a – z) are valid characters
  • Uppercase letters (A – Z) are valid characters
  • Digits (0 – 9) are valid characters
  • Special characters (+, /, -, *, =, (,) are valid characters

Variables, Data Types, Constants

  • Variables in C++ are data objects manipulated within programs
  • Variables are named values that can change during program execution but must be initilized before use

Variable Initialization

  • Variables that are not explicitly initialized do not default to zero, but contain a random number
  • It is crucial to initialize variables before using them in calculations
  • Prior to use, variables must be declared in the declaration list, specifying their data type (char, int, float, etc.)

Variable Names

  • Variable names can be up to 31 characters long
  • Uppercase and lowercase letters are distinct within variable names
  • Using lowercase names is preferable for variables
  • The underscore is a valid character, but should not be the first character of a variable name
  • Numerical digits are valid, but cannot be the first character of a variable name

Valid and Invalid Variable Names

  • temp_data, velocity, unit_1, pay_period, day_month_year, and fred are valid variable names
  • 40th_birthday, @discount, %_rate, 2percent, bad-variable, and #fred are not valid variable names

Reserved Keywords

  • Keywords, which are reserved for C++ commands, can not be used as variables
  • Keywords are case-sensitive and should be lowercase
  • Names of data types (int, char, float) can not be used as variables

C++ Keywords

  • asm, auto, bool, break, case, catch, char, class, const, const_class, continue, default, delete, do, double, dynamic_const, dynamic_cast, else, enum, explicit, extern, false, float, for, friend, goto, if, inline, int, long, mutable, namespace, new, operator, private, protected, public, register, reinterpret_cast, return, short, signed, sizeof, static, static_cast, struct, switch, template, this, throw, true, try, typedef, typeid, typename, union, unsigned, using, virtual, void, volatile, and wchar_t are C++ keywords.

Meaningful Variable Names

  • Use meaningful names to enhance code understanding, describing the variable's purpose
  • Simple operations with variables can be expressed in C++

Instruction Set Example

  • a = 5; b = 2; a = a + 1; result = a - b;

Declaring Variables

  • Declare a variable by specifying its data type and name, followed by a semicolon
  • Syntax: data_type variable_name;

Case Sensitivity

  • Variables and keywords are case-sensitive
  • num and Num are distinct
  • float is a keyword that must be lowercase

Data Type Examples

  • int value; declares an integer variable
  • char letter; declares a character variable, which can only hold one character

Initializing Variables

  • Assign an initial value during declaration using the assignment operator (=)
  • float sum = 0.0; assigns 0.0 to float variable sum
  • Variables can be reassigned new values at any point in the program
  • sum = 3.2; alters sum's value from 0.0 to 3.2

Initialization Notes

  • Variables must be initialized before being used in expressions
  • Float values should be assigned with decimal points (e.g., 0.0 instead of 0)

Code Combination

  • Multiple single-line declarations can often be combined
  • int value1; int value2; int sum; value1 = 32; value2 = 27; can be written as int value1 = 32; int value2 = 27; int sum;

Identifiers

  • Identifiers consist of letters, digits, and underscores
  • While the length of an identifier is unlimited, some compilers only consider the first 32 characters
  • Spaces and special characters are prohibited in identifiers
  • Variable identifiers must start with a letter or underscore, and cannot start with a digit

Rules for Identifiers

  • Identifiers cannot match C++ keywords or compiler-specific terms
  • Using keywords as identifiers can lead to confusion

ANSI-C++ Standard Keywords

  • Keywords include asm, auto, bool, break, case, catch, char, class, const, const_cast, continue, default, delete, do, double, dynamic_cast, else, enum, explicit, extern, false, float, for, friend, goto, if, inline, int, long, mutable, namespace, new, operator, private, protected, public, register, reinterpret_cast, return, short, signed, sizeof, static, static_cast, struct, switch, template, this, throw, true, try, typedef, typeid, typename, union, unsigned, using, virtual, void, volatile, wchar_t

Alternative Representations

  • and, and_eq, bitand, bitor, compl, not, not_eq, or, or_eq, xor, xor_eq are alternative representations for some operators and should not be used an identifiers

Compiler-Specific Keywords

  • far, huge, and near are keywords in some compilers that generate 16-bit code

Data Types

  • Variables are stored in computer memory, requiring the computer to know the data type being stored

Memory Organization

  • Memory is organized in bytes, the smallest manageable unit
  • A byte can store a small amount of data, like an integer between 0 and 255 or a character
  • Complex data types group several bytes to store long numbers or decimals

Fundamental Data Types in C++

  • Next are existing fundamental data types in C++, with their ranges:

Char

  • Size: 1 byte
  • Description: character or integer 8 bits length
  • Range: signed: -128 to 127, unsigned: 0 to 255

Short

  • Size: 2 bytes
  • Description: integer 16 bits length
  • Range: signed: -32768 to 32767, unsigned: 0 to 65535

Long

  • Size: 4 bytes
  • Description: integer 32 bits length
  • Range: signed: -2147483648 to 2147483647, unsigned: 0 to 4294967295

Int

  • Size: depends on the system
  • Description: integer
  • MSDOS: 16 bits, 32-bit systems (Windows 9x/2000/NT): 32 bits

Float

  • Size: 4 bytes
  • Description: floating point number
  • Range: 3.4e + / - 38 (7 digits)

Double

  • Size: 8 bytes
  • Description: double precision floating point number
  • Range: 1.7e + / - 308 (15 digits)

Long Double

  • Size: 10 bytes
  • Description: long double precision floating point number
  • Range: 1.2e + / - 4932 (19 digits)

Bool

  • Size: 1 byte
  • Description: stores boolean value
  • Value: true or false

wchar_t

  • Size: 2 bytes
  • Description: wide character to store international characters

Notes on Data Types

  • The bytes and range of values may vary depending on the OS
  • Included values are commonly accepted and used
  • Pointers and void parameter type specification are additional data types

Declaring Variables

  • In C++, variables must be declared specifying their data type
  • Syntax: data type specifier (int, short, float...) followed by a valid variable identifier

Declaration Examples

  • int a; declares an integer variable a
  • float mynumber; declares a float variable mynumber
  • Declared variables can be used within their scope in the program

Declaring Multiple Variables

  • Multiple variables of the same type can be declared on one line, separated by commas
  • int a, b, c; declares three integer variables a, b, and c

Integer Data Types

  • Integer data types (char, short, long, int) can be signed/unsigned
  • Specify signed/unsigned before the data type to define the range of numbers

Signed vs Unsigned

  • signed int MyAccountBalance; and unsigned short NumberOfSons; show the signed/unsigned specification

Default Type

  • If signed/unsigned is not specified, the type is assumed to be signed

Equivalent Declarations

  • unsigned MyBirthYear; and unsigned int MyBirthYear; are equivalent

Variable Initialization

  • Local variables are undetermined by default
  • Assign a value upon declaration: type identifier = initial_value;

Variable Initialization example

  • float sum = 0.0; assigns initial value

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