Interprocess Communication (IPC)

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Questions and Answers

In the context of inter-process communication, what distinguishes cooperating processes from independent processes?

  • Cooperating processes can affect or be affected by other processes, while independent processes cannot. (correct)
  • Cooperating processes are always multithreaded, while independent processes are single-threaded.
  • Cooperating processes execute in the kernel space, while independent processes execute in user space.
  • Cooperating processes use message passing, while independent processes use shared memory.

Which of the following is a primary reason for using cooperating processes in a system?

  • To achieve computation speedup by breaking a task into subtasks that can run in parallel. (correct)
  • To simplify process management by reducing inter-process dependencies.
  • To ensure that each process has exclusive access to system resources.
  • To minimize the risk of process failure affecting the entire system.

What are the two fundamental models of inter-process communication (IPC)?

  • Shared memory and message passing (correct)
  • Sockets and pipes
  • TCP and UDP
  • Client-server and peer-to-peer

In the shared-memory model of IPC, how do processes exchange information?

<p>By reading and writing data to a shared region of memory. (A)</p> Signup and view all the answers

What is a critical requirement for processes communicating through shared memory?

<p>Processes must agree to remove the operating system's restriction on memory access. (B)</p> Signup and view all the answers

What must be ensured in the producer-consumer problem when using shared memory?

<p>The consumer does not attempt to consume an item before it has been produced. (D)</p> Signup and view all the answers

In the context of the producer-consumer problem, what is the purpose of the buffer?

<p>To provide a temporary storage area for items produced and consumed. (C)</p> Signup and view all the answers

What is a key difference between a bounded buffer and an unbounded buffer in the producer-consumer problem?

<p>A bounded buffer has a fixed size, while an unbounded buffer has a dynamically adjustable size. (C)</p> Signup and view all the answers

What is the primary advantage of using message passing for inter-process communication in a distributed environment?

<p>It enables processes to communicate without sharing the same address space. (A)</p> Signup and view all the answers

In message passing, what are the two fundamental operations?

<p>Send and receive (B)</p> Signup and view all the answers

Which of the following is a characteristic of fixed-size messages in message passing?

<p>They make system-level implementation straightforward but can complicate programming. (C)</p> Signup and view all the answers

What is required for processes P and Q to communicate using message passing?

<p>A communication link must exist between them. (B)</p> Signup and view all the answers

What are the two primary methods for naming in message passing?

<p>Direct and indirect (C)</p> Signup and view all the answers

In direct communication with symmetry, what is required for processes to communicate?

<p>Both the sender and the receiver must explicitly name each other. (D)</p> Signup and view all the answers

What is a disadvantage of direct communication in message passing?

<p>It limits the modularity of process definitions. (B)</p> Signup and view all the answers

In indirect communication, how do processes send and receive messages?

<p>By exchanging messages through a shared mailbox. (C)</p> Signup and view all the answers

What is a key property of a mailbox in indirect communication?

<p>It has a unique identification. (B)</p> Signup and view all the answers

If processes P1, P2, and P3 all share mailbox A, and P1 sends a message to A, while both P2 and P3 execute a receive() from A, which process will receive the message?

<p>The process that receives the message is determined by the system (OS) or depends on the implementation. (A)</p> Signup and view all the answers

What is the purpose of synchronization in inter-process communication?

<p>To coordinate the actions of communicating processes. (B)</p> Signup and view all the answers

What is an alternative term for 'blocking' in message passing?

<p>Synchronous (B)</p> Signup and view all the answers

What happens in a 'blocking send' operation?

<p>The sending process is blocked until the message is received. (A)</p> Signup and view all the answers

What happens in a 'nonblocking receive' operation?

<p>The receiving process retrieves a valid message or a null value. (A)</p> Signup and view all the answers

What is the role of buffering in message passing?

<p>To temporarily store messages exchanged by communicating processes. (D)</p> Signup and view all the answers

What is a characteristic of zero capacity buffering?

<p>The sender must block until the recipient receives the message. (D)</p> Signup and view all the answers

What is the implication of a bounded capacity buffer in message passing?

<p>The queue has a maximum length $n$, allowing at most $n$ messages to reside in it. (B)</p> Signup and view all the answers

What does 'unbounded capacity' mean in the context of buffering?

<p>The queues length is potentially infinite, and the sender never blocks. (B)</p> Signup and view all the answers

In the provided code snippet for the producer process with a bounded buffer, what is the purpose of the while loop condition ((in + 1) % BUFFER_SIZE) == out?

<p>To ensure that the producer does not overfill the buffer by waiting when it is full. (C)</p> Signup and view all the answers

In the provided code snippet for the consumer process with a bounded buffer, what is the purpose of the while (in == out) loop?

<p>To ensure that the consumer does not attempt to consume non-existent items by waiting when the buffer is empty. (C)</p> Signup and view all the answers

What is a potential issue with the shared data definition for the bounded-buffer problem, specifically concerning the number of usable elements? (Assume #define BUFFER_SIZE 10)

<p>The solution is incorrect and can only use BUFFER_SIZE - 1 elements. (A)</p> Signup and view all the answers

Flashcards

Independent Processes

Processes that cannot affect or be affected by other processes in the system.

Cooperating Processes

Processes that can affect or be affected by other processes executing in the system, often sharing data.

Inter-Process Communication (IPC)

A mechanism that allows cooperating processes to exchange data and information.

Shared Memory

A model of IPC where processes exchange information by reading and writing to a shared memory region.

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Message Passing

A model of IPC where communication happens via messages exchanged between cooperating processes.

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Producer-Consumer Problem

A common IPC problem where one process produces data and another consumes it.

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Unbounded buffer

Places no practical limit on the size of the buffer. The consumer may have to wait for new items, but the producer can always produce new items.

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Bounded buffer

Assumes a fixed buffer size. In this case, the consumer must wait if the buffer is empty, and the producer must wait if the buffer is full.

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Message-Passing Systems

Message passing provides a mechanism to allow processes to communicate and to synchronize their actions without sharing the same address space.

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Communication Link

A connection between two processes that want to communicate

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Direct Communication

Each process explicitly names the recipient or sender of the communication

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Indirect Communication

The messages are sent to and received from mailboxes, or ports.

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Synchronization

Communication between processes takes place through calls to send() and receive () primitives

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Blocking Send

The sending process is blocked until the message is received by the receiving process or by the mailbox.

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Nonblocking Send

The sending process sends the message and resumes operation.

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Blocking Receive

The receiver blocks until a message is available.

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Nonblocking Receive

The receiver retrieves either a valid message or a null!

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Buffering

Whether communication is direct or indirect, messages exchanged by communicating processes reside in a temporary queue.

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Zero Capacity

The queue has a maximum length of zero; thus, the link cannot have any messages waiting in it. In this case, the sender must block until the recipient receives the message.

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Bounded Capacity

The queue has finite length n; thus, at most n messages can reside in it. If the queue is not full when a new message is sent, the message is placed in the queue and the sender can continue execution without waiting.

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Unbounded Capacity

The queues length is potentially infinite; thus, any number of messages can wait in it. The sender never blocks.

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Study Notes

  • Interprocess Communication (IPC) allows processes to exchange data and information. Processes can be either independent or cooperating.
  • Independent processes cannot affect or be affected by other processes in the system.
  • Cooperating processes can affect or be affected by other processes in the system.
  • Any process that shares data with other processes is a cooperating process.

Reasons for Cooperating Processes

  • Information sharing enables shared access to files.
  • Computation speedup can be achieved by breaking a task into subtasks that execute in parallel.
  • Modularity involves dividing system functions into separate processes or threads.
  • Convenience allows an individual user to work on multiple tasks at the same time.

IPC Models

  • Shared memory
  • Message passing

Shared Memory Systems

  • Interprocess communication using shared memory requires processes to establish a region of shared memory
  • The shared-memory region is in the address space of the process creating the shared-memory segment
  • Other processes wishing to communicate must attach to the shared-memory segment's address space
  • The operating system typically prevents one process from accessing another's memory
  • Shared memory requires that processes agree to remove the restriction that the OS has put in place

Producer-Consumer Problem

  • The producer-consumer problem can be addressed using shared memory to allow processes to run concurrently
  • It uses a buffer of items filled by the producer and emptied by the consumer that resides in a shared memory region
  • Producers create items while consumers use them

Buffers

  • Unbounded buffer: Places no practical limit on the buffer's size which make the consumer wait for new items, but the producer can always produce new items
  • Bounded Buffer - Has a fixed buffer size where the consumer waits if empty, and the producer waits if the buffer is full

Message-Passing Systems

  • Message passing enables processes to communicate and synchronize without sharing the same address space
  • This is useful in distributed environments where communicating processes reside on different computers connected by a network

Operations

  • send (message)
  • receive (message)

Message Size

  • Fixed size The system-level implementation is straightforward but, programming can be difficult
  • Variable size Requires complex system-level implementation but, simplifies programming
  • It is a requirement between processes for communication
  • It can be implemented by send() or receive() operations
  • There can be direct or indirect communication
  • There can be synchronous or asynchronous communication
  • There can be automatic or explicit buffering

Naming

  • Processes must have a way to refer to each other for communication
  • They can use direct or indirect communication

Direct Communication

  • Each process must explicitly name the recipient or sender

Properties of Direct Communication

  • A link is automatically established between every pair of processes
  • Processes need to know each other's identity
  • A link is associated with exactly two processes
  • There is only one link between each pair of processes
  • The sender names the recipient, but the recipient isn't required to necessarily name the sender
  • There is limited modularity of resulting process definitions because changing process identifier may require examining other process definitions

Indirect Communication

  • Messages are sent to and received from mailboxes or ports

Properties of Indirect Communication

  • A link is established between a pair of processes only if both have a shared mailbox
  • A link can be associated with more than two processes
  • There may be multiple links between each pair of communicating processes, each corresponding to a mailbox

Synchronization

  • Communication relies on calls to send() and receive() primitives
  • Message passing can be blocking or nonblocking

Message Passing Methods

  • Blocking send, the sending process is blocked until the message is received
  • Nonblocking send, the sending process sends the message then resumes operation
  • Blocking receive, the receiver blocks until the message is available
  • Nonblocking receive, the receiver retrieves either a valid message or a null value

Buffering

  • Messages reside in a temporary queue irrespective of direct or indirect communication
  • Zero capacity: maximum length of zero
  • Bounded capacity: finite length n
  • Unbounded capacity: potentially infinite length

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