Podcast
Questions and Answers
What is the primary concern addressed by the study of paradigms in interactive system design?
What is the primary concern addressed by the study of paradigms in interactive system design?
- Enhancing visual appeal of interfaces
- Ensuring usability of interactive systems (correct)
- Maximizing computational efficiency
- Improving hardware compatibility
In the context of interactive system design, what are paradigms?
In the context of interactive system design, what are paradigms?
- Common hardware components in interactive systems
- Standardized testing procedures for interactive systems
- Predominant theoretical frameworks or scientific world views (correct)
- Specific coding languages for interactive systems
What is an example of a paradigm shift in the history of interactive technologies?
What is an example of a paradigm shift in the history of interactive technologies?
- Hardware-based computing to software-based computing
- Analog interaction to digital interaction
- Single-user systems to multi-user systems
- Batch processing to time-sharing (correct)
What was the initial paradigm in the history of interactive technologies?
What was the initial paradigm in the history of interactive technologies?
What does the history of HCI largely involve understanding?
What does the history of HCI largely involve understanding?
What are paradigms in the context of interactive system design?
What are paradigms in the context of interactive system design?
What is an example of a paradigm shift in the history of interactive technologies?
What is an example of a paradigm shift in the history of interactive technologies?
What is the primary concern addressed by the study of paradigms in interactive system design?
What is the primary concern addressed by the study of paradigms in interactive system design?
What does the history of HCI largely involve understanding?
What does the history of HCI largely involve understanding?
What is the initial paradigm in the history of interactive technologies?
What is the initial paradigm in the history of interactive technologies?