Interactive Media and Marketing Quiz
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Questions and Answers

What is one advantage of using social media for learning?

  • It improves students' physical skills.
  • It limits the use of technology.
  • It reduces the need for critical thinking.
  • It can keep the students occupied. (correct)

Which of the following is a limitation of using social media for educational purposes?

  • Aids in real-life application of concepts.
  • Encourages hands-on learning.
  • Promotes life skills.
  • Costly for educational institutions. (correct)

What should be considered to evaluate the quality of manipulated media?

  • The design and color choices in graphics.
  • The motive or purpose behind its creation. (correct)
  • The source of the media equipment used.
  • The popularity of the media among viewers.

What can be a consequence of disinformation influenced by media?

<p>Reduced public actions based on accurate information. (C)</p> Signup and view all the answers

Which factor is NOT important when assessing the influence of media?

<p>The age of the media content. (A)</p> Signup and view all the answers

What is the primary purpose of manipulative media in education?

<p>To aid in hands-on learning (B)</p> Signup and view all the answers

Which characteristic is most essential for defining interactive media?

<p>User engagement and influence (B)</p> Signup and view all the answers

How do PR companies primarily influence consumer behavior?

<p>By managing relationships through media (C)</p> Signup and view all the answers

What type of confusion arises from similar branding or packaging?

<p>Consumer confusion (D)</p> Signup and view all the answers

What is a potential negative strategy used in advertisements?

<p>Using distorted information (C)</p> Signup and view all the answers

Which of the following best describes interactivity in media?

<p>A feature that encourages user participation (B)</p> Signup and view all the answers

What do researchers agree about television advertising's impact?

<p>It positively impacts buying behavior (C)</p> Signup and view all the answers

What role do marketing companies play in relation to consumer products?

<p>They generate sales through advertising services (C)</p> Signup and view all the answers

What is the purpose of crowd manipulation in political campaigns?

<p>To influence voters through emotional and strategic techniques. (B)</p> Signup and view all the answers

What is the primary function of propaganda?

<p>To manipulate public perception by disseminating selective information. (D)</p> Signup and view all the answers

How does gatekeeping affect information flow?

<p>It filters and controls the information that reaches the public. (D)</p> Signup and view all the answers

What role do celebrity endorsements play in advertising?

<p>They enhance the perceived effectiveness and quality of products. (B)</p> Signup and view all the answers

What is a key characteristic of a hoax?

<p>It uses manipulative information to deceive or defraud. (A)</p> Signup and view all the answers

What distinguishes digital manipulative media from traditional manipulative media?

<p>Digital media requires the presence of a computer or technology. (B)</p> Signup and view all the answers

What is psychological manipulation in advertising?

<p>Influencing consumer decisions by altering perceptions. (B)</p> Signup and view all the answers

Which of the following is an example of traditional manipulative media?

<p>Board games (C)</p> Signup and view all the answers

Which of the following does NOT represent a form of crowd manipulation?

<p>Using data to inform voter decisions. (C)</p> Signup and view all the answers

Which of the following is a strategy used in propaganda?

<p>Emphasizing a client's charitable actions. (A)</p> Signup and view all the answers

What is a defining characteristic of massively multiplayer online role-playing games (MMORPGs)?

<p>They create a dynamic environment with many other players. (D)</p> Signup and view all the answers

Which type of media typically involves the use of specialized equipment like headsets?

<p>Virtual reality (B)</p> Signup and view all the answers

How do mobile apps differ from desktop applications?

<p>Mobile apps allow for user interaction more effectively than desktop apps. (D)</p> Signup and view all the answers

Which interactive platform allows users to create and engage with content socially?

<p>Social media (B)</p> Signup and view all the answers

In which type of game do players take on fictional roles within a structured narrative?

<p>Role playing games (RPGs) (A)</p> Signup and view all the answers

What best describes traditional manipulative media?

<p>They include objects used before the digital era. (C)</p> Signup and view all the answers

Flashcards

Manipulative Media

Tools used for interactive learning, including physical objects and computer programs.

Interactive Media

Media where user actions influence the program's response.

Interactivity

The core feature of interactive media, focusing on user involvement.

Consumer Buying Behavior

How consumers respond to marketing and advertising efforts.

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Marketing Company

A company that generates sales and increases a company's profitability.

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Public Relations (PR) Company

A company that promotes activities of a customer organization.

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Consumer Confusion

When a buyer is unsure or misled about a product or service.

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Distorted Information

Information presented in a misleading way to influence consumer behavior.

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Social Media Advantages

Hands-on learning, increased confidence, varied learning methods, and teaching underlying values & skills are benefits of social media.

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Social Media Limitations

Social media use is expensive, accessible only by internet users, distracting, and some programs can be addictive.

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Identifying Manipulative Media

Evaluating media by motive/purpose and influence is important.

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Good Motive (Media)

A good motive means the media has a positive purpose such as disaster preparedness.

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Bad Motive (Media)

A 'bad' media motive is harmful or unethical, like a false campaign.

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Traditional Manipulative Media

Objects and materials for learning used before computers, like toys, books, board games, and flash cards.

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Digital Manipulative Media

Computer-based learning tools, like educational programs, simulations, and online platforms.

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Mobile Apps

Apps for smartphones and tablets that let users interact with them.

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3D TV

TVs that make pictures appear three-dimensional, like real-life objects.

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Multiplayer Video Games

Games playable by more than one person electronically.

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Role-Playing Games (RPGs)

Games where players take on fictional character roles.

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MMORPG

Online games with many players where you choose a character and have stories.

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Virtual Reality (VR)

Computer-generated 3D environments you can interact with using special equipment.

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Crowd Manipulation

Using methods to influence a group of people, often for specific outcomes, good or bad.

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Propaganda

Spread of information (often biased) to influence public opinion, usually by an advertising firm.

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Gatekeeping

Controlling the flow of information, such as filtering news before it reaches the public.

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Celebrity Endorsements

Using famous people to promote a product or service by supporting its quality.

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Hoax

A false story or information intentionally designed to deceive the public.

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Psychological Manipulation

Using psychological tactics to influence opinions, choices, or behaviors.

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Buy One, Get One Free

A marketing promotion strategy where a customer receives a second item at a discounted price or as a gift.

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Buy 10 Plus 1

A marketing promotion strategy where a customer receives an extra item when they buy a certain number of items.

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Study Notes

Manipulative Media and Information

  • Manipulative media is used to aid hands-on learning.
  • This can include physical objects or computer programs learners can use to grasp ideas and master concepts.
  • Interactive media is where the program responds to the user's actions, and the user influences the program.
  • A good example of interactive media is social media.

Defining Interactive Media

  • Interactive media allows users to share information, chat, and play online games using text and images.

Interactivity

  • Interactivity is the important feature of interactive media.
  • The goal of interactivity is to make users highly involved while using the app or platform.

TV Advertising and Consumer Behavior

  • Research shows that TV advertising has a positive impact on consumer behavior.
  • Some companies use distorted information to influence consumers to buy their products.

Marketing and Public Relations Companies

  • Marketing companies generate sales and contribute to company profitability.
  • These companies may provide services like creating and managing advertising.
  • Public Relations companies coordinate relationships through media with various promotions.
  • Their goal is to influence opinions and change people's actions.

Formats and Types of Manipulation

  • Manipulative information and media can be produced, organized, and disseminated through various formal and informal formats.
  • Understanding how advertising and public relations firms manipulate information involves considering the viewer's perspective.

Consumer Confusion

  • Consumer confusion occurs when a customer is misled or uncertain about a product or service due to various factors, such as similar branding or packaging.
  • Misleading examples include similar-looking detergent or shampoo brands.

Crowd Manipulation

  • Crowd manipulation can be used for good or bad.
  • Politicians often use emotional appeals, scapegoating, and propaganda to influence voters.

Propaganda

  • Propaganda involves the strategic dissemination of information or ideas to shape public perception.
  • Companies may strengthen a client's image while harming an opponent's reputation using media channels.
  • A notable example would be highlighting a client's charity while revealing an opponent's questionable financial activity.

Gatekeeping

  • Gatekeeping refers to controlling the flow of information by filtering content.
  • This practice occurs before public sharing through various platforms like publications, broadcasts, or the internet.
  • Gatekeeping may involve limiting the truth.

Celebrity Endorsements

  • Celebrity endorsements involve using celebrities to endorse a product or service.
  • They attest to the effectiveness or quality.
  • Kris Aquino, known as "The Queen of all Media," was named top celebrity endorser by a magazine.

Hoaxes

  • Hoaxes involve using manipulative information to deceive or defraud the public.
  • In 2015, a pair of German documentary filmmakers and a Harvard biologist tricked millions into believing chocolate could aid weight loss.

Psychological Manipulation

  • Advertisers use psychological manipulation to influence or change decisions or beliefs towards a certain object or situation.
  • An example is highlighting slimming components in a juice product to create higher demand because of the perceived slimmer image.

Types of Manipulative Media

  • Traditional manipulative media includes pre-computer era items like toys, picture books, and board games.
  • Digital manipulative media includes computer-aided objects and learning materials, such as interactive programs, virtual environments, 3D simulations, and video games.

Sources/Platforms of Interactive Media

  • Mobile apps for smartphones and tablets allow users to interact.
  • 3D TV creates realistic images with depth.
  • Video games (multiplayer) allow multiple players to interact through electronically manipulated images.
  • Role-playing games (RPGs) involve players assuming roles in a fictional setting.
  • Massively multiplayer online role-playing games (MMORPGs) use a virtual or fantasy world.

Types of Interactive Websites

  • Virtual reality (VR) and immersive environments simulate 3D images and environments.
  • Social media platforms let users create, share, and interact with content.

Advantages of Manipulative Media

  • Hands-on learning.
  • Increased confidence and motivation for learning.
  • Multisensory learning.
  • Helps understand underlying values and skills.
  • Real-life application of concepts is presented.

Limitations of Manipulative Media

  • Costly.
  • Limited to computer/internet users.
  • Tendency to focus on something else, distractions are higher.
  • Some programs/games may be addictive.

Identifying Manipulative Media

  • Motive or Purpose: Understanding the reason behind the message.
  • Degree of Influence: Assessing the extent of the media's impact.

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Description

Test your knowledge on interactive media, its role in hands-on learning, and the effects of TV advertising on consumer behavior. Explore the different types of media that engage users and the implications for marketing strategies. Understand how interactivity enhances user involvement in digital platforms.

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