Podcast
Questions and Answers
What are command modalities primarily used for in user interfaces?
What are command modalities primarily used for in user interfaces?
Which of the following is NOT a method of assisting users in understanding an interface?
Which of the following is NOT a method of assisting users in understanding an interface?
What is the role of contextual help in user interfaces?
What is the role of contextual help in user interfaces?
Which statement best describes 'learnability' in the context of user interfaces?
Which statement best describes 'learnability' in the context of user interfaces?
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Which of the following techniques offers multiple ways to perform a command?
Which of the following techniques offers multiple ways to perform a command?
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What is a key benefit of providing multiple command modalities?
What is a key benefit of providing multiple command modalities?
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What do 'working sets' in user interfaces encompass?
What do 'working sets' in user interfaces encompass?
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Which of the following is NOT an example of a command modality?
Which of the following is NOT an example of a command modality?
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What is the primary benefit of using pedagogic commands in an interface?
What is the primary benefit of using pedagogic commands in an interface?
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Which command modality is characterized by having no visual indication in the interface?
Which command modality is characterized by having no visual indication in the interface?
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What distinguishes immediate modality controls from other modalities?
What distinguishes immediate modality controls from other modalities?
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What characteristic of 'information in the world' makes it slower to use compared to 'information in your head'?
What characteristic of 'information in the world' makes it slower to use compared to 'information in your head'?
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In the progression from new user to expert user, which command modality is typically emphasized for intermediate users?
In the progression from new user to expert user, which command modality is typically emphasized for intermediate users?
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What is a primary disadvantage of invisible commands compared to pedagogic commands?
What is a primary disadvantage of invisible commands compared to pedagogic commands?
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Which option best describes a feature of immediate modality commands?
Which option best describes a feature of immediate modality commands?
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Which strategy is recommended for developing easy-to-use software?
Which strategy is recommended for developing easy-to-use software?
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Which memorization vector is considered the least effective?
Which memorization vector is considered the least effective?
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What is a working set?
What is a working set?
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What is one advantage of using guided tours in applications?
What is one advantage of using guided tours in applications?
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Which of the following best describes the purpose of overlays?
Which of the following best describes the purpose of overlays?
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What is one of the primary functions of wizards in an application?
What is one of the primary functions of wizards in an application?
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Which method of contextual help is NOT mentioned as effective?
Which method of contextual help is NOT mentioned as effective?
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How can usage analytics help in determining a minimal working set?
How can usage analytics help in determining a minimal working set?
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Which characteristic is often associated with Mac applications in terms of command support?
Which characteristic is often associated with Mac applications in terms of command support?
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What is the primary purpose of ToolTips in an application?
What is the primary purpose of ToolTips in an application?
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Which aspect distinguishes localization from globalization?
Which aspect distinguishes localization from globalization?
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What is one goal of accessibility in user experience design?
What is one goal of accessibility in user experience design?
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What does customizability in interaction design refer to?
What does customizability in interaction design refer to?
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How do cultural differences typically affect localization?
How do cultural differences typically affect localization?
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During which phase should accessibility personas be created?
During which phase should accessibility personas be created?
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What may lead users to turn to internet search engines for help with applications?
What may lead users to turn to internet search engines for help with applications?
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Which of the following is a challenge of accessibility in user experience?
Which of the following is a challenge of accessibility in user experience?
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Study Notes
Interaction Design ISB36403: Designing for Different Needs
- The course focuses on designing user interfaces for different user needs and levels of experience
- Personas and scenarios help in focusing design efforts on real users' goals, behaviors, needs, and mental models
- Consistent patterns in user needs inform product design
- The lecture covers strategies for serving well-known user needs, including learnability, help, customizability, localization, globalization, and accessibility.
1. Learnability and Help
- Designing interfaces should consider users with varying skill levels
- The following concepts simplify learning: command modalities and working sets
- Online help is a backup option if other methods are insufficient
1. Command Modalities
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User interfaces allow users to enter data and issue commands
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Basic data entry methods are straightforward
- Dictating to speech recognition
- Typing
- Drawing
- Clicking and dragging
- Selecting from menus
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Commands that activate functions are more complex for users to learn
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Distinct techniques (command modalities) are crucial for instructing applications
- Direct manipulation
- Drop-down and pop-up menus
- Tool bars
- Keyboard accelerators
- Gestures or controls
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Multiple command modalities are useful for critical functions
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Redundancy lets users with diverse skills use the application effectively.
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Mobile apps frequently have fewer interface elements to search through, which makes finding features faster
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Pedagogical commands educate users by directly showing the process
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Immediate commands instantly affect the data without any intermediate steps.
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Invisible commands can be performed without visual indications, often through keyboard accelerators or gestures,
Information in the world vs information in the head
- Information in the world refers to situations in which insufficient interface information is available
- Information in your head refers to knowledge acquired through learning
- Choosing between these two involves factors, like the speed, bulkiness, and dependency
Memorization vectors
- Providing specific methods for remembering commands is crucial
- This can involve documentation, online help, or directly integrating commands into the interface
- Windows applications typically use mnemonics and accelerators
- Mac applications often use accelerators and toolbar icon mappings
- Memorization connections can usually be understood quickly.
Working sets
- Users learn through repetition
- A working set consists of frequently used interface features
- Data entry (e.g., formulas, formatting, printing), drawing graphs, and linking spreadsheets are examples
- Usage analytics can be used to determine the minimal working set
- Working set commands should be quick and easy to use
Contextual help and assistive interfaces
- Help should be provided in the context of use
- Examples of assistive interfaces include:
- Guided tours and overlays
- Galleries and templates
- Input and content area hints
- Pros and Cons of Wizards
- Tooltips and ToolTip overlays
Guided Tours and Overlays
- Guided tours use sequential screens and images to introduce features and behaviors of the app
- Launching automatically is a common method
- Overlays are transparent sheets showing arrows for directions or descriptions
- Best suited for simple apps
Galleries and Templates
- Pre-built templates are part of the interface
- These allow faster development by referencing previously used tools or items
Input and content area hints
- Provide contextual details in the input area
Pros and Cons of Wizards
- Wizards, developed by Microsoft, quickly gained popularity for helping with new tasks
- They lead users step by step to complete actions or functions
Tooltips and ToolTip overlays
- Concise, visual explanations of actions or interface functions
Traditional Online Help
- Complex applications need comprehensive reference documentation, because many users access general internet search engines for solutions.
- These documents provide information like overview descriptions, full-text search, indexing, and in-app user guides
2. Customizability
- Designers often decide whether products should be user-customizable
- Examples of customization include personalization, configuration, and idiosyncratic modal behavior
3. Localization & Globalization
- Localization involves translating applications for specific languages and cultures.
- Globalization aims to make apps universal for various languages and countries
4. Accessibility
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The World Health Organization estimates accessibility needs of 750 million people worldwide
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Interactions should be easy for all types of users, including those with disabilities
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Accessibility personas help in understanding user needs and creating better interfaces for diversity
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Accessibility guidelines, such as leveraging OS tools, avoiding overriding user settings, supporting keyboard access, and tailoring display options, should be followed to improve the UX
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Description
This quiz explores the principles of interaction design, focusing on how to accommodate various user needs and skill levels in user interfaces. It discusses the importance of personas and scenarios, along with strategies for learnability, accessibility, and customization to enhance user experience.