Podcast
Questions and Answers
Behaviorism is a theory that focuses on unobservable behaviors and the environmental factors that influence them.
Behaviorism is a theory that focuses on unobservable behaviors and the environmental factors that influence them.
False
Instructional design based on behaviorism emphasizes vague objectives, repetition, feedback, and reinforcement to promote learning.
Instructional design based on behaviorism emphasizes vague objectives, repetition, feedback, and reinforcement to promote learning.
False
Promoting interactivity in technology-based instructions involves discouraging active participation and engagement by learners.
Promoting interactivity in technology-based instructions involves discouraging active participation and engagement by learners.
False
Ensuring accessibility in technology-based instructions means making instructional materials and technology accessible only to learners with disabilities.
Ensuring accessibility in technology-based instructions means making instructional materials and technology accessible only to learners with disabilities.
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Providing timely feedback in technology-based instructions does not help learners track their progress or adjust their learning strategies.
Providing timely feedback in technology-based instructions does not help learners track their progress or adjust their learning strategies.
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Fostering a sense of community in technology-based instructions involves avoiding social interaction among learners.
Fostering a sense of community in technology-based instructions involves avoiding social interaction among learners.
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Instructional design principles and theories include behaviorism, constructivism, and the SMILE model.
Instructional design principles and theories include behaviorism, constructivism, and the SMILE model.
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The goal of instructional design is to make sure learners acquire information based on their preferences only.
The goal of instructional design is to make sure learners acquire information based on their preferences only.
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Incorporating a variety of multimedia elements like videos, images, and audio helps engage learners in technology-based instructions.
Incorporating a variety of multimedia elements like videos, images, and audio helps engage learners in technology-based instructions.
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Instructional designers should not consider tailoring instruction to meet individual needs and learning styles of learners.
Instructional designers should not consider tailoring instruction to meet individual needs and learning styles of learners.
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The ADDIE model stands for Analysis, Design, Development, Implementation, and Evaluation in instructional design.
The ADDIE model stands for Analysis, Design, Development, Implementation, and Evaluation in instructional design.
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Providing flexibility in technology-based instructions means restricting learners to follow a fixed schedule.
Providing flexibility in technology-based instructions means restricting learners to follow a fixed schedule.
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Cognitive load theory focuses on increasing extraneous cognitive load to optimize learning.
Cognitive load theory focuses on increasing extraneous cognitive load to optimize learning.
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Constructivism theory highlights the passive role of the learner in acquiring knowledge.
Constructivism theory highlights the passive role of the learner in acquiring knowledge.
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The ADDIE model consists of the phases: Analysis, Design, Development, Implementation, and Evaluation.
The ADDIE model consists of the phases: Analysis, Design, Development, Implementation, and Evaluation.
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The ADDIE model follows a random approach to instructional design.
The ADDIE model follows a random approach to instructional design.
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Gagne's Nine Events of Instruction involve activities like gaining attention and enhancing retention only.
Gagne's Nine Events of Instruction involve activities like gaining attention and enhancing retention only.
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Constructivism theory focuses on promoting superficial understanding through passive learning.
Constructivism theory focuses on promoting superficial understanding through passive learning.
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Study Notes
Instructional Design Principles and Theories
- Instructional design is the process of creating educational or training materials and experiences in a systematic and efficient manner to ensure learners acquire the knowledge, skills, and attitudes needed to meet specific learning objectives.
- Instructional designers use various theories and models, such as behaviorism, constructivism, and the ADDIE model, to guide their work.
Basic Principles for Technology-Based Instructions
- Use multimedia to engage learners and reinforce learning.
- Provide flexibility for learners to access content and complete instruction at their own pace and on their own schedule.
- Personalize the learning experience through adaptive learning technologies and personalized feedback.
- Promote interactivity through interactive exercises, discussions, and assessments.
- Ensure accessibility of instructional materials and technology for all learners, regardless of abilities or disabilities.
- Provide timely feedback to help learners track their progress and adjust their learning strategies.
- Foster a sense of community and social interaction through discussion forums, group projects, and collaborative learning activities.
- Incorporate assessment to evaluate learners' progress and provide feedback for improvement.
- Continuously evaluate and revise the instruction based on feedback from learners and stakeholders.
Instructional Design Theories
- Behaviorism: focuses on observable behaviors and environmental factors, emphasizing clear objectives, repetition, feedback, and reinforcement to promote learning.
- Cognitive load theory: focuses on cognitive processes, emphasizing reducing extraneous cognitive load and managing intrinsic and germane cognitive load to optimize learning.
- Constructivism: emphasizes the role of the learner in constructing their own knowledge through active engagement with learning materials, providing opportunities for exploration, reflection, and collaboration to promote deeper understanding.
Instructional Design Models
- ADDIE model: a systematic and iterative approach to instructional design, comprising Analysis, Design, Development, Implementation, and Evaluation.
- Gagne's Nine Events of Instruction: identifies nine events or steps in the instructional process, including gaining attention, informing learners of objectives, stimulating recall of prior learning, presenting content, providing guidance, eliciting performance, providing feedback, assessing performance, and enhancing retention and transfer.
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Description
Test your knowledge on basic principles for technology-based instructions, instructional design principles and theories, as well as instructional design models like ADDIE and GAGNE. Explore the process of creating educational or training materials systematically and efficiently.