Podcast
Questions and Answers
How does wavelength influence our perception of light?
How does wavelength influence our perception of light?
- It has no impact on how we perceive light.
- It determines the perceived intensity of light.
- It affects the contrast sensitivity of our vision.
- It determines the hue or color we perceive. (correct)
Which of the following describes 'illuminance'?
Which of the following describes 'illuminance'?
- The light reflected off a surface.
- The amount of radiant energy emitted by a light source.
- The perceived brightness of a light source.
- The incident light falling on a surface. (correct)
What is the primary function of the lens in the eye?
What is the primary function of the lens in the eye?
- To protect the eye from external damage.
- To provide nutrients to the eye's inner layers.
- To control the amount of light entering the eye.
- To bend light and focus images on the retina. (correct)
Which part of the retina is responsible for high-resolution vision?
Which part of the retina is responsible for high-resolution vision?
What is the primary role of cones in vision?
What is the primary role of cones in vision?
Which type of vision is predominantly enabled by rods?
Which type of vision is predominantly enabled by rods?
How does spatial frequency affect contrast sensitivity?
How does spatial frequency affect contrast sensitivity?
Why is it important to design for monochrome first in inclusive design?
Why is it important to design for monochrome first in inclusive design?
What happens to rhodopsin when the eye is exposed to bright light?
What happens to rhodopsin when the eye is exposed to bright light?
How does glare primarily affect night vision?
How does glare primarily affect night vision?
In the context of visual perception, what are 'bottom-up' sources?
In the context of visual perception, what are 'bottom-up' sources?
According to Gestalt principles, how does 'proximity' influence visual organization?
According to Gestalt principles, how does 'proximity' influence visual organization?
How does the Gestalt principle of 'closure' affect visual perception?
How does the Gestalt principle of 'closure' affect visual perception?
What does the Gestalt law of 'good continuation' describe?
What does the Gestalt law of 'good continuation' describe?
What is the role of 'accommodation' in depth perception?
What is the role of 'accommodation' in depth perception?
In the context of depth perception, what does 'convergence' refer to?
In the context of depth perception, what does 'convergence' refer to?
What is the basis of depth perception through 'binocular disparity'?
What is the basis of depth perception through 'binocular disparity'?
How does 'linear perspective' contribute to depth perception?
How does 'linear perspective' contribute to depth perception?
What monocular depth cue explains why closer objects appear to move faster relative to distant objects?
What monocular depth cue explains why closer objects appear to move faster relative to distant objects?
Which type of eye movement is characterized by tracking an object across the visual field?
Which type of eye movement is characterized by tracking an object across the visual field?
In the context of visual search, what is a 'saccade'?
In the context of visual search, what is a 'saccade'?
What does 'initiation latency' refer to in the context of saccadic eye movements?
What does 'initiation latency' refer to in the context of saccadic eye movements?
What does 'dwell' refer to in visual search and eye movements?
What does 'dwell' refer to in visual search and eye movements?
What is 'Useful Field of View' (UFOV) in the context of vision?
What is 'Useful Field of View' (UFOV) in the context of vision?
What is a 'serial search' in visual processing?
What is a 'serial search' in visual processing?
What is characteristic of 'parallel search'?
What is characteristic of 'parallel search'?
When conducting a visual search, what is the impact of 'expectancies'?
When conducting a visual search, what is the impact of 'expectancies'?
What perceptual dimension does wavelength dictate?
What perceptual dimension does wavelength dictate?
What perceptual dimension does intensity dictate?
What perceptual dimension does intensity dictate?
What is the function of the Choroid?
What is the function of the Choroid?
What is the function of the Retina?
What is the function of the Retina?
What happens when Rhodopsin is exposed to light?
What happens when Rhodopsin is exposed to light?
What type of sensitivities decrease with age?
What type of sensitivities decrease with age?
What does irrelevant light of high intensity tend to do?
What does irrelevant light of high intensity tend to do?
What is the definition of stimuli in Gestalt's Laws?
What is the definition of stimuli in Gestalt's Laws?
Which of these is not an example of depth cues?
Which of these is not an example of depth cues?
What do our eyes do to keep a target in Fovea?
What do our eyes do to keep a target in Fovea?
What is the search strategy in visual search?
What is the search strategy in visual search?
Flashcards
Light (Wave)
Light (Wave)
Electromagnetic energy represented as a point on the visual spectrum.
Intensity
Intensity
Amount of radiant energy in a light source.
Illuminance
Illuminance
Incident light, or amount of light falling on a surface.
Luminance
Luminance
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Sclera
Sclera
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Choroid
Choroid
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Retina
Retina
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Lens
Lens
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Retina
Retina
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Fovea
Fovea
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Cones
Cones
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Rods
Rods
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Contrast Sensitivity
Contrast Sensitivity
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Color Deficiency
Color Deficiency
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Dark Adaptation
Dark Adaptation
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Bottom-up/Top-down
Bottom-up/Top-down
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Gestalt Laws
Gestalt Laws
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Proximity (Gestalt)
Proximity (Gestalt)
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Similarity (Gestalt)
Similarity (Gestalt)
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Closure (Gestalt)
Closure (Gestalt)
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Good Continuation/Continuity
Good Continuation/Continuity
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Depth Perception
Depth Perception
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Accommodation of Lens
Accommodation of Lens
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Convergence
Convergence
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Binocular Disparity
Binocular Disparity
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Relative Size
Relative Size
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Linear Perspective
Linear Perspective
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Light and Shading
Light and Shading
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Interposition
Interposition
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Height in the Visual Field
Height in the Visual Field
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Relative Motion (Motion Parallax)
Relative Motion (Motion Parallax)
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Pursuit Movements
Pursuit Movements
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Saccades
Saccades
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Initiation Latency
Initiation Latency
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Dwell (in visual search)
Dwell (in visual search)
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Useful Field of View (UFOV)
Useful Field of View (UFOV)
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Pursuit Movements
Pursuit Movements
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Serial Search
Serial Search
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Parallel Search
Parallel Search
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Expectancies (in search)
Expectancies (in search)
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Study Notes
- Vision is explored in the context of Human Factors Engineering, ISE 3614.
- Everyday driving showcases how it connects to research.
Limits of the Visual Sensory System
- Human Factors specialists should understand the limits of the visual sensory system.
- Nighttime driving illustrates potential sensory system limitations.
Overview of Topics
- Light and the receptor system in vision
- Visual limitations and sensation/perception
- Depth perception and visual search mechanics
Light as Electromagnetic Energy
- Light is a point on the visual spectrum defined by wavelength in nanometers (nm).
- Wavelength determines the color perceived.
- Physical characteristics of light contrast with the psychological experience of color.
Light Intensity and Perceptual Dimensions
- Intensity is the amount of radiant energy from a source.
- Illuminance is incident light on a surface, measured in meter-candles.
- Luminance is reflected light, measured in candela per square meter or milliLamberts.
- Perceptual dimensions include wavelength and intensity.
Layers of the Eye
- Three main layers exist in the eye: the sclera (outer), choroid (middle) and retina (inner).
- The cornea is part of the sclera.
- The choroid contains the iris, pupil, and lens.
- The retina includes the fovea and optic disc ( Blind Spot).
The Receptor System
- The Lens bends or refracts light.
- The lens changes shape to accommodate near or far vision.
Retina Receptors
- Retina is a thin layer of neural cells containing rods and cones.
- The fovea is responsible for highest resolution vision.
- Fovea contains only cones.
- Cones are approximately 6 million and concentrated in fovea, for focus and visual acuity.
- Cones are responsible for sensing color and for photopic vision (bright light).
- Rods are approximately 120 million and distributed all over the retina for sensitivity.
- Rods facilitate peripheral, movement, and scotopic vision (dark).
Visual Limitations
- Rods and cones differences are responsible for visual processing characteristics.
- Contrast, color, and night vision are vital for Human Factors.
Contrast Sensitivity
- It depends on spatial frequency, which is the number of dark/light pairs within a visual angle.
- Illumination level affects sensitivity.
- Lower contrast is more difficult to discern.
- Font familiarity matters.
- THIS IS VERY DIFFICULT due to Styles.
Color Sensation and Deficiency
- Color sensation happens best in good light.
- Rods are insensitive to red colors.
- Color deficiency exists, with types including protanope, deuteranope, and tritanope.
- Protanopes and deuteranopes confuse red and green colors.
- Designs should be monochrome first for inclusivity.
Dark Adaptation and Rhodopsin
- It takes 20-30 minutes for rods to reach peak sensitivity in the dark.
- Rhodopsin in rods reacts to light by breaking down or bleaching when exposed to light.
- Rhodopsin regenerates in darkness.
Night Vision and Glare
- Contrast sensitivity diminishes with age.
- Glare, irrelevant light of high intensity, is annoying, distracting and destroys rods' sensitivity.
Bottom-Up vs. Top-Down Processing
- Bottom-up sources include what the senses "see".
- Top-down sources are knowledge, experience, and expectancies.
Gestalt Laws of Organization
- Perceptual system organizes what is seen.
- Laws describe how the system organizes visual stimuli.
- Gestalt Laws apply to display or control layout design.
- The whole is something else than the sum of its parts.
Gestalt Law: Proximity
- Proximity is when closer objects are grouped together.
Gestalt Law: Similarity
- Similarity is when similar objects are grouped together.
Gestalt Law: Closure
- Closure is when objects forming closed units are grouped.
Good Continuation/Continuity
- Elements following the same direction (straight line, curve) form a group.
Gestalt Law: Good Continuation
- Good continuation is when objects in a line or smooth curve get grouped.
Depth Perception
- Depth perception is how a 3-D world is perceived from a 2-D image.
- Depth cues arise from the body/eyes and the external stimulus.
Depth Cues from Visual System
- Accommodation involves the lens changing shape.
- Convergence involves eyes rotating to keep the target in the fovea.
- Binocular disparity involves the difference in images between the eyes.
Accommodation of Lens
- Accommodation is defined as the lens's ability to change shape, bending light for focus.
Convergence Explained
- Eyes rotate to keep visual target in fovea.
- Cue results from eyes' rotation, projecting the image on each retina.
Binocular Disparity Explained
- Depth cue is based on difference between each eye's retinal images.
- Closer objects result in greater disparity between the image received by each eyeball.
Depth Cues from the Stimulus
- Depth cues include relative size, linear perspective, light & shading and interposition.
- Other cues are height in the visual field and relative motion or motion parallax.
Linear Perspective Explained
- Linear perspective is a depth cue from the stimulus.
Relative Size Explained
- Relative size is a depth cue from the stimulus.
Light/Shading and Textural Gradients Explained
- Texture gradients serve as a depth cue from the stimulus.
Interposition (Occlusion) Explained
- Interposition, or occlusion, gives depth cues from stimulus.
Height in Visual Field Explained
- Height in the visual field acts as a depth cue from stimulus.
Visual Search
- Eye movements involve pursuit movements and saccades.
- Pursuit movements involve tracking across the visual field.
- Saccades involve abrupt, discrete movements.
Saccades - Reading
- Pursuit movements are automatic, require physically moving stimulus and are smoothly executed but slow.
- Saccades are rapid eye movements.
- Small inter-word spacing requires smaller saccades and longer fixations.
Dwell in Saccades
- Initiation latency measures the time between a target appearing and saccade starting.
- Dwell or destination duration involves information content.
- The useful field of view (UFOV) defines surrounding fixation point area available for processing.
Visual Search Strategies
- It comprises pursuit and saccadic eye movements.
- Pursuit aids object tracking in visual field
- Saccades facilitate reading through discrete eye movements
- Saccades is time between target and saccade, and duration to extract target content/info.
Visual Search and Conspicuity
- Serial vs. parallel search strategies exist.
- Key factors complicating visual search include target conspicuity and expectancies.
- Conspicuity is a bottom-up (parallel search) factor and expectancies are top-down (prior knowledge).
Visual Search Time
- Search time is N x I / 2, with N as item number and I as time spent on each item.
- Strategies involve reducing N or I.
Finding a File
- Alphabetical order simplifies finding a file.
Visual Search Strategies
- Visual search strategy involves top-down/left to right reading, or random selection.
Important Factors Complicating Things
- Conspicuity of the target and parallel search may help.
- Expectancies and prior knowledge also influences search.
Visual Search Types
- Visual search includes serial and parallel.
Serial Search
- Serial search is attentive.
- Serial search means every item gets searched.
- Serial search may prove slow, effortful & error prone.
Parallel Search
- Parallel search involves searching items simultaneously (search at a glance).
- Parallel search may benefit UI.
- Pop-out effect, speed and efficiency, can influence error.
- The number of distractors do not matter.
Serial vs. Parallel Search & Automaticity
- Serial and parallel searches depend on target/distractor nature.
- Does the target have shared feature size, movement, or brightness?
- Automaticity is familiarity.
Upcoming Studies
- Read Chapter 4 (vision) & Bennett, K. B. & Flach, J. M. (1992).
- Read Wickens Chapter 2 Signal Detection, Information Theory, and Absolute Judgment.
- Norman Review 1 is due 2/17 (Friday) 11:59 pm.
- Project Milestone 2: Personas is due 2/24 (Friday) 11:59 pm.
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