Human Factors & Design Principles Quiz
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Questions and Answers

Which of these design principles is NOT explicitly mentioned in the provided content?

  • Task orientation
  • Accessibility (correct)
  • Control
  • User language
  • According to the content, a user should always have to adapt to the system to ensure its efficiency.

    False (B)

    What is the primary goal of achieving 'task orientation' in a system design?

    To ensure the system is optimally adapted to user tasks and contexts, minimizing the need for the user to adapt to the system.

    The principle of 'renewal and error tolerance' ensures that a user can ______ changes they have made.

    <p>undo</p> Signup and view all the answers

    Match the design principle to its related example:

    <p>User language = Using clear and concise labels for buttons Task orientation = Prioritizing the most frequently used features in the interface Control = Enabling undo functionality for user actions Renewal and error tolerance = Preventing the user from deleting critical data without confirmation</p> Signup and view all the answers

    The lecture "Human Factors & Design Principles" is held on ______ from 8:30 to 10:00 / 10:30.

    <p>Mondays</p> Signup and view all the answers

    The lecture "Human Factors & Design Principles" is only available for the 066, 514 Masterstudium.

    <p>False (B)</p> Signup and view all the answers

    What is the total number of ECTS credits for the "Human Factors & Design Principles" lecture?

    <p>2</p> Signup and view all the answers

    Where can students find the lecture slides?

    <p>All of the above (D)</p> Signup and view all the answers

    Match the following elements to their respective categories:

    <p>Design principles = HCI related models Expected Value Theory = HCI related models Renewal and error tolerance = Design principles GOMS Model = HCI related models Visibility = Design principles</p> Signup and view all the answers

    What are the two main areas of focus covered in the "Human Factors & Design Principles" lecture?

    <p>Design principles and HCI-related models</p> Signup and view all the answers

    The lecture materials are available in ______ and ______.

    <p>MS Teams and Blackboard / eLearning</p> Signup and view all the answers

    The "Human Factors & Design Principles" course is only available for students in a Joint Master´s Degree Programme in Human-Computer Interaction.

    <p>False (B)</p> Signup and view all the answers

    According to the Multiple Resource Theory, which of the following factors contribute to the potential for interference between tasks?

    <p>All of the above (E)</p> Signup and view all the answers

    Lane-keeping and distance-keeping in driving are considered to be tasks that do not interfere with conversation.

    <p>True (A)</p> Signup and view all the answers

    What are the two primary factors that the Multiple Resource Theory suggests can lead to interference between tasks?

    <p>The Multiple Resource Theory suggests that two primary factors can lead to interference between tasks: the type of information used and the type of response required.</p> Signup and view all the answers

    The Multiple Resource Theory is a model that explores how cognitive resources are allocated and can potentially ______ between multiple tasks.

    <p>interfere</p> Signup and view all the answers

    Match the following driving tasks with their corresponding sensory modalities and information types:

    <p>Lane-keeping = Visual, Spatial Distance-keeping = Visual, Spatial Conversation = Auditory, Verbal Navi-use = Auditory, Spatial Overtaking = Visual, Spatial</p> Signup and view all the answers

    Which of the following are examples of positively applied affordances?

    <p>Using colors according to semantic values (A), Including 3D effects in design (C)</p> Signup and view all the answers

    The use of metaphors from daily life in design can improve affordance.

    <p>True (A)</p> Signup and view all the answers

    What is the main goal of constraints in design?

    <p>To reduce the number of possible actions and guide the user towards the intended interaction.</p> Signup and view all the answers

    The ______ constraint refers to limitations based on physical properties of an object.

    <p>physical</p> Signup and view all the answers

    Match the type of constraint with its description:

    <p>Physical = Limitations based on the physical properties of the object Semantic = Limitations based on user understanding and knowledge Cultural = Limitations based on social norms and expectations Logical = Limitations based on the logical relationship between elements</p> Signup and view all the answers

    Which of the following examples best illustrates a semantic constraint?

    <p>A driver instinctively looks ahead while driving (D)</p> Signup and view all the answers

    Constraints are always restrictive and limit user freedom.

    <p>False (B)</p> Signup and view all the answers

    What is the specific email address provided in the content?

    <p><a href="mailto:[email protected]">[email protected]</a></p> Signup and view all the answers

    What is the phenomenon that demonstrates the tendency for individuals to continue investing resources into a venture even after it becomes apparent that it is likely to fail, based on the sunk cost already incurred?

    <p>Sunk Cost Fallacy (A)</p> Signup and view all the answers

    The Framing Effect suggests people are more likely to choose a treatment if it is presented in terms of survival rate rather than mortality rate.

    <p>True (A)</p> Signup and view all the answers

    Cognitive ______ are rules of thumb used for quick decision making.

    <p>heuristics</p> Signup and view all the answers

    What are the two cognitive systems described in "Thinking Fast and Slow" that influence decision making?

    <p>System 1 (intuitive) and System 2 (analytical)</p> Signup and view all the answers

    In Multi-attribute Utility Theory, what does the symbol 'U(v)' represent?

    <p>The overall utility of an option (A)</p> Signup and view all the answers

    Match the following decision-making situations with their corresponding cognitive system as described in "Thinking Fast and Slow":

    <p>Familiar Situation = System 1 (Intuitive) Abstract Problems = System 2 (Analytical) Ill-defined Goals = System 1 (Intuitive) Few Relationships in Cues = System 1 (Intuitive) Requirement to Justify Decision = System 2 (Analytical) Need to Conserve Cognitive Effort = System 1 (Intuitive) Integrated Views of Stakeholders = System 2 (Analytical) Large Number of Cues = System 2 (Analytical)</p> Signup and view all the answers

    Multi-attribute Utility Theory is a Descriptive Approach to decision-making.

    <p>False (B)</p> Signup and view all the answers

    What is the key element addressed by Expected Value Theory?

    <p>Outcome uncertainty</p> Signup and view all the answers

    Which of the following is NOT a characteristic of decision-making situations that tend to favor intuitive processing?

    <p>Abstract Problems (C)</p> Signup and view all the answers

    Cognitive heuristics can always guarantee the optimal solution.

    <p>False (B)</p> Signup and view all the answers

    Expected Value Theory applies to any decision that involves a ______ type decision.

    <p>gamble</p> Signup and view all the answers

    Match the following terms with their corresponding definitions in the context of Multi-attribute Utility Theory:

    <p>a(i) = The utility (importance) of the ith attribute u(i) = The magnitude of the option on the ith attribute n = The number of attributes U(v) = Overall utility of an option</p> Signup and view all the answers

    What is the potential consequence of using cognitive heuristics?

    <p>Biases or misperceptions</p> Signup and view all the answers

    In the car example, what is the overall utility of Model 3?

    <p>140 (C)</p> Signup and view all the answers

    Which model has the highest overall utility in the car example?

    <p>Model 3</p> Signup and view all the answers

    Expected Value Theory is primarily concerned with the expected value of an outcome, regardless of its probability.

    <p>False (B)</p> Signup and view all the answers

    Study Notes

    Exam Information

    • The exam will cover the slides presented.
    • Questions will be open-ended, mostly.
    • Students should not write down everything they know.
    • The shorter the answer, the better, as long as it is correct.
    • The points at the end of a question provide a hint on the expected answer length.
    • No use of slides, books, smartphones, tablets, or open-book format.
    • The exam duration is 90 minutes, but may be extended to a maximum of 120 minutes.

    Examples

    • Renewal and error tolerance: Explain the design principle and provide an example. (4 points)
    • Ergonomics specializations: List the three areas of ergonomics specialization in HF. (3 points)
    • Expected value theory: Explain the concept of expected value theory in the context of decision making. (4 points)
    • App design: Design a new app for 6-year-old children to learn programming, outlining the learning approach and implementation. (6 points)

    Organizational Issues

    • Lecture (VO): Monday 8:30 AM - 10:30 AM (starting time slightly varies).
    • Room: SR 1 (CPM Building)
    • Course: Master's program in Human-Computer Interaction (UG2002) and Master's program in Computer Science (UG2002)
    • ECTS Credits: 2 ECTS (=50 working hours)
    • Lecture hours: 21 hours
    • Literature preparation: 29 hours)
    • Learning materials: MS Teams and Blackboard/e-learning
    • Exam: at the end of the semester

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    Description

    Test your knowledge on the key concepts and design principles covered in the 'Human Factors & Design Principles' lecture. This quiz includes matching questions, multiple-choice inquiries, and specific details about the lecture's schedule and credits. Assess your understanding of how to create user-friendly systems that adhere to effective design principles.

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