Podcast
Questions and Answers
Which of the following best describes the role of Augusta Ada Byron in the history of computing?
Which of the following best describes the role of Augusta Ada Byron in the history of computing?
- She suggested using the binary system for Babbage's Analytical Engine and wrote the first programs for it. (correct)
- She designed the architecture for the first electronic computer.
- She created the first compiler.
- She invented the first mechanical computer.
Which of the following lists the devices in the correct historical order of their invention?
Which of the following lists the devices in the correct historical order of their invention?
- Abacus, Napier's Bones, Pascaline (correct)
- Pascaline, Napier's Bones, Abacus
- Abacus, Pascaline, Napier's Bones
- Napier's Bones, Abacus, Pascaline
The Jacquard Loom, an early computing device, primarily automated which of the following?
The Jacquard Loom, an early computing device, primarily automated which of the following?
- Mathematical equation solving
- Textile production (correct)
- Data summarization
- Arithmetic calculations
Which of the following technological advancements marked the transition from the first to the second generation of computers?
Which of the following technological advancements marked the transition from the first to the second generation of computers?
What is the primary function of the Arithmetic Logic Unit (ALU) within a CPU?
What is the primary function of the Arithmetic Logic Unit (ALU) within a CPU?
Which component of the CPU is responsible for fetching data and instructions?
Which component of the CPU is responsible for fetching data and instructions?
Which type of memory is both non-volatile and commonly used to store a computer's BIOS?
Which type of memory is both non-volatile and commonly used to store a computer's BIOS?
In the Fetch-Decode-Execute-Store cycle, what is the purpose of the 'Decode' step?
In the Fetch-Decode-Execute-Store cycle, what is the purpose of the 'Decode' step?
Which of the following is an example of a 'General Ethical Principle' as defined by the ACM Code of Ethics?
Which of the following is an example of a 'General Ethical Principle' as defined by the ACM Code of Ethics?
Which of the following responsibilities primarily concerns a computing professional's obligations to their employer?
Which of the following responsibilities primarily concerns a computing professional's obligations to their employer?
According to the 'Ten Commandments of Computer Ethics', what principle is violated when someone accesses another person's computer files without permission?
According to the 'Ten Commandments of Computer Ethics', what principle is violated when someone accesses another person's computer files without permission?
Which of the following best reflects the focus of 'Internet Ethics' as a specialized area within computing ethics?
Which of the following best reflects the focus of 'Internet Ethics' as a specialized area within computing ethics?
Which of the following examples best illustrates the concept of 'Public Welfare' in the context of professional ethics for computing professionals?
Which of the following examples best illustrates the concept of 'Public Welfare' in the context of professional ethics for computing professionals?
What is the primary role of the Northbridge component on a computer's motherboard?
What is the primary role of the Northbridge component on a computer's motherboard?
How does Harvard architecture differ from von Neumann architecture in computer design?
How does Harvard architecture differ from von Neumann architecture in computer design?
Flashcards
What is a computer?
What is a computer?
An electronic machine that takes in data, processes it according to instructions, and provides new information.
Tally Sticks
Tally Sticks
Early tools used to record and document numbers and quantities.
Abacus
Abacus
A mechanical device used for arithmetic calculations, invented in 2400 BC.
Napier's Bones
Napier's Bones
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Slide Rule
Slide Rule
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Pascaline
Pascaline
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Stepped Reckoner
Stepped Reckoner
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Jacquard Loom
Jacquard Loom
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Arithmometer
Arithmometer
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Difference Engine & Analytical Engine
Difference Engine & Analytical Engine
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Scheutzian Calculation Engine
Scheutzian Calculation Engine
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Tabulating Machine
Tabulating Machine
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Harvard Mark I
Harvard Mark I
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ENIAC
ENIAC
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UNIVAC 1
UNIVAC 1
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Study Notes
- A computer is an electronic machine that processes data according to instructions and provides new information as output.
First Computer Programmer
- Agusta Ada Byron suggested using the binary system for Babbage's Analytical Engine in 1840 and wrote the first programs for it.
Early Computing Devices
- Tally Sticks: Early tools for recording numbers and quantities
- Abacus: A mechanical device for arithmetic calculations, invented in 2400 BC.
- Napier’s Bones: Invented by John Napier in 1614 to allow multiplication and division.
- Slide Rule: Created in 1622 by William Oughtred for multiplication, division, roots, and trigonometry.
- Pascaline: A mechanical calculator invented in 1642 by Blaise Pascal for basic arithmetic.
- Stepped Reckoner: Invented in 1672 by Gottfried Wilhelm Leibniz, capable of addition, subtraction, multiplication, and division.
- Jacquard Loom: Invented in 1881 by Joseph Marie Jacquard, used punched cards to automate textile production.
Mechanical Calculators and Early Computers
- Arithmometer: The first reliable mechanical calculator, invented by Thomas de Colmar in 1820.
- Difference Engine & Analytical Engine: Early mechanical computers created by Charles Babbage in 1822 and 1834.
- Scheutzian Calculation Engine: The first printing calculator, based on Babbage’s work, invented in 1843 by Per Georg Scheutz.
- Tabulating Machine: Invented by Herman Hollerith in 1890, used for summarizing data.
- Harvard Mark I: Also known as the IBM Automatic Sequence Controlled Calculator (ASCC), created by Howard Aiken.
- Z1: The first programmable computer, created by Konrad Zuse from 1936-1938.
- Atanasoff-Berry Computer (ABC): The first electronic digital computer, invented by John Atanasoff and Clifford Berry in the early 1940s.
Modern Computers and Development
- ENIAC: The first electronic general-purpose computer, completed in 1946 by John Presper Eckert and John Mauchly.
- UNIVAC 1: The first commercial computer, also developed by Eckert and Mauchly.
- EDVAC: The first stored-program computer, designed by John von Neumann in 1952.
- OSBORNE 1: The first portable computer, released in 1981.
- First Computer Company: The Electronic Controls Company, founded in 1949 by Eckert and Mauchly.
Computer Generations
- First Generation (1946-1958): Used vacuum tubes and machine language, limited to solving one problem at a time.
- Second Generation (1959-1964): Replaced vacuum tubes with transistors, making computers smaller, faster, and more reliable.
- Third Generation (1965-1970): Integrated circuits replaced transistors, increasing speed and reducing costs.
- Fourth Generation (1971-Present): Introduced microprocessors with many integrated circuits on a single chip, leading to personal computers and the Internet.
- Fifth Generation (Present to Future): Focus on Artificial Intelligence (AI), parallel processing, and superconductors.
Key Computer Concepts
- Computer Literacy: The ability to understand computer concepts, limitations, and effective usage.
- Information Processing Cycle: Input (data entry), Process (data processing), Output (result provision), Storage (for future use), Communication (data sharing).
Advantages of Computers
- Speed: Process data faster than humans.
- Repetitiveness: Perform the same task repeatedly without error.
- Accuracy: Give accurate results with correct input.
- Store and Retrieve Information: Store large amounts of data and retrieve it quickly.
- Logic Operations: Perform operations based on logical reasoning.
- Self-Operating: Execute tasks without human intervention once programmed.
Disadvantages of Computers
- Cannot correct wrong instructions.
- Prone to machine failure.
- Cannot interpret unstructured or ambiguous input like humans.
Elements of the Computing Process
- Hardware: Physical devices like monitors, keyboards, and printers.
- Software: Programs that activate hardware and process data.
- Data: Information processed by the computer.
- People: Users who input data and use the computer’s output.
- Procedures: Steps followed to complete tasks.
- Connectivity: Communication between computer systems.
Uses of Computers
- Information Systems/Data Processing
- Personal Computing
- Science Research & Engineering
- Education & References
- Computer-Aided Design (CAD)
- Artificial Intelligence
- Process/Device Control
- Entertainment
- Communication
Computer Applications in Society
- Education: Online learning, digital resources.
- Finance: Banking, stock trading.
- Government: Public services, e-governance.
- Healthcare: Medical records, diagnostic tools.
- Science: Data analysis, simulations.
- Publishing: Digital media, online content.
- Travel: Booking systems, logistics.
- Manufacturing: Automation, process control.
- Business & Research: Data management, innovation, and analysis.
Basic Computer Architecture Overview
- History of Computers: Evolution from early mechanical devices like the abacus to sophisticated modern machines.
- Introduction to Arduino: A microcontroller-based platform for learning and prototyping embedded systems and electronics.
Key Components of a Computer System
- Input/Output Units: Devices like keyboards, monitors, and printers.
- Memory/Storage Units: Memory (RAM) is temporary, while storage (hard drives or SSDs) is permanent.
- Central Processing Unit (CPU): Executes instructions from programs.
Motherboard and Bus Architecture
- Motherboard Components:
- Northbridge: Connects the CPU to high-speed components.
- Southbridge: Handles slower, peripheral components.
- Bus: Communication system connecting various computer components.
- Northbridge and Southbridge Communication:
- The CPU connects to the Northbridge for memory and graphics.
- The Southbridge manages slower tasks like I/O operations.
CPU Architecture: von Neumann vs. Harvard
- von Neumann Architecture: The CPU fetches instructions and data from the same memory space.
- Harvard Architecture: Uses separate memory for instructions and data, improving speed.
Components of the CPU
- Arithmetic Logic Unit (ALU): Performs arithmetic and logical operations.
- Control Unit (CU): Manages instruction execution and issues commands to the ALU; includes the Memory Management Unit (MMU) and I/O Interface.
- Registers in the CPU: Small, fast storage locations that include the Program Counter (PC), Instruction Register (IR), and Status Register.
Memory and Data Operations
- Memory Operations:
- Memory Address Register (MAR): Holds the address to fetch/store data.
- Memory Data Register (MDR): Holds data being read/written.
- Data Transfer: Occurs between the MDR and memory.
- Memory Capacity: Determined by the MAR width; insufficient memory impacts system performance.
Types of Memory
- RAM (Random Access Memory):
- DRAM: Cheap, requires frequent refreshing.
- SRAM: Faster, more expensive, used in caches.
- ROM (Read-Only Memory):
- Non-volatile (e.g., BIOS).
- Flash ROM: Used in modern systems for storage like BIOS.
- CMOS Memory: Low-power, small, fast memory for system settings and BIOS storage.
Cache Memory and Levels
- Cache Levels:
- L1 Cache: Smallest, fastest, closest to the CPU.
- L2 Cache: Slower, larger than L1, stores frequently used data for quick access.
Machine Cycle
- Fetch-Decode-Execute-Store Cycle:
- Fetch: Retrieves an instruction.
- Decode: Decodes the instruction.
- Execute: Executes the instruction.
- Store: Stores the result back in memory.
ACM Code of Ethics and Professional Conduct
- The ACM Code of Ethics guides computing professionals on ethical behavior, emphasizing the societal impact of their actions and the public's best interest.
- The Code includes:
- General Ethical Principles
- Professional Responsibilities
- Professional Leadership Principles
- Compliance with the Code
General Ethical Principles
- Computing professionals should:
- Contribute to society and human well-being.
- Avoid harm.
- Be honest and trustworthy.
- Be fair and equitable.
- Respect work and ideas.
- Respect privacy.
- Honor confidentiality.
Professional Responsibilities
- Computing professionals should:
- Achieve high quality.
- Maintain professional competence.
- Respect rules.
- Accept and provide professional review.
- Evaluate computer systems' impacts.
- Foster public understanding.
- Ensure authorization.
- Design secure systems.
Professional Leadership Principles
- Leaders in computing should:
- Prioritize public good.
- Promote social responsibility.
- Enhance the quality of work life.
- Support professional growth.
- Manage systems carefully.
Compliance with the Code
- Computing professionals should:
- Uphold the Code.
- Treat violations seriously.
Computer Ethics
- Computer Ethics: Moral principles related to computing practices.
- Ten Commandments of Computer Ethics: Actionable ethical guidelines, including not harming others, interfering with their work, or stealing.
Responsibilities of Computing Professionals
- High level of responsibility toward clients, employers, colleagues, and the public:
- Responsibilities to Clients and Users:
- Perform tasks competently and ethically.
- Consider the social effects of computing on stakeholders.
- Responsibilities to Employers:
- Maintain confidentiality and respect intellectual property.
- Use proprietary resources for the employer's benefit.
- Responsibilities to Other Professionals:
- Demonstrate collegiality and mutual respect.
- Participate in peer review and mentor junior professionals.
- Responsibilities to the Public:
- Prioritize public safety, health, and welfare.
- Consider whistle-blowing in cases of serious public safety threats.
- Responsibilities to Clients and Users:
Additional Ethical Guidelines
- Various societies provide ethical guidelines that align with the ACM Code.
- Australian Computer Society (ACS): Ethical behavior and public trust.
- IEEE Code of Ethics: Safety, honesty, and fairness.
- British Computer Society (BCS): Competence and ethical practice.
- IEEE, ITA, LOPSA: Codes to foster professionalism and ethical decision-making.
Ethics in Specialized Areas
- Includes:
- Internet, Cyber, E-Commerce, Web, Business Computer, and Consumer Computer Ethics.
Professional Ethics
- Professionals must follow a set of ethical norms and values:
- Competence: Work done to the best of their ability.
- Confidentiality: Safeguard sensitive information.
- Public Welfare: Consider the broader impact of their work, especially concerning public health and safety.
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