Questions and Answers
Graphics output primitives provide fine-grained control over the appearance and layout of graphical elements, offering developers both flexibility and ______.
control
Graphics output primitives can be combined and transformed to create graphics of varying complexity and ______.
scale
Points are the simplest graphics output primitive, representing a single ______ on the screen.
pixel
Curves, defined by mathematical equations or algorithms, are smooth and continuous lines known as ______.
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Lines in graphics output are straight connections between two ______ in 2D space.
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Graphics output primitives are often optimized for efficient rendering on various display devices like monitors, projectors, and ______.
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Polygons are closed shapes with three or more straight sides, defined by a sequence of vertices connected by straight ______.
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Splines are a type of curve defined by a set of control points that dictate the shape of the ______.
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Images can also be considered graphics output primitives, representing raster graphics composed of ______.
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In 2D space, points are represented by pairs of coordinates (x, y). The 'x' coordinate represents the horizontal position of the point, while the 'y' coordinate represents the ______ position.
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In 3D space, points are represented by triples of coordinates (x, y, z). The 'x', 'y', and 'z' coordinates represent the position of the point along the three axes: x-axis (horizontal), y-axis (vertical), and z-axis ______.
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Points are one of the simplest output primitives in computer graphics. They represent individual pixels on a display device and are the building blocks for creating more complex ______ elements.
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