Graph Theory Quiz
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In a graph with 'n' nodes and 'm' edges, what is the time complexity for traversing the graph using an adjacency list representation, assuming the graph has no cycles?

  • O(n log m)
  • O(n^2)
  • O(n + m) (correct)
  • O(m log n)
  • What is the key difference between the degree distribution and the strength distribution of a graph?

  • Degree distribution represents the frequency of each degree value, while strength distribution represents the average strength across all nodes in the graph.
  • Strength distribution is only applicable to graphs with weighted edges, while degree distribution is applicable to both weighted and unweighted graphs.
  • Degree distribution considers the number of edges connected to a node, while strength distribution considers the weight of those edges. (correct)
  • Degree distribution is calculated for all nodes, while strength distribution is only calculated for nodes with a degree greater than 1.
  • In a graph with cycles, why is it crucial to track visited nodes during graph traversal?

  • To calculate the total path length traveled during the traversal, providing insights into the network's structure.
  • To identify the nodes with the highest degree, which are considered important hubs in the network.
  • To determine the average degree of the graph, which helps understand the connectivity patterns within the network.
  • To prevent infinite loops by revisiting the same nodes repeatedly, ensuring the traversal algorithm eventually terminates. (correct)
  • Which of the following is NOT a benefit of using a graph data structure to represent information?

    <p>Graphs are inherently static data structures, making them suitable for representing data that doesn't change over time. (D)</p> Signup and view all the answers

    Which of the following statements is TRUE regarding the traversal of graphs with multiple components?

    <p>It is necessary to perform multiple traversals starting from different nodes to reach all nodes in a graph with multiple components. (A)</p> Signup and view all the answers

    Which of these is NOT a valid way to store a graph?

    <p>Heap (B)</p> Signup and view all the answers

    What is the primary mechanism for preventing revisiting the same nodes in a graph with cycles during depth-first search (DFS)?

    <p>Maintaining a set of visited nodes and checking if a node is already in the set before visiting it (D)</p> Signup and view all the answers

    Which characteristic best differentiates a heuristic search from a systematic search?

    <p>Heuristic searches use a function to estimate the distance to the goal. (D)</p> Signup and view all the answers

    In the context of problem-solving, what does a 'state' represent?

    <p>A representation of a particular configuration or situation within the problem. (B)</p> Signup and view all the answers

    What is the difference between the time complexity of traversing a graph using an adjacency matrix and an adjacency list representation, assuming the graph has no cycles?

    <p>Adjacency list is more efficient for sparse graphs, while adjacency matrix is more efficient for dense graphs. (D)</p> Signup and view all the answers

    What is the main objective of the sliding tiles puzzle?

    <p>To arrange the tiles in numerical order by sliding them into the correct position using the empty space. (A)</p> Signup and view all the answers

    What does the term 'legal operator' refer to in the context of heuristic search?

    <p>A move or action that takes you from one valid state to another valid state. (A)</p> Signup and view all the answers

    What is the primary goal when solving a problem using search algorithms?

    <p>To find the shortest, least costly path to the final solution state. (D)</p> Signup and view all the answers

    What is the key constraint in the N queens problem?

    <p>Ensuring that no queens can attack each other by being in the same row, column, or diagonal. (D)</p> Signup and view all the answers

    What is the meaning of a 'complete' algorithm in the context of search strategies?

    <p>The algorithm will find a solution if there exists one. (B)</p> Signup and view all the answers

    In what way do systematic search algorithms guarantee finding a solution?

    <p>They traverse the entire search space exhaustively, only skipping states that are invalid. (A)</p> Signup and view all the answers

    In the MinMax algorithm, what is the purpose of the max_level boolean parameter?

    <p>To specify whether the current node is a maximizing or minimizing node. (C)</p> Signup and view all the answers

    Which of the following accurately describes the role of heuristic evaluation in game tree search?

    <p>To provide an estimated value of non-terminal nodes after a depth limit has been reached. (D)</p> Signup and view all the answers

    What does the term 'α' in the context of αβ-pruning represent?

    <p>The minimum score that a maximizing player is guaranteed to achieve. (D)</p> Signup and view all the answers

    What condition results in a terminal node evaluation in the MinMax algorithm?

    <p>When both the depth parameter <code>d</code> equals 0 or $h(s_n)$ equals 0. (D)</p> Signup and view all the answers

    Why is it necessary to use heuristics when searching game trees?

    <p>To allow the algorithm to handle large search spaces by approximating the values of nodes. (A)</p> Signup and view all the answers

    If a node during the depth-first search in MinMax algorithm has max_level set to True, what type of evaluation it is performing?

    <p>It tries to maximize the evaluation score of it's children. (B)</p> Signup and view all the answers

    What does β (beta) represent in the context of αβ-pruning?

    <p>The currently known best value for the maximizing player on the search path. (B)</p> Signup and view all the answers

    What type of search is the MinMax algorithm described as performing?

    <p>Depth-first search. (A)</p> Signup and view all the answers

    In the example, what is the value of the edge (G, F) at the beginning?

    <p>15 (D)</p> Signup and view all the answers

    What is the reason that the edge (G, F) is not included in the first step?

    <p>Its weight is too high compared to other edges. (A)</p> Signup and view all the answers

    What is the consequence of deleting the edge (C, E) in the step when L = [(C, E), (F, C), (C, G)]?

    <p>The final tree F will have a higher total weight. (C)</p> Signup and view all the answers

    In Kruskal's algorithm, what is the purpose of the function component(u)?

    <p>To check if nodes u and v belong to the same connected component. (C)</p> Signup and view all the answers

    Why does the algorithm stop when the set L becomes empty?

    <p>Because the algorithm has found all the shortest edges in the graph. (D)</p> Signup and view all the answers

    What is the number of edges in the final minimum spanning tree F for this example?

    <p>5 (C)</p> Signup and view all the answers

    Why does Kruskal's algorithm always produce a tree?

    <p>Because it avoids cycles in the tree by checking connected components. (B)</p> Signup and view all the answers

    What is the total weight of the minimum spanning tree F produced by Kruskal's algorithm in this example?

    <p>16 (A)</p> Signup and view all the answers

    How many times is the function component(u) called during the execution of this example?

    <p>8 (C)</p> Signup and view all the answers

    Which of these properties is NOT true regarding the minimum spanning tree (MST)?

    <p>MST is always unique for a given graph. (D)</p> Signup and view all the answers

    What is the main difference between Prim's algorithm and Kruskal's algorithm for finding MST?

    <p>Prim's algorithm starts with a single node, while Kruskal's starts with an empty tree. (C), Prim's algorithm uses a priority queue, while Kruskal's uses a sorted list. (D)</p> Signup and view all the answers

    What is the best way to describe the order in which edges are added to F in Kruskal's algorithm?

    <p>In ascending order of their weights, avoiding cycles. (A)</p> Signup and view all the answers

    Why is the assumption of local optimality important in a greedy algorithm like Kruskal's?

    <p>It allows the algorithm to make choices based on the current state without considering future consequences. (C)</p> Signup and view all the answers

    Which of the following is a potential disadvantage of using a greedy algorithm like Kruskal's to find an MST?

    <p>It may not always find the optimal solution. (B)</p> Signup and view all the answers

    How can you determine if a graph is connected based on Kruskal's algorithm?

    <p>If the algorithm terminates with a tree that includes all nodes, the graph is connected. (D)</p> Signup and view all the answers

    In a graph with n nodes, how many edges does a minimum spanning tree have?

    <p>n-1 (D)</p> Signup and view all the answers

    Which nodes allow for complete graph traversal based on the provided conditions?

    <p>a, b, e (B)</p> Signup and view all the answers

    What is the necessary condition for a directed graph to have a topological ordering?

    <p>It must be acyclic (C)</p> Signup and view all the answers

    What does the operation w.inDegree() ← w.inDegree() -1 achieve in the ordering algorithm?

    <p>It decrements the in-degree of adjacent nodes of the dequeued node (A)</p> Signup and view all the answers

    What is the time complexity of graph traversal algorithms like DFS and BFS?

    <p>O(n + m) (A)</p> Signup and view all the answers

    What is the initial step in the algorithm for topological ordering?

    <p>Finding all nodes with zero in-degree (C)</p> Signup and view all the answers

    What would be the resulting complexity if you have a code block with complexity O(n) and it's executed inside a for loop iterating n times?

    <p>O(n^2) (A)</p> Signup and view all the answers

    Which of the following scenarios illustrates the application of topological ordering?

    <p>Ordering events based on their dependencies (D)</p> Signup and view all the answers

    What complexity is reported for the code with a nested loop structure where both loops iterate n times and the inner code has complexity O(n)?

    <p>O(n^3) (C)</p> Signup and view all the answers

    What is the purpose of tracking visited nodes during graph traversal?

    <p>To prevent infinite loops (C)</p> Signup and view all the answers

    In the graph ordering algorithm, what condition is checked to continue the while loop?

    <p>q must contain at least one node (B)</p> Signup and view all the answers

    What is the complexity of a while loop that doubles a variable starting from 1 until it reaches n?

    <p>O(log n) (A)</p> Signup and view all the answers

    If code block A has a complexity of O(log(n)) and it is called inside a for loop for n iterations, what is the overall complexity?

    <p>O(n log(n)) (D)</p> Signup and view all the answers

    When computing the total complexity of an algorithm, what is the appropriate approach to find the overall complexity?

    <p>Sum all complexities and select the dominating term. (D)</p> Signup and view all the answers

    What complexity do we report when a for loop iterates through range(0, n, 2) having the constant time complexity statement A inside?

    <p>O(n) (A)</p> Signup and view all the answers

    If a statement has constant complexity O(1) and it's nested inside another statement that is O(n), what is the total complexity?

    <p>O(n) (D)</p> Signup and view all the answers

    How does the complexity emerge when you use a range of 0 to n with a step of 0.5 for a code block A with complexity O(n)?

    <p>O(2n) (D)</p> Signup and view all the answers

    Study Notes

    • Adversary search is a technique used in game playing to determine the best move in a game where the opponent plays optimally.
    • It involves analyzing possible moves, considering the opponent's responses, and evaluating outcomes to predict the best result.
    • Key games analyzed include Tic-Tac-Toe, 4 in a row, Checkers, Chess, Go.
    • Examples of games are visualized in slides.

    Index

    • The presentation covers an introduction to the topic followed by
      • MiniMax algorithms.
      • αβ-pruning
      • Heuristic search (A-star)
      • Dynamic Programming,
      • Graphs

    Introduction

    • Adversary search deals with uncertain situations between two players with the goal to model and anticipate the optimal play in different game scenarios, such as Chess, Go.
    • It requires modeling the opponent's behaviour.
    • A heuristic function that evaluates the position is necessary.
    • The search needs to be truncated to a reasonable depth.

    MiniMax algorithm

    • The minimax algorithm is a recursive algorithm used in adversarial search.
    • It assumes the opponent plays optimally to maximize their own gain.
    • A game tree is used to model the game, where nodes represent game states and edges represent possible moves.
    • Nodes at an odd level are evaluated by the maximizer, at an even level are by the minimizer.
    • A heuristic function is applied to evaluate terminal nodes.
    • Computation complexity can be very high, therefore αβ-pruning is often used.

    αβ-pruning

    • αβ-pruning is a branch and bound optimization technique for MiniMax making the decision process less computationally demanding.
    • It works by assigning upper (β) and lower (α) bounds to the search.
    • If a child node is bounded by values worse than the best found parent then the branch can be pruned, reducing the game tree to be explored.
    • It considers a part of the game tree only, reducing the computations.
    • Heuristic search in state spaces algorithms are used to find the best solution from an initial to a final state.
    • Represent possible states and possible transitions using a graph.
    • Create states using simple forms to represent the problem efficiently for the computer.
    • Use a heuristic function to order or organize the states to traverse efficiently.
    • Important examples include the sliding tiles puzzle and the N queens problem.
    • An example of such heuristic search in state spaces algorithm is A*.

    Dynamic Programming

    • Dynamic programming is an efficient algorithm design technique for optimization problems.
    • It is based on breaking down a problem into smaller sub-problems and reusing their solutions to speed up the process.
    • There are two main approaches to implement Dynamic Programming:
    • Top-down DP (memoization): Recursively solves subproblems, storing their solutions in a table (cache) to avoid redundant computations. It is faster than brute-force.
    • Bottom-up DP: Iteratively solves subproblems starting from base case and working upwards. It is usually faster than top-down, as it does not have recursive overhead.

    Graphs

    • A graph is a data structure consisting of nodes and edges that connect these nodes.
    • Graphs are used to represent relationships and connections between different entities.
    • Types of graphs include
      • Directed graphs: Edges have a specific direction.
      • Undirected graphs: Edges have no specific direction
      • Weighted graphs: Edges have numerical weights to represent strength, cost, or importance of the relationship between nodes.
    • Graphs can be represented with adjacency matrices or adjacency lists.

    Tree Traversal

    • A tree is a hierarchical data structure consisting of nodes and edges that connect these nodes.
    • Traversal of a tree requires visiting each node in certain order.
    • The most common types of tree traversals are
      • Depth-first search (DFS): - Visits nodes in depth order to the leaves and then proceeds to nearby branches, and so on, until it reaches the end of a branch. - Uses stacks.
      • Breadth-first search (BFS): - Visits node level by level. - Uses queues.

    Recursion

    • Recursion is a method to solve a problem by constantly breaking it down into smaller subproblems.
    • Crucial components are the base case (stopping condition) and recursive steps involved.
    • Typical use case includes computation for factorial, Fibonacci series, or problems in which there is a natural hierarchical nesting and subproblems have the same form, so recursive function is a natural approach and the problem can be easily solved.
    • A stack data structure is commonly used to store function calls.
    • Algorithms use memorization to memoize (store) already computed intermediate results to accelerate the process. Tail recursion is an optimization technique that reduces the overhead of recursion.

    Complexity

    • Algorithms have different computational properties.
    • Complexity is a measure of how the resources used by an algorithm (e.g. time) scale with the input size.
    • Big O notation (e.g. O(n)) is used to express this scaling. It describes an upper bound on the growth rate of resource usage.
    • The input size (n) is normally the number of elements that must be analyzed to arrive at a solution or complete the assignment.
    • Common types of complexity include O(1), O(log n), O(n), O(n log n), O(n^2), O(n^3), O(2^n), O(n!).
    • Often, the most efficient algorithm is used for larger input size values.

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    Description

    Test your knowledge of graph theory concepts, including time complexities of traversals, differences between graph degree and strength distributions, and the importance of tracking visited nodes. This quiz covers various aspects of graph data structures and their applications in problem-solving.

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