Adult Academy Overview Quiz
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Adult Academy Overview Quiz

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Questions and Answers

What is the main target audience for Golf Schools?

  • Complete beginners
  • Club-ready golfers (correct)
  • Advanced players only
  • Anyone interested in golf
  • What is the duration of a half-day Golf School?

  • 3 hours (correct)
  • 7 hours
  • 90 minutes
  • 60 minutes
  • Which of the following is NOT a focus area for Golf Schools?

  • Long-distance driving techniques (correct)
  • Swing
  • Short game
  • Putting
  • What is the maximum number of participants allowed in a Golf Experience session?

    <p>6</p> Signup and view all the answers

    What is the main purpose of the Learn to Play Golf Experience Day?

    <p>To offer an introduction to golf for beginners</p> Signup and view all the answers

    How should Golf Schools facilitate social integration among participants?

    <p>By encouraging group coaching settings</p> Signup and view all the answers

    Which of the following durations is NOT an option for a Golf Experience?

    <p>4 hours</p> Signup and view all the answers

    What should instructors do after a participant attends a Golf School?

    <p>Guide them to adult social group coaching or private plans</p> Signup and view all the answers

    What is the primary focus of Level 1 in the golf program?

    <p>To help beginners feel comfortable and enjoy playing golf</p> Signup and view all the answers

    Which level of the program is primarily aimed at building confidence on the course?

    <p>Level 2</p> Signup and view all the answers

    What aspect of the golf program is emphasized through group settings?

    <p>Creating social connections among participants</p> Signup and view all the answers

    Which statement best describes the goal of the Social Coaching programs?

    <p>To supplement other programs while fostering social interactions</p> Signup and view all the answers

    How many classes are included in Level 2 of the golf program?

    <p>Eight classes</p> Signup and view all the answers

    What is the focus of the skills challenges provided in the golf program?

    <p>To aid in observing the participants' progression</p> Signup and view all the answers

    What is a key benefit of Level 3 in the golf program?

    <p>Advanced classes providing further course opportunities</p> Signup and view all the answers

    What is the intended outcome of the program's ability-based system?

    <p>To ensure participants can play together regardless of skill</p> Signup and view all the answers

    What is the main purpose of the Golf Experiences designed for participants?

    <p>To allow participants to experience learning and playing golf in a fun environment.</p> Signup and view all the answers

    Which of the following best describes the structure of the Learn to Play Golf program?

    <p>A gradual, three-level progression with themed classes.</p> Signup and view all the answers

    How does the Learn to Play Golf program facilitate social connections among participants?

    <p>By offering weekly practice club opportunities across different skill categories.</p> Signup and view all the answers

    What aspect of golfing does Phase 3 mainly focus on?

    <p>Providing coaching opportunities and engagement activities.</p> Signup and view all the answers

    What benefits do participants gain from the themed classes in the Learn to Play Golf program?

    <p>A clear understanding of different aspects of the game with practical applications.</p> Signup and view all the answers

    Which characteristic is essential for Golf Experiences to cater to their target audience?

    <p>Targeted at customers with little or no previous experience in playing golf.</p> Signup and view all the answers

    What is one key feature of the coaching opportunities provided in Phase 3?

    <p>They incorporate social interactions and engagement with the club.</p> Signup and view all the answers

    What is the main goal of the three distinct levels in the Learn to Play Golf program?

    <p>To enhance skills, experience, and knowledge progressively as players advance.</p> Signup and view all the answers

    Study Notes

    GLF Connect System Features

    • Seamlessly integrated system that allows tracking of adult participants' progress throughout programs.
    • Includes in-app features like "My Game +" for virtual rewards and recognition of progress.
    • Customers can engage in skill-based challenges across various categories enhancing their learning experience.

    Skill Challenges

    • Designed to focus on specific adult coaching programs via scoring goal challenges.
    • Enrolled students participate in challenges that provide a comprehensive benchmark across four essential skill categories.
    • Five distinct levels of scoring goal challenges help students identify and track their progress relative to golf course performance.

    Learn to Play Golf Program

    • Students enrolled in the "Learn to Play Golf 3 Level" program can attempt challenges linked to learning outcomes.
    • Three levels of challenges designed to guide learners on their journey to becoming Club and Course Ready.
    • Progress can be tracked across three criteria and levels, ensuring thorough skill development.

    Canva Integration

    • Canva features allow users to access a brand kit, add logos, and customize templates with specific event details.
    • Designs can be exported for virtual sharing or printing to promote programs effectively.

    Program Management and Communication

    • GLF Connect centralizes program delivery, allowing real-time activity management and customer connection.
    • Extensive features include schedule management, online booking, and email communication with program attendees.
    • Reporting tools help track and measure program activity for continuous improvement.

    My Game + Feature

    • Engaging progress tracking tool available on both iOS and Android.
    • Features progress wheels, skills challenges, and virtual rewards to enhance student engagement.
    • Coaches can oversee challenges, validate scores, and provide personalized swing analysis through voiceovers.

    Media Sharing and Communication

    • Coaches can share recordings, notes, images, and audio files with students to enhance learning.
    • Messaging and comments on shared media foster a stronger coach-student relationship outside formal lessons.

    Coaching Support Tools

    • Coaches' toolbox within GLF Connect provides training modules, guides, and marketing templates for program delivery.
    • Marketing toolbox via Canva offers editable promotional materials tailored to individual programs.
    • Learning management system tracks coaches' training progress for ongoing professional development.

    Accessibility and Availability

    • GLF Connect is available through web platforms and mobile apps, ensuring users can manage programs on the go.
    • Features like online booking, class management, and more are easily accessible for program facilitators.

    Supervised Chargeable Course Events

    • Designed to allow participants to play on the course in a group setting using an ability-based system.
    • Includes a progression pathway to track participants' progress with 3 distinct steps.

    Progression Levels

    • Level 1:

      • For beginners, focusing on comfort and enjoyment in golf.
      • Consists of four Introduction Classes covering a variety of skills, including on-course experiences.
    • Level 2:

      • Builds confidence for participants and introduces new skills.
      • Offers eight intermediate classes along with two additional opportunities to play on the course.
    • Level 3:

      • Final level aimed at making golf a regular activity while developing friendships.
      • Includes eight advanced classes and further opportunities to play.

    Social Coaching Programs

    • Group-based coaching emphasizes social interaction and game development.
    • Serve as supplementary options to other programs and transition pathways from activation events.
    • Flexible program selection aligns with customer needs and club objectives.

    Golf Experiences

    • Designed for participants with little to no previous golf experience, focusing on skill learning and fun team scrambles.
    • Ideal participants should be directed to the Learn to Play Golf 3 Level program for continued improvement.

    Phase 3 Coaching Opportunities

    • Focus on engagement activities to develop skills, foster social connections, and enhance club integration.
    • Programs cater to long-term retention and game progression, acting as stepping stones within the coaching journey.

    Learn to Play Golf Program

    • Innovative 3 Level program for beginners, featuring themed classes and on-course opportunities.
    • Each class engineered for specific learning outcomes with weekly practice clubs available in three skill categories.

    Golf Schools

    • Offer targeted skill development through coaching-focused events, designed for club-ready golfers rather than complete novices.
    • Available in half-day (3 hours) and full-day (7 hours) formats, covering various technical themes such as short game and swing.
    • Golf Schools encourage social integration and are a precursor to more advanced coaching opportunities.

    Learn to Play Golf Experience Day

    • Provides a sampling opportunity over various durations for newcomers to learn and enjoy golfing.
    • Similar to Golf Experiences, groups are limited to 6 participants for effective social engagement.
    • The program duration options are 60 minutes, 90 minutes, or 3 hours tailored to club needs.

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    Description

    Explore the features of the GLF Connect system, which allows tracking of progress in adult programming through various resources and in-app functionalities. Discover how features like My Game + and integrated Media enhance the learning experience with virtual rewards and challenges.

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