Generalized Coordinates and Cause-and-Effect Principles Quiz
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Questions and Answers

What do R, θ, and z represent in polar coordinates?

  • Radius, angle, and altitude coordinates of a particle
  • Rotational, azimuthal, and height coordinates of a particle
  • Radial, angular, and axial coordinates of a particle (correct)
  • Rectangular, angular, and vertical coordinates of a particle

What do eR, eθ, and ez represent in polar coordinates?

  • Velocity vectors corresponding to radial, angular, and axial directions
  • Acceleration vectors corresponding to radial, angular, and axial directions
  • Position vectors corresponding to radial, angular, and axial directions
  • Unit vectors corresponding to radial, angular, and axial directions (correct)

What is the role of Coriolis acceleration in cylindrical coordinates?

  • To account for motion due to Earth's rotation (correct)
  • To enhance normal acceleration
  • To counteract tangential acceleration
  • To provide centripetal acceleration

Which type of acceleration does the term ⃗ contain in cylindrical coordinates?

<p>Centripetal acceleration (C)</p> Signup and view all the answers

What aspect of motion does the derivative of unit vectors represent in polar coordinates?

<p>Changing directions of motion (D)</p> Signup and view all the answers

At which point during its trajectory does a basketball reach its peak amplitude?

<p>@ Point A (the peak amplitude) (A)</p> Signup and view all the answers

In what context would a basketball player need to calculate initial velocity and launch angle?

<p>Shooting the basketball into the hoop as a projectile (A)</p> Signup and view all the answers

What characteristic of a projectile's motion is significant when calculating initial velocity for a basketball shot?

<p>Peak height attained by the projectile (C)</p> Signup and view all the answers

What is the primary purpose of using cylindrical coordinates in analyzing particle motion?

<p>To account for motion in three-dimensional space (C)</p> Signup and view all the answers

What parameter does θ represent in polar coordinates?

<p>Azimuthal angle from reference direction (C)</p> Signup and view all the answers

Study Notes

Coordinates

  • Polar coordinates use the angle θ
  • Cartesian coordinates use x-z, where z=L.cos θ and x=L.sin θ

Cause-and-Effect Principle

  • If there is an effect, there must be a cause behind it
  • In a well-defined problem, the cause's or effect's magnitude will not be known until the problem is solved

Dynamics

  • Dynamics has two parts: kinematics and kinetics
  • Kinematics is the study of the geometry of motion
  • Kinetics deals with the forces imparted on bodies and the response (motion) of the bodies to these forces

Rigid Bodies

  • A rigid body is a continuous distribution of particles, hence a particle system for which the relative distances and orientations of the constituent particles remain fixed

Kinematics of Particles

  • A particle is a body that has mass but no volume
  • Kinematics is the study of the geometry of motion
  • To locate a particle, we must specify its location with respect to some reference by considering coordinate systems

Coordinate Systems

  • There are many coordinate systems, including:
    • Cartesian Coordinates
    • Path Coordinates (normal & tangential)
    • Cylindrical Polar Coordinates

Cartesian Coordinates

  • Basis vectors are constant in direction and magnitude
  • Position, velocity, and acceleration equations are simplified
  • Figure ‎1-6 shows Cartesian coordinates

Path Coordinates (normal & tangential)

  • Used to describe motion along a curved path
  • Normal (n) and tangential (t) coordinates are used
  • Figure ‎1-7 shows normal & tangential coordinates
  • Velocity vector is always tangent to the motion path (t-direction)
  • Acceleration has two components: change in magnitude and change in direction

Cylindrical Polar Coordinates

  • Used when a particle moves along a 3-D curve
  • Radial (R), angular (θ), and axial (z) coordinates are used
  • Figure 1.36 shows cylindrical polar coordinates
  • Instantaneous velocity is obtained by taking time derivatives of the position vector
  • Derivative of unit vectors is necessary to derive acceleration

Example Problem

  • A basketball player wants to shoot the basketball into the hoop
  • The ball travels as a projectile and reaches a height of 5h=4 before it begins its descent towards the basket
  • Calculate the initial velocity v0 and the player's angle to launch the ball

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Description

Test your knowledge on possible generalized coordinates like polar and cartesian coordinates, and concepts such as the Cause-and-Effect Principle. Explore dynamics, including kinematics and kinetics, with a focus on a simple model of a vehicle (tricycle model).

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