Gameplay Concepts Quiz
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Gameplay Concepts Quiz

Created by
@EvaluativeQuantum

Questions and Answers

What is Fave Peek?

Y'Kno

What does Deep Hyper refer to?

Exaggerated hyper

What is Head Level Prime?

When view of whats above, below, left and right all equate.

What does Cherries refer to in this context?

<p>Bottom low greyside 4 square edit</p> Signup and view all the answers

What does the number 6 represent?

<p>Top greyside 3 edit (six jelled squares)</p> Signup and view all the answers

What is Jelled in the context of gameplay?

<p>Real estate for Jello (blue squares/unselected/not greyside)</p> Signup and view all the answers

What does Bronco advise you to do?

<p>Look hard up to the side quick before doing a side jump.</p> Signup and view all the answers

What is meant by YMCAS?

<p>Your Master Circle Arch.</p> Signup and view all the answers

What does A Blast refer to?

<p>The initial pop of white/illumination once a build is placed or edited.</p> Signup and view all the answers

What is the Mirror Rule?

<p>When going into another box through edit and turning around, the edit will be on the opposite side.</p> Signup and view all the answers

What is Bugha Toss?

<p>Hold wall while doing a hyper backwards ramp placement.</p> Signup and view all the answers

What does Full Jello signify?

<p>Consistent/nonstop jello moves when building/fighting.</p> Signup and view all the answers

What is the Square Rule?

<p>Every piece has equal potential to become a box.</p> Signup and view all the answers

What is a Petal in the context provided?

<p>3 Raised Cone edit, ideal for defending two walls at once.</p> Signup and view all the answers

What does Hyper Gun Swaps help you with?

<p>Distinguish hands and cycle through builds with hypers.</p> Signup and view all the answers

What are Hyper Tunn Drops useful for?

<p>Performing a smooth floor or ramp floor drop/reset/catch.</p> Signup and view all the answers

What is Kyle Escape?

<p>When you desperately need to get away with rapid edit resets.</p> Signup and view all the answers

What is Boxin Circle or Ringbox?

<p>YMCA to create a full box instantly in front.</p> Signup and view all the answers

What does Lil Boxing End imply?

<p>After boxing circle, there's always something you can grab on to.</p> Signup and view all the answers

What does the term 'Stretch' refer to in Fortnite?

<p>Build Tarp</p> Signup and view all the answers

What does 'Make Space' mean?

<p>Expand from location to give room for movement.</p> Signup and view all the answers

What does 'Play Edge' mean?

<p>Tarp Edge zone to have distance and view other tarps.</p> Signup and view all the answers

What is '2nd Height' in Fortnite context?

<p>Second to high ground team.</p> Signup and view all the answers

Explain 'Height Fight'.

<p>People fighting for height during a game.</p> Signup and view all the answers

What does 'Play Off Ground' mean?

<p>Stay in box above risky ground level.</p> Signup and view all the answers

What does 'Free Layer' refer to?

<p>Uncontested or barely contested layer to tarp.</p> Signup and view all the answers

What does 'Focus/Look Edge' entail?

<p>Focus players with storm on their backs.</p> Signup and view all the answers

Define 'Look for picks'.

<p>Look for people in undesirable locations.</p> Signup and view all the answers

What does 'Play Zone' mean?

<p>Focus on getting to safe zone.</p> Signup and view all the answers

What is meant by 'Stay Ahead'?

<p>Stay ahead of zone rotation.</p> Signup and view all the answers

What is the meaning of 'Hold'?

<p>Hold breaking build.</p> Signup and view all the answers

What does 'Break' refer to?

<p>Break wall or builds obstructing way.</p> Signup and view all the answers

What is 'Edit me/Build Me Out'?

<p>Build out back or opposite of pressured side.</p> Signup and view all the answers

Define 'Right Hand peek'.

<p>Advantageous angle for less exposure.</p> Signup and view all the answers

What does 'Break Left/Right' mean?

<p>Move/change direction when tarping.</p> Signup and view all the answers

What is a 'Crank'?

<p>Get up/go to height quickly.</p> Signup and view all the answers

Explain 'Pressure height'.

<p>Apply pressure to team on height.</p> Signup and view all the answers

What does 'Play Angles' mean?

<p>Change height and distance for damage opportunities.</p> Signup and view all the answers

What is 'Frontline'?

<p>Playing closest to opponent to keep pressure off others.</p> Signup and view all the answers

What does 'This is Free' indicate?

<p>No pressure, clear rotate, easy picks.</p> Signup and view all the answers

What does 'Cap look' refer to?

<p>Whip mouse all the way up or down to look.</p> Signup and view all the answers

What is 'Grab Edit'?

<p>Look where a build has the most real estate.</p> Signup and view all the answers

Define 'Circle movement'.

<p>360 (or reverse) mouse movement while building.</p> Signup and view all the answers

What does 'Stable Phase' mean?

<p>Being partially in a build while still shooting.</p> Signup and view all the answers

What is 'Jump phase/dash'?

<p>Used to boost movement/speed quickly.</p> Signup and view all the answers

Define a 'Bot'.

<p>A player who struggles with building and strategies.</p> Signup and view all the answers

What does 'Ramp off' mean?

<p>Place a ramp in opponent's direction to reduce visibility.</p> Signup and view all the answers

What does 'Jello' mean?

<p>Synchronized edits without delay.</p> Signup and view all the answers

What does a 'Pivotal moment' indicate?

<p>A moment when a player can take control of the server.</p> Signup and view all the answers

What does 'Where zone plays' mean?

<p>Indicates which direction the zone is moving.</p> Signup and view all the answers

What does 'Pressure Low' refer to?

<p>Pressure team below to prevent attack during rotation.</p> Signup and view all the answers

Who or what is 'Nyhrox'?

<p>Break down opponent and build out far.</p> Signup and view all the answers

What does 'Left Corner HeSee/Right Corner YouSee' mean?

<p>Force opponent into back left corner to take advantage.</p> Signup and view all the answers

What is a 'Hold edit'?

<p>Holding an edit without confirming to reduce risk.</p> Signup and view all the answers

What does 'Clix' refer to?

<p>Lowground jump back floor-wall-floor shot.</p> Signup and view all the answers

Define 'Playback builds/layer'.

<p>Jumping up or over mid ramp to gain an extra layer.</p> Signup and view all the answers

What is a 'Perfect Reset'?

<p>Scrolling reset before selecting edit.</p> Signup and view all the answers

What does 'Lost Puppy' mean?

<p>Getting stuck looking at a build piece.</p> Signup and view all the answers

What does 'Plays Back' indicate?

<p>Zone plays backwards using the same path.</p> Signup and view all the answers

What is 'Greyside'?

<p>Side of a build that is harder to reset an edit.</p> Signup and view all the answers

Define 'Real Estate'.

<p>Builds available for rotating or editing.</p> Signup and view all the answers

What does 'Free property/Open land' mean?

<p>Free area to increase real estate.</p> Signup and view all the answers

What is '720'?

<p>Returning to the 360 start point at end of rotation.</p> Signup and view all the answers

What does 'Play Sideways (Spiral)' mean?

<p>Build up in a spiral manner.</p> Signup and view all the answers

What are 'Phantom edits/Builds'?

<p>Builds that haven't been placed yet.</p> Signup and view all the answers

Define 'Box Move Direction'.

<p>All box moves work in any direction.</p> Signup and view all the answers

What does 'REG-Loss/REG-Gain' signify?

<p>Advantage or disadvantage in a box fight.</p> Signup and view all the answers

What is 'Instant box advantage'?

<p>Gaining box advantage quickly by taking control.</p> Signup and view all the answers

What does 'PLAY CORNERS' mean?

<p>Positioning oneself in/on edges of build.</p> Signup and view all the answers

What does 'Landing Layer' refer to?

<p>A layer needing to be protected when landing.</p> Signup and view all the answers

What is 'Sideblock'?

<p>Wall off one's sides to prevent damage.</p> Signup and view all the answers

What does 'Sideblock Tunnel/Straight Tunnel' mean?

<p>Tunnel with no walls between except covering sides.</p> Signup and view all the answers

What is the 'Golden Edit Rule'?

<p>A method for selecting edits efficiently.</p> Signup and view all the answers

Define 'White Out'.

<p>Selecting edit tiles to obscure or drop through layers.</p> Signup and view all the answers

What is 'Phase Secret'?

<p>Moving only parallel when stable phasing.</p> Signup and view all the answers

What does 'Ramp 2-3 (4 Corner Secret)' mean?

<p>Second and third tile selected for ramp edits.</p> Signup and view all the answers

What does 'Back Grab/Up grab (Back Bend)' refer to?

<p>Looking up and back to perform an edit.</p> Signup and view all the answers

What is 'Instaphase'?

<p>Entering ramp phase without moving.</p> Signup and view all the answers

What does '2D Game' refer to?

<p>Using width across the screen for better shots.</p> Signup and view all the answers

What does 'Super Bunny' mean?

<p>Ideal strafe jump for continuous jumping.</p> Signup and view all the answers

What is 'Boop'?

<p>Switching edits around while editing a second piece.</p> Signup and view all the answers

Define 'Tracing'.

<p>Pretend drawing on your left click button.</p> Signup and view all the answers

What are 'Common Errors'?

<p>Mistakes commonly made during gameplay.</p> Signup and view all the answers

What does 'WALK (it out)' mean?

<p>To avoid confusion by editing in a circle.</p> Signup and view all the answers

Explain 'YUU!'.

<p>Performing a Golden Rule Edit unexpectedly.</p> Signup and view all the answers

What does 'Magic Tunnel' describe?

<p>Maneuver involving side blocks and rotations.</p> Signup and view all the answers

What is 'Lil Edit End'?

<p>Hitting a series of edits that culminate in a peak.</p> Signup and view all the answers

Define 'Edit Lock Cheat'.

<p>Keeping cursor above edit lock prompt for moves.</p> Signup and view all the answers

What does 'Crossover' refer to?

<p>Switching sides in builds to avoid repetition.</p> Signup and view all the answers

What is 'Real Estate Gamble (R.E.G.)'?

<p>Gaining real estate in opponent's box.</p> Signup and view all the answers

What are 'My Classics'?

<p>Techniques and tactics utilized regularly.</p> Signup and view all the answers

Define 'An ULTIMATE'.

<p>Executing a complex Golden Edit for peak position.</p> Signup and view all the answers

What does 'Whites Switch' mean?

<p>Whiting out floors for safe peaks.</p> Signup and view all the answers

What is 'Cool Rat Principle'?

<p>Magic tunnel leading into various tunneling methods.</p> Signup and view all the answers

Describe 'Daniel's Dilemma'.

<p>Choosing edits too late can cause issues.</p> Signup and view all the answers

What does 'NELO' mean?

<p>No-Edit-Left-Open during building practice.</p> Signup and view all the answers

What is 'R.E.G.Block (1/3rd Surprise)'?

<p>Standing away from the front to disable opponent's advantage.</p> Signup and view all the answers

What is 'RunTun'?

<p>Open diagonal tunnel method without edits.</p> Signup and view all the answers

What does 'Hyper' refer to?

<p>Adding jumps for better movement or vision.</p> Signup and view all the answers

What is 'Full Tunn'?

<p>Straight tunnel with walls done in sprint.</p> Signup and view all the answers

Study Notes

Fortnite Terminology

  • Stretch: Refers to 'Tarp'; associated with building strategies.
  • Make Space: Expands area for movement to avoid pressure from opponents.
  • Play Edge: Positioning oneself near the edge of the zone for a strategic viewpoint.
  • 2nd Height: The level just below the high ground, typically targeted by opponents.
  • Height Fight: Conflict focused on gaining or maintaining high ground advantage.
  • Play Off Ground: Maintain position above potential threats on the ground.
  • Free Layer: Uncontested area for building; less pressure from opponents.
  • Focus/Look Edge: Concentrate on players affected by storm conditions.
  • Look for Picks: Identify and target players in vulnerable positions.
  • Play Zone: Prioritize securing a position within the safe zone.
  • Stay Ahead: Stay in front of zone movements for a strategic edge.
  • Hold: Maintain control over breaking structures.
  • Break: Remove obstacles obstructing movement during high-pressure scenarios.
  • Edit me/Build Me Out: Create structures opposite of pressure to alleviate stress.
  • Right Hand Peek: Utilize advantageous angles for shooting with reduced exposure.
  • Break Left/Right: Change direction while constructing tarps for versatility.
  • Crank: Rapidly gain high ground to initiate an engagement.
  • Pressure Height: Apply pressure to teams located at high ground to hinder their approach.
  • Play Angles: Adjust positioning for damage opportunities by changing heights and distances.
  • Frontline: Position closest to opponents to relieve pressure on teammates.
  • This is Free: An unchallenged opportunity to gain resources or loot.
  • Cap Look: Quickly adjust mouse movements to maximize success rates in gameplay.
  • Grab Edit: Identify the best points on a build for effective edits.
  • Circle Movement: Rotate camera 360 degrees to maintain momentum during movement.
  • Stable Phase: Maintain a position within structures allowing movement but limiting edits.
  • Jump Phase/Dash: Enhance speed and maneuverability to escape or reposition quickly.
  • Bot: A novice player lacking strategic thinking or build skills.
  • Ramp Off: Place a ramp to block visibility and gunfire from opponents.
  • Jello: Execute synchronized edits without interruption.
  • Pivotal Moment: A critical moment where player control can shift dramatically.
  • Where Zone Plays: Awareness of the direction the safe zone is moving.
  • Pressure Low: Target teams below to prevent retaliation during rotations.
  • Nyhrox: Strategic maneuvering involving breaking opponent structures and obscuring vision.
  • Left Corner HeSee/Right Corner YouSee: Utilize positioning to gain an upper hand in aim during confrontations.
  • Hold Edit: Maintain an edit without finalizing it to minimize risks.
  • Clix: A rapid movement technique to outmaneuver opponents while avoiding height drops.
  • Playback Builds/Layers: Gain extra height without forward movement for strategic angles.
  • Perfect Reset: Precise timing when resetting edits to optimize positioning.
  • Lost Puppy: A state of confusion in editing; best to avoid through practiced movement strategies.
  • Plays Back: Utilizing reverse movement for strategic advantages in zone plays.
  • Greyside: Areas that are more challenging to edit due to open spaces.
  • Real Estate: Constructs available for movement and protection; critical for strategizing.
  • Free Property/Open Land: Unoccupied spaces for safe expansion and maneuvering.
  • 720: Completing two full rotations at the end of an evasive movement.
  • Play Sideways (Spiral): Build in a spiral formation for strategic height gains.
  • Phantom Edits/Builds: Pre-edited builds for quick, surprising movements in battles.
  • Box Move Direction: All box maneuvers can be executed regardless of direction due to fixed perspective.
  • REG-Loss/REG-Gain: The importance of real estate dynamics within opponent's boxes during fights.
  • Instant Box Advantage: Gain advantageous positioning by effectively managing edits and structures.
  • Play Corners: Utilize edges of builds to perform precise edits.
  • Landing Layer: A layer requiring additional protection for safe transitions.
  • Sideblock: Wall off sides when changing positions to ensure safety during movements.
  • Sideblock Tunnel/Straight Tunnel: A tunnel with minimal walls focusing on lateral protection.
  • Golden Edit Rule: Efficient methods for performing edits without unnecessary clicks.
  • White Out: Editing technique for selectively dropping through layers for strategic advantages.
  • Phase Secret: Movement restrictions while in an editing phase for optimal positioning.
  • Ramp 2-3 (4 Corner Secret): Explanation of optimal edit selections during specific ramp configurations.
  • Back Grab/Up Grab (Back Bend): Techniques for accessing higher builds from lower positions.
  • Instaphase: Quickly entering a phase state without movement for strategic advantage.
  • 2D Game: Optimal visibility across the screen for easier edits and shots.
  • Super Bunny: An advanced jump and strafe technique to maintain fluid movement in fights.
  • Boop: Merging edit techniques to gain an advantageous position against opponents.
  • Tracing: A mental visualization strategy for editing effectively.
  • Common Errors: Frequent mistakes to avoid during gameplay to improve performance.
  • WALK (it out): A technique to prevent confusion during edits by keeping movements circular.
  • YUU!: A surprising movement resulting from a well-executed edit that confuses opponents.
  • Magic Tunnel: A strategic maneuver combining side blocking and quick rotations for effective movement.
  • Lil Edit End: Ending a series of edits with a strategically beneficial position.
  • Edit Lock Cheat: Utilizing the aiming interface to enhance editing effectiveness.
  • Crossover: Altering builds to keep opponents guessing and maintain a tactical advantage.
  • Real Estate Gamble (R.E.G.): Strategically taking or editing walls to control the opponent's space.
  • My Classics: Key strategies and techniques that enhance individual gameplay.
  • An ULTIMATE: Executing a complex series of edits for maximum tactical advantage.
  • Whites Switch: Editing technique to transition through build layers while remaining concealed.
  • Cool Rat Principle: The ability to maneuver seamlessly between different tunnel techniques.
  • Daniel's Dilemma: Overthinking edits leading to inefficient gameplay choices.
  • NELO: A reset strategy ensuring clean edits during practice sessions.
  • R.E.G.Block (1/3rd Surprise): Positioning tactic to prevent opponents from gaining ground effectively.
  • RunTun: Swift movement method through open territories without needing edits.
  • Hyper: Enhancing movement efficiency with added jumps and rotations during gameplay.
  • Full Tunn: Effective use of walls in extensive tunnel transitions to maintain safety.
  • Fave Peek: An unspecified technique related to efficient gameplay positioning.
  • Deep Hyper: An exaggerated version of the Hyper technique for enhanced movement.
  • Head Level Prime: Ensuring optimal visibility and angles during gameplay reviews.
  • Cherries: A specific edit type used for memory aids and strategic positioning.
  • 6: A defined strategic edit for in-game maneuvers.
  • Jelled: An acknowledgment of ideal editing conditions in gameplay.
  • Bronco: A pre-jump check technique before executing side jumps.
  • YMCAS: A multifaceted maneuver that supports various advanced gameplay techniques.
  • A Blast: The visual cue associated with successful building or editing actions.
  • Mirror Rule: Understanding that edits in a mirrored box change direction upon entry.

These terminologies and strategies provide essential knowledge for mastering Fortnite gameplay, emphasizing positioning, building, and editing tactics.### Greysides and Jelled Sides

  • Switching between grey (open) and jelled (closed) sides is essential for strategic gameplay.
  • Keeping the same side aligned when transitioning can enhance real estate opportunities for edits.

Bugha Toss

  • A technique involving wall control with a hyper backwards ramp placement.
  • Executes a 360-degree motion while placing the ramp overhead while focusing on the back wall.

Full Jello

  • Describes a continuous movement style during building or fighting scenarios.
  • Applicable both inside and outside boxes, emphasizing fluid, nonstop jello moves.

Square Rule

  • Each build piece has uniform perimeter sizing, allowing equal potential for box formation.
  • Fortnite maps can be analyzed as a set of possible boxes, contingent on overall size.
  • Locations for building can typically be transformed into boxes, with adaptability for terrain variations.

Petal

  • Involves creating a 3 raised cone edit for defense.
  • Capable of protecting against two walls simultaneously, enhancing defensive strategies.

Hyper Gun Swaps

  • A rapid cycling of builds that improves hand distinction during gameplay.
  • This technique promotes swift transitions between builds.

Hyper Tunn Drops

  • Technique for a smooth transition while dropping to a floor or ramp through the last box in a tunnel.
  • Facilitates effective wall placement within open tunnels.

Kyle Escape

  • A rapid escape method involving swift edit resets, either down then back up or to a new location.
  • Emphasizes awareness of familiar drop locations, offering various tactical escape routes.

Boxin Circle/Ringbox

  • A maneuver to create a full box rapidly in front of the player using a YMCA-style motion.
  • Useful for traps or creating adjacent boxes without stepping fully inside for strategic advantage.

Lil Boxing End

  • After executing a boxing circle, always find a tether or element to grab on to for maintaining momentum or defense.

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Description

Test your knowledge on unique gameplay concepts such as Fave Peek, Deep Hyper, and Head Level Prime. This quiz will explore various terms and their implications within the gaming context. Dive into the meanings and importance of terminology like Jelled and Cherries!

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