Podcast
Questions and Answers
What visual cues can be added to switches and levers to enhance player experience?
What visual cues can be added to switches and levers to enhance player experience?
Visual effects like glow or icon indicators can enhance player experience.
How should a one-way switch indicate its state change?
How should a one-way switch indicate its state change?
A one-way switch should change appearance and play a pleasant sound effect.
Describe a common gameplay scenario involving cranks.
Describe a common gameplay scenario involving cranks.
Players often operate a crank to open a door and must rush back before it closes.
Why do game designers continue to use the pushable block mechanic despite its limitations?
Why do game designers continue to use the pushable block mechanic despite its limitations?
How can a block help in keeping a switch activated in a game?
How can a block help in keeping a switch activated in a game?
What role do pushable blocks play in the game mechanics as described?
What role do pushable blocks play in the game mechanics as described?
How can hazards differentiate themselves from mechanics in gameplay?
How can hazards differentiate themselves from mechanics in gameplay?
What might happen if game mechanics are repeated too often, according to the content?
What might happen if game mechanics are repeated too often, according to the content?
What should be considered when designing hazards to ensure they seem dangerous?
What should be considered when designing hazards to ensure they seem dangerous?
What are the four types of game mechanics mentioned?
What are the four types of game mechanics mentioned?
What are game mechanics and how do they affect gameplay?
What are game mechanics and how do they affect gameplay?
Name and describe the four types of game mechanics.
Name and describe the four types of game mechanics.
How do opening and closing doors serve as a gameplay mechanism?
How do opening and closing doors serve as a gameplay mechanism?
What role do switches and levers play in game mechanics?
What role do switches and levers play in game mechanics?
Why are moving platforms considered a beloved mechanic in action games?
Why are moving platforms considered a beloved mechanic in action games?
Flashcards
Game Mechanics
Game Mechanics
Objects that create gameplay when the player interacts with them.
Moving Platforms
Moving Platforms
Moving platforms that players can stand or walk on, adding challenge and variety to movement.
Opening/Closing Doors
Opening/Closing Doors
Interactive objects with the purpose of opening or closing passages.
Switches and Levers
Switches and Levers
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Hazards
Hazards
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Cranks
Cranks
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Pushable Blocks
Pushable Blocks
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Switch Gate
Switch Gate
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Blocking Hazards
Blocking Hazards
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Props
Props
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Puzzles
Puzzles
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Study Notes
Game Mechanics
- Video game mechanics are objects that create gameplay when the player interacts with them
- Mechanics can be jumped on, activated via button presses, or pushed around
- Four types of mechanics exist: mechanics (physics), hazards, props, and puzzles
Types of Game Mechanics
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Mechanics (physics): Moving platforms, opening/closing doors, push-able blocks, switches and levers, cranks, slippery floors
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Hazards: Spiky pits, smashing blocks, blasting flames, exploding barrels, laser-guided missiles; hazards are often predictable and have limited movement.
- Hazards look like mechanics but can cause instant death
- Avoidance and strategy are important.
- Hazards look like mechanics but can cause instant death
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Props: Desks, chairs, parked cars, barricades, statues, gravestones, refrigerators, fences, walls, coffins, alters, mailboxes, filing cabinets, tool boxes, computer consoles, tables, wardrobes, dressers, crates, potted plants, water coolers
- Props do not move
- They are used for atmosphere and interaction
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Puzzles: Logic puzzles (finding inventory items and combining them), match-three puzzles (matching icons), math puzzles (arithmetic, subtraction, multiplication, division, geometry), rigid body physics puzzles (like Angry Birds), visual puzzles, and word puzzles.
- Puzzles are gating mechanisms that require skill and knowledge to overcome
- Multiple paths of progression are often key
Case Study
- Start with simple movement mechanics (walking, jumping), then add a second mechanic (e.g., collecting items).
- Introduce a hazard (e.g., fire) to increase the excitement.
- Introduce enemies for combat.
- Keep the player engaged by strategically presenting hazards and enemies
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Description
Explore the various types of game mechanics that define interactive gameplay in video games. This quiz covers physics mechanics, hazards, and props, emphasizing their roles and interactions within games. Test your knowledge on how these elements create engaging player experiences.