Finite Automata in Computation Theory
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Questions and Answers

What is the only accept state in the finite automaton described in the content?

  • q
  • q00
  • q001 (correct)
  • q0
  • When reading a 1 in state q0, what happens?

  • You move to q00
  • You stay in q0
  • You move to q001
  • You return to q (correct)
  • What is the result of the union operation on languages A and B?

  • A U B (correct)
  • B*
  • A ∩ B
  • A*
  • What is the star operation in regular languages?

    <p>A unary operation that applies to a single language</p> Signup and view all the answers

    What is the result of the concatenation operation on languages A and B?

    <p>A followed by B in all possible ways</p> Signup and view all the answers

    Study Notes

    Formal Definition of Computation

    • A finite automaton M = (Q, Σ, δ, q0, F) accepts a string w = w1w2…wn if a sequence of states r0, r1, …, rn in Q exists with three conditions:
      • r0 = q0
      • δ(ri, wi+1) = ri+1, for i = 0, …, n-1
      • rn ∈ F
    • M recognizes language A if A = {w | M accepts w}

    Designing Finite Automata

    • To design a finite automaton, determine the necessary information to remember about the input string as it is being read
    • Represent this information as a finite list of possibilities
    • Assign a state to each possibility
    • Determine the transitions by seeing how to go from one possibility to another upon reading a symbol
    • Set the start state to the state corresponding to the possibility associated with having seen 0 symbols so far
    • Set the accept states to those corresponding to possibilities where you want to accept the input string

    Example: Finite Automaton E1

    • Designed to recognize the language of all strings with an odd number of 1s
    • The possibilities are:
      • even so far
      • odd so far
    • States are assigned to each possibility
    • Transitions are set to flip state on a 1 and stay put on a 0
    • Start state is qeven
    • Accept state is qodd

    Example: Finite Automaton E2

    • Designed to recognize the regular language of all strings that contain the string 001 as a substring
    • The possibilities are:
      • haven't just seen any symbols of the pattern
      • have just seen a 0
      • have just seen 00
      • have seen the entire pattern 001
    • States are assigned to each possibility
    • Transitions are set based on the possibilities and the input symbols
    • Start state is q
    • Accept state is q001

    Regular Operations

    • Three operations on languages are defined:
      • Union (A ∪ B)
      • Concatenation (A ∘ B)
      • Star operation (A*)
    • The star operation is a unary operation that applies to a single language
    • It works by attaching any number of strings in A together to get a string in the new language
    • The empty string "" is always a member of A*, no matter what A is

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    Related Documents

    lecture -3.docx

    Description

    Learn about the formal definition and design of finite automata in computation theory, including their acceptance of strings and recognition of languages.

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