Displays: Chapter 8 & Lecture 7-1

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Questions and Answers

What is a significant limitation when using a single code on a coding dimension?

  • It can only discriminate 5-7 values. (correct)
  • It can only interpret 1-3 values.
  • It cannot aggregate multiple dimensions.
  • It does not allow for redundancy.

Which coding method can increase the number of states to code in a user interface?

  • Dynamic coding
  • Incremental coding
  • Redundant coding (correct)
  • Intuitive coding

What concept refers to the visibility and noticeability of important display elements?

  • Operational coding
  • Pictorial realism
  • Conspicuity (correct)
  • Dynamic representation

What distinguishes a quantitative display from a qualitative display?

<p>Quantitative displays provide precise data, while qualitative displays provide descriptive data. (B)</p> Signup and view all the answers

What is the recommended type of display when the scale is very large?

<p>Moving-scale displays (B)</p> Signup and view all the answers

In terms of aircraft bank angle displays, what are the two general types typically used?

<p>Radial and linear displays (D)</p> Signup and view all the answers

What are shape coding methods primarily concerned with in control designs?

<p>Distinct differentiation of control shapes (C)</p> Signup and view all the answers

What is operational coding as it relates to control and interface design?

<p>A technique to classify controls based on use (A)</p> Signup and view all the answers

What is the primary focus when designing tools according to the lecture?

<p>Optimize for a single specific task (A)</p> Signup and view all the answers

Which of the following is a problem associated with designing for the average individual of a population?

<p>It may exclude most individuals who are not close to average (D)</p> Signup and view all the answers

What is NOT true about the concept of an average person?

<p>There is a single person who perfectly represents the average (B)</p> Signup and view all the answers

What happens to variability when adding more people from the tails of the population distribution?

<p>Variability increases (B)</p> Signup and view all the answers

When might it be acceptable to design for the average person?

<p>In situations where the user range is minimal and homogeneous (B)</p> Signup and view all the answers

What is meant by 'range of movement' in the context of anthropometric data?

<p>The limits of motion that an individual can perform comfortably (D)</p> Signup and view all the answers

Why is designing airplane seating based solely on the hip breadth of 95th percentile females insufficient?

<p>It assumes all individuals have the same body proportions (D)</p> Signup and view all the answers

What is a consequence of the Fallacy of the Average Person in design?

<p>Many users find the product unsuitable for their body dimensions (C)</p> Signup and view all the answers

When should an auditory display be used instead of a visual display?

<p>When users are visually impaired (C), When quick response time is essential (D)</p> Signup and view all the answers

Which type of font is generally considered better for readability?

<p>Sans-serif fonts (D)</p> Signup and view all the answers

What is the key difference between static and dynamic displays?

<p>Dynamic displays change over time, while static displays remain constant (D)</p> Signup and view all the answers

Under low illumination, how should the Width: Height and Stroke Width ratios be adjusted for better visibility?

<p>Decrease the ratios (C)</p> Signup and view all the answers

What does the term 'data-ink ratio' refer to in data visualization?

<p>The ratio of non-data ink to data ink on a graph (A)</p> Signup and view all the answers

Which of the following factors primarily affects the legibility of letters on a computer display compared to paper?

<p>The contrast between the text and background (A)</p> Signup and view all the answers

What principle does Tullis’s 'grouping' principle relate to?

<p>Gestalt grouping principles (D)</p> Signup and view all the answers

How can one create an effective symbol for communication?

<p>By ensuring it is universally recognizable and simple (C)</p> Signup and view all the answers

What should be considered when labeling controls?

<p>Labels should be positioned in a way that doesn't obstruct the view of controls. (D)</p> Signup and view all the answers

What is the difference between travel time and adjustment time in control movements?

<p>Travel time is the distance the control travels before it activates, while adjustment time is the time taken to fine-tune a setting. (A)</p> Signup and view all the answers

In relation to controls, what is backlash?

<p>The play or gap in a control mechanism that can lead to imprecision. (B)</p> Signup and view all the answers

What distinguishes isotonic controls from isometric controls?

<p>Isotonic controls require movement of the user, while isometric controls do not require movement. (C)</p> Signup and view all the answers

Which keyboard layout has been shown to improve human performance according to research?

<p>Dvorak layout significantly outperforms the others in typing efficiency. (C)</p> Signup and view all the answers

What is the main advantage of using a split keyboard?

<p>It helps to minimize wrist strain and improve ergonomic comfort. (D)</p> Signup and view all the answers

What defines compensatory tracking?

<p>The user must actively predict and adjust their movements based on feedback. (C)</p> Signup and view all the answers

What are the components of keyboard 'feel'?

<p>Travel distance, key resistance, shape, and feedback. (A)</p> Signup and view all the answers

What distinguishes an error of omission from an error of commission?

<p>Omission is the failure to perform an action. (C)</p> Signup and view all the answers

In Norman's theory, what is the difference between execution and evaluation?

<p>Evaluation is about comparing outcomes to goals; execution is about carrying out actions. (B)</p> Signup and view all the answers

What type of slip involves forgetting to carry out an intended action?

<p>Lapse (A)</p> Signup and view all the answers

According to the Swiss Cheese Model, what do the holes in the cheese represent?

<p>Failures or weaknesses in safety procedures. (B)</p> Signup and view all the answers

What is the last resort action when there is insufficient attention to a hazardous situation?

<p>Issuing a warning (B)</p> Signup and view all the answers

What are the 3 required components of a legally adequate warning?

<p>Signal word, hazard, consequences. (A)</p> Signup and view all the answers

Which of the following theories of accidents focuses on individual characteristics?

<p>Accident-proneness theory (D)</p> Signup and view all the answers

What is a critical factor influencing a user's likelihood to heed a warning?

<p>The signal word used in the warning. (A)</p> Signup and view all the answers

What does the Power Law of Practice indicate about skill acquisition over time?

<p>Improvements in performance decrease as practice continues. (C)</p> Signup and view all the answers

What is the main idea behind Thorndike's Identical Elements Theory?

<p>Learning is only effective when elements of new skills closely match those of prior skills. (C)</p> Signup and view all the answers

What is meant by the term 'motor schema'?

<p>A mental blueprint for performing movements with flexibility. (C)</p> Signup and view all the answers

What does Fitts' Law primarily express in the context of motor skills?

<p>The time required to reach a target is influenced by target size and distance. (B)</p> Signup and view all the answers

In the context of motor skills, what distinguishes closed-loop from open-loop systems?

<p>Closed-loop systems rely on feedback during execution, while open-loop systems do not. (B)</p> Signup and view all the answers

What defines cumulative trauma disorders such as RSI?

<p>The injuries occur over time due to repetitive motions. (D)</p> Signup and view all the answers

What is the underlying cause of carpal tunnel syndrome?

<p>Overuse of the wrists and hands leading to compressed nerves. (C)</p> Signup and view all the answers

What does difference between reaction time and movement time refer to?

<p>Reaction time is the time taken to decide to act, while movement time is the time taken to complete the movement. (C)</p> Signup and view all the answers

Flashcards

Conspicuity

The ability of a display to attract attention, particularly in critical situations. It should be noticeable and easy to understand.

Quantitative Reading

A reading that provides a specific numerical value or measure.

Qualitative Reading

A reading that provides qualitative information about a system's state, often using shapes or colors.

Quantitative Display

A display that presents numerical values or quantifiable measurements.

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Qualitative Display

A display that shows information qualitatively, using icons, shapes, or colors.

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Check Reading

A display designed for quick, infrequent checks of system status.

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Object Display

A visual representation of a physical object or system, used to help users understand its operation.

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Status Indicator

A display that indicates the current state of a system or component.

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Label Placement

Labels should be placed in close proximity to the corresponding controls, making it easy for users to identify and interact with them.

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Control-Response Ratio

The ratio represents the amount of control output required for a specific amount of input. It determines how sensitive the control is to user input.

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Adjustment Time

The time it takes to initiate a movement after a stimulus is presented.

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Force Component

Refers to the force or pressure required to operate a control.

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Alternative Keyboard Layouts

Keyboards where keys are arranged in a non-standard layout, designed for efficiency and speed.

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Chorded Keyboard

A type of keyboard that uses multiple keys pressed simultaneously to create different characters.

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Pursuit Tracking

A type of tracking where the user follows a moving target, constantly adjusting their input to maintain alignment.

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Compensatory Tracking

A tracking task where the user controls a system to maintain a constant output value.

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Dynamic Display

Visual displays designed to be viewed over a short period of time, often used to convey updates or changes rapidly, such as flight boards or stock tickers.

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Auditory vs. Visual Displays

Auditory displays are best when presenting information requiring immediate action, such as alarms or warnings, while visual displays excel in conveying complex or detailed information, such as graphs or maps.

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Width to Height Ratio

The ratio of the width of a character to its height. A higher ratio leads to a wider, more squat appearance, while a lower ratio produces a taller, narrower shape.

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Stroke Width

The thickness of the lines used to draw characters. A thicker stroke width increases visibility but can sacrifice readability.

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Stroke Width to Height Ratio

The ratio of the stroke width to the character height. It impacts the prominence and legibility of the characters.

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Data Visualization

A visual representation of data used for analysis, communication, and exploration. Effective graphs prioritize data clarity and minimize unnecessary elements.

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Data-Ink Ratio

A measure of the percentage of ink used in a graphic that is directly related to the data being depicted. Higher ratios indicate less visual clutter and better data representation.

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Grouping Principle

A design principle that promotes clarity by grouping related information visually using proximity, similarity, closure, and other Gestalt principles.

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What is anthropometry?

The study of human body measurements and their variations.

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How is anthropometric data collected and used?

Data is collected through various methods, such as direct measurement, photography, and scanning. This data is used by engineers to design products, equipment, and spaces that are optimized for human use.

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How does anthropometry consider different populations?

Anthropometric data varies between different populations, considering factors like ethnicity, age, and gender. This data helps engineers adapt designs to different groups.

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How does anthropometry apply to different professions?

Anthropometry considers the specific physical demands and postures associated with different professions. This helps in designing tools and equipment that are comfortable and safe for each profession.

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What is the problem with designing for the average person?

Designing for the average person can exclude a significant portion of the population whose dimensions fall outside the average range. This leads to products that are uncomfortable or unusable for many.

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What's wrong with the concept of an average person?

The concept of an average person is flawed because human body dimensions are not perfectly correlated. There isn't a single person who is average in every dimension.

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What is the challenge of designing for a wider range of the population?

As you design for a larger percentage of the population, including individuals from the extremes, the variability of body dimensions increases. This leads to design challenges, requiring trade-offs between accommodating diverse users and product complexity.

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What is range of movement and how is it used in design?

Range of movement refers to the extent of motion that a person's body can achieve at a joint. Understanding range of movement informs design decisions. Strategies include designing for extremes, range, or average individuals.

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Power Law of Practice

The rate of improvement in a skill decreases as the amount of practice increases. It means that initial practice leads to rapid gains, but later practice results in smaller and smaller improvements.

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Transfer of Training

The transfer of learning from one skill to another, this is a key concept in understanding how we learn and apply skills in different situations.

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Thorndike's Identical Elements Theory

The more similarities between the training and the actual situation, the better the transfer of learning will be.

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Skill

A learned ability to bring about predetermined results with maximum certainty and minimum outlay of time and energy.

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Role of Feedback in Motor Skill

Information about the outcome of a movement. It can be internal, like how your body feels, or external, like what you see or hear. Feedback helps us learn and refine our skills.

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Kinesthesis

The ability to sense the position and movement of our body parts. It comes from sensory receptors in muscles, joints, and skin. It's crucial for coordinating movement and is not just about vision!

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Closed Loop Motor Skills

A motor skill where the movement is pre-programmed and executed entirely without external feedback. They are predictable and work in controlled environments. Think of something like typing or a gymnast's routine on a specific apparatus.

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Open Loop Motor Skills

A motor skill where the movement is adapted based on environmental feedback. They are dynamic and require adjustments based on what's happening around you. Think of driving a car or playing a game of basketball.

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Errors of Omission

Errors of omission occur when a necessary action is not performed. This could be due to forgetting a step, failing to complete a task, or simply not recognizing the need for a specific action.

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Errors of Commission

Errors of commission are mistakes where an inappropriate action is performed, such as applying the wrong procedure or making a miscalculation.

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Rasmussen's Model of Human Behavior

Rasmussen's model describes different levels of human behavior: skill-based, rule-based, and knowledge-based. Skill-based behavior is automatic, rule-based involves following procedures, and knowledge-based involves problem-solving.

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Norman's Theory: Evaluation vs. Execution

Norman's Theory of Goal Directed Action divides human actions into two stages: evaluation and execution. Evaluation involves planning and forming an intention, while execution refers to the actual implementation of the plan.

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Slips vs. Mistakes (Norman)

Slips occur during execution and involve unintentional actions despite knowing the correct procedure, while mistakes occur during planning and involve choosing the wrong action.

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Types of Slips (Norman)

Slips are classified into several types, including capture slips (performing a habitual action instead of the required one), description slips (using the wrong object or procedure), and mode errors (using the wrong mode for a device).

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CFAC Model

The CFAC model (Control, Function, Action, Consequences) analyzes accidents by examining the control factors, function, actions taken, and consequences of those actions. It helps understand the system's dynamic interactions and identify potential breakdowns.

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Swiss Cheese Model of Accidents

The Swiss Cheese Model uses layers of cheese to represent safety barriers and holes in the cheese to represent vulnerabilities. Accidents occur when holes in different layers align, allowing an event to pass through.

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Study Notes

Displays: Chapter 8 & Lecture 7-1

  • Know when to use auditory vs. visual displays (Slide 3 or P&V table 8.1, p. 194)
  • Understand static vs. dynamic displays
  • Define legibility vs. readability (Lecture 7, esp. slide 8 or P&V pp. 198-199)
  • Serif vs. sans-serif type, proportional vs. fixed width, normal vs. upper case text are generally better
  • Understand Width, Height, and Stroke Width parameters and their ratios (slides 16-19 & pp. 199-200)
  • How do these ratios change with low contrast/light?
  • Visual angle's impact on reading close-up vs. distance (Slide 22)
  • Color contrast's importance in readability (Slide 24 & 44 & elsewhere)
  • Understand the "irradiation" effect in improved road signs (Clearview study, slides 28-34 & P&V 200)
  • Reasons why computer text might be harder to read than paper (e.g., slide 38)
  • Recognize the relationship between Tullis’s “grouping” principle and Gestalt grouping principles (lecture before/after midterm, 201, 2nd paragraph)

Dynamic Displays: Chapter 8 & Lecture 7-2

  • Quantitative vs. Qualitative reading/displays (lecture 7-2, slides 4-5)
  • When/why use a quantitative vs. qualitative display?
  • Situations where qualitative display is preferable despite quantitative option
  • Altimeters: Circular vs. linear (slides 20-25)
  • Pictorial realism (relation to Elkin's study, slides 20-25)
  • Combining display types and its correlation to selective attention
  • When are digital vs. moving-scale displays better and why?
  • Recommended progressions for scale markers (slide 30)
  • Pointers (Slide 34-36) and object display (Slide 26) relate to selective attention

Controls & Keyboards: Chapter 15 & Lecture 8-1

  • Coding methods for controls (Slide 11)
  • Examples of shape coding for aircraft levers (e.g., Fig. 8.17)
  • Location coding examples
  • Operational coding examples
  • Label placement considerations w.r.t controls / limited visibility
  • Control-response ratio & sensitivity (404, lecture 8-1) & Slide (32ff)
  • Definition of travel time & adjustment time in control movement (slide 34)
  • Isotonic, isometric & combined control "feel" (slide 37 & 399-402)
  • Types of resistance (400-401) & deadspace backlash
  • Review of Qwerty, Dvorak, Alphabetic layouts
  • Strengths & weaknesses of chorded keyboards
  • Importance of arrangements for learnable keyboards

Tracking: Lecture 8-2 and Chapter 15

  • Define tracking (pp. 402 ff. or lecture slide 3)
  • Define input, output, and error in tracking (lecture)
  • Different tracking types: pursuit vs compensatory (lecture, P&V p. 403) & (7-10)
  • Importance of Zero, first, second & third order control in tracking
  • Predictor displays (slide 18 & p. 407)
  • Effects of time lags & previews on tracking
  • Know closed loop instability (slide 13) & examples (driving boats, time lag)
  • Effect of preview on tracking performance (slide 21, Hint: fog example)
  • Supervisory control (lecture only, e.g., slide 28)
  • MABA-MABA list (lecture, slide 32)

Compatibility: P&V Chapter 13 & Lecture 9

  • Four types of compatibility (lecture, slide 5 and most of lecture)
  • 'Compatibility' definition
  • Advantages of correct compatibility in design (lecture, slide 6)
  • Spatial compatibility: findings & examples from stove-top studies (347-351)
  • Movement compatibility (lecture only, e.g., volume control, slide 31)
  • Impact of social group impact on stereotypes used in design (lecture)
  • Results for rotary controls with linear displays (Warrick, Scale, Side, Clockwise, 34-38, 360-364)
  • Switch placement (slides 59-60, Lewis study, lecture)
  • Stereotypes not universal
  • S-C-R Compatibility (P.354 & lecture 9)

Cognitive and Motor Skills Chapter 14, 12, and Lecture 10

  • Power Law of Practice (basic equations & description; Lecture 10, slide 4, 316-318)
  • Transfer of Training (book & lecture, p 322-324)
  • Thorndike's Identical Elements Theory (P 323 & lecture, 7)

Hand Tools and RSI: Chapter 16 & Lecture 11-1

  • Cumulative Trauma Disorder (CTD) / RSI (lecture, 441-445)

  • Contrast between single-incident vs. cumulative trauma (lecture)

  • Carpal Tunnel syndrome and its components (lecture & book)

  • Tenosynovitis (lecture & book, p. 446)

  • Hand tool design & ergonomics of wrist-bending

  • Design trade-offs considerations (Slide 34

Anthropometry: Chapter 16 & Moodle Lesson

  • Definition of anthropometry (and its applications)
  • Methods of data collection (book, slides 4-17)
  • Anthropometry and different populations/professions (slides 24-33, 31-32)
  • Average person concept (Moodle lesson, slides 40, TEDx video)
  • Issues with the 'average person' assumption (TEDx video)
  • Designing for extremes, ranges vs. averages (lesson & slides 43)
  • When average person design is adequate or not
  • Importance of variability as number of people increases (Lecture 11-2, slides 41-42)

Errors, Accidents, and Warnings: Lecture 12 & Chapter 3

  • Errors of omission vs. commission (book, 60)
  • Rasmussen's skill-based, rule-based, knowledge-based behavior (lecture 9), Execution vs Evaluation (Norman's Theory)
  • Defining slips and mistakes (slide 11)
  • Accident classification & categorizations (lecture)
  • Theories of accident causation
  • What causes accidents (Swiss Cheese Model)
  • Warning elements and their importance (signal words, hazard, consequences)
  • Using language and symbology for user understanding

Additional Considerations

  • Specific examples and real-life illustrations (from the lectures and the book) may reinforce the study notes.
  • Actively seeking answers to questions raised in the study notes, rather than just passively reading, promotes active recall.

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