Digital Media in the Classroom

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Questions and Answers

Using PowerPoint and Keynote as digital media software, teachers can only present lectures but cannot introduce complex theories.

False (B)

Teachers can use digital media software only as a productivity tool, not as an integration tool.

False (B)

Effective computer scheduling involves assigning overly large, complex projects to students.

False (B)

Project management techniques require students to know the exact submission date, detailing the precise allotment of project-related time.

<p>True (A)</p> Signup and view all the answers

Effective Research Strategies involve only gathering information during class time to ensure quality.

<p>False (B)</p> Signup and view all the answers

When digital media software is used as a productivity tool, the teachers are demonstrating how to use that software properly.

<p>True (A)</p> Signup and view all the answers

Maximizing one-to-one computing involves exclusively using standard desktop computers.

<p>False (B)</p> Signup and view all the answers

Utilizing student experts involves restricting assistance to only the teacher, not allowing expert classmates to assist in the use of software.

<p>False (B)</p> Signup and view all the answers

Handling technical questions means teachers must immediately address all questions without any prior discussion among students.

<p>False (B)</p> Signup and view all the answers

Posting visible classroom rules about technology is unnecessary if guidelines are communicated verbally.

<p>False (B)</p> Signup and view all the answers

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Flashcards

PowerPoint and Keynote

Software used by teachers to present lectures, introduce concepts, and theories.

Productivity Tool (Digital Media)

Teachers demonstrate how to appropriately use digital media software.

Integration Tool (Digital Media)

Teachers design presentations allowing students to manipulate and directly interact with the software.

Effective Computer Scheduling

Breaking projects into smaller, manageable tasks.

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Project Management Techniques

Clearly define project submission dates.

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Storyboarding

Creating a visual plan before using computers.

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Effective Research Strategies

Complete research and information gathering beforehand.

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Maximize One-to-One Computing

Use other digital technologies besides computers.

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Handle Technical Questions

Let students ask group members before asking questions with them.

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Visible Classroom Rules

Share the course and institutions technology regulations and policies early and often.

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Study Notes

  • Learners gain enjoyment in creating interactive digital media presentations.
  • Increases self-esteem and confidence among students.
  • Critical and creative thinking, and technological skills are developed, skills required in the 21st century.
  • Digital media software such as PowerPoint and Keynote helps teachers present lectures to introduce concepts and theories.
  • Digital media software helps teachers as a productivity and integration tool.
  • As a productivity tool, teachers demonstrate to students how to use the digital media software.
  • As an integration tool, teachers can design their presentations with direct access to manipulate and interact with the software.

Teaching Strategies for Managing Students in a Digital Classroom

  • Effective Computer Scheduling: Break projects into smaller tasks so students can use their computers wisely.
  • Project Management Techniques: Inform students of project submission dates so they know how much time to dedicate to the project.
  • Storyboarding: Require students to create a visual plan before working with computers.
  • Effective Research Strategies: Have students gather information in advance or as homework to practice good work habits.
  • Utilize Student Experts: Allow classmates that are experts in software to assist others.
  • Ensure Student Participation: Assign roles to students in each project so everyone participates; evaluate their involvement.
  • Maximize One-to-One Computing: Use digital technologies besides computers.
  • Help Students: Entertain students who have questions and need your expertise.
  • Handle Technical Questions: Allow students to ask their group members first before consulting the instructor.
  • Visible Classroom Rules: Post technology guidelines and policies in a visible place, and inform students of these before the start of projects.

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