Digital Learning Insights Survey: UK Education
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Questions and Answers

What percentage of learners reported feeling supported in accessing platforms and services off campus?

  • 63%
  • 69% (correct)
  • 16%
  • 46%

Which of the following statements best reflects learners' sentiments regarding online communication?

  • There has been a decline in positive sentiment regarding online communication over the last four years.
  • The majority felt positive about their ability to communicate effectively online. (correct)
  • The majority felt negatively about their ability to communicate effectively online.
  • About half the learners felt positive about using messaging systems.

According to the survey results, which of the following digital tools was most frequently cited by learners as useful for learning?

  • Microsoft Teams (correct)
  • Moodle
  • Microsoft Word
  • YouTube

What can be inferred about learners' understanding and comfort levels regarding their college's data collection practices?

<p>Less than half of learners reported understanding how their college collects and uses their data. (C)</p> Signup and view all the answers

If a college aims to improve students' understanding of their data collection practices, which of the following strategies would directly address the issues highlighted in the survey?

<p>Implement clearer communication about data collection and usage policies. (D)</p> Signup and view all the answers

Which of the following best describes the timeframe during which the digital experience insights survey for further education learners took place?

<p>October 2022 to April 2023 (B)</p> Signup and view all the answers

What percentage of all further education providers in the UK were represented by the 23 organizations that participated in the survey?

<p>9% (A)</p> Signup and view all the answers

Besides England, which other UK countries had further education providers participating in the survey?

<p>Scotland and Northern Ireland (D)</p> Signup and view all the answers

What is the primary purpose of the 'Learner digital experience insights survey'?

<p>To understand and improve the digital learning experiences of further education learners. (D)</p> Signup and view all the answers

A further education college is analyzing the survey results to improve its digital learning environment. Which of the following actions would be most aligned with the survey's objectives?

<p>Implementing mandatory digital training sessions for all learners based on identified skill gaps. (D)</p> Signup and view all the answers

If a college wants to compare its learners' digital experiences with those of other institutions, what aspect of the survey's methodology is most relevant?

<p>The standardized survey questions and data analysis framework. (B)</p> Signup and view all the answers

According to the survey data, which statement accurately reflects the gendered trends in device usage for learning?

<p>Men are more likely to use desktops, while women tend to use laptops more. (B)</p> Signup and view all the answers

What percentage of learners reported needing support to effectively utilize assistive technology features?

<p>15% (B)</p> Signup and view all the answers

What can be inferred from the survey's focus on 'learner voices' regarding positive and negative aspects of using digital technologies?

<p>The survey aims to provide a balanced view by including qualitative feedback alongside quantitative data. (C)</p> Signup and view all the answers

If an educational institution aims to bridge the gap between support offered and support uptake for assistive technology, which action would be most effective based on the survey findings?

<p>Increasing the promotion and accessibility of existing support services. (A)</p> Signup and view all the answers

Considering the survey's scope and methodology, which of the following actions would LEAST contribute to improving the validity and reliability of future iterations?

<p>Limiting the survey to only one type of further education institution to increase focus. (C)</p> Signup and view all the answers

A college is reviewing its provision of digital devices. According to the survey, what proportion of learners receive a loaned device from their organisation?

<p>25% (A)</p> Signup and view all the answers

What was the most commonly used 'other' assistive feature reported by learners?

<p>Screen tinting or overlay tools (C)</p> Signup and view all the answers

Regarding the support offered to learners for using assistive tecnology, what was the percentage of those who reported that support was offered?

<p>67% (A)</p> Signup and view all the answers

What primary area is explored within the theme of 'technology at your organisation'?

<p>How organizations support learners with technology for online learning. (D)</p> Signup and view all the answers

A university is deciding where to focus its resources to improve digital learning. Based on the survey, which area should they prioritize for investment?

<p>Ensuring all students have equal access to digital learning environments, regardless of location. (A)</p> Signup and view all the answers

What is the primary purpose of Jisc's digital experience insights service?

<p>To supply organisations with data-driven insights for strategic decisions and investment in digital infrastructure. (B)</p> Signup and view all the answers

According to the survey, what is a significant challenge faced by learners in further education regarding digital technology?

<p>Equitable access to suitable devices, a safe learning environment, and reliable internet connectivity. (C)</p> Signup and view all the answers

What does the survey suggest regarding learners' preferences for using technology in education?

<p>Offer diverse learning experiences that accommodate both online and on-campus learning preferences. (C)</p> Signup and view all the answers

Which of the following is identified as a growing problem affecting learners' digital experiences?

<p>Digital and data inequity. (A)</p> Signup and view all the answers

What issue related to digital infrastructure has become more pronounced since the previous year's survey?

<p>Internet connectivity problems, particularly unreliable wifi and mobile data costs. (D)</p> Signup and view all the answers

According to the survey, what is a key area where learners reported a lack of sufficient support?

<p>Utilizing online learning platforms effectively. (C)</p> Signup and view all the answers

What action can colleges take to improve the digital learning environment, based on the survey findings?

<p>Address problematic issues raised by learners to create a more supportive environment. (A)</p> Signup and view all the answers

An organisation wishes to benchmark their learners’ digital experience against others. How can they achieve this using Jisc’s service?

<p>By accessing comparing their own data with the benchmarking data available to participating organisations. (A)</p> Signup and view all the answers

What primary method was used to analyze the open-ended qualitative questions in the survey?

<p>Semi-supervised topic modeling using Natural Language Processing. (A)</p> Signup and view all the answers

In the context of the survey results, what action should colleges prioritize to improve learners' digital experiences?

<p>Offer digital skills development support. (A)</p> Signup and view all the answers

What can organizations demonstrate by utilizing the data obtained through Jisc’s digital experience insights service?

<p>Evidence of year-on-year improvements and return on investment in digital technologies. (A)</p> Signup and view all the answers

Why were some questions locked (standardized) across all insights surveys?

<p>To allow benchmark comparisons. (D)</p> Signup and view all the answers

What could organizations customize in the survey, beyond the core question set?

<p>Additional pages with questions relevant to their local needs. (B)</p> Signup and view all the answers

Which of the following is a concern raised by learners regarding their digital experience?

<p>The limited involvement in decisions about how their data is collected and used. (D)</p> Signup and view all the answers

What is the median non-response rate for the relevant closed-ended questions in the survey?

<p>4.5% (D)</p> Signup and view all the answers

How did analysts present the narratives developed from the qualitative data analysis?

<p>Using visualisation tools such as Tableau or PowerBI. (D)</p> Signup and view all the answers

Why should direct year-on-year comparisons of the survey data be approached with caution?

<p>Different organizations have participated each year, and the questions have slightly changed. (D)</p> Signup and view all the answers

If a 'tick all that apply' question has been used within the survey, what is a likely result regarding the total percentages?

<p>The percentages may total above 100%. (C)</p> Signup and view all the answers

Approximately what percentage of survey participants identified as female?

<p>47% (A)</p> Signup and view all the answers

What percentage of participants reported that they have been studying for less than a year?

<p>52% (A)</p> Signup and view all the answers

Which of the described learning levels accounts for the greatest percentage of participants?

<p>Level 3 (C)</p> Signup and view all the answers

What is the approximate ratio of survey participants who reported having a learning difference, health condition, or impairment?

<p>About 1 in 5 participants reported one. (A)</p> Signup and view all the answers

Apart from smartphones, which device is the next most regularly used for learning among the survey participants?

<p>Laptop (D)</p> Signup and view all the answers

Based on the survey, what percentage of learners utilize tools of features to assist their learning?

<p>32% (D)</p> Signup and view all the answers

If a college is aiming to improve support for learners with visual impairments, which of the following assistive technologies should they prioritize based on the survey results?

<p>Captions (C)</p> Signup and view all the answers

What inference can be made about technology use for learning based on the survey data?

<p>Most learners do not use any tools to assist with learning. (D)</p> Signup and view all the answers

Flashcards

Digital Experience Insights Survey

A survey conducted between October 2022 and April 2023 to understand FE learners' digital experiences.

Participants in the 2022/23 Survey

Further Education colleges and sixth form colleges.

Number of Respondents

8,788

Number of Participating Organisations

23

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Location of Participating Organisations

England, Scotland, and Northern Ireland

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Percentage of UK FE Providers Represented

9%

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Purpose of the Survey

Explores learners' perspectives and experiences using digital technology in further education.

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Survey Conductor

Jisc data analytics.

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Digital Experience Insights

A service by Jisc that helps organizations gather data to improve digital learning experiences.

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Benchmarking Data

Data that allows organizations to compare their performance against others.

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Digital Learning Experience

The environments, tools, and support systems learners use to learn with technology.

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Digital Inequity

Differences in access to digital devices, internet, and skills needed for effective digital learning.

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Digital Infrastructure

The physical and virtual infrastructure required or digital learning.

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Digital Skills

The ability to use digital technology effectively and efficiently.

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Data Inequity

Disadvantages related to data, such as access, and safe place to do learning activities which create inequalities.

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Internet Connectivity Issues

Difficulties connecting to the internet, often due to poor wifi or high mobile data costs.

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Digital Skills Guidance

Digital skills guidance provided by the institution for the course.

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Areas of Digital Competency

Competencies include using online platforms and developing basic IT skills.

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Data Awareness

How institutions inform learners about data collection and usage.

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Learner Involvement

Learners' inclusion in choices about their digital learning environment.

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Technology Enablement

Using tech to enable learning in flexible ways and locations.

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Problematic Issues

Persistent difficulties learners face repeatedly.

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Locked Questions

A core question set that is consistent across surveys.

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Semi-Supervised Topic Modeling

A natural language processing method that helps classify text.

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Microsoft Teams

A widely used communication and collaboration platform.

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Showbie

A learning management system focused on assignment workflow and feedback.

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Quizlet

A web-based platform for creating and studying flashcards and games.

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Data Understanding

Understanding how a college gathers learner data.

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Data Comfort

Feeling secure about how your college handles your personal data.

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Data Weighting Limitation

Learner data isn't weighted to match the national FE gender distribution.

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Survey Comparison Caution

Year-on-year comparisons may be unreliable due to changing survey organizations.

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Age Demographic

Participants were primarily aged 16-18 (82%).

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Level of Learning

The majority (59%) were studying at Level 3.

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Study Duration

Most participants (52%) had studied for less than a year.

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Most Used Device

Smartphones (75%) were the most frequently used device for learning.

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Second Most Used Device

Laptops were the second most used device for learning (66%).

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Learning Differences

18% of participants reported having a learning difference, health condition, or impairment.

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Most Used Assistive Tool

Spelling/writing support was the most used assistive tool (14%).

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Assistive Tool Usage

32% of learners used at least one tool or feature to assist learning.

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Most used learning device

Smartphones are the most commonly used device for learning in Further Education.

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Sole Device Use

A small percentage (5%) of learners use only a smartphone for learning, while 7% use only a laptop.

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Device Use by Gender

Men are more likely to use desktops (54%) while women tend to use laptops more (73%).

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VR Device Usage

The use of VR devices for learning remains uncommon overall, at approximately 1%.

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Assistive Tech Support

A significant minority (15%) of learners require support to use assistive technology features.

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Device Provision

A quarter (25%) of learners were given or loaned a device.

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Assistive Support Uptake

Of learners needing support, around two-thirds (67%) received the support that was offered.

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Technology Support

Theme two explores how organisations support learners with technology needed for online learning, including tools, access, and data understanding.

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Study Notes

Learner Digital Experience Insights Survey 2022/23

  • The survey explores learners' experiences using digital technology in further education.
  • It took place between October 2022 and April 2023.
  • FE (Further Education) colleges and sixth form colleges chose their survey period within this timeframe of 3-4 weeks.
  • A total of 8,788 respondents participated from 23 organizations.
  • 19 of the organizations were in England, 2 in Scotland, and 2 in Northern Ireland, representing 9% of UK FE providers.
  • A separate analysis was conducted in 2022/23 on the digital experience of learners in Welsh colleges.
  • The organisation with the highest responses included 1,520 learners, representing 28% of their learner population.
  • The mean number of responses per organization was 382, or 7% of the learners.
  • 3 of the participating organizations contributed fewer than 100 responses.
  • There is also a survey for higher education (HE) students, so those results can be found on the 2022/23 HE students' report page.
  • Jisc's service offers data to inform choices, evidence improvements, and demonstrate return on investment.
  • Participants gain access to their own data for assessment, as well as benchmarking data.

Key Findings

  • Most learners used digital technologies for learning both on and off campus.
  • Colleges provide good online learning environments in general.
  • Digital and data inequity is a growing problem, as many learners lack suitable devices or safe places to work.
  • Internet issues, especially wifi, have worsened since the last survey and are more problematic on campus.
  • Learner preferences vary, so organizations should continue offering diverse experiences with digital technology.
  • Colleges should assess and improve support for digital skills development.
  • Just over half the learners agreed guidance about required digital skills was provided.
  • Most reported they had not received help in a wide range of digital competency areas, including online platforms and basic IT skills.
  • Greater transparency is needed of how learner data is used
  • Learners are positive about enabling tech.
  • Colleges can provide a more supportive environment.

Methodology

Question Set

  • The core question set had 36 questions.
  • 4 questions were open ended.
  • Sub-questions brought the individual questions to a maximum of 57.
  • All questions were optional.
  • Most questions were locked to allow benchmark comparisons.
  • Organizations could customize additional questions.
  • Closed-ended questions had a non-response rate of 7.7% or less, with a median of 4.5%.

Qualitative Open-Ended Questions

  • All qualitative open-ended questions were analyzed using semi-supervised topic modelling with NLP (Natural language Processing).
  • The CorEx algorithm in Python with anchor terms was used.
  • The algorithm classified responses according to survey topics.
  • Analysts developed narratives with visualization tools.

Uses and Limitations of Data

  • Data is not weighted to match the national FE learner population.
  • Comparisons at the level of individual percentage points are not advised.
  • Questions and answer options have changed slightly over the years.
  • Different organizations participate each year.
  • Direct comparisons warrant caution, even with the same question wording.
  • Response numbers may exceed the number of people due to "tick all that apply" questions, so percentages may total above 100%. Totals may not reach 100% due to rounding. Null responses are excluded.

Survey findings

  • The first theme covered demographics which may affect digital learning.

Gender of participants

  • 47% female
  • 48% male
  • 3% preferred to not say
  • 2% preferred to self describe

Level of learning of participants

  • 6% entry level
  • 27% Level 1 or 2
  • 59% Level 3
  • 4% Apprenticeship Levels 2,3 or 4
  • 2% Higher Education Qualification
  • 1% SCQF Levels 4,5 or 6

Age of participants

  • 1% under 16
  • 82% between 16 and 18
  • 10% between 19 and 21
  • 2% between 22 and 24
  • 1% between 25 and 29
  • 5% between 30 and 59
  • 0% over 60

Number of years participants have studied

  • 52% less than a year
  • 10% 1 year
  • 29% 2 years
  • 6% 3 years
  • 3% 4 years or more

Ethnicity of participants

  • 9% Asian or Asian British
  • 5% Black, Black British, Caribbean, or African
  • 5% Mixed or multiple ethnic groups
  • 79% White
  • 3% Other

Participants with Learning Differences

  • 82% no
  • 18% yes

Devices used for learning

  • 75% smartphone
  • 66% laptop
  • 45% desktop computer
  • 28% tablet
  • 10% microphone/headset
  • 6% camera/webcam
  • 5% additional screen
  • 3% other
  • 1% virtual reality headset
  • 1% none
  • This indicates an increase of smartphone use since the 2021/22 survey (68%).
  • 5% of learners used only a mobile, 7% used only a laptop.
  • Desktop use was more prevalent among men (54%) than women (35%).
  • Women (73%) were more likely to use laptops than men (60%).
  • Most peripheral devices were uncommon.
  • VR devices were least used (1%).

Use of Tools for Learning

  • 14% spelling/writing support
  • 12% captions
  • 7% screen reader
  • 6% dictation
  • 5% screen magnification
  • 3% transcripts
  • 3% other
  • 1% alternative/ergonomic devices
  • 32% of learners use at least one tool that assists learning.
  • Screen tinting/overlay tools were most common (3%).

Required Support to use tools

  • 85% no
  • 15% yes
  • 85% did not require support for assistive technology while 15% did require support.

Support offered to use assistive features

  • 33% no
  • 67% yes
  • Of those requiring support two-thirds of them were offered support (67%).
  • In the 2021/22 survey only over a third (36%) of learners received support.

Technology at Your Organisation

  • The second theme investigates what learners felt about how their organizations supported them with the technology required to learn online.

The Online Learning Environment

  • 3% best imaginable
  • 21% excellent
  • 48% good
  • 23% average
  • 3% poor
  • 1% awful
  • 1% worst imaginable
  • 73% of learners considered the online learning environment to be above average, while 4% found it to be below average.

Technologies that Support Learning

  • 37% online assessment/testing platform
  • 33% virtual learning environment
  • 30% dashboard for tracking progress
  • 26% recorded content and resources
  • 24% live stream of lectures
  • 20% recordings of live sessions
  • 19% applications that support collaboration
  • 14% e-portfolios
  • 2% AR/VR/XR
  • 23% none of these

Support for devices, communication and access to services

  • 58% agreed they were supported to use their own devices.
  • 69% agreed they were supported to access platforms and services off campus.
  • 63% agreed they were supported to communicate effectively online.

Future Investment Preferences

  • 32% upgrade platforms and systems.
  • 29% more computers and devices.
  • 21% specialist course software.
  • 10% digital content.
  • 8% IT support.
  • Learners preferred investment in platforms and systems (32%).

Technology In Your Learning theme

  • The third theme highlights issues that have created problems while using digital technology.

Quality of online learning

  • 4% best imaginable
  • 21% excellent
  • 45% good
  • 24% average
  • 4% poor
  • 1% awful
  • 1% worst imaginable
  • In the 2019/20 survey 76% of learners rated the quality of learning as above average.

Learners preferred to learn:

  • 65% mainly on campus
  • 28% a mix of on campus and online
  • 7% mainly online

Location of learning using technology

  • 92% at home: own, shared, family
  • 80% on campus: study spaces, libraries, lectures, labs
  • 23% public spaces (eg cafes)
  • 10% at work
  • 5% student accommodation
  • 1% none of these

Difficulties With Digital Technologies In Learning

  • 32% reported they had no suitable device.
  • 20% reported that there was no safe area to work.
  • 34% reported there was no private area to work.
  • 56% cited poor WiFi connection.
  • 34% cited mobile data costs.
  • 35% said they can't access the systems.
  • 47% reported no issues.

Range of Learning Activities

  • 65% online quizzes

  • 58% accessed course materials online

  • 56% online research tasks

  • 45% participated via online lecture/class

  • 36% computer-marked test/assessment

  • 35% mixed face-to-face/online class

  • 28% watched recorded lecture/class

  • 15% collaborated online

  • 14% online text-based discussion

  • 14% online game/simulation

  • 11% live polling

  • 8% virtual lab/practical/fieldwork

  • 3% VR/AR/XR

  • 9% reported none of these.

  • Under 10% engaged in none of these activities.

  • Online quizzes had 65%.

  • Accessed course materials online had 58%.

  • Online research tasks had 56%.

  • Live online lectures/classes had nearly half of learners.

Opinions on learning materials

  • 41% said they were engaging and motivating.
  • 52% said they were at the right level and pace.
  • 71% said they were accessible to them.
  • 60% said they were available in good time.

Convenience, Fairness, Impact and Effectiveness of Online Learning

  • 72% reported they were convenient.
  • 60% reported learners could contribute in ways that they preferred.
  • 65% reported learners could make good progress in their learning.
  • 45% reported that they felt part of a community of staff and learners.
  • 57% reported learners could be assessed fairly.

Involvement in decisions about digital technology

  • 44% reported that they had the chance to be involved in decisions about their digital experience

Your Digital Skills theme

  • This covers how supported learners felt developing their digital and online tech skills.

Overall Support for effective online learning

  • 4% best imaginable.
  • 19% excellent.
  • 44% good.
  • 26% average.
  • 5% poor.
  • 1% awful.
  • 1% worst imaginable.
  • Around two-thirds (67%) of learners rated their college's support to learn.

Support For Digital Skills Development

  • 56% stated guidance about the digital skills needed for their course.
  • 42% agreed with assessment for their digital skills and training needs.
  • 45% agreed that they had time to explore new digital tools and approaches.
  • 36% agreed with accreditation or certification for digital skills.
  • 45% development opportunities for future employment.

Sources of help for digital skills and learning

  • 54% lectures/tutors
  • 39% friends and family
  • 36% online videos and resources
  • 34% other learners
  • 23% IT staff
  • 16% other student/learner service
  • 14% library/learning resources staff
  • 13% teaching and learning/e-learning staff
  • 16% don't look for help

Skills training and support

  • 46% basic IT skills
  • 45% learning online
  • 33% behaving safely and respectfully online
  • 30% avoiding plagiarism
  • 23% keeping data secure
  • 19% specialist software for your subject
  • 16% handling digital information, data and media
  • 14% participating in digital assessments
  • 11% data analysis
  • 11% creating accessible digital content
  • 11% managing social media or public webpages
  • 9% coding/scripting
  • 9% online publishing
  • 22% none of these

Learner Voices

  • This describes both negative and positives of digital technologies
  • Several key themes emerged and the responses reveal the diversity of learning preferences.

The positives

  • Flexible Workplace - digital technologies contributed to a flexible environment.
  • Pace of learning - learners can go at their own pace.
  • Convenience and Savings - convenience and savings was key in digital technologies
  • Self-Directed Study - digital technologies enhance self-directed study.
  • Communication and interaction - the opportunity to communicate.
  • Wellbeing - digital technologies help those struggling in in-person environments.

The negatives

  • Technical Frustrations - many learners faced tech issues like crashing.
  • Poor Wifi Connections - learners cited poor wifi hindered what they could complete.
  • Difficulties With Learning - Learners felt it was less effective.
  • Lack of Interaction and Engagement - a less social experience for some.

Suggestions

  • Provide wide range of support and training
  • Improve hardware offering
  • Improve online resources.

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Description

Explore findings from the UK's digital experience insights survey. It covers learner support, online communication, useful digital tools, and data collection understanding. Insights into further education providers' representation and survey timeframe are also discussed.

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