UI/UX Design Thinking and Sketching
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UI/UX Design Thinking and Sketching

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@ArticulateJasper9624

Questions and Answers

What is the primary focus of sketching in design exploration?

  • Evaluating the design
  • Implementation of the design
  • Details of the design
  • Concepts and ideas (correct)
  • What is a mental model in the context of design?

  • A detailed design specification
  • A flawed implementation of a design
  • An explanation of how something works in the real world (correct)
  • A visual representation of a design concept
  • What is the primary purpose of a conceptual model in design?

  • To implement a design
  • To evaluate the design
  • To create a detailed design specification
  • To represent the design concept in a system (correct)
  • What is the result of a flawed conceptual design?

    <p>A mismatch in the user's mental model</p> Signup and view all the answers

    What is a storyboard in the context of design?

    <p>A sequence of visual 'frames' illustrating user interaction</p> Signup and view all the answers

    What is the purpose of a storyboard in design?

    <p>To bring the design to life in graphical 'clips'</p> Signup and view all the answers

    What is the approach that extends user-centered design?

    <p>Slanty design</p> Signup and view all the answers

    What is the focus of slanty design?

    <p>Both desired and undesired usage outcomes</p> Signup and view all the answers

    What is the relationship between designers and users in slanty design?

    <p>A two-way conversation</p> Signup and view all the answers

    What is the purpose of representing interaction sequence designs using storyboards?

    <p>To visualize the interaction sequence</p> Signup and view all the answers

    Study Notes

    Design Thinking, Ideation, and Sketching

    • Design thinking is a broad term that encompasses the entire system development lifecycle process, as well as a narrow term that refers to the creative human activity of synthesizing new ideas.

    Design Perspectives

    • Ecological Perspective:
      • Focuses on how the system or product works within its external environment
      • Considers how the system or product is used in its context and interacts with its environment
      • Includes social interaction and long-term phenomenological aspects of usage as part of one's lifestyle
    • Interaction Perspective:
      • Focuses on how users operate the system or product
      • Involves a task and intention view, where user and system come together
      • Includes sensory, cognitive, and physical actions
    • Emotional Perspective:
      • Focuses on how users operate the system or product
      • Involves a task and intention view, where user and system come together
      • Includes sensory, cognitive, and physical actions

    User Personas

    • A persona is a pretend user or a "hypothetical archetype" that represents a specific person in a specific work role and sub-role
    • Built up from contextual data, a persona is a story and description of a specific individual who has a name, a life, and a personality

    Ideation

    • Ideation is an active, fast-moving collaborative group process for forming ideas for design
    • It is an activity that goes with design thinking; ideation is applied design thinking

    Sketching

    • Sketching is the rapid creation of freehand drawings expressing preliminary design ideas, focusing on concepts rather than details
    • Used to create a 3D design representation to show clients, customers, and implementers

    Mental Models and Conceptual Design

    • A mental model is an explanation of someone's thought process about how something works in the real world
    • A conceptual design as it is manifest in the system is an implementation of this mapping and can be flawed or incomplete
    • A flawed conceptual design leads to a mismatch in the user's mental model

    Storyboards

    • A storyboard is a sequence of visual "frames" illustrating the interplay between a user and an envisioned system
    • Storyboards bring the design to life in graphical "clips," freeze-frame sketches of stories of how people will work with the system
    • Storyboards are used to represent interaction sequence designs and are like visual scenario sketches of envisioned interaction design solutions

    Design Influencing User Behavior

    • Slanty design is an approach that extends user-centered design by focusing on the things people should (and should not) be able to do with the product(s) behind the design
    • Design is a conversation between designers and users about both desired and undesired usage outcomes

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    Description

    This quiz covers design thinking principles, ideation, and sketching techniques in user interface and user experience design. It focuses on design perspectives, user personas, and ideation methods.

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